I won't finish "Ori", my new gamebook. It comes in the most ironic of situations. You see, I had been struggling to write it for the last month. I thought it to be a case of common procrastination combined with tiredness for the sports I'm doing lately. The thing is I had "fallen off the wagon", as they say in the USA. It's easier to write on, as long as you keep writing every day. The more regular you are with your text, the easier is it to keep on. But leave it for a month or two and, suddenly you don't know how to continue. My standard medicine for this ailment is to re-write the whole incomplete draft, and continue from there. That allows me to get back into the novel and reimagine it again. It turns out that a few dozen pages plus notes are great cues for the imagination. And so I did, and I could, again savage "Ori" from its impending disaster and get it to completion. BUT I WON'T. And I have my reasons. This is a type of story I have attempted too many times, never achieving what I wanted to do: to explore slavery and its consequences both in the enslaved and in the enslavers, and society at large. I had chosen fantasy as a medium to both detach myself from the particulars of this or that historic realities (and narratives). But I really cannot do a good service to that. I, always, tend to sugar coat that evil monster. I cannot do otherwise, I don't really want to explore really deeply into that. Not in a children-friendly fantasy gamebook, at any rate. Besides, I really want to do something else. The good part is that, as a result of this attempt, I have developed a few tools and strategies to write and design a gamebook; a system if you will. I hope to find inspiration for a theme soon, even if it's a dungeon crawler or something. Wish me luck, thanks for reading this sad piece. 2025-04-22 11:12:57 Reach me at bosque@sdf.org