I'm loving your brain right now.* The "plug it in directly" is just how I'm thinking; I don't see any reason why some darn "Central Processing Unit" unit has to get in the way of most of the graphics rendering. Tell the HD what do display and BLAM - show it - at little delay as possible.* I'm thinking a dedicated graphics HD - no other purpose but long term storage of temporary display data, of whatever form. That way, there's unlimited graphics memory, totally dedicated.* Maybe someone's already doing it - I dunno - but it just seems completely logical to me. Then the game logic and the human interface can get the slower stuff. :P