* ????? / Synth / rellocated! >extern"dh0:music/unkn.SoldiersOfLight",$3a000 music = $3a7ca init = $3aea6 play = music stop = $3adde subnr = $3a7b8 ; (.l !) ... (1-5) S: * move.w #$4000,$dff09a move.l #5,subnr jsr init EVER: MOVE.L $DFF004,D0 AND.L #$1FF00,D0 CMP.L #$08000,D0 BNE.S EVER jsr play BTST #6,$BFE001 BNE.S EVER jSR stop RTS .