* ????? / Samples / rellocated! >extern"dh0:music/unkn.midne",music music = $20000 init = music stop = music+4 ssng = music+8 ; d0=0 or d0>$20 then clrall ; else clrnotall, ssng fx = music+$10 ; d0 insert effect # fx2 = music+$14 ; d0 .. (maxcheck, 4000 statt 8000 d1) play = music+$18 S: * move.w #$4000,$dff09a jsr init moveq #$20,d0 ; ssng/fx (1-$20) 0=init jsr fx * moveq #$3,d0 ; ssng/fx (1-$20) 0=init * jsr fx EVER: MOVE.L $DFF004,D0 AND.L #$1FF00,D0 CMP.L #$08000,D0 BNE.S EVER jsr play BTST #6,$BFE001 BNE.S EVER jSR stop RTS .