Shaq-Fu Character Guide Version: 1.0 By: Aiden Dunne (DarkAbyss) =============================================================================== Version History: November 21, 2004 - Submitted this Character to GameFAQs with the hopes of it being accepted. =============================================================================== Table of Contents: I. Introduction II. Individual Character Description, with Move List III. Final Words, Credits and Additional Information IV. Legal Stuff =============================================================================== I. Introduction: This is a Character Guide for the Sega Genesis game Shaq-Fu. This Guide will contain a physical description, move list and a small description of each move for each character. It will contain height, weight, age, origin, extra description, and special move list. All the characters and moves will be in alphabetical order. =============================================================================== II. Individual Character Description, with Move List 1) Auroch Height: 5'11 Weight: 456 Age: 170 Origin: Second World Description: A simple outlaw that fights for pleasure. Auroch taunts anything that crosses his path. ~*Special Moves*~ Ball And Pain - Toward, Down, Back, C Auroch removes a large ball and chain, out of no where, and swings it over his head twice. This move is quick and it has a reach of about two body lengths. Boomerang - Back, Toward, B Auroch removes an over sized boomerang from behind his back and throws it the length of the screen. The unfortunate part is the fact that Auroch cannot move an inch until the Boomerang has either disappeared across the screen, or hit and damaged an opponent. =============================================================================== 2) Beast Height: 6'10 Weight: 410 Age: Eternal Origin: Unknown Description: Created by Sett from his own shadow, beast is the mightiest of Sett's servants. ~*Special Moves*~ Sonic Roar - Toward, Down, Back, Toward, C When entered correctly, Beast will roar and the screen will flash. The good thing about this attack, it hits and damages the opponent no matter where he is located on the screen. Spitfire - Down, Toward, B Beast opens his mouth and lets out a fire blast that travels the entire length of the screen. Thermal Blast - Down, Back, B Beast opens his mouth and blows out a very limited ball of flame. This flame is only one body length at most, but if it hits the opponent, it does a large amount of damage. =============================================================================== 3) Colonel Height: 6'4 Weight: 357 Age: 42 Origin: Bio Corp Description: A celestial champion. Battered, shattered, and almost dead, Colonel was found by Beast on an obscure battlefield, the sole survivor of a fierce struggle. ~*Special Moves*~ Bionic Burst - Down, Toward, B Colonel punches twice. Once normally and the secondly with an extended arm causing more damage. Heavy Metal - Down, Toward, Back, B Colonel extends his arm and it transforms into a machine gun. It fires across the screen. This attack takes a second to initiate. Missile Launch - Down, Back, Toward, A Colonel kneels for a second to lunch a missile out of his back which seems to lock on and home towards the opponent. =============================================================================== 4) Diesel Height: 6'1 Weight: 205 Age: 30 Origin: USA Description: A longshoreman from the San Francisco docks, he spends more time brawling than handling cargo. ~*Special Moves*~ Crate Crusher - Back, Down, Back, B This is a short range attack where is does a quick fury of punches. These punches are different because his hands turn to flames. This attack is only good if you are one body length away or less. Dash Upper - Down, Toward, B Diesel thrusts forward several body lengths at a swift pace to uppercut the opponent. Dockside Dagger - Back, Toward, B Diesel throws a dagger across the screen. This is a very effective attack because of it's speed. =============================================================================== 5) Kaori Height: 5'3 Weight: 123 Age: 23 Origin: Cimotha Description: Forced to obey Sett's will by the power of an enchanted ring, Kaori is the martial arts champion of the alien feline race. ~*Special Moves*~ Cat's Claw - Down, Back, B Kaori swings her arm and generates a spiral of light that projects across the screen at the opponent. Holding C will also cause Kaori to move forward Cyclone - Down, Back, C Kaori spins and turns into a cyclone. If you hold C, you shall hold the cyclone for a longer time. Holding C will also cause Kaori to move forward towards the opponent until the opponent is hit. Energy Bomb - Back, Down, Towards, B Kaori troughs a small round bomb at the ground a few body lengths in front of her and causes a small splash explosion. =============================================================================== 