/* * qsort.c: * Our own version of the system qsort routine which is faster by an average * of 25%, with lows and highs of 10% and 50%. * The THRESHold below is the insertion sort threshold, and has been adjusted * for records of size 48 bytes. * The MTHREShold is where we stop finding a better median. */ #define THRESH 4 /* threshold for insertion */ #define MTHRESH 6 /* threshold for median */ static int qsz; /* size of each record */ static int (*qcmp)(); /* the comparison routine */ static int thresh; /* THRESHold in chars */ static int mthresh; /* MTHRESHold in chars */ /* * qsort: * First, set up some global parameters for qst to share. Then, quicksort * with qst(), and then a cleanup insertion sort ourselves. Sound simple? * It's not... */ qsort (base, n, size, compar) char *base; int n; int size; int (*compar)(); { register char *i, *j, *lo, *hi, *min; register int c; char *max; if (n <= 1) return; qsz = size; qcmp = compar; thresh = qsz*THRESH; mthresh = qsz*MTHRESH; max = base + n*qsz; if (n >= THRESH) { qst (base, max); hi = base + thresh; } else { hi = max; } /* * First put smallest element, which must be in the first THRESH, in * the first position as a sentinel. This is done just by searching * the first THRESH elements (or the first n if n < THRESH), finding * the min, and swapping it into the first position. */ for (j = lo = base; (lo += qsz) < hi; ) { if ((*qcmp) (j, lo) > 0) j = lo; } if (j != base) { /* swap j into place */ for (i = base, hi = base + qsz; i < hi;) { c = *j; *j++ = *i; *i++ = c; } } /* * With our sentinel in place, we now run the following hyper-fast * insertion sort. For each remaining element, min, from [1] to [n-1], * set hi to the index of the element AFTER which this one goes. * Then, do the standard insertion sort shift on a character at a time * basis for each element in the frob. */ for (min = base; (hi = min += qsz) < max;) { while ( (*qcmp) (hi -= qsz, min) > 0); if ((hi += qsz) != min) { for (lo = min + qsz; --lo >= min;) { c = *lo; for (i = j = lo; (j -= qsz) >= hi; i = j) *i = *j; *i = c; } } } } /* * qst: * Do a quicksort * First, find the median element, and put that one in the first place as the * discriminator. (This "median" is just the median of the first, last and * middle elements). (Using this median instead of the first element is a big * win). Then, the usual partitioning/swapping, followed by moving the * discriminator into the right place. Then, figure out the sizes of the two * partions, do the smaller one recursively and the larger one via a repeat of * this code. Stopping when there are less than THRESH elements in a partition * and cleaning up with an insertion sort (in our caller) is a huge win. * All data swaps are done in-line, which is space-losing but time-saving. * (And there are only three places where this is done). */ qst (base, max) char *base, *max; { register char *i, *j, *jj, *mid; register int ii, c; char *tmp; int lo, hi; lo = max - base; /* number of elements as chars */ do { /* * At the top here, lo is the number of characters of elements in the * current partition. (Which should be max - base). * Find the median of the first, last, and middle element and make that the * middle element. Set j to largest of first and middle. If max is larger * than that guy, then it's that guy, else compare max with loser of first * and take larger. Things are set up to prefer the middle, then the first * in case of ties. */ mid = i = base + qsz * ((lo/qsz) >> 1); if (lo >= mthresh) { j = ((*qcmp) ((jj = base), i) > 0 ? jj : i); if ((*qcmp) (j, (tmp = max - qsz)) > 0) { j = (j == jj ? i : jj); /* switch to first loser */ if ((*qcmp) (j, tmp) < 0) j = tmp; } if (j != i) { ii = qsz; do { c = *i; *i++ = *j; *j++ = c; } while( --ii ); } } /* * Semi-standard quicksort partitioning/swapping */ for (i = base, j = max - qsz; ;) { while (i < mid && (*qcmp) (i, mid) <= 0) i += qsz; while (j > mid) { if ((*qcmp) (mid, j) <= 0) { j -= qsz; continue; } tmp = i + qsz; /* value of i after swap */ if (i == mid) { /* j <-> mid, new mid is j */ mid = jj = j; } else { /* i <-> j */ jj = j; j -= qsz; } goto swap; } if (i == mid) { break; } else { /* i <-> mid, new mid is i */ jj = mid; tmp = mid = i; /* value of i after swap */ j -= qsz; } swap: ii = qsz; do { c = *i; *i++ = *jj; *jj++ = c; } while (--ii); i = tmp; } /* * Look at sizes of the two partitions, do the smaller one first by * recursion, then do the larger one by making sure lo is its size, * base and max are update correctly, and branching back. * But only repeat (recursively or by branching) if the partition is * of at least size THRESH. */ i = (j = mid) + qsz; if ((lo = j - base) <= (hi = max - i)) { if (lo >= thresh) qst (base, j); base = i; lo = hi; } else { if (hi >= thresh) qst (i, max); max = j; } } while (lo >= thresh); } .