######################## GLEHVOK'S GOPHERHOLE ######################### Entry: 2 - Marathon Game and Community Category: {General} Tags: {games, community, definitions} I recently just came out from under a rock, and to my excitement I discovered that Bungie game studio had released a trailer for a game which is based on their original Marathon Trilogy. My first encounter with Marathon was during my school years in the mid 2000s. By the time I was playing the trilogy, it was just over a decade old and all the buzz with my school friends revolved around Halo 3. I didn't have an xbox 360, but I did have access to the family pc. Upon getting home, I'd jumped down the stairs to the basement and launch M1A1, the Marathon 1 port for the Aleph One engine. Come nighttime, I'd wake up around 12am, once everyone was fast asleep, tiptoe down the basement steps, establish an internet connection via dial-up, and launch Marathon Infinity. There, I'd wait in the online chatroom for someone to start up a multiplayer game, which was usually "King of the Hill" or "Every Man for Himself". It was a small community, and it was around this time at night that the regulars would connect. After 2am or so, I'd disconnect and tiptoe back to my room for a few more hours of sleep. Not all of my nights weren't spent playing Marathon Infinity. Some were spent downloading third party scenarios such as the beloved Rubicon X. I was using dial-up, so the downloads had to occur at night where I could stay connected without my mother yelling at me to disconnet. (I had not yet discovered the wonders of partial downloads via curl, or even linux for that matter.) I have very fond memories of this time. I'd interact with the regulars, some of whom were already veterans. I spent time in aleph one's online chat room, chat via aleph one's freenode irc channel, read massive amounts of info from the story page, or post on the pfhorums. The flame wars on the pfhorums were in a word, "glorious", and thankfully, they are saved in the "Legends" pfhorum. In the intro post for Legends, the member irons put it best: "In after-days, I would speak to W'rkncacnter, Ryoko, and Wolfy about these threads as though they were part of a golden age, long-forgotten even though they often exhibited our nastier sides." Yes, the nostalgia is really coming back to me! After many years in this community, I remember a few friends (and enemies) leave the community, and eventually I got too busy that I disappeared as well. It's been so long since and being that I've gone through at least two handles within that time, I can't say that I'm much a part of that community anymore and none of the members would know of who I am. Still, for the last 15 years I've dreamt on and off of trying my hand at creating a Marathon remake in a more modern engine. I've even attempted at various times to create a novel marathon scenario to give back to the community, but I never got the projects off the ground. Anyway, this brings me up to now. I recently went on youtube and searched for the trailer of the new Marathon game, and to my astonishment I encountered the most obnoxious piece of shit that I've seen recently. The "art style" was that of what can only be derogatorily called "visual dubstep." There is nothing "Marathon" about it except for the title. The trailer seems to be a big hit for many video game players of Destiny and other such games, yet my old Marathon community is strangly quiet on Bungie's direction for the most part. There are a few veteran members who have spoken out about it, and their viewpoint is basically the same as mine. It's not what we want. On the whole, every one else from the original community acts as though this new "Marathon" game simply does not exist. And I understand why. Now many new members are entering the existing community with a radically different interest and desire than those that have nutured and sustained the Marathon Trilogy since they were first produced. The solution to these radically different elements seems to have been to split the community up between the "boomer" members who don't want such a radical change to the community they've been a part of for 20+ years and those new members who seem to like to get off to this new visual dubstep diarrhea nonsense. I guess my point is that such a difference between the new "Marathon" and original Marathon cannot exist together within one community. It shouldn't be too suprising. If a part of a group decides that they want to play baseball, but the other part wants to play hockey, so these two parts go their separate ways to play their respective games and hang out with those playing their games, do you really have a single integral group? We need limits - boundaries that define what something is or isn't. This new "Marathon" game has no footing with the original trilogy, and so the old members will continue onwards with aleph one, the remnants of fileball, the pfhorums and its glorious shenanigans, while the new members carve out a space to consume the new content produced by Bungie. Perhaps it's time for me to dig back into my storage archive and pluck out my old scenario files. I can't wait for some old friends to tear me a new one over my stupid design decisions. Regardless of what I do, I'll see you starside... #### Page Created: 2023-10-06 ############ Last Edited: 2023-10-06 ####