TABLE OF CONTENTS utility.library/AddNamedObject utility.library/AllocateTagItems utility.library/AllocNamedObjectA utility.library/Amiga2Date utility.library/ApplyTagChanges utility.library/AttemptRemNamedObject utility.library/CallHookPkt utility.library/CheckDate utility.library/CloneTagItems utility.library/Date2Amiga utility.library/FilterTagChanges utility.library/FilterTagItems utility.library/FindNamedObject utility.library/FindTagItem utility.library/FreeNamedObject utility.library/FreeTagItems utility.library/GetTagData utility.library/GetUniqueID utility.library/MapTags utility.library/NamedObjectName utility.library/NextTagItem utility.library/PackBoolTags utility.library/PackStructureTags utility.library/RefreshTagItemClones utility.library/ReleaseNamedObject utility.library/RemNamedObject utility.library/SDivMod32 utility.library/SMult32 utility.library/SMult64 utility.library/Stricmp utility.library/Strnicmp utility.library/TagInArray utility.library/ToLower utility.library/ToUpper utility.library/UDivMod32 utility.library/UMult32 utility.library/UMult64 utility.library/UnpackStructureTags utility.library/AddNamedObject utility.library/AddNamedObject NAME AddNamedObject -- add a named object to the given namespace. (V39) SYNOPSIS success = AddNamedObject(nameSpace, object); D0 A0 A1 BOOL AddNamedObject(struct NamedObject *, struct NamedObject *); FUNCTION Adds a new item to a NameSpace. If the NameSpace doesn't support duplicate names, a search for a duplicate will be made, and 0 (failure) will be returned. Otherwise, the entry will be Enqueue()ed to the NameSpace. INPUTS nameSpace - the name space to add to (NULL for root namespace) object - the object to add (If NULL, will return failure) RESULT success - whether the operation succeeded. Check this always! SEE ALSO AttemptRemNamedObject(), RemNamedObject() utility.library/AllocateTagItems utility.library/AllocateTagItems NAME AllocateTagItems -- allocate a tag list. (V36) SYNOPSIS tagList = AllocateTagItems(numTags); D0 D0 struct TagItem *AllocateTagItems(ULONG); FUNCTION Allocates the specified number of usable TagItems slots. Note that to access the TagItems in 'tagList', you should use the function NextTagItem(). This will insure you respect any chaining (TAG_MORE) and secret hiding places (TAG_IGNORE) that this function might generate. INPUTS numTags - the number of TagItem slots you want to allocate. RESULTS tagList - the allocated chain of TagItem structures, or NULL if there was not enough memory. An allocated tag list must eventually be freed using FreeTagItems(). SEE ALSO , FreeTagItems(), CloneTagItems() utility.library/AllocNamedObjectA utility.library/AllocNamedObjectA NAME AllocNamedObjectA -- allocate a named object. (V39) SYNOPSIS object = AllocNamedObjectA(name, tagList); D0 A0 A1 struct NamedObject *AllocNamedObjectA(STRPTR, struct TagItem *); object = AllocNamedObject(name, Tag1, ...); struct NamedObject *AllocNamedObject(STRPTR, ULONG, ...); FUNCTION Allocates a NamedObject and initializes it as needed to the name given. This object can then be used as an object in the namespaces. Tags can be given to make an object contain a namespace such that nested namespaces can be built. When the object is allocated, it automatically has one use. If you later wish to release this object such that others may remove it from the namespace you must do a ReleaseNamedObject(). INPUTS name - name for the object (must not be NULL) tagList - tags with additional information for the allocation or NULL TAGS ANO_NameSpace - BOOL tag, default FALSE. If this tag is TRUE, the named object will also have a name space attached to it. ANO_UserSpace - ULONG tag, default 0. If this tag is non-NULL it defines the size (in bytes) of the user space to be allocated with the named object and that will be pointed to by the no_Object pointer. This memory is long-word aligned. If no space is defined, no_Object will be NULL. ANO_Priority - BYTE tag, default 0. This tag lets you pick a priority for the named object for when it is placed into a name space. ANO_Flags - ULONG tag, default 0. This tag lets you set the flags of the NameSpace (if you allocated one) There currently are only TWO flags. Do *NOT* set *any* other bits as they are for future use!!! (You can't read them anyway) The flags are: NSF_NODUPS - Name space must be unique. NSF_CASE - Name space is case sensitive RESULT object - the object allocated, or NULL for failure. The object is defined as a pointer to a pointer. You can do what you wish with the pointer. (It may be NULL or