Minecraft Classic server project may be resumed later. For now, working on a simple "game engine" (Text editor with an embedded language that has bindings to library functions and runnable in-editor game) in raylib. The library is fun to use but it is very hacky and may be another "ursina engine" (Ursina isn't great and is very broken and not usable). Hopefully once it's a working protoype it will be easy to switch backends.