Radar Mission for GameBoy FAQ Damien Good dgood@kermode.net Version 0.0 - Work In Progress 03/02/2001 FAQ for Radar Mission 1 - Table of Contents 2 - Copyright Notice 3 - The game in detail 3.1 - Game A 3.1.1 - Option Screen 3.1.2 - Set up Ship Screen 3.1.3 - Battle Screen 3.1.3.1 - Your Turn 3.1.3.2 - Opponents Turn 3.1.3.3 - Lucky Shot 3.1.3.4 - AirCraft 3.1.3.5 - Computer AI 3.2 - Game B <--- Look forward to this in next release. 3.2.1 - 1 Player 3.2.2 - 2 Player 4 - Revision History 5 - Credits 2 - Copyright notice Copyrighted by Damien Good. This Faq may be reproduced for personal use only. Any reproduction for commercial use is strictly prohibited. This Faq may only appear on the following sites. http://www.gamefaqs.com If you would like your site to be listed here, contact me at dgood@kermode.net and ask for permission. As always, the latest revision will always be on the above site. 3 - The Game in Detail Radar mission is a battleship type game. This one is pretty hard to find, but I did manage to get myself two cartridges so that I can go through the 2 player in detail, as well as the one player modes. 3.1 Game A - Battle Ship mode The game has you go through a few options and set up your ships before actual play. 3.1.1 Option Screen Grid Size - 8x8, 10x10, 12x12 - both players always has same grid size Aircraft - On, Off - Controls whatever the aircraft is launched from the aircraft carrier midgame. * Lucky Shot - On, Off - Controls whether luck can give a player an advantage. * Near Miss - On, Off - If shot is at A2, and ship is at A1-B1, an alert sounds letting you know that a ship is near the area, without hitting the ship Commanding Officer - In a 1 Player Game, the computer side has 3 AI Difficulties. Easy is the one showing it's tooth, Medium is the one with the mustache Hard is the one looking grumpy 3.1.2 Ship Setting Screen A - Places Ship B - Picks up Ship Select - Chooses Which ship to place Start - Start Game, after confirming you are ready. 3.1.3 Battle Screen 3.1.3.1 - When it is your turn A - Fires B - Changes to view where you have been hit. Select - Same as B Start - Not used here + - Used to choose a spot to hit 3.1.3.2 - When it your opponents turn. 1 Player - Moves Screen to area to be hit. 2 Player - Shows a Cursor, telling you approximate area +-1 of where you you will be hit 3.1.3.3 - Lucky Shots in Detail. Randomly when firing, you may just get a lucky shot. there are 2 types Both will give you an advantage. (only when lucky shots is on for given player) White Star - Will Shoot up to 5 shots on an 8x8 and 10x10 grid, and up to 9 shots on a 12x12 grid x x x x x - 5 Shot x x x x x - 9 shot x x x x Black Star - Only has one shot, but that shot is very powerful. it will total a ship that it hits, as well as any ships touching that ship. _ AAAAA - Aircraft carrier would be destroyed _ P DAAAAAP - Destroyer, Patrol Boat and aircraft carrier D be destroyed in this shot. Submarine would D SSS Survive, because it is not touching the other three ships. 3.1.3.4 - Aircraft in detail After about 15 to 30 turns, if the aircraft option is on, the aircraft would be launched from the aircraft carrier. it is always in one of the grid cells by the aircraft, that has not been fired at. Key A - Aircraft Carrier, f - Grid Cell fired at, a - Aircraft F - Free cell for aircraft ffaFF fAAAAAF - There are 7 remaining possible spots for the aircraft FFFfF If the aircraft option is on for your opponent, you want to try and destroy his aircraft carrier before it launches its aircraft. 3.1.3.5 - About the Computer AI levels All of them have one thing in common. they always shoot on a diagonal for at least 2 turns, before picking a new spot. Also, when hitting ships, when it finds 2 points on the ship, it switches ends till the ship is destroyed, till it misses, or till it reaches the end, whichever comes first. If the ship is not destroyed, then it goes to the other end, till the ship is destroyed. Easy - Shoots at random. If it hits one of your ships, it still shoots at random, until it has found all but 1 of your ships. It will then proceed to find the last ship Medium - Does what easy does, except for when it finds a ship. When it does find one, it focuses on that ship, till it is destroyed. then continues to search for ships Hard - 3-5 shots, one of your ships will be hit. It then focuses on that ship till destroyed, pattern repeats. 4 - Revision History v0.0 - Initial release 5 - Credits Nintendo - For making Radar Mission in the first place. too bad the game isn't very common.