6) Leotsu Height: 5'4 Weight: 118 Age: 500 Origin: Far East Description: The last grand master of an ancient martial art, one that remains a mystery to the other masters. ~*Special Moves*~ Blast Kai - Down, Back, Towards, B Leotsu forms a ball of energy and throws it across the entire length of the screen. Bo Kai - Down, Towards, B Leotsu takes out his Bo Staff and makes two attacks with it. Must be in within a body's length away to be effective. Flash Kai - Forward, Down, Forward, C Leotsu takes out his Bo Staff and creates a small orb of energy which makes the entire screen flash, damaging the opponent. It doesn't matter where your opponent is for this attack. =============================================================================== 7) Mephis Height: 5'7 Weight: 165 Age: Unknown Origin: Unknown Description: A mighty undead sorcerer who was once Sett's apprentice thousands of years ago ~*Special Moves*~ Burning Touch - Down, Back, B Mephis spins around and throws out this barely noticeable dust which damages the opponent. The opponent has to be within a body length and a half for it effect him. Lightning Arc - Back, Down, Toward, C This is a good attack, but it takes a second to take effect. Mephis will raise his arms and after a moment he will sent lightning up into the air which will come down and hit your opponent from anywhere on the screen. Lightning Jaws - Down, Toward, B Mephis creates and throws a bolt of electricity which resembles snapping jaws at the opponent. =============================================================================== 8) Nezu Height: 4'6 Weight: 77 Age: 12 Origin: Far East Description: Kidnapped by Beast to free Sett. Nezu is uncontrollable when angered. Although small, Nezu is agile, swift, and cunning. ~*Special Moves*~ Eno Blast - Down, Back, Toward, C Nezu forms a ball of energy. He then shoots this energy forward about four body lengths which stays there until the enemy steps on it. Nezu may only have one of these blasts active at one time. Eno Flip - Down, Back, C Nezu leaves an Eno Blast at his feet and does two back flips, moving about four body lengths backwards. This Eno Blast works similarly to the one above; it stays until stepped on by the opponent. You also can only have one on the screen at a time. Time Vault - Toward, Back, A Nezu creates a slow moving energy blast which flies across the screen at the opponent. If it hits the opponent, they will be unable to move for a few moments. =============================================================================== 9) Rajah Height: 5'11 Weight: 210 Age: 38 Origin: 2nd World Description: A young mystic and skilled swordsman, Rajah submitted to Sett's sorcery while exploring the nether plains with his spirit. ~*Special Moves*~ Scimitar Spiral - Toward, Down, Back, B Rajah pulls out two scimitars and attaches them to each other at the handle. He then proceeds to throw them across the screen, towards the opponent. Sword Shockwave - Back, Down, Back, C Rajah pulls out his two scimitars and slams them into the ground, causing a light blue coloured wave go across the screen, along the ground. Thunder Clap - Toward, Down, Toward, B Rajah pulls out his two scimitars and clashes them together, causing a large flash which illuminates the screen. =============================================================================== 10) Sett Height: 6'10 Weight: 212 Age: 3000 Origin: Unknown Description: An entity of ancient evil, Sett was defeated and entombed in another dimension ages ago. ~*Special Moves*~ Cosmic Missile - Down, Back, C Sett generates a ball of energy and shoots it across the screen towards the opponent. Mummy Wrap - Toward, Down, Back, B Sett moves his arms forward and attacks the opponent with his mummy wrappings. This attack only hits if the opponent is within four or five body lengths from Sett. Wedge Charge - Toward, Down, Toward, A Sett creates a layer of energy in front of himself and charges swiftly across the screen at the opponent. =============================================================================== 11) Shaq Height: 7'1 Weight: 301 Age: 22 Origin: USA Description: A dominating force on and off the hoops court, rookie of the year, perennial all star and founder of Shaqido... an extremely lethal martial art form. ~*Special Moves*~ Inferno Kick - Down, Toward, C Shaq does a quick flaming, spinning roundhouse kick. This kick is only effective when in close proximity to the opponent and when they are jumping in on Shaq. Shaq-Urikin - Forward, Back, Forward, A Shaq creates a very small round disc of energy which he then throws across the screen at the opponent. =============================================================================== 12) Voodoo Height: 5'8 Weight: 143 Age: 27 Origin: Haiti Description: Many have fallen prey to Voodoo's magic. She uