_*USING EINSTEIN TO TAKE DOWN A RICH GAMER:*_ This kind of #hacking *is* wicked - but at the same time... the wicked side of me gives credit for the cleverness of these hackers. Why? They exploited something we NEVER usually think about: #time Did you know that we only #pretend that things happen at the same time? Yup. See: #Einstein We're just pretending to have #synchronicity Two things *can't* happen at the same time; the time things happen all depends how you look at it. It's a basic #truth of the Universe, as far as we know it. So: How do we get things like multiplayer games working smoothly? Tricks. Very tricky tricks. Humans are slow compared to computers, so if we *almost* make things happen at the same time (say, nanoseconds apart - even milliseconds, although gamers are getting more aware of millisecond lag - human #evolution in a sense - except gamers often don't have kids to extend their capabilities into the #future but there will always be better games to continue the skillset - anyway...), we generally won't notice. Anyway, for us to PRETEND that things are happening at the same time, we have to get the #clocks on all of the computers in a network - say... a big one like the Internet... all more or less running at a CLOSE ENOUGH time: similar enough so that a gamer in Florida playing on a server in Finland WON'T NOTICE any #lag BUT: What these clever hackers are doing is messing with #ntp - _Network Time Protocol_ It's been used for over 30 years; almost nobody - not even security people really pay attention to it. Just the volunteers at the Network Time Foundation really pay attention to it. Big web servers and Internet providers often *don't* pay attention to it... allowing hackers to mess with the clocks in great floods, milliseconds apart, creating lag in the systems that TRY to fake the idea that things are happening simultaneously. The gamer, who perhaps makes thousands and thousands of dollars through advertising revenue while doing his professional gaming cast... can't play right. Might even lose connection. Advertisers go ''well, WE just wasted our many thousands of dollars, showing our ads to NOBODY - since NOBODY is going to watch a BROKEN game''... and BOOM, they lose their sponsership because the millions of kids, teens and adults that the advertisers expected to be watching, aren't. All.. because... these guys messed... with... Time. Of course some ISPs and server hosts are putting up security features - simple ones that were already built into the system but again, this protocol is *so ancient* and people take the idea of #SYNCHRONICITY for granted, we humans don't think it's even possible to mess with Time. But #time is an #illusion it exists - it's real.. but it's different for EVERYBODY - even computers. We only fake the idea that things could happen at the same time. They can't. They don't. And when someone is clever enough to realize that... and is bored - or hates a particular gamer and wants to take him down.. here's an easy way. Now you know. -Kenneth Udut Honestly more impressed by the hackers because, well, there's no reason for doors to be left open for 30 years; the Early Internet was full of #trust and I still believe in it; but if they wanna get #money involved... well, people with money (like advertisers) are fickle and run away at the first sign that something isn't perfect.... like a video feed of an unplayable laggy game whose illusion of synchronicity is being messed around with... :P