contain a pointer to memory that you had asked for in the tags.) SEE ALSO FreeNamedObject(), utility.library/Amiga2Date utility.library/Amiga2Date NAME Amiga2Date -- fill in a ClockData structure based on a system time stamp (V36) SYNOPSIS Amiga2Date(seconds,result); D0 A0 VOID Amiga2Date(ULONG,struct ClockData *); FUNCTION Fills in a ClockData structure with the date and time calculated from a ULONG containing the number of seconds from 01-Jan-1978 to the date. INPUTS seconds - the number of seconds from 01-Jan-1978. result - a pointer to a ClockData structure that will be altered by this function SEE ALSO CheckDate(), Date2Amiga() utility.library/ApplyTagChanges utility.library/ApplyTagChanges NAME ApplyTagChanges -- change a tag list based on a second tag list. (V39) SYNOPSIS ApplyTagChanges(list,changeList); A0 A1 VOID ApplyTagChanges(struct TagItem *, struct TagItem *); FUNCTION For any tag that appears in both 'list' and 'changeList', this function will change the ti_Data field of the tag in 'list' to match the ti_Data field of the tag in 'changeList'. In effect, 'changeList' contains a series of new values for tags already in 'list'. Any tag in 'changeList' that is not in 'list' is ignored. INPUTS list - a list of existing tags (may be NULL) changeList - a list of tags to modify 'list' with (may be NULL) SEE ALSO , FilterTagChanges() utility.library/AttemptRemNamedObject utility.library/AttemptRemNamedObject NAME AttemptRemNamedObject -- attempt to remove a named object. (V39) SYNOPSIS result = AttemptRemNamedObject(object); D0 A0 LONG AttemptRemNamedObject(struct NamedObject *); FUNCTION Attempts to remove an object from whatever NameSpace it's in. You must have found the object first (in order to get a use count) before trying to remove it. If the object is in use or is in the process of being removed, this function will return a failure code. If the object is fully removed, the object will then be available to be FreeNamedObject(). INPUTS object - the object to attempt to remove The object must be valid RESULT success - FALSE if object is still in use (somewhere) TRUE if object was removed SEE ALSO RemNamedObject(), AddNamedObject(), ReleaseNamedObject() utility.library/CallHookPkt utility.library/CallHookPkt NAME CallHookPkt -- invoke a Hook function callback. (V36) SYNOPSIS return = CallHookPkt(hook,object,message); D0 A0 A2 A1 ULONG CallHookPkt(struct Hook *,APTR,APTR); FUNCTION Performs the callback standard defined by a Hook structure. This function is really very simple; it effectively performs a JMP to Hook->h_Entry. It is probably just as well to do this operation in an assembly language function linked in to your program, possibly from a compiler supplied library or a builtin function. It is anticipated that C programs will often call a 'varargs' variant of this function which will be named CallHook. This function must be provided in a compiler specific library, but an example of use would be: result = CallHook(hook,dataobject,COMMAND_ID,param1,param2); The function CallHook() can be implemented in many C compilers like this: ULONG CallHook(struct Hook *hook, APTR object, ULONG command, ... ) { return(CallHookPkt(hook,object,(APTR)&command)); } INPUTS hook - pointer to an initialized Hook structure as defined in object - useful data structure in the particular context the hook is being used for. message - pointer to a message to be passed to the hook. This is not an Exec Message structure, but is a message in the OOP sense. RESULTS return - the value returned by the hook function. WARNING The functions called through this function should follow normal register conventions unless EXPLICITLY documented otherwise (and they have a good reason too). SEE ALSO utility.library/CheckDate utility.library/CheckDate NAME CheckDate -- checks a ClockData structure for legal date. (V36) SYNOPSIS seconds = CheckDate(date); D0 A0 ULONG CheckDate(struct ClockData *); FUNCTION Determines if the ClockData structure contains legal date information and returns the number of seconds from 01-Jan-1978 to that date, or 0 if the ClockData structure contains illegal data. INPUTS date - a filled-in ClockData structure RESULTS seconds - 0 if date is invalid, otherwise the number of seconds from 01-Jan-1978 to the date BUGS The wday field of the ClockData structure is not checked. SEE ALSO Amiga2Date(), Date2Amiga() utility.library/CloneTagItems utility.library/CloneTagItems NAME CloneTagItems -- copy a tag list. (V36) SYNOPSIS clone = CloneTagItems(original); D0 A0 struct TagItem *CloneTagItems(struct TagItem *); FUNCTION Copies the essential contents of a tag list into a new tag list. The cloning is such that calling FindTagItem() with a given tag on the original or cloned tag lists will always return the same tag value. That is, the ordering of the tags is maintained. INPUTS original - tag list to clone. May be NULL, in which case an empty tag list is returned. RESULTS clone - copy of the original tag list, or NULL if there was not enough memory. This tag list must eventually by freed by calling FreeTagItems(). SEE ALSO , AllocateTagItems(), FreeTagItems(), RefreshTagItemClones() utility.library/Date2Amiga utility.library/Date2Amiga NAME Date2Amiga -- calculate seconds from 01-Jan-1978. (V36) SYNOPSIS seconds = Date2Amiga(date); D0 A0 ULONG Date2Amiga(struct ClockData *); FUNCTION Calculates the number of seconds from 01-Jan-1978 to the date specified in the ClockData structure. INPUTS date - pointer to a ClockData structure containing the date of interest. RESULTS seconds - the number of seconds from 01-Jan-1978 to the date specified. WARNING This function does no sanity checking of the data in the ClockData structure. SEE ALSO Amiga2Date(), CheckDate() utility.library/FilterTagChanges utility.library/FilterTagChanges NAME FilterTagChanges -- eliminate tags which specify no change. (V36) SYNOPSIS FilterTagChanges(changeList,originalList,apply); A0 A1 D0 VOID FilterTagChanges(struct TagItem *, struct TagItem *, ULONG); FUNCTION This function goes through changeList. For each item found in changeList, if the item is also present in originalList, and their data values are identical, then the tag is removed from changeList. If the two tag's data values are different and the 'apply' value is non-zero, then the tag data in originalList will be updated to match the value from changeList. INPUTS changeList - list of new tags (may be NULL) originalList - a list of existing tags (may be NULL) apply - boolean specification as to whether the data values in originalList are to be updated to the data values in changeList. EXAMPLE Assume you have an attribute list for an object (originalList) which looks like this: {ATTR_Size, "large"}, {ATTR_Color, "orange"}, {ATTR_Shape, "square"} If you receive a new tag list containing some changes (changeList), which looks like this: {ATTR_Size, "large"}, {ATTR_Shape, "triangle"} If you call FilterTagChanges(), changeList will be modified to contain only those attributes which are different from those in originalList. All other items will have their tag values set to TAG_IGNORE. The resulting changeList will become: {TAG_IGNORE, "large"}, {ATTR_Shape, "triangle"} If 'apply' was set to 0, originalList would be unchanged. If 'apply' was non-zero, originalList would be changed to: {ATTR_Size, "large"}, {ATTR_Color, "orange"}, {ATTR_Shape, "triangle"} SEE ALSO , ApplyTagChanges() utility.library/FilterTagItems utility.library/FilterTagItems NAME FilterTagItems -- remove selected items from a tag list. (V36) SYNOPSIS numValid = FilterTagItems(tagList,filterArray,logic); D0 A0 A1 D0 ULONG FilterTagItems(struct TagItem *,Tag *,ULONG); FUNCTION Removes tag items from a tag list (by changing ti_Tag to TAG_IGNORE) depending on whether its ti_Tag value is found in an array of tag values. If the 'logic' parameter is TAGFILTER_AND, then all items not appearing in 'tagArray' are excluded from 'tagList'. If 'logic' is TAGFILTER_NOT, then items not found in 'tagArray' are preserved, and the ones in the array are cast out. INPUTS tagList - input list of tag items which is to be filtered by having selected items changed to TAG_IGNORE. filterArray - an array of tag values, terminated by TAG_DONE, as specified in the documentation for TagInArray(). logic - specification whether items in 'tagArray' are to be included or excluded in the filtered result. RESULTS numValid - number of valid items left in resulting filtered list. SEE ALSO , TagInArray() utility.library/FindNamedObject utility.library/FindNamedObject NAME FindNamedObject -- find the next object of a given name. (V39) SYNOPSIS object = FindNamedObject(nameSpace, name, lastObject); D0 A0 A1 A2 struct NamedObject *FindNamedObject(struct NamedObject *, STRPTR, struct NamedObject *); FUNCTION Finds an object and adds to the open count of the object. The object is guaranteed not to be freed until ReleaseNamedObject() is called. The name comparison is caseless, using the current locale string comparison routines. If name is NULL, then all objects will be matched. If lastObject is non-NULL, it must be an object from the same