Boxxle(GameBoy) FAQ/Walkthrough version 1.0.0 by schultw.andrez@sbcglobal.net Please do not reproduce this FAQ for profit without my prior consent. If you write a polite e-mail to me referring to me(and this FAQ) by name, then I will probably say OK. But if I ignore you that means no--and I am bad about answering e-mail. Sorry. ================================ OUTLINE 1. INTRODUCTION 2. CONTROLS 3. STRATEGIES 4. WALKTHROUGH 5. VERSIONS/CREDITS ================================ 1. INTRODUCTION Boxxle for the GameBoy is yet another port of Sokoban. Where you push boxes on a grid til all are on the specified squares. While it doesn't have many original levels if you've played other versions(especially the TG16 version,) it has enough challenge for sokoban fans to be worth a look. It even has a cut scene after each group of 10! It has 108 levels total(the last group having only 8 levels) and a 1-move takeback feature(assuming you didn't run into a wall and keep running--then it says "takeback" = undo running into a wall) and a replay feature(play up to a certain point.) Well, this is a sparse introduction, but Sokoban is a pretty straightforward game. Sokoban fans in general probably saw all these levels, but if you're curious... ...oh, and I put this link in every FAQ. It doesn't work for bigger levels. AI for Sokoban is in fact not perfect. But this will help with some. And it's neat, and more exciting than Sokoban at times. http://codecola.net/sps/index.php 2. CONTROLS If you are using VisualBoyAdvance, [space] to speed up the game works great. Use it in tandem with takebacks. I also recommend playing at 150% speed. Moving is as expected. You cannot push chains of boxes around. (A) takes a move back (start) brings up the menu. (B) to retry allows you to hold down B. Start menu: (a chooses, b goes back) Play(1-1) or passkey (a enters letter, b deleted) / Play \ Create (Create/select doesn't work) A places something, B switches 3. STRATEGIES See my TG16 Boxyboy FAQ. 4. WALKTHROUGH Level 1-01: XXXXX X...X X.01X XXX X.2.X X=X XXX.XXX=X XX....=X X...X..X X...XXXX XXXXX 1 4D R U 3R 2U 0 R 4D R U 3R U 2 R 3D R U 3R Level 1-02:! BDBD XXXXXXXXXX X==......X X==0..X..X X..X1XX.XX X.2.....X XXXXX.X.X X.3...X X.....X XXXXXXX 0 2L, 2 5R, 1 1U 2L, 2 3U 6L, 3 3R 5U 5L. Level 1-03: BHBH XXXX XX..X X.0.X XX1.XX XX.2.X X=3..X X==*=X XXXXXX 0 1R, 1 1D, 2 1D, * 2L. 2 1D 1L. 3 1L. 1 2D. 0 3D R D. ??fix on others Level 1-04: BMBM XXXXX X..XXX X.0..X XXX.X.XX X=X.X..X X=1..X.X X=...2.X XXXXXXXX 0 2D, 2 2L, 1 L U, 2 2L, 0 D 2L. Level 1-05: BXBX XXXXXXX X.....XXX XX0XXX...X X...1..2.X X.==X.3.XX XX==X...X XXXXXXXX 1 2R, 2 U, 1 L, 0 2D R D. 1 3L D R. 2 L D 4L 2D. 3 U 4L D. Level 1-06:! BsBs XXXX X..X XXXXX..X XXXX......X X...=XXX.XX X.X.X....XX X.X.0.1X=.X X.X..*..X.X X.=X2.3.X.X XX....X.X.X X.XXX=...X X.....XXXX XXXXXXX 1 1U 2R 3U, 0 1R 2U 1L. 2 1D 2L 1U. 3 1R 2D 1L. 1 4D. Level 1-07: BsDB XXXXXXX XX..X..X X...X..X X0.1.2.X X.3XX..X XXX.4.X.XX X=====..X XXXXXXXXX 4 1L, 3 2U, 1 1R, 3 4D 3L. 4 D L. 2 1U. 1 2L 3D R. (the key--place this before the last two.) 0 3D. 2 D 3L 3D. ??put back to L7 on turbografx Level 1-08: BsHG XXXXXX XXX....X XX=.0XX.XX X==1.2...X X==.3.4.XX XXXXXX..X XXXX 2 1L, 3 3L, 1 1U, 2 3L, 4 4L. 0 1D, 1 1L, 0 2L. Level 1-09: BsML XXXXXXXXX X..XX...X X...0...X X1.XXX.2X X.X===X.X XX.X===X.XX X.3..4..5.X X.....X...X XXXXXXXXXXX 4 2U, 5 4L 2U, 3 3R U R U. 1 U, 0 2R, 2 2D 3L U R. 1 4D 2R U. 0 R 4D 3L U. ??small shortcut Level 1-10: BsXW XXXXXX X....X XXX012.X X..3==.X X.4===XX XXXX..X XXXX 4 3R, 3 1L, 1 2D, 3 3R, 0 2D, 2 L D. [pushes box] It's heavy! Level 2-01: DBBD XXXX XXXXX XX..X X...X X.0.XXXX1..X X..2====.3.X XX....X...XX XXXXXXXXXX 2 5R, 0 D 2R, 3 U, 2 3L, 1 D 2L, 3 D 2L. Level 2-02: DDBG XXXXX X...X X0..X XXX..1XXX X..2..3.X XXX.X.XXX.XXXXXXX X...X.XXX.XX..==X X.4..5........==X XXXXX.XXXX.X..==X X......XXXXXX XXXXXXXX 3 2L, 1 U, 2 1D, 5 R* U. 4 R*. 2 2D R* D R. 3 L 3D R* U. 0 5D R*. 1 2D 2L 3D R* D R. Level 2-03: DHBJ XXXXX XXX...X X..0=.XX X..=1=.X XXX.*2.X X...XX XXXXX 0 1L, 2 2U, 1 L D, 0 2R, 1 U L, 2 D, 1 R. Level 2-04:! DMBN XXXXXX............... X....XXX.....XXXXXX.. X.X..0.X..XXXX..==X.. X.X..1.XXXX.XX..==XXX X..234...5......===XX XXX..6..7XXXXX..==XXX ..X8.9.a.X...X..==X.. ..X......X...XXXXXX.. ..XXXXXXXX........... 5 2L, 7 1D, 5 R*. 7 2U R* 2D. a 2U R* 2U. 9 3R 2U R* U. 6 3R U R*. 3 2U, 4 R* 1D 1R. 2 R* 2U. 3 2D R* 2D. 8 2U R* 1U. 0 1L, 1 1D R*. 0 2D R* 1D 1R. map?? Level 2-05: DXBY XXXX X==X XX.=XX X..0=X XX.1..XX X..X23.X X......X XXXXXXXX 1 2R, 0 2U, 2 3U, 3 L, 1 D, 3 2U L 2U, 1 2U. Level 2-06:! DsBB XXXXXXX X..==XX XXXXXXXXXXXX..==XX X....X..0.1...==XX X.234X5..6.X..==XX X..7.....8.X====XX X.9a.Xb.c.dX====XX XXXX..e.X.....X====XX X...X.XXXXXXXXXXXXXXX X....f..XX X.ghXij..X X...X...XX XXXXXXXXX Lots of blocks, but you just need to push a few into place before you can start in for good. Once you do that, place everything below, then fill in the 2x4 rectangle on the right. f 1L, 7 5R, 6 1R, 1 3R 4D 1L. 0 5R 4D. 8 1D, 6 1U 4R 4D. d 3U 5R 4D. 8 3U 4R 1L 3D. 7 2R 2U 3R 3D. c 2R 3U 4R 3D. 9 1U 8R 2U 5R 3D. 2 1D 8R 2U 3R 1L 2D. 3 1D 7R 2U 3R 2D. 4 1D 6R 2U 4R 2D. 5 1D 3L 7R 2U 5R 2D. b 1U 3L 7R 2U 5R 2U. a 1L 1U 8R 2U 5R 1U. i 5U 8R 2U 5R. j 1L 5U 8R 2U 4R 1D 1R. e 1L 3D 5U 8R 2U 4R 2U. f 2L 4R 1L 4U 8R 2U 4R 1U. g follows f. h follows g, but 1D 1R at the end. Level 2-07: DsDD XXXXXX X....XXX X.0....X XXX.1.XX.X X===.2...X X===3X4.XX XXXX.X.5.X X.....X XXXXXXX 3 U, 4 D, 5 2U, 1 R, 3 U, 0 L 3D 2L. 2 4L. 3 D L D L. 1 D 2L D. 5 5L. 4 2U 3L. Level 2-08: DsHH XXXXXXXX X...X=.X XX..0===X X..1.X*=X XX.XX2X.XX X...3..4.X X...X....X XXXXXXX..X XXXX 4 1L, 3 2L R(3 is flipped a lot in this level,) 0 3R D, * 3D 5U. You've filled the corner dots, the toughest, and the rest is pretty easy. 2 2U, 3 L R, 2 3R. 4 R 3U, 3 4R 2U, 1 R U R. Level 2-09: DsMM XXXXXX X....X X.012XX X..X==XXX XX..