ROM IDEA TO REALITY IN 30 MINUTES OR LESS. *tracing on your computer screen* Hi all. I wanted to create a FLUIDIC AMPLIFIER - something I saw a few months ago in my research and wanted to see it working. BUT I can't carve, or draw, so i gave up on it... until 45 minutes ago. THEN I thought: Hm... what if I could TRACE the image on a FLUID SIMULATOR? So, I found a Tracing utility (Ghost - see below) - and a Liquid Simulator It worked SO QUICKLY and SO WELL in just a 1/2 hour of my life... that I spent 2 minutes making an instructional video and 5 minutes uploading it and writing what you see right here. Now that I have this ability, I can take ANY DRAWING - say of ANY PATENT EVER MADE FOR ANY THING MECHANICAL - and with the right simulation program, i can MAKE IT REAL (in a simulated form) - and *SO CAN YOUUUUUUUUUUUUUUUUUUUU* Keep being awesome. Love you all! Bai! -Ken ken ignorelist com minecraft Ghost overlay: Take any window (Windows) and make it a GHOST and you can SEE IT but all the clicks and typing and stuff go RIGHT THROUGH IT to the window below. GREAT FOR GAME DESIGNERS. so they say.. I think it's good for artists engineers and well, anybody who can't draw - like me... but I *can* trace.... sort of. http://download1us.softpedia.com/dl/ead287cb4ec47980a3a0ee159a487c44/51de3cae/100035978/software/desktop/ghostit.zip FLUID SIMULATOR: I used Fluid Simulator 2 'cause it was simpler and I really didn't want to spend ANY time on this at all. http://www.escapemotions.com/experiments/fluid_water_2/ but the one with more features is Liquid Simulator 3: http://www.escapemotions.com/experiments/fluid_water_3/