NameSpace found on a previous call to FindNamedObject(). It will not be freed by this call. The search will start at the node after lastobject, if non-NULL. nameSpace is the name space from the named object given or the root name space if NULL is given. INPUTS nameSpace - the name space to search name - the name of the object to search for lastObject - the starting point for the search or NULL RESULT object - the first match found, or NULL for no match SEE ALSO ReleaseNamedObject(), utility.library/FindTagItem utility.library/FindTagItem NAME FindTagItem -- scan a tag list for a specific tag. (V36) SYNOPSIS tag = FindTagItem(tagValue,tagList); D0 D0 A0 struct TagItem *FindTagItem(Tag,struct TagItem *); FUNCTION Scans a tag list and returns a pointer to the first item with ti_Tag matching the 'tagValue' parameter. INPUTS tagValue - tag value to search for tagList - tag item list to search (may be NULL) RESULTS tag - a pointer to the item with ti_Tag matching 'tagValue' or NULL if no match was found. SEE ALSO , GetTagData(), PackBoolTags(), NextTagItem() utility.library/FreeNamedObject utility.library/FreeNamedObject NAME FreeNamedObject -- frees a name object. (V39) SYNOPSIS FreeNamedObject(object); A0 VOID FreeNamedObject(struct NamedObject *); FUNCTION Free one of a number of structures used by utility.library. The item must not be a member of any NameSpace, and no one may have it open other than yourself. If the object also contained a NameSpace, that namespace must be empty. Any additional space allocated via the datasize parameter for AllocNamedObject() is also released. INPUTS object - the object to be freed SEE ALSO AllocNamedObjectA() utility.library/FreeTagItems utility.library/FreeTagItems NAME FreeTagItems -- free an allocated tag list. (V36) SYNOPSIS FreeTagItems(tagList); A0 VOID FreeTagItems(struct TagItem *); FUNCTION Frees the memory of a TagItem list allocated either by AllocateTagItems() or CloneTagItems(). INPUTS tagList - list to free, must have been obtained from AllocateTagItems() or CloneTagItems() (may be NULL) SEE ALSO , AllocateTagItems(), CloneTagItems() utility.library/GetTagData utility.library/GetTagData NAME GetTagData -- obtain the data corresponding to a tag. (V36) SYNOPSIS value = GetTagData(tagValue,defaultVal,tagList); D0 D0 D1 A0 ULONG GetTagData(Tag,ULONG,struct TagItem *); FUNCTION Searches a tag list for a matching tag, and returns the corresponding ti_Data value for the TagItem found. If no match is found, this function returns the value passed in as 'default'. INPUTS tagValue - tag value to search for. defaultVal - value to be returned if tagValue is not found. tagList - the tag list to search. RESULTS value - the ti_Data value for the first matching TagItem, or 'default' if a ti_Tag matching 'Tag' is not found. SEE ALSO , FindTagItem(), PackBoolTags(), NextTagItem() utility.library/GetUniqueID utility.library/GetUniqueID NAME GetUniqueID -- return a relatively unique number. (V39) SYNOPSIS id = GetUniqueID(); D0 ULONG GetUniqueID(VOID); FUNCTION Returns a unique value each time it is called. This is useful for things that need unique ID such as the GadgetHelp ID, etc. Note that this is only unique for 4,294,967,295 calls to this function. Under normal use this is not a problem. This function is safe in interrupts. RESULT id - a 32-bit value that is unique. utility.library/MapTags utility.library/MapTags NAME MapTags -- convert ti_Tag values in a list via map pairing. (V36) SYNOPSIS MapTags(tagList,mapList,mapType); A0 A1 D0 VOID MapTags(struct TagItem *,struct TagItem *,ULONG); FUNCTION Apply a "mapping list" mapList to tagList. If the ti_Tag field of an item in tagList appears as ti_Tag in some item in mapList, overwrite ti_Tag with the corresponding ti_Data from the map list. The mapType parameter specifies how the mapping operation is to proceed, with the following available types: MAP_REMOVE_NOT_FOUND If a tag in tagList does not appear in the mapList, remove it from tagList. MAP_KEEP_NOT_FOUND To have items which do not appear in the mapList survive the mapping process as-is. MapTags() is central to BOOPSI gadget interconnections where you want to convert the tag values from one space (the sender) to another (the receiver). The procedure will change the values of the input tag list tagList (but not mapList). You can "filter" a list by passing MAP_REMOVE_NOT_FOUND as mapType, and having the data items in mapList equal the corresponding tags. You can perform the inverse filter ("everything but") by passing a mapType of MAP_KEEP_NOT_FOUND, and