==3.X X......X XXXXXXXX 2 2D L, 0 D, 1 R 2D, 0 U R, 3 L U. 1 U, 2 2R(D of 3), 1 D and 0 R D. Level 2-10: DsXX XXXXXXXX X..X...X X.0==1.X X.2=*.XX X.3==4.X X..X...X XXXXXXXX Get the boxes lined up: *** *** Then take the left ones through. 0 R, 3 R, 2 D, * R. 0 L, 1 2L, 4 L, * U L. 0 D 2R, 3 U R. Pay-Day. (Your guy smiles, with a 1000 above him.) Level 3-01: GBBG XXXXXXX X====.X XXX===0XXX X..1X2.3.X X.45..X6.X X....X...X XXXX...XXX XXXXX Box 0 is tough to wiggle around, but if you sit down and see all the wrong ways to do it, you can stumble onto the right one eventually. 4 U, 5 L, 1 2U L. 2 U, 3 2L, 0 D, 2 L, 3 2U L, 0 L 2U, 6 U 2L U. 4 R 2U, 5 R 3U. ??3 2L above Level 3-02:!?~26 not quite GDBH XXXXXXXXX X.......X X.X.X.X.X X..0.1X.X X...2...X XX.3.4X.X XXX XX.5.6..X XX=XXXXXX.XXXXXX X===..X.7.8.X XX=......9..X X===..X...XXX XX=XXXX..XX XXX XXXX Here you need some juggling in the final area. 9 6U, 2 2R, 1 U, 0 U, 9 2R, 8 L 5U, 5 L 3D 7L 2U. 3 L 4D 7L 2D. 6 3L 3D 7L U L. 0 4D 1L 3D 7L 1D 1L. 8 1R 3D 1L 3D 7L 1U. 2 4L 5D 6L 1D 1L. 4 1D 3L 3D 7L. 1 4D 3L 3D 6L. 9 1L 3D 1L 3D 5L 1U 1L. 7 1R 3U 4D 5L 1D 1L. Level 3-03:??19 GHBK XXXXXXX X==0==X X==X==X X.123.X X..4..X X.567.X X..X..X XXXXXXX 0 2L, 3 U, 7 U, 1 U, 5 U, 6 2R 4U, 3 U, 1 U, 5 2U, 7 2U, 2 2L U, 4 2R 2U. Level 3-04:??25 GMBP XXXXXXXXX XXXXXXXX.XX..==X X......0.....==X X.1.X2.X3XX..==X XX.XX....XXXX==X X.4.5XX.X XXXX X.XX.X..X XX.X....XX X..6...XX X..XX7.X X..XX..X XXXXXXXX 3 2D, 0 7R 2D, 5 3D, 1 6D 7U R* U, 6 L D U* R*. 2 U R* D*. 3 3U 5R D R. 4 L 3U R* U. 5 3L, 7 U* R*, 5 D U* R* D R. ??3 2D Level 3-05:! GXBZ ...XXXXX ...X...X XXXX0..X X==.1..X X==2..XX X==X.3X. X.=X4.XX XXXX.5.X ..X.6..X ..X....X ..XXXXXX 6 1R, 4 1U, 3 3U, 2 2L 1D. 1 3L. 4 1U 2L 2D. 0 2D 2L 1D. 3 1D 3L. 6 1L 4U 3L. 5 1L 3U 2L. Level 3-06:??26 GsBD XXXXXXXX X......X X..0.1.X XXXXXXXX.2.3..X XX===..XXXX.XX.X X====.......XX.X XX===..XX.45XX.XX XXXXXXXX.6.....X XXX.XXXX.XX X.7.8....X X..9.XXXXX XX...X XXXXX 0 1L, 1 1L, 5 4U, 8 1L, 9 1R, 8 4U 8L. 6 L, 4 U L*, 6 2U L* U L. 7 R 4U L* D L. 9 U L 4U L*. Now pull the 5 remaining blocks D* 2L 2U L* and U L/D L as needed. ?? what is 6L, 6L to 6 L, 4U to 4 U Level 3-07:??21 GsDG XXXXXXXX X......X X.X01..X X.===X.X XX===2.XX X.XX.3.X X4..5..X X..X...X XXXXXXXX 5 U, 3 2U, 2 2L, 3 3D, 4 3U, 2 L, 0 D, 1 D, 5 U 2L, 3 L 2U L. Level 3-08:??22 GsHJ XXXXX XXX...XXXX X...0.1..X X.2...3..X XXX45XXXXX X..==X X====X XXXXXX 3 L, 1 R, 3 R, 5 2D 2R, 0 4D R, 4 2D, 2 2R 3D, 3 L 2D 2R, 1 3L 3D R. ?? 3 2L Level 3-09: (rotated 27)?? GsMN ...XXXXXXX .XXX.....X XX...X.X.X X..X=012.X X.X=*X.XXX X..==X.X.. XXX==3.XX. ..X=X.4.X. .XX.X.X.X. .X.5..6.X. .X.....XX. .XXXXXXX.. 6 2L, 5 5U, * 1D, 1 1D, 0 1L 1D. 2 3L. 4 1L, 3 2L 1U. 4 1U 1L. 6 1L 2U. 1 2U 5D 1L 2D 2L 2U. (4 1L may make things a bit faster, but oh well.) Level 3-10:??40 GsXY XXXX XXXXXX..X X....0..XXXXXXXXXXX X.XX.1..XX..X.====X X.2.3..4....X.====X X.X..56.XXX.X.====X X..78....XX.X.====X XXXX..X..X..XX.XXXX X.9XXXX.....X Xa.b.XXXXcX.X XX.X..X..X.X.X X..def.......X X.....XXXXX..X X..XXXX XXXX XXXX 0 2R, 6 D, 5 L, a 3D U, e U, f R* U* R*. 4 1L, a 1D, e R* 6U D 3R. a 1U R* 6U D 2R. c 1U 2R 3U D R. The rest of the squares, you can just move down the left side, (1D 1U saves a bit of time here) R* U* R*. So I am assuming you push the blocks in one by one after freeing them up. First b 2L 3D, then e D, then 9 D L 2D. These are the tricky ones. 5 1L to release 8, 3, 0, 1, 6, 4(can go 2D 4R 4D 3R as a shortcut,) then 7 2R L, 2 R, 5 D R. ??dumb typos He presents a small figurine of himself to the girl, who turns away. He bashes his head and out comes a heart. It breaks. "Oh no!!" Level 4-01: HBBH XXXXXXXXXXXX X==..X.....XXX X==..X.0..1..X X==..X2XXXX..X X==......XX..X X==..X.X..3.XX XXXXXX.XX4.5.X X.6..7.8.9.X X....X.....X XXXXXXXXXXXX This one just takes a lot of time. 3 1R, 5 1L, 3 2U, 1 L, 2 D L* U*. 0 L 2D L* U*. 1 L* 2D L* U*. 3 U L* 2D L*. 6 2R 4U D L* D L. 9 U* L* 2D L* U*. 8 2R U* L* 2D L* U*. 7 4R U* L* 2D L* U*. 4 1U, 5 1R U* L* 2D L*, 4 2R U* L* 2D 2L D L. ??typos Level 4-02:??106 HDBJ XXXX XXXXXXXX..XXXX X...XX=====..X X..0..XX===X.X XX..1..XXX.X.X X.X.2..X....X X..X.3..X...X X...X.4..X..X X....X.5.X.XX XXXX..X.6..X XX..X.7.X XX.X...X XXXXXXX Lots of moves but the big idea is transparent. Leave the UL 0 behind at first. 1234567 R, 7 U* L 3U L D. 6 R 4U L 3U 2L D. 12345 D, 12345 R. 5 R 4U L 3U L*. 1234 D, 1234 R. 4 R U* L U* L*. 123 D, 123 R. 3 R U* L U* L*. 12 D, 12 R. 2 R U* L U* L. 1 D R* U* L *U. 0 D 2R D R D R D R D R D 2R U* L 2U. ??dumb typo Level 4-03:??104 HHBL XXXXXXXX X......X X.0X1.XX X.2..3X XX4.5.X XXXXXXXXX.6.X.XXX X====..XX.7..8..X XX===....9..a...X X====..XXXXXXXXXX XXXXXXXX Nice simple level here. 3 1D, 9 L* U L, 8 1R, a L* D L. 8 2L, 3 3D L* U. 8 1R D L*. 5 L 3D L* D L. 1 2D L 3D L* U. 7 1R 1D L*. 6 1R 2D L* D L. 2 R* D* L* U. 4 D* L*. 0 D* L* D L. ??fix typo Level 4-04:??37 HMBQ XXXXX X...XXXXXXXXX X.0.1.......X XXXXX..2.X34..X X...X.XX....XXX X===...XX..5X X===X67..8..X X===X...X..XX XXXXXXXXXXXX 8 R, 3 D, 4 R, 3 U, 8 2U, 5 2U. 6 U, 7 4R, 6 3L R 2D. 0 R 4D U 3L R D. 1 2L R 3D 3L 2D. 2 2L 2D 3L D. 7 5L U 4L 2D. 8 1L, 3 3D 5L U 4L D. 8 1R 2D 5L U 4L. 5 1D, 4 2L 3D 5L U 3L. Last one, U L 3D 5L U 2L. Level 4-05:??37 HXB! XXXXXX XXX X==..X XX.XX X==..XXX...X X==.....01.X X==..X.X.2.X X==XXX.X.3.X XXXX.4.X5..X X..6X.7.X X.8..9..X X..XX...X XXXXXXXXX After the original shuffle, which is not hard, the rest is pretty easy too. Left column: 2 1L, 7 D, 3 D, 1 D, 0 L* D*. 1 U L* D. 3 3U L*. 7 5U L* 2U L. 2 U L* U L. Right column: 5 3U L* 2D. 9 5U L* D. 6 4U L*. 4 R 3U L* 2U L. 8 2U L 3U L* U L. Level 4-06:??105 HsBG XXXXXXX XXXXX..X..XXXX X...X...0....X XXXX.X12.XX.XX..X XX......X.X..XX.XXX X..XXX.3X4..5..6..X X===....X.XX..X...X X===X......X.XXX.XX X===X..XXX..7..8..X XXXXXXXX XX...X...X XXXXXXXXX Some preparation before the first drop, then it unwinds. Order to place boxes: 789 643 521 4 1U, 5 2D, 8 1R 1U, 7 4R. 6 1R, 0 1D, 5 2U. 4 3D 4L U 3L 2D R. 5 3L 2D follows 4. 0 2D 3L 2D 4L U 3L D R. 6 L* follows 0. 7 4L 3U 3L 2D 4L U 4L 2D. 8 2U L* D follows 7. 3 1D, 1 1D, 2 1R 1U, 3 1D 2L 1U 4L. 1 3D 2L 1U 3L, 2 D* 4L U 2L. ??typo Level 4-07:! HsDH .XXXXXXX.XXXXXX. .X.....XXX....X. .X..XX.X..01X.XX .X2.3.4.5.6....X .X.7.8.X...X...X XX..9a.XXXXXX=XX X.b....X...X===X X.Xcd.XX...X===X X..e...X...X===X XX..Xf.X...X===X .XghX..XXXXX===X .X.....i....===X .XXXXXXXXXXX...X ...........XXXXX How to fill them in: i 0h5 1g6 2a7 3b8 4c9 fed Getting started is the tricky bit, and then you have a bunch of long maneuvers. Then there are a few finesses at the end to make things go easier. e 1R, c 2U, i 6L 5U 1L. You probably know how to put blocks in by now, so I'll just send you to the mouth of the opening. g 1U, h 1D and R. f 2D, then R. d 1R 4D, right. e 1R 3D, right. b 1R, 2 1U, 3 1R, 9 3D 1R 3D right. g 1U 3R 3D right. 7 1R 4D 1R 3D right. b 1R 3D 1R 3D right. c 5D right. (note: pushing the block 1 left saves a few moves but I'm too lazy to retype.) a 2L 6D right. 8 2L 7D R* 3U. 2 4D 1R 5D right. 4 1U. 3 2L D* right. 5 1R 1U, 6 3R 10L D* right. 4 1D 3R 6L D* R*. 0 1D 1L 4R 4D. 1 1D 2R 3D. 0 2R 1D 2R 2D. Level 4-08: HsHK XXXXXXXXXXXX XX.....XX..X XX...0...1.X XXXX.XX.23.X X...4.X....X X.567.X.XXXX X...X.X.8.XX X..X..X..9.X X.aX.bX....X X...==X.XXXX XXXX==.c.X.X X=====X.dX.X XX====X..e.X XXX==XX....X XXXXXXXXXXXX And the legwork keeps piling up! c 7U, 4 1L, 0 2L, 1 4L, e 2L 3U, d 1D 1R, e 2D 1U 3L 1D 3L. d 2L 2U 3L 3D. c 8D 1U 3L 2D 1L 1D. 2 1D, 3 2L 8D 1U 3L 2D 2L. 2 7D 1U 3L 1D 2L. 9 1L, 8 1L, 9 1D 1L 3D 1U 3L 1D 1L. 8 3U 8D 1U 3L 2D 1L. 1 4R 2D 2L 7D 1U 2L 2D. 0 follows 1. 4 1R, 6 1U, 7 1L, 4 2U 5R 2D 2L 7D 1U 3L 2D. 6 1R, 7 1U, 6 2U and follows 4. 7 1R 1D, b 2D. 7 1R 4D. a 1D 2R 1D. 5 4D 2R. Level 4-09:??64 HsMP XXXXXXX X..===X XXXXX..===X X......===X X..XX..===X XX.XX..===X XXX.XXXXXXXX X.012.XX XXXXX..3.4.XXXXX XX...X5.6...X...X X..7..8....9..a.X XXXXXX.bc.d.XXXXX X.e....X XXXX.XXX X..X X..X X..X XXXX 8 4R, e 2R 3D, 5 2D, 3 1L, 6 1L. 1 U* R* 2U. From here it's pretty simple stupid. You've arranged stuff before. You just need to move 7 and a in before 5 and 9, respectively(they need the room on the side,) and you need to move 5 and 9 3L 5R and 3R 5L. Go 0-3-6-2(4 1L)-4-d-8-b-c-7-a(9 1D)-e-5(U 3L etc)-9(U 3R etc) to the upper bit, and if you want to be all orderly and safe, fill columns right to left, up to down. ??minor dumb typo Level 4-10: HsXZ XXXX XXXX X==XXXXXXXX==X X*=*=====*=*=X X.0.1.2.3.4.5X X6.7.8.9.a.b.X X.c.d.e.f.g.hX Xi.j.k.l.m.n.X X=*=*=====*=*X X==XXXXXXXX==X XXXX XXXX This only looks intimidating. e k l D*, 8 2 9 U*. 1 3 U*, f m D*. d D, j D, 7 U, 0 2U, 7 L U. *(DL) D, c 2D, *(UL) U, i D*, 6 U*, d 3L D. a U, 4 U, *(UR) U, g D, n 2D, b 3D. *(DR) D, 5 2U, h 3U. g 2R D, a 2R U. ??typo Pushes box. "I'll try again." Level 5-01:??148 JBBJ XXXXXXXXX X====...XX X=X=X..0.XX XX====X.X..XX X.====X..X..XX X.....X1.XX2.X XX.XXX..3....X X4..5.6.7X..X X.X..8.9.XX.X X..XXX..XX..X X....XX.XX.XX X..a.X..b..X XXXc.d...XXX X..XXXXX XXXX 0 1L, 4 3D U*. 2 1D 1U, b 1L 1R, 8 1L, 3 1R, 0 1U 4L. 5 3L 3D 7U. 1 4U. 6 L* 3D U*. 9 3U, 2 1D 1U, 3 2L D 5L 3D 6U 3R U. a 1L, c 2U, d 2R, b 1R, d 4L, a 1R. c 2L 6U R U. a 1L, d 2U, a 1R, d 2L U* R*. 1 3L, 2 1D 4L 5U 3L. a 1U 2L 6U 2R 2U. (3-2U) 1D 1L 1D L* U* 2R U. 8 2R 1U 5L 3U 2R. 7 1U 2L 1D 5L 3U R. b 2L 4U L* U*. Level 5-02:??62 JDBK XXXXX XXXX X...XXXXXXXX..X XX.0.......1..X X.X.X..XXXX..X X..2...XXXX3XX X4.XX.X.5.6.X XX.7..8X.....X X...X......X.X X...XXXXX9XXXX XXXXX...X...X X===..a.X X====X..X X====XXXX XXXXXX 2 1R, 7 1D, 8 3U, 9 2D, a 1U, 9 2L 2D R. 3 2U D, 1 6L, 3 U 2L, 6 R 3U, 5 2R. 9 1L 3U 4D 2L D R. 8 4D 3R 3D L* D*, 2 1R 1U D* 3R D* L* D*. 7 U 3R D 3R 3D 3L R 2D. 4 2D R U 3R D 3R 3D 3L R D. Now 0 and 1 can be moved L D R U R D R D L D, down the column in the remaining T, and the next 3 can be moved following them, but pushed to the left edge. Remember to move 3 1U 1D before moving 1. ?? Level 5-03:! JHBM ........XXXXXX..... ........X..X.XXXXXX ..XXXXX.X..0.X====X .XX...X.X..X.X====X .X.1.2.XX3XX.X====X .X..X..X...X.X====X .X4.5..6.7.X.XX..XX .X.8X..XX.XX..X..X. XX...9aX..XXX.X..X. X..b...X.cd......X. X.e..f.X..XXXX..XX. X....XXXXXX..XXXX.. XXXXXX............. Tough level ahead. It has a nasty twist at the end along with organization at the beginning. You need to arrange the boxes as follows after your first loop: ..-.. -.X.- ..... .-X.- ..-.. .-.-. ----. Once this is complete, there's just a lot of shuffling. You should work the final bit as follows: 1234 abc5 ...6 ...7 The big question--where do 8 and 9 go? Along the right of the corridor up. Otherwise, you can't steer boxes to the last square no matter how you try. 6 2L, 2 1L, 1 1D, 4 3D, b 1D, 4 2R 1D, a 2U, 9 1R, 8 2D, 1 2D, 2 1L 1D, 6 2U L, a 1U, 9 1U, 8 2R, (8) 2R, (1-1D) 3D 1R, 5 2L 1U, 7 6L 1D. c 1U, d 5R U* 1L. 0 2L, 3 2D 5L. There we are--the formation. c 6R U*. 0 7D 6R 6U 1R 1U. (5) 5R 3D 6R 6U 2R 1U. The order for the rest of the blocks is not terribly tough to figure. I'll show you how I got them out. I went (a-1U) 1U, (a-3u) 1D, (1-1r) 1R 2D. (8) 1U 6R 3D 6R 4U 1R 3D. (9-1L) 1L, (f-1L) 2U, f 1L. Now (f-1U) can go 3U 4R 3D 6R 4U 1R 1D. (b) can go 3R, 3U, etc., then (8-1D) 2U 6R. (9-1L) can go 2R 2U etc. and now you have the top 2 rows filled. e-1R 4U 6R 3D 6R U* 1L. e-2R 1L and follows. Push the UR block 2U. e 1R 4U 6R 3D 6R 4U 1L, and (4-1U) 3D 4R 3U etc. follows. Final block 3U. Wow. This is the most sophisticated example yet of putting boxes near the exit when you can't fit them in straight-away. Level 5-04: JMBR ............. ......XXXX... ..XXXXX..X... .XX.....0X... XX.1..XX.XXX. X.2.3.X.4..X. XXXX.XX...5X. .X====X6.7.X. .X====X...8X. .X====..9a.XX .X===.X.b...X .XXXXXXc.d..X ......X...XXX ......Xe.XXX. ......X..X... ......XXXX... Leave two blocks in the UL to finish things off and you will be okay. 37.1 48.2 59cd 6ab 2 1R, 1 2R, 3 3D 1R 1U. 7 1D, 8 3D, 7 1L, a 1U, 9 4L 1U 1R. 7 1D 6L 2U, a 1D L* 1U, 6 2D 5L. b 1R, c 2U 4L 1D 1L. e 4U 4L 2U. b 2L 1U 4L 1U. d 2U 6L. Now rotate pieces so you can push 0 down and to the UL. 8 3L, 5 4D, 4 1R. 0 6D. 1 1U 3R 5D. 4 1L 2D. 0 4L 5U. 4 1L 2D 3L 1D 1L. 5 1D 4L 1D. 8 2U 3L. (final) 3L 1U 2L. 0 4D, 2 1R 2D. Level 5-05:??122 JXB? XXXX XXXXXXXX..X XX.0.1...2.X X....X3..4.X X..5.X..X..X XXXXXXXX.6X.....X X...7.....8.9.XXX X...XXXXXaXXbXX XX.cd.........X X..XX.e.f.g..X XXXXXX.X.X.XXX X.h.i..X X..j..XX XXXX.kXXX X=======X X=======X X=======X XXXXXXXXX Nothing tricky at the end after a beginning tangle. This solution is a bit awkward as I should probably have dumped everything on the left first, but it gets the job done. 5 1L, 1 3R, 7 2L, 3 1D, 4 1L, 2 2D, 1 1R, 0 5R, 6 2U, c 1U, d 8R, g 1D, a 2U. f 1R, e 1R, h 1D, j 4D 3L. k 3D 2R. i 5D R. h R 4D 2L. e R 7D. f L 6D L D. c 1D 6R D* 2L D. One row. d 3L D* R*. g 1U 2L D* R. (6) 9D 2R. (6-2U) 11D R. 5 2R 8D L 2D 3L. 7 7R 6D L 2D 2L. 8 1L 6D L 2D L. 9 3L 6D L 3D 3L. (3-1D) 2D 2L follows 9. b 2D 3L follows (3-1d). (4-1L) 2L 3D 2L follows 9. (4-1D) U 3L follows (4-1L) then (2) 1D 3L 3D 2L D*. (2-1L) R follows 2. Level 5-06:??52 JsBH XXXXXXXX X......X X..0...XXXXX XXXX...1...X X..XX2X.3..X X.....X.X.XXXXX XX.XX.4.5.67...X X...X..X...X...X XX...XXXXXXXXXXXX X====X X====X XXXXXX Not really a hard level, but I overlooked moving 0 at the start. 2 2U, 0 L, 2 L, 4 4U, 5 R, 6 3U. 5 4L U 3L 5D 2L. 7 2R 8L U 3L 5D L. 4 4D 3R 4L U 3L 5D. 2 R 4D 3R 4L U 3L 4D R D. 3 1L, (1) 2L 3D L U 3L 4D 2L. 1 2D 3L U 3L 4D L. 3 2D 3L 1U 3L 4D. 0 3R 4D L U 3L 3D R D. ??try again *move saving Level 5-07:??`17 JsDJ XXXXX X...XXXXXXX XXXX.0..1...X XXX...23.4.5..X X...X..6X.XXXXX X7XXXX..8...9.X X.a..b..c...d.X X..e..XXXfXXX.XX XX..XX.X=====X..X X..g.h.X=====...X X.i...j.=====XXXX XXXXXXXX=====X XXXXXXX 2 1D, 3 1R, 7 3D, e 1R, b 1R, h 1L, j 3R 2U L. g 1U, i 7R 2U. g 2D 7R U L. 7 2D 6R U. ++... ++... ..... ..... d 2L, f 4D 2L. d L 5D L. 8 2L, c 1R 4D 5L 7R 2U. b 2L, 6 2D 2R 4D 8L 9R 2U. 0 4D 2R 4D 2R D. 9 5L D. 4 3D 4R 3D. 5 1R, 3 1R 3D 3R. 5 4L 1R 3D 1R. g 1L 1D 8R 1D. 4 4L 1D 2R. 3 1R 3D 4L 1D 1R. Push 2 more blocks(b, c) R* D* to follow these. You should now have: ++.++ ++.++ ...++ +++++ 1 3L 1D 2R D*. 2 1R 2D 2R 3D. 8 1D 3R D. a 1L D* R*. e 2L D* R*. ??typo Level 5-08:??60 JsHL XXXX X..XXXXXXXXX XX..XX..X...X X..0X.1.2...XXXX X3..4..X.5.6X..XX XX..7XX.X8.9.....X X..X..X.X...abc..X X.d....e..fXX.XXXX X.g.h.XiX..X..X XX..XXX..XXXj.X X..X====.....X XXXX======XXXX X====XXXX X===XX X===X XXXXX That corridor above the dots is very handy. 2 2R, 1 D, 4 2L, 0 1U, 7 2D, e 1R, i 3D 2L 3D L. 1 7D 2L 2D L. b 1U, 5 1R, e 1L 4D 2L D L. 8 2U 2L 8D 2L 3D. 2 4L 8D 2L 2D. a 3L, f 3U, a D 2L 4D L 3D. (9) 2L 2D 2L 4D 2L D. (9-1u) 2D 2L D 2L 4D L 2D. 5 U 3L 8D L D. c 1R L* D 2L D*. b L* 2D 2L 3D 2R and leave it for later. 6 2D 3L D 2L D* 2L. 7 L g R briefly tangles the DL structure, then d 1U 7 4R 3D 2L untangles. d 1D 5R 4D 3R, g 1U 4R 3D 2R, h 1L 1U 4R 3D L. 3 3D 5R 4D L. 4 R* D*. 0 2D 3R 6D. Now 2 blocks remain--push one L D and the other D* L*. ??typo Level 5-09:??112 rotated JsMQ .XXXX .X..XXXX .X0....X XX..XX1XX X.*X=X..X X.==*23.X X.=X=X..X XX...X.XX .XXX.4..X ...X.X..X ...X...XX ...XXXXX * 1D, *(right) 1U. 3 2D, 2 2L, 4 1L, 3 2U 2D, 4 1D, 3 2U L, 1 2D, * 1D, 0 2D, * 1L, 3 2D, 2 2L, 3 2U 1L, 4 3U. ??typo 112 Level 5-10:??102 JsX! XXXXXXX X..X..XXXXX XX..X..X===XXX X..0X..X===..X X.1.X23.===..X X..4X..X===.=X X...X.5XXXXXXXX XX6.......7.8.X XX..X..9a.X...X XXXXXX..XXbc.X X......XX XXXXXXXX Fill in the lone dot only when three of the rows are filled. Otherwise you lose valuable space. 7 4L, 9 1D. 1 1D, 0 1U, 4 1U, 1 1U, 6 2U. 2 1U, 3 4R 2U. 7 1L, 5 2U 3R 2U. 7 1U, 2 1U. 4 3D 3R 3U 3R U L U. 1 row cleared. 6 R 2D 3R 3U 3R U L. 1 R 3D 3R 3U 3R U. 0 5D 3R 3U 4R U. Another. 7 D 3L U R D 3R 3U 5R D 3L. 2 5D 3L U R D 3R 3U 5R D 2L. a 2L, 9 2U 5L U R D 3R, a 1R, 9 3U 5R D L. a U L 3U R* D. 8 6L 3U 4R, b 2U 4L 3U 3R, c 2U 5L 3U 2R. (Pushes box) I can't give up. Level 6-01:??134 KBBK XXXXXXXXX X.......X X01.23X.XXXX XXXXX..X..4.X..X X==X..XX.5..6..X X==X.78.....X..X X==X..XX9XXXX.XX X==XX.XX....X.X X===...XX.XXX.XXX X...XX...a......X XXXXXX.X...X..X.X XXXXXXXX...X XXXXX Rather easy really. a 5R, 6 2L, 0 1D, 1 1R, 7 3D. 0 1U, 7 3L 4U. 0 D* 2L 3U. 8 L follows 0, 9 1U follows 8. Now you can push everything 3L 3D 4L U* after the bottleneck. The rest does not contain this detail. 2 3D, 1 2L D*. 2 3L D* (weave here to get through a bit faster.) 5 1D 4L 3D. 3 3D follows 5. 4 1L follows 3. 6 1L follows 4. a 1L 5U 4L follows 6. Level 6-02:??139 KDBL XXXX XXXXXXXXXX..X XXX...X...XX0.XXXXXXX X..12.X.....3.X..===X X.X...X...XX4....===X X.X...X.56.X..X..