creating a map item for every tag you want to filter out, pairing it with a mapped data value of TAG_IGNORE. For safety and "order independence" of tag item arrays, if you attempt to map some tag to the value TAG_DONE, the value TAG_IGNORE will be substituted instead. INPUTS tagList - input list of tag items which is to be mapped to tag values as specified in mapList. mapList - a "mapping list" tag list which pairs tag values expected to appear in tagList with new values to be substituted in the ti_Tag fields of tagList (may be NULL) mapType - one of the available mapping types as defined in EXAMPLE /* Consider this source list: */ struct TagItem list[] = { {MY_SIZE, 71}, {MY_WEIGHT, 200}, {TAG_DONE, } }; /* And the mapping list: */ struct TagItem map[] = { {MY_SIZE, HIS_TALL}, {TAG_DONE, } }; /* Then after MapTags(list,map,MAP_REMOVE_NOT_FOUND), 'list' will become: */ {HIS_TALL,71}, {TAG_IGNORE,}, {TAG_DONE,} /* Or after MapTags(list,map,MAP_KEEP_NOT_FOUND), 'list' will become: */ {HIS_TALL, 71}, {MY_WEIGHT, 200}, {TAG_DONE, } BUGS Prior to V39, the mapType parameter did not work. The function always behaved as if the parameter was set to MAP_KEEP_NOT_FOUND. SEE ALSO , ApplyTagChanges(), FilterTagChanges() utility.library/NamedObjectName utility.library/NamedObjectName NAME NamedObjectName -- return the name of the object. (V39) SYNOPSIS name = NamedObjectName(object); D0 A0 STRPTR NamedObjectName(struct NamedObject *); FUNCTION Returns the name of the object passed in... Note that the name string is passed back as just a pointer to a read-only name. If the object goes away, so does the name. INPUTS object - the object, may be NULL in which case this function returns NULL. RESULT name - pointer to the name string, or NULL if 'object' is NULL. SEE ALSO FindNamedObject(), RemNamedObject() utility.library/NextTagItem utility.library/NextTagItem NAME NextTagItem -- iterate through a tag list. (V36) SYNOPSIS tag = NextTagItem(tagItemPtr); D0 A0 struct TagItem *NextTagItem(struct TagItem **); FUNCTION Iterates through a tag list, skipping and chaining as dictated by system tags. TAG_SKIP will cause it to skip the entry and a number of following tags as specified in ti_Data. TAG_IGNORE ignores that single entry, and TAG_MORE has a pointer to another array of tags (and terminates the current array!). TAG_DONE also terminates the current array. Each call returns either the next tagitem you should examine, or NULL when the end of the list has been reached. INPUTS tagItemPtr - doubly-indirect reference to a TagItem structure. The pointer will be changed to keep track of the iteration. RESULTS nextTag - each TagItem in the array or chain of arrays that should be processed according to system tag values defined in ) is returned in turn with successive calls. EXAMPLE Iterate(struct TagItem *tags); { struct TagItem *tstate; struct TagItem *tag; tstate = tags; while (tag = NextTagItem(&tstate)) { switch (tag->ti_Tag) { case TAG1: ... break; case TAG2: ... break; ... } } } WARNING Do NOT use the value of *tagItemPtr, but rather use the pointer returned by NextTagItem(). SEE ALSO , GetTagData(), PackBoolTags(), FindTagItem() utility.library/PackBoolTags utility.library/PackBoolTags NAME PackBoolTags -- builds a "flag" word from a tag list. (V36) SYNOPSIS flags = PackBoolTags(initialFlags,tagList,boolMap); D0 D0 A0 A1 ULONG PackBoolTags(ULONG,struct TagItem *,struct TagItem *); FUNCTION Picks out the boolean tag items in a tag list and converts them into bit-flag representations according to a correspondence defined by the tag list 'boolMap'. A boolean tag item is one where only the logical value of the ti_Data is relevant. If this field is 0, the value is FALSE, otherwise TRUE. INPUTS initialFlags - a starting set of bit-flags which will be changed by the processing of TRUE and FALSE boolean tags in tagList. tagList - a TagItem list which may contain several tag items defined to be boolean by their presence in boolMap. The logical value of ti_Data determines whether a tag item causes the bit-flag value related by boolMap to be set or cleared in the returned flag longword. boolMap - a tag list defining the boolean tags to be recognized, and the bit (or bits) in the returned longword that are to be set or cleared when a boolean Tag is found to be TRUE or FALSE in tagList. RESULTS flags - the accumulated longword of bit-flags, starting with initialFlags and modified by each boolean tag item encountered. EXAMPLE /* define some nice user tag values ... */ enum mytags { tag1 = TAG_USER+1, tag2, tag3, tag4, tag5 }; /* this TagItem list defines the correspondence between boolean tags * and bit-flag values. */ struct TagItem boolMap[] = { {tag1, 0x0001}, {tag2, 0x0002}, {tag3, 0x0004}, {tag4, 0x0008}, {TAG_DONE, } }; /* You are probably passed these by some client, and you want * to "collapse" the boolean content into a single longword. */ struct TagItem boolExample[] = { {tag1, TRUE}, {tag2, FALSE}, {tag5, Irrelevant}, {tag3, TRUE}, {TAG_DONE, } }; /* Perhaps 'boolFlags' already has a current value of 0x800002. */ boolFlags = PackBoolTags(boolFlags,boolExample,boolMap); /* The resulting new value of 'boolFlags' will be 0x80005. /* WARNING In a case where there is duplication of a tag in tagList, the last of the identical tags will hold sway. SEE ALSO , GetTagData(), FindTagItem(), NextTagItem() utility.library/PackStructureTags utility.library/PackStructureTags NAME PackStructureTags -- pack a structure with values from taglist. (V39) SYNOPSIS num = PackStructureTags(pack,packTable,tagList); D0 A0 A1 A2 ULONG PackStructureTags(APTR,ULONG *,struct TagItem *); FUNCTION For each table entry, a FindTagItem() will be done and if the matching tag is found in the taglist, the data field will be packed into the given structure based on the packtable definition. INPUTS pack - a pointer to the data area to fill in. packTable - a pointer to the packing information table. See for definition and macros. tagList - a pointer to the taglist to pack into the structure RESULTS num - the number of tag items packed SEE ALSO , FindTagItem(), UnpackStructureTags() utility.library/RefreshTagItemClones utility.library/RefreshTagItemClones NAME RefreshTagItemClones -- rejuvenate a clone from the original. (V36) SYNOPSIS RefreshTagItemClones(clone,original) A0 A1 VOID RefreshTagItemClones(struct TagItem *,struct TagItem *); FUNCTION If (and only if) the tag list 'clone' was created from 'original' by CloneTagItems(), and if 'original' has not been changed in any way, you can reset the clone list to its original state by using this function. INPUTS clone - return value from CloneTagItems(original) original - a tag list that hasn't changed since CloneTagItems() SEE ALSO , CloneTagItems(), AllocateTagItems(), FreeTagItems(), ApplyTagChanges() utility.library/ReleaseNamedObject utility.library/ReleaseNamedObject NAME ReleaseNamedObject -- free a named object. (V39) SYNOPSIS ReleaseNamedObject(object); A0 VOID ReleaseNamedObject(struct NamedObject *); FUNCTION Decrements the open count of the object. If the object has been removed, and the count goes to 0, the remover will be notified that the object is now free. INPUTS object - the object to release. (No action if NULL) SEE ALSO FindNamedObject(), RemNamedObject() utility.library/RemNamedObject utility.library/RemNamedObject NAME RemNamedObject -- remove a named object. (V39) SYNOPSIS RemNamedObject(object, message); A0 A1 VOID RemNamedObject(struct NamedObject *, struct Message *); FUNCTION This function will post a request to release the object from whatever NameSpace it is in. It will reply the message when the object is fully removed. The message.mn_Node.ln_Name field will contain the object pointer or NULL if the object was removed by another process. This function will effectively do a ReleaseNamedObject() thus you must have "found" the object first. INPUTS object - the object to remove: Must be a valid NamedObject. message - message to ReplyMsg() (must be supplied) RESULT The message is replied with the ln_Name field either being the object or NULL. If it contains the object, the object is completely removed. SEE ALSO AttemptRemNamedObject(), AddNamedObject(), ReleaseNamedObject() utility.library/SDivMod32 utility.library/SDivMod32 NAME SDivMod32 -- signed 32 by 32 bit division and modulus. (V36) SYNOPSIS quotient:remainder = SDivMod32(dividend,divisor); D0 D1 D0 D1 LONG:LONG SDivMod32(LONG,LONG); FUNCTION Divides the signed 32 bit dividend by the signed 32 bit divisor and returns a signed 32 bit quotient and remainder. INPUTS dividend - signed 32 bit dividend. divisor - signed 32 bit divisor. RESULTS quotient - signed 32 quotient of the division. remainder - signed 32 remainder of the division. NOTES Unlike other Amiga library function calls, the utility.library 32 bit math routines do NOT require A6 to be loaded with a pointer to the library base. A6 can contain anything the application wishes. This is in order to avoid overhead in calling them. In addition, the utility.library math routines preserve all address registers including A0 and A1 SEE ALSO SMult32(), UDivMod32(), UMult32(), SMult64(), UMult64() utility.library/SMult32 utility.library/SMult32 NAME SMult32 -- signed 32 by 32 bit multiply with 32 bit result. (V36) SYNOPSIS result = SMult32(arg1,arg2); D0 D0 D1 LONG SMult32(LONG,LONG); FUNCTION Returns the signed 32 bit result of multiplying arg1 by arg2. INPUTS arg1, arg2 - numbers to multiply RESULTS result - the signed 32 bit result of multiplying arg1 by arg2. NOTES Unlike other Amiga library function calls, the utility.library 32 bit math routines do NOT require A6 to be loaded with a pointer to the library base. A6 can contain anything the application wishes. This is in order to avoid overhead in calling them. In addition, the utility.library math routines preserve all address registers including A0 and A1 SEE ALSO SDivMod32(), UDivMod32(), UMult32(), SMult64(), UMult64() utility.library/SMult64 utility.library/SMult64 NAME SMult64 -- signed 32 by 32 bit multiply with 64 bit result. (V39) SYNOPSIS result = SMult64(arg1,arg2); D0:D1 D0 D1 LONG SMult64(LONG,LONG); FUNCTION Returns the signed 64 bit result of multiplying arg1 by arg2. INPUTS arg1, arg2 - numbers to multiply RESULTS result - the signed 64 bit result of multiplying arg1 by arg2. NOTES Unlike other Amiga library function calls, the utility.library 32 bit math routines do NOT require A6 to be loaded with a pointer to the library base. A6 can contain anything the application wishes. This is in order to avoid overhead in calling them. In addition, the utility.library math routines preserve all address registers including A0 and A1 SEE ALSO SDivMod32(), UDivMod32(), UMult32(), UMult64() utility.library/Stricmp utility.library/Stricmp NAME Stricmp -- case-insensitive string comparison. (V37) SYNOPSIS result = Stricmp(string1,string2); D0 A0 A1 LONG Stricmp(STRPTR,STRPTR); FUNCTION This function compares two strings, ignoring case using a generic case conversion routine. If the strings have different lengths, the shorter is treated as if it were extended with zeros. INPUTS string1, string2 - strings to be compared RESULTS result - relationship between string1 and string2 <0 means string1 < string2 =0 means string1 = string2 >0 means string1 > string2 NOTES Whenever locale.library is installed in a system, this function is replaced by language-specific code. This means that depending on which language the user has currently selected, identical pairs of strings may return different values when passed to this function. This fact must be taken into consideration when using this function. SEE ALSO Strnicmp(), locale.library/StrnCmp() utility.library/Strnicmp utility.library/Strnicmp NAME Strnicmp -- length-limited case-insensitive string compare. (V37) SYNOPSIS result = Strnicmp(string1,string2,length); D0 A0 A1 D0 LONG Strnicmp(STRPTR,STRPTR,LONG); FUNCTION This function compares two strings, ignoring case using a generic case conversion routine. If the strings have different lengths, the shorter is treated as if it were extended with zeros. This function never compares more than 'length' characters. INPUTS string1, string2 - strings to be compared length - maximum number of characters to examine RESULTS result - relationship between string1 and string2 <0 means string1 < string2 =0 means string1 = string2 >0 means string1 > string2 NOTES Whenever locale.library is installed in a system, this function is replaced by language-specific code. This means that depending on which language the user has currently selected, identical pairs of strings may return different values when passed to this function. This fact must be taken into consideration when using this function. SEE ALSO Stricmp(), locale.library/StrnCmp() utility.library/TagInArray utility.library/TagInArray NAME TagInArray -- check if a tag value appears in an array of tag values. (V36) SYNOPSIS result = TagInArray(tagValue,tagArray); D0 D0 A0 BOOL TagInArray(Tag,Tag *); FUNCTION Performs a quick scan to see if a tag value appears in an array terminated with TAG_DONE. Returns TRUE if the value is found. The 'tagArray' must be terminated by TAG_DONE. Note that this is an array of tag values, NOT an array of TagItems. INPUTS tagValue - tag value to search array for in array. tagArray - a simple array of tag values terminated by TAG_DONE. RESULTS result - TRUE if tagValue was found in tagArray. SEE ALSO , FilterTagItems() utility.library/ToLower utility.library/ToLower NAME ToLower -- convert a character to lower case. (V37) SYNOPSIS char = ToLower(char); D0 D0 UBYTE ToLower(UBYTE); FUNCTION Converts a character to lower case, handling international character sets. INPUTS char - character to be converted. RESULTS char - lower case version of the input character. NOTES Whenever locale.library is installed in a system, this function is replaced by language-specific code. This means that depending on which language the user has currently selected, a given character may return different results when passed to this function. This fact must be taken into consideration when using this function. SEE ALSO ToUpper(), locale.library/ConvToLower() utility.library/ToUpper utility.library/ToUpper NAME ToUpper -- convert a character to upper case. (V37) SYNOPSIS char = ToUpper(char); D0 D0 UBYTE ToUpper(UBYTE); FUNCTION Converts a character to upper case, handling international character sets. INPUTS char - character to be converted. RESULTS char - upper case version of input character. NOTES Whenever locale.library is installed in a system, this function is replaced by language-specific code. This means that depending on which language the user has currently selected, a given character may return different results when passed to this function. This fact must be taken into consideration when using this function. SEE ALSO ToUpper(), locale.library/ConvToLower() utility.library/UDivMod32 utility.library/UDivMod32 NAME UDivMod32 -- unsigned 32 by 32 bit division and modulus. (V36) SYNOPSIS quotient:remainder = UDivMod32(dividend,divisor); D0 D1 D0 D1 ULONG:ULONG UDivMod32(ULONG,ULONG); FUNCTION Divides the unsigned 32 bit dividend by the unsigned 32 bit divisor and returns an unsigned 32 bit quotient and remainder. INPUTS dividend - unsigned 32 bit dividend. divisor - unsigned 32 bit divisor. RESULTS quotient - unsigned 32 quotient of the division. remainder - unsigned 32 remainder of the division. NOTES Unlike other Amiga library function calls, the utility.library 32 bit math routines do NOT require A6 to be loaded with a pointer to the library base. A6 can contain anything the application wishes. This is in order to avoid overhead in calling them. In addition, the utility.library math routines preserve all address registers including A0 and A1 SEE ALSO SDivMod32(), SMult32(), UMult32() utility.library/UMult32 utility.library/UMult32 NAME UMult32 -- unsigned 32 by 32 bit multiply with 32 bit result. (V36) SYNOPSIS result = UMult32(arg1,arg2); D0 D0 D1 ULONG UMult32(ULONG,ULONG); FUNCTION Returns the unsigned 32 bit result of multiplying arg1 by arg2. INPUTS arg1, arg2 - numbers to multiply RESULTS result - the unsigned 32 bit result of multiplying arg1 by arg2. NOTES Unlike other Amiga library function calls, the utility.library 32 bit math routines do NOT require A6 to be loaded with a pointer to the library base. A6 can contain anything the application wishes. This is in order to avoid overhead in calling them. In addition, the utility.library math routines preserve all address registers including A0 and A1 SEE ALSO SDivMod32(), SMult32(), UDivMod32(), SMult64(), UMult64() utility.library/UMult64 utility.library/UMult64 NAME UMult64 -- unsigned 32 by 32 bit multiply with 64 bit result. (V39) SYNOPSIS result = UMult64(arg1,arg2); D0:D1 D0 D1 ULONG UMult64(ULONG,ULONG); FUNCTION Returns the unsigned 64 bit result of multiplying arg1 by arg2. INPUTS arg1, arg2 - numbers to multiply RESULTS result - the unsigned 64 bit result of multiplying arg1 by arg2. NOTES Unlike other Amiga library function calls, the utility.library 32 bit math routines do NOT require A6 to be loaded with a pointer to the library base. A6 can contain anything the application wishes. This is in order to avoid overhead in calling them. In addition, the utility.library math routines preserve all address registers including A0 and A1 SEE ALSO SDivMod32(), SMult32(), UDivMod32(), SMult64() utility.library/UnpackStructureTags utility.library/UnpackStructureTags NAME UnpackStructureTags -- unpack a structure to values in taglist. (V39) SYNOPSIS num = UnpackStructureTags(pack,packTable,tagList); D0 A0 A1 A2 ULONG UnpackStructureTags(APTR,ULONG *,struct TagItem *); FUNCTION For each table entry, a FindTagItem() will be done and if the matching tag is found in the taglist, the data in the structure will be placed into the memory pointed to by the tag's ti_Data. ti_Data *must* point to a LONGWORD. INPUTS pack - a pointer to the data area to be unpacked packTable - a pointer to the packing information table. See for definition and macros tagList - a pointer to the taglist to unpack into RESULTS num - the number of tag items unpacked SEE ALSO , FindTagItem(), PackStructureTags() .