===X X.X.XXXX.X.XXXXXXXXXX X.X7.XXX.X..X X.X..X....X.X X.....8...X.X X.X..XXX.XX.X X.XXXX......X X......XXXXXX XXXXXXXX This is another level where once you get through the bottleneck passage to the dot room it's easy(bottom row, then columns right to left,) so I'll just assume you can do that. 3 4L, 5 4D, 8 4L, 7 3U, 5 5L, 3 6D 1L, 4 1U 4L 1D, 0 1D 4L 5R D R. 4 1U 5R 1D R, 6 L 2U follow 4, 3 1R 7U follow 6, 5 1U, 8 6R follow 3, 5 1D 5R follow 8, 2 1D, 1 1R, 7 5D etc., 1 1L 6D etc., 2 1L 5D etc. ??redo Level 6-03:??24 KHBN XXXXXX XXXXX=...X X..X==XX.X X..0==...X X..X.=X.XX XXX.XX1X..X X.2....34.X X.X5X..X..X X...XXXXXXX XXXXX 5 4U, 1 3U D L U, 5 2D, 0 2R 2U, 5 2U 3R U, 2 R 3U 2R. 4 2U, 3 5L R 3U. 4 2D 6L 4R 2U. 3 4D, 2 R, 3 4U 2R. Level 6-04:??103 KMBT XXXXXXXXX X.......X X.......XXXX XX.XXXX.X..X XX.X.XX....X X.012.3..45X X..X.XX.6..X X..X.XX..7.XXXX XXXX..89a.bX..X X...XX...====X X.X...X.X==.=X X...X.X.XX===X XXXXX.c..X===X XX...XXXXX XXXXX 2 1D, 3 1R, 2 4D 1U, c 1R 1L, 7 1U, 5 1U, 4 1L. b 1D 2R 3D L. 5 5D 3R 3D. 3 1D. 4 2R 4D 2R 3D. 6 1U 2R 4D 2R 2D L. 7 1R 3D 3R 2D. a 3U 2R 4D 2R 2D. That's all you can do this time. 0 1D, 1 R* 4D 2R D 2L. 3 1U 3R 4D 2R D L. 0 1U 8R 4D 3R D. a 3U 3R 4D 3R. 8 4R D 2R. 2 1D 5U. c 1R 4U 2R D R. 2 R* D*. ??typo Level 6-05:??146 rotated 180 KXB0 .XXXX................ XX..XXX.............. X.0...X.............. XXX.1.X.............. .X..XXXXXXX.......... .X..2.====XXXX....... .X..XXX===...XXXXXX.. .XX.XX.===X..X....XXX .X.3XX.===X.XX..4..XX .X....XXXXX.XXX.X5.XX .X..X..X.XX.X...X..XX .XXXXX....X.X6.X.7.XX .....XX.X.....8.9..XX ......XXX...Xa.b.c.XX ........XXXXX...X..XX ............XXXXXXXXX How to fill everything in: a981 bcd 732 654 0 R 3D, 3 D R, 0 4D. 2 5R. 8 1R, 6 1D 3L R U* 4L D 2R. a 1U 3L R U* 4L D R. 4 1L 1D, 5 1U 1L, 7 2U, c 2U, b 2L U 3L R U* 4L 2D 2R. c 2D 4L follows b, 7 4D follows c, 5 R 5D follows 7. 0 4U 5R. 3 1L 4U 4R. 1 1L 2D 3R. 9 1D, 8 5L R U* L*. 9 1U 6L R U* L*. 4 U 2R 5D 7L R U* L*. ??get rid of 4 in orig Level 6-06: KsBJ XXXXXXX XXXXXX XX.....XXX....X X..XXX...X.01.XXX X.X...X..X..2...X X.X345X.XXXX6XX=XXX XX.......7...8.X===X X..X9XaXX..X...X===X X.X..b..X.X.XX.X===X X.X.....X.X....X===X X..XcdeXX.Xf...X===X XX.........ghXXX===X X.XiXjXX.Xk....===X X.X....X.X.l...===X X.X....X.X..XXXXXXX X.XmnoXX.X..X X........XXXX XXX....XXX XXXXXX Note: the solution below could be cleaned up if I put 9 in place and not i/j/m, but I'd already started when I noticed you had to clear out 0-1-2-6-8 before placing a block on the top of the left column. 3 1D, 5 1D, 4 1L, 3 1L, 5 1R, 9 2D, b 1R, e 1D, 9 1R, c 1D, d 1R, c 1L, d 1R, j 2D, m 1D, j 1L, o 1D, n 1R, j 1U, m 1U. Now you are out of the initial area. h 1D, g 1L, k 2D, l 4R. Now you can start placing pieces. h 6R U*. g 2R D 6R U*. f 1D follows g. k 3U follows f. j 5R follows k. c R* follows j. i 1U R* D R* then l 2R makes one column. m 4U follows i, U*. j 1L 2U follows m. 4 6D follows j. 5 L* 5D follows 4. 7 L* follows 5. 8 L* follows 7. 2 1L, 6 1D follows 8. 1 3D L* follows 8 BUT 2D at the last turn and not 1D. 0 R 3D L* 6D. 2 1R 2D and now 0 R* 1D 4R 7U. 9 1R follows 0. 2 follows 9. Left block 2D follows 9, then below that 1D R* etc, bottom block 1L, 1U of it 4U etc, bottom 1R 5U etc., 2L on block above then 3D etc, final block 4D etc. noting 2D at the last turn to fit in the bottom. Level 6-07:??128 KsDK XXXXXXXXXXX X.....X...XX X.0......==X X.....X1X==X XXXXXXXXXXX..==X X......2.....==X X.X.X.3XX.X.X==X X...X4....X..==X XX5X.6.XXXXXXX..X XX...7..X X.8.X X...9X..X X...X X..a...XX XXXXX X.bXXXXX X..X XXXX Extended preparation here is needed to drop things into place, but it is not too laborious once you get started. 5 2U, 2 R*-1, 1 U 3L, 2 3U L, 3 U R*-1 3U. 4 2D, 6 1L, 4 3U, 7 2R, 4 1U R* 3U. 7 4U follows 4. 5 2D, 6 3U R* U. 9 U 3R 4U R*. 5 D 4R 4U R* 2D R U. b 2U, a 2R, b 2R, U 3R 4U R* 2D R. a 3L U 2R U 3R 4U R* D. Now to finish, 3 3D, 2 R 2D, 1 R* D, 0 r*, 8 2U. Level 6-08:??133 KsHM XXXXXXXX X===...XXXXXXXX X====.....0...XX X=====XX.1.X2..X X=====X..X..3..X XXXXXXX4.XX..5.XXX X........XXX.6..X X..7.X.8..X..9..X X..XXX.XX..X.XXXX X..X..a..b.X...X XXXX.XcX..XXd..X X.e....f...g..X XXXXX...XXXXXXX XXXXX Fill columns in top to bottom, left to right. The last two require no tricks. Another level with annoying busy work loops but the thinking at the start is interesting. e 4R, f 1U, a 1R, 7 1L 1D, 4 1D 3L, 0 1R, 1 1L 2D 3U L* 2D. g 1R, d 4U, 9 1R, 6 2U, 5 1L, 0 L* D. 3 1L, 2 1U L*. b 1D, e 2L, f 1D 1L, c 5U, 8 1R, 4 4R 4U L* U L. Fill in the next column top to bottom. 7 2U, follows 4. c D 3L 4R 4U L*. f L 5U 3L 4R 4U L* D L. g 7L 5U 3L 4R 4U L* 2D L. a 1L, through the loop, and start filling in the next column top to bottom. 8 2L, etc. b 1D 3L etc., e 1R 5U etc. (the next part may be easier if we move 6 through the loop first and go over the top) Next column, d D* 6L etc., 9 2L D* 6L etc. 6 3D L D* 6L. Last column, 3 2R D* 6L etc., 5 R D* 6L etc. ??typo Level 6-09:??113 KsMR XXXXXX X....X XXX.XX.X XXX..0..1XXXXXXX X...2.3..X..===X X.X4.X..5X..===X X.X..X6.....===X X.X7.X...X..===X X.X.8X.9aX..===X X.X..Xb..XXXXXXX X.X.c.d.XX X.X..e..X X.XXX.XXX X.....X XXXXXXX Fill in columns right to left, up to down. That's easy enough to fill in, and you've done it before, so I will direct you to the entry. 8 1U, c 1U, d 1R, b 1U, a 2U R, 5 D R, 9 3U, d 2U, e 1L, b 1D, d R 2U R U R, 9 3D R 2U R, b 1D 1R 3U 1R 1U 1R, 6 4D R 4U 2R, 0 2R, 1 3D R, 0 R 3D R, 3 2R 2D R, 2 4R 2D R, 4 1U 5R 2D R, 7 3U follows 4, 8 4U follows 7, c 4U follows 8, e 1R 1U 2R 4U 2R. ??typo Level 6-10: KsX? XXXX X..XXX X.0..XXX X.1.2..XXX X.3.4.5..XXX X.6.7.8....X X.9.a..X...XX X.b..XX.cde.X X..XXXX.....XX XX.X.X=fghij=X X.XXX=======XX X...=*******=X XXXX=========X XXXXXXXXXXX 9 1R, b D, 3 1R, 6 1D, 3 2U, 2 1R, 7 1R, 4 1D, 7 1D, 8 3R. That gets you to the DR without "casualties." Then c 1D, f 1D, *(L) 1D R*. *(R) 2U, *(UL) L U. *(2nd right) D, *(R) 2R and push each other D L*. e 1D, j 3D. d 1L, h 3D. i R 2D R, e 4D, d 1R, g 2D R*, c 2D 3R(to the niche,) d D* R*. The rest of the level consists of pushing blocks into the bottom. You want to push them 1L of where 8 is, then down and L/R as need be. Push (7) 4R 5D 3R, (9) U 6R 6D 2R, b 3U 6R 5D 2R. 8 L D* 3L, 1 1R, 0 3D 6R D* L*, 1 1R 2D 6R 5D 2L, 2 1L 3D 6R 4D R 2D, 5 2L D 4R 4D R D and the remaining few should follow the same pattern, but you just have to push 2 of them 1L before the end. ??typo (pushes box) $1000 $1000 I'll succeed soon. Level 7-01:! LBBL .........XXXXXXXXX .........X.......X .........X.01234.X .........X.5.6...X .....XXXXX..7.8..X .....X...XXXX.XXXX .....X.........X.. .....XXX.XXXX..X.. ......X====XX.XX.. ......X====X..X... ......X====X..X... ..XXXXX=XXX...X... ..X..XX.XXX.XXX... ..X.9XXaXXX..XX... ..X......b...X.... ..X.cX...XX..X.... ..XX.XXXXXXXXX.... ...XXX............ 1d42 8c53 9b76 a c 1U 3R, b 2R, c 1R, a 4U 2D. 8 1R, 7 1L, 1 1D, 3 1D, 4 1D, 2 1R, 6 7D 4U 6L R 2D 2R 1U. You'll repeat this with 0-8 so I will just show how to get to the exit of the UR room. (3) 1L 4D, 0 2R 4D, 7 2R 2D, 8 2L 2D, 1 1D 1R 1D. Now to clear the bottom. b 1U, c 1L 1R, a 3U. b 1D 1U, c 1L 5U. b 1D 4L 4U. a 1D 3R 3U. (5) 2R 2D, (6-1R) 1D 1L 1D, (6-2R) 2L 2D. Level 7-02:??144 rotated LDBM .XXXXXXXX. .X======X. .X==XX==X. .X======X. .X==**==X. .XXX==XXX. .X..01..X. .X......X. .X.2345.X. XXX....XXX X..6789..X X........X X.abcdef.X XX......XX X.ghijkl.X X........X X..XXXX..X XXXX..XXXX k 1U, i 1U, j 1L, i 2L, b 1U, d 1U, c 1R, d 1D, 8 1U, 9 1R, 8 2L. 5 2U, 1 1U, 0 1L, * 1U 1L 2U 1R. Other * 2L. * below 2 1R 2U 1L. Back to the other *, 1R 1D 2U 1L 2U. 0-1L R 3U 2L 2U, 1-1R L 3U 1R 2U. 4 U* 2R U*. 3 U* 2L U. 2 2R 5U 2L 1U. 7 U* 2R U. (d) U* 2R U. (i) U* 2L. (l) 2L U* 2L. (k-1U) 2L 9U 2L. (f) 1U, (e) 2L 8U 1L. (9-1R) 2L U* 2R. (f-1U) 1U, (e-1U) 1L 7U 2R. (9-1R) 2L 6U R. 6 1L. (6-1U) 3U 2R 3U 1R. (6- 1D) 5U 1R 3U. 6 2R U*. h U* R U. g 3R U*. a 3R U*. (g-1U) 3U 3R U*. Level 7-03:??149 LHBP .....XXXXXXX... .....X..X..X... .....X.0...X... ....XXX.XX.X... .XXXX.1..X.XX.. .X.......X..XX. .X.2.3XXXX.4.X. .X.56.X..X..7X. .X8..9...Xa..X. XX..bcX...de.XX X.fg..X..X..h.X X.....XXXX.i..X X..XjXX==XX...X XXX.=X====XXXXX ..X.=======XX.. ..X====...==X.. ..XXXXXXXXXXX.. 0 3R 4D, 4 1D, 7 2D, e 1D, d 3L, i 1R, 9 2L, b 1D, f 1D 1U, j D* R*. c 1U, 6 1U, b D* R*. c 1D, 6 8D R*. f 1D 2R 3D R* U. g 1R 4D 4R 2U. 8 3D 2R 3D 4R 2U. 2 1R 8D 3R 2U. 5 1R 7D 3R 1U. 8-1R 1R 6D 2R 1U. d 1U 3L D* 4R. (c) 1U 1L D* 2R. (3) 2D 1L D* 1L. 1 1R 1D 2L 3D 1L D*. DL box 1L, other box 2L. e-1U 1D, d 1D, (e) 1L, d 3L 1U 3L D* R*. (d) 1D 3L 1U 3L D* R*. (a-2U) 3D 3L 1U 3L D* R*. (h-1L) 2U, h 2L 1U 3L 1U 3L D* 2R. (e-1U) 1L 1D 3L 1U 3L D* R. i 1L 1U 1L 1U 3L 1U 3L D*. (h-1U) 1D 2L 1U 3L 1U 3L D*. Level 7-04:??115 LMBV XXXXXXXXXX X==..X...X X==......X X==..X..XXXX XXXXXXX..X..XX X............X X..X..XX..X..X XXXX.XX..XXXX.XX X..0..XXXXX.X..X X.X.1..2..X.3..X X..4..5...X...XX XXXX.XX.XXXXXXX X....X XXXXXX 0 1R, 1 1R, 5 1L, 2 1R, 1 1R, 5 1L 1D. 4 1L, 1 2L, 2 2L, 4 6R. 0 2L. Beginning work done. On to busy work. 3 R 4U 3L 3U L* U. Now 1 U* 9R 4D L R 4U 3L 3U L*. 5 U* follows 1, but ends 1D. 4 4L U* follows 5, ends 1R of it. 0 2R U* follows 4, ends 1U of it. 2 4L U* follows 0, ending 1U of it. Level 7-05: LXB1 XXXX XXXX X..X XXX..XXX0.X XX......1..X XX..2.34XX.XX X..X5XX.....X X.X.6.78.X.XXX X...9.X..X.a.XXXXX XXXX....X..bc.X...X XXXX.XX.d.........X X=....XXX..XXXXXXXX X==.==X XXXX X===X=X X=====X XXXXXXX d 8R, a 1L, c 1U, b 1L, a 2D 1R, 0 6D, 1 1R 1U. 4 1U, 8 2U, 7 2R, 6 2R. 9 1L 4D 1R 2D. 2 1L, 5 3D 1L 3D 3L 2D. 2 1R 4D 1L 3D 3L 1D. 6 2L 2D 1L 3D 2L 1U 1L. 4 2L, 8 1U, 3 2L, 3 4D 1L 3D 3L. (UL) 1D 1L 4D 1L 3D 1R 1D. (UL) 2L 1D 1L 4D 1L 3D 1L 2D 1R. (top) 1D 5L 1D 1L 4D 1L 3D 1L 2D. 7 1U 1L 1D 3L 2D 1L 3D 1L 1D. (b) 2U, (L) 1L 3U 1L 1D 3L 2D 1L 3D 2L 2D. (bottom) 3L 4U follows b, (DR) repeats. (top) 4U 1D 5L 1D 1L 4D 1L 3D 1R. (final) 1L 5U etc. follows (top). Level 7-06:??118 LsBK XXXX X..XX X...XX X.01.XX XXX2..3.XX XXXX....4...X XXX..X.XXXXX..X X....X.X====5.X X.X...6.====X.X X..7.X.X=*==X.X XXX..XXXX.XXX.X XXXX..8..XX9XX XXX.a.....X X..XX...X XXXXXXXXX 8 1R, a 4R L, 9 5U, 5 2L. * 2R, 6 3L, 7 1L 2R, 6 1U, 8 D 3U, a R 4L, 8 1R, a 4U L D. 5 2L. 9 6D 4L, 4 2R, 0 1U, 013 1D, 4 2D R 5D. 3 R 2D. 9 4U, 4 4L, 9 2R. 4 4U R. 3 R 5D 4L, 1 D 2R 3L, 2 D 3R 2D 2L, 0 2D 3R 2D 1L, (a) 4U, (7-1R) 1U R*, (7- 2U) 2D 1R 1U R*. ??improvement Level 7-07:??191 LsDL XXXXXXXXXXXXXXXXXX X.........XX.X===X X.0.12X....3.X===X X.4...X5XX67.X===X X.89Xa........===X X.b.c.dXe.XXXX..=X X...XX.......f===X XXXXXXXXXXXXXXXXXX Clear out the left first so you can shuffle the boxes along the bottom as need be. f 3R, 3 3L, d 1U, c 2R, a 1D, d 8R 3U. c 1U R*-1 3U. a 1R 1U R*-2 3U. That's one row. 2 3D 1R 1U R* 2U. 1 follows 2, lands 1L, then 0 3R, follows 1, lands 1L. Another row. 4 3R 2D 1R 1U R*-1 2D. 9 1U 2R 2D 1R 1U R* 1D. b 4R 1U R*-1 1U 1R. e 1D 1L. 8 1D 4R 1U R*. 5 1D R*, 3 1L 2D R*, 5 1U, 3 1U. You can move everything else to the center now, then e R* to win. ??bad typos Level 7-08:??162 LsHN XXXXXXXXX XXX...X...X X.0..1.23.X XXX XXXXXX......X X=XXX...XX..XX4.X X=====*=..XX.5..X X.*XX..X6.X..7..X X...X..8..======X XX.9XX..XXXXXXXXX X.a.XXXX X.b.c.X X.....X XXXXXXX 0 2R, 1 D L, 4 2D, 5 2R 2D, 4 2U. 8 R*, * 2R, * 1U 4R 5L U, a L 4U 4R 2D R, b L 5U 4R D, c 3L 5U 4R, 9 D L 3U. a 5L. (8) 5R, (6-1U) L*, (6-2L) U 3L. 7 1L, (7-1L-1D) 6L 2U 2L. 7 1D 6L 2U 1L. 4 2D 2L 1D 6L 2U. 6 1U 1L. 3 4D 2L 1D 2L. 2 1R 4D 2L 1D 1L. 0 4R 4D 2L 1D. 1 1U 4R 4D 1L 1D. Level 7-09:?? LsMT XXXXXX XX....X XX.....X XX..01..X XX.23..4.X X.5....6.X XXXX X...78.XXXXX X..XXXXXXXX.XX....X X==...........9ab.X X=X.XXXXXXX.XX...XX X=X.XXXXXXX=.Xc.dXXX X===========.X...e.X XXXXXXXXXXXXXX..f..X XX..XXX XXXX a 1D, 9 4L, 7 1U 1R, 3 U, 0 U, 1 R. 9 1R 3U, 5230 R, 032(b D*)5 L, b 9L. b 6L and repeat the process, this time b L* at the bottom. That's the only really tricky part. c 1D, a 1U L* D*. c 3U L* D*. d 2U L* D. f 4U L*. e 6L 1R 3U, 5230 right, 5230 left, f D* L*. 7 L D* L*. 8 L D* L*. 0 D* L D* L*. 3 D* L*. 5 2R D* L*. 2 R D* L*. 1 3L D* L, 4 3L D*, 6 3L D*. ??typo Level 7-10: LsX0 XXXXXXXXXXXXXX X...XX.======X X..XXX.==X=X.X X.0X..==XX=.=X XX.X.1X.X....X X.2..3....X.XX X.4X.X.5XXX6.X X..X.X.7..X..X X.8X.XX9X.Xa.X X.b...X......X XXX...X.XXc.XX XXXXX.....X XXXXXXX b 2R 5U, 3 2R, 7 R, 9 2D, 6 3U R U, a 5U L U, 3 1R, 5 5U, 9 4U, c 1U 1R 6U L, 6 D, 5 5R, 9 U* R*, 3 L U* R*, 7 L U* R*, 2 5R 4U R, 4 U 5R 4U, 8 3U 5R 3U R, 0 U 4D U 5R 3U, b 1D 1L 4R 2U, 1 U R. New present, luggage or something. She ignores it again. His heart breaks. "What?" Level 8-01:?166 XXXXXXXXXXXXXXXX X..............X X.X.XXXXXX.....X X.X..0.1.2.3X..X X.X...4.5...XX.XX X.X.X6.7.8XXX===X X.X...9.a..XX===X X.XXXbcd.e.XX===X X.....X.XX.XX===X XXXXX...XX.XX===X XXXXX.....XXX X.....X XXXXXXX Here's what to do: fill in the right column, then the left column, then the center one. First to bust out from the mess you're in. 5 1R, 4 1L, 0 L, 7 1L, d 1D, a 1U. 3 U 3R D* R. 2 2R U 3R 6D R. 1 4R U 3R 5D R. a 2U 3R u 3R 4D R. 5 1L, 8 2U 2R U 3R 4D U R. e 1R 3D 3R U*. 5 3D 2R follows E. 4 4R 3D R 3D 3R 3U. 9 3R 1D 1R 3D 3R 2U. d 2U 2R D R 3D 3R U. 0 R* 1U 3R D*. 6 2U 6R U 3R D*. b 4U follows 6. 7 2U follows b. c 1R 4U follows 7. **gah typo Level 8-02:??76 MDBN XXXXXXX XXXXXXX.....X X.....X.0.1.X X23.X...XXXXXXXXX X.XXX======XX...X X...4======XX.X.X X.XXX======.....X XX...XXXX.XXX.X5XX X..X6...X..7..X.X X..8.9ab..X.cXX.X X...d.e.XXXfg.X.X XXXXX.....h...X.X XXX.XXX...X.X X.....X...X XXXXXXXX..X XXXX 2 3D, 4 2R U L. 2 3D, 6 D, b 3D, 7 2L 4U 2R. h 2R, f 2U 2L 3U 3L. g L 2U 2L 3U 2R, c U 3L 4U 2L, h L 3U 2L 3U 2L. e 1R, a 2D 5R 3U 2L 2U 6R. b U 4R 3U 2L 4U R. e 1D 4R 3U 2L 3U R. d 3R D 4R 3U 2L 4U. 2 D 5R D 4R 3U 2L 3U. 0 L 3D, 1 3L 2D. 3 L 7D 5R D 4R 3U 2L 2U L*. Repeat for 8, 6, 9. Then a L* and 5 U L*. Level 8-03: MHBQ XXXX XXXXXXXX..XXXXX X.........X...X X....X.XX..X..XXXX XX..X.....X......XXX X...XX...X.012X...X X.........X...3.4.X X..X..X.X.X5X..X.XX XXXX..6.7.X...8..X X.9.XXXXX.XXX.aXX X..===========.X XXX..XXXXXXX..XX XXXX XXXX 0 2U, 3 2L, 5 3U 3R, 2 2D, 4 1L, 8 1L, a 1U. The right is clear enough. Now work on the left--basically you just have to place the boxes right and then push everything D R. 9 R 3U 2L U* R* 3D. 8 1R 2D 10L 4U 2L U* R*. 6 2L 2D 10R 3U, 7 2L, 9 D L U L, 8 D* L D. Bring 6 back where 9 was. ??Have 8 follow: 1L 1U 3D etc. 2 1D 1R 2D 10L U* 2L U* R*. (1-1D) 1R 2D 1R 2D 10L U* 2L U* 2R. 1 1R 3D 1R 2D 10L 4U 2L 4U. o 2D 2R 3D 1R 2D 10L 4U 2L 2U. 4 1R 3L 2D 1R 2D 10L 4U 2L. (8- 1R) 1L 2D 10L 3U. (2-1R-1U) 2L 2D 1R 2D 1R 3D 11L 11R. Now bring the others back to the line and right--3U of the dot, 2U 2R, 3U3R, 5U4R(D L 2D 3L 2D), 5U2R, the UR, then work left then down. 4 2L 2D R 2D 10L 4U. 0 1R 3D 1R 2D 10L U* 2L 2U, 8 2D 2R 3D 1R 2D 10L 4U 2L, 1 1R 2D 1R 2D 10L 3U, 5 2L 2D R 2D R 2D 11L 11R. That's your first one. Now put the rest in order: 3D 9R, 2L 2D 8R, D 3L 2D 7R, D L 2D 3L 2D 6R, D R 2D 3L 2D 5R, 4D L 2D 3L 2D 4R, 3R 4D L 2D 3L 2D 3R, 5R 4D L 2D 3L 2D 2R, and from the DL 5R 2D 3L 2D 1R, 2D 5R 2D 3L 2D. Level 8-04:??69 MMBW XXXXX XXX...XXX XX...0.1.X X..XX.XX.XX X.2=X=3...X X.X=X*X...X X.4===..XXX XXX5X.XXX X...X XXXXX 4 2R, 0 1L, 3 2R, 5 2U, 2 1R. 0 1R 1D, 4 1L, * 1D 1L. 3 2L. 1 2L R, 0 3D. 3 2R 3L, 1 L R, 3D, 1 L 2D. Level 8-05:??140 MXB2 XXXXXX XXXX X....XXXXXX..X X.X.0........XX XXXXX1.2.XXXX..XX X....3...X......XX X..45.X.XX6XXX78.X X.....9*=*==X....X XXXXXXX====*X.a..X X*==*=X.XbXX X====*.c...X X=====X.defX XXXXX.X.X..XX X.X.g.h.X X..i....X X..XXX..X XXXX XXXX The blocks already in the center force you to work a certain way to untangle things. Start with: ===== ***=* ***=* Get the bottom 2 rows, with a stray block coming from the bottom. Then take 6 from the top and put them 3R, 3R2D, 3R1D, then left along the top. You need to slip one block in from the bottom as the very top block must circle around to the right. 0 2R, * 1D. *(center) 1D, *(1R of it) 1U. * 2L U. 6 4D L 2U L. Remaining * R 3D L 2U. 8 1D 1U, c 1D, e 2D, h 1D 1U, i 2L 4U, 8 1D 1U, i 2L U. Now just put the bottom stuff in the bottom two rows. h D 5L 4U 4L. f 3D 5L 4U 2L. c U 4L. b 2D. 8 4D 4L 1D 3L. b 1U 4L 1D 2L. h 1U 4L 1D 1L. a 1L 2D 3L 4U. 7 2D 1L 2D 3L 1D. a 3D. 0 R* 2D 1R 3D 1L 2D 3L. d 1R 1U 4L. g 1L 1D 2L 3U. 3 1L, 9 R*. 2 3D 3R 1D. 4 1D R*. 3 3R 2D 2R. 5 1D 4R. 1 3D 2R. Level 8-06: MsBL You have a lot more boxes to separate and rejoin than usual, but fortunately you can tackle one diagonal all at once. (rightmost, 1U1L) 1U, rightmost 2R, then pull the other box 1D. It is a long walk and you will have to exercise some care not touching any boxes. Push all on the UR diagonal 1R. Go to the next diagonal below it and push every one of those up--from 5R1D of the center to 4U. Push 2D to cover the center, then gn to the top and push 2D. Push the diagonals left, bottom one first. Push the rightmost block on the diamond 2D, leaving 3L and 2L pushes. Level 8-07:??129 MsDM XXXX X..XXXXX XX0.XX..X X..1.2..X X...XX3.X XXX=XX.XXX X===4.5.X XX==....X XXXXXXXX 1 1L, 4 3L, 5 3L, 3 U 4D R, 5 R. 2 1R, 3 2L, 2 1D, 5 2R 4L, 3 1L, 2 U 3D, 5 1D, 1 4R, 0 2D, 2 1R, 1 3L 1U 4D, 0 1R 1D, 2 3L. 2 R 2D, 1 3R, 2 2U 2D, 1 3L, 3 2L, 2 2U 2D, 5 2R 4L, 2 2U 3D, 5 D. 2 1R, 1 4R, 0 2D, 1 3L U 4D, 0 R D. lower blocks L*. ??must be quicker way Level 8-08: MsHP XXXXX X...XX X....X XXXX X.0..XXXX..X X..12.3...4X XXX..X5....XX X..XX..6.7.XX X.8..XX.XX.=X X..X9XXa..X=X XXX...b==XX=X X....X=*===X X.cd.X=====X X..XXXXXXXXX X..X XXXX 1 2U 1L, 2 1U, 3 2R, 5 U 4L, 6 1L, a 1D, * 1D 1R, a 2U, 7 1L, 8 U, 9 2D, b 2R D, * R 2L, a 2D, 8 D U, a R. 7 L D, 4 2D, 8 D U, b(center *) 2R. 4 1L. 3 1R, a 2U L. Now you are ready to fill in the dots. * R 3U, * D 3R 2U. c D, d L, 9 U 4R D 3R U. d 1R, c 2U R, d 1L, c 1U 4R D 3R. * R*. d U R U 4R 2D 2R. This clears the DL. 7 L 3D, 8 D U, 7 R 2D R, 3 2D L 3D, 8 D U, 3 R D 2R. 5 7R 2D L 3D, 8 D 3U, 5 R D R. 8 L 7R 2D L 3D R 2D. Then there are two blocks you can dump R 6D and R 4D on the dots. 2 D 5R 2D L 3D R D. 1 R 2D 6R 2D L 3D R and 0 D 7R 2D L 3D R. ??typo Level 8-09: MsMV XXXXX XXXX X===X X..XXXX X===XXX..0..X X====XX.1..2XXX XX====XX...3..X XXX===.XX.4.5.X X.XX....X..6..X X..XX.X.XXX.XXXX X.7.X.X8..9....X X..a...b....c..X X...X.d.ef.g.XXX X..XXXXXX..XXX X.XX XXXX XXX a 1L, b 1R, 8 1U, 6 1U, 1 1U, 3 2L U, 6 U, 9 R 3U. f 1U, e 2R 1U, f 1D, d 1R, f 3L 4U L U L U L 2U L. c-2L and c follow, onto the top row. f 1U, then f-2L 1U etc, then g 2L U etc. gets the next row. a 3R 4U L U L U 2L, then 7 1D follows a. 8 goes 2D 2L 4U L U L U. f 1U, e 1R, d 1R, b 1U. f R 5L 4U L U L U L 2U L. e U 4L follow f. c 7L 4U L U L 3U, 1 row done. d 2R U 4L 4U L U L U L U L. g 2L U 4L 4U L U L U L U.a 4R L 4U L U L 2U. 7 D 4R L 4U L U L U 2L. 8 2D 2L 4U L U L U L. b follows--row 3. Now place the final blocks as follows: = 1 ==== 2345 === 678 3 1R, 6 through the wringer. Then (2) D and through, 4 1R D, 5 1L D, 3 1L D, 2 2R D, (1) 1D 3R etc., (0) 1L 1D 3R etc. Level 8-10:??158rot MsX1 ....XXXXXXX..... ....X...X.X..... .XXXX.X.X.XXXXX. .X....X.......X. .X.0X1XXXXXXX.X. XX2...X==X==X3XX X....45=====X..X X.6.7.X=====89.X XX...XX===X=X..X .X.a..XX===XXb.X .X.XX.XXXXXXX..X .X......c.d.e.XX .XXXXXX...f.X.X. ......XX.X.g..X. ......X.hi.j..X. ......X...k...X. ......XXXXXX..X. ...........XXXX. 0 4D, 6 1R, h 1D, i 1R, k 3R, g 1L, c 4L, d 2L, e 2L, b 3D, 9 1D, 8 2L 2R 1D. 9 1U 4L 1U 2R 1U. b 5U 4L 1U 1R 1U. k 8U 4L 1U 2R. (d) 2R, (c) 2R, 7 1U, (7- 1R) 1L, 3 2D 4L U R...you have a loop. 1 2U, 4 2U, 5 2R 2D R D R. You will want to leave a passage from the right as you fill everything else in. (4-1L) 4R 3D, 5 2D 3R 1D 1R 2D. 4 4D 3R 1L 2D. (e) 1R 3U. (d) 3R 3U. k R* 3U. d 1U 5L 1U 6L. c 6R. (9-1U) 1D 5L 1D. (f-3R) 5U 5L 1R 2D. (7) 1U 4R 1L 1U. (2-1D) 7R. (2) 1D 6R 1U. (a) 1L 3U R*, a-1U) 2U R*. (d) 3R 4U L*. (j) 3U 2R 4U L*. (j-1L) 3R 7U L*. (f) 1R 1U 2R 4U L*. (f-1D) 2U 3R 4U 2L. (Pushes box, sees person in distance) Who's that? Level 9-01: NBBN .XXXXXXXX.... .X.XX...XXXX. .X.0...1...X. .X..2.3.456X. .X.78X.X...X. XX9....a...X. X..b..cdefgXX X.hXXXX.X...X X..i====X...X X.XX====Xjk.X X.XX====...XX X...====X..X. XX.X====XlmX. .X.X====X..X. .X.........X. .XXXX.XXnXXX. ....X....X... ....XXXXXX... 0 3R, 1 1D, 5 2D, g 2D, j 1D, k 1L, j 3L 2U. k 1D 3L U. g 1L 2D 4L 3D R. l 2U 4L 2D R. m 3U L D 4L D R. n 1U 3L 4U L D L. 6 6D L D 5L 3D. 5 R follows 6. f 4D 5L 1U. i 2R, h 1D 2R. b 1R. a 2R 5D 5L. n 1R. Rows i and 7 are complete, and 1-3 are easy. d 7D, e L 6D, c R 5D. b 3R 3L(leave the path up.) 4 3D L 2D. 9 1D 7R 4D 3L. 0 1R, 3 3D 3R 4D 2L. c 2R D* 4L U*. 0 1D follows 1. 2 3R follows 0. 7 U R follows 2. 8 1U follows 7. Level 9-02:??135 NDBP XXXX XXXXXXX..X X.....0..X X...1XX.2X XX3X===X.X X.4===..X X.X=.=X.XX X...X.X5.X X6..7....X X..XXXXXXX XXXX 0 4L, 1 2D, 2 1U, 0 3R. 3 1U 1R, 1 2U, 4 2R 1D. 6 2U, 7 3L, 5 D 3L, 2 6D. 1 2D R, 0 3R, 1 2R. (3-2D) 2U, (1-1R) R 4D 2U R. (3) 1U 1R. (6) 4U, (7) 3L, (5-1D) 3L. (7-2U) R D. (7-3U) R U. (1-1L) R 4D 2U R U. (3) 1U 2R 4D. Push each block you can 1U/1L onto a dot. (6) 5U 2R 2D R. (7) 3L 5U 2R 2D. (2) D* L* 5U 2R D. Level 9-03:??170 NHBR XXXXXXXXX XXX...XX..XXXXX XXX......X..X...XXXX X..01.X2.X..X..===.X X.X..3X.4XX.X.X=X=.X X..XX.X5..X....===.X X.6X....7.X.X.X=X=.X X....XX..XX8.9.===.X X.a.XX...X..XbX=X=.X XX.cd..e...f..g===.X Xh..XXXXXX....XX..X X...X XXXXXXXXXX XXXXX I garbled this a bit by not taking the easy way, but it is not too bad. 5 2D, c 1D, a 1U, 2 1U 1L, 3 1D, 1 1D, 0 1R, 7 2L. f 1R, g 3R 5U. f 5R 3U. 8 1U, 9 2R 2U 3L, b 1U 1L. 8 4U 7D 2R 3U. e 10R U. The plan here is to keep the 2nd-bottom row free until the very end, but fill everything else in. UR* U 3L, bottom u 2L D, medium U 2L D. Top R D. Top block 4R, next U 2R. You want the blocks to be between the 2 walls on the left column. Then you can fill things top to bottom, neglecting the 2nd- lowest row. The blocks already on the right can go wherever. Then you can pull d right, then c, (7-2R), (4), (7-1L-1D), (2-1U-1L), (3-1D) D 3R 3D, 0, 1 follow. For the final 3, just push 2U 4R at the intersection. (6-1D) 1R 6 2D, (6-1D- 1R) 1L, 6 1D, etc. h 2U etc. ??rewrite Level 9-04:??rot136 NMBX XXXX.XXXX X..XXX..X X....0..X X..X.X..X XX.X.X1XX X..X=X..X X..*=*..X X..X=X.XX XXXX...X. ...X.X2X. ...X...X. ...XXXXX. *L 1L 4U, 1 2U 1D, 0 2L. * 1L, 1 1U 1D, * 1D, 1 1U 1L, 2 7U, * 2U. 2 1R 1U, 1 7R, * 2L. 4 boxes on the right and one in the critical left nice to push right at the end. (UL) 4D 3R, (UU) L 4D, (*-D) 2D, (*) 2L. 1 4D L, (0) 1R. (*-R) 1L 1U, (bottom) 2U. Left block 4U, *-L 1R, left block 4D R. ??typos Level 9-05: NXB3 XXXX XXXX..X XX..X..X X..0.1.X XXX.X2...XXXX X..3..XX4...X X..X...5.X.6X X..X......7.XXXX XX.XXXX8XX.....X X.9X=====X.X...X X..a===*=.bX.XXX XX..X=====X...X X...XXX.XXXXXXX X.cd..X..X X..X.....X XXXXXX...X XXXXX Here is how to fill in the center: 12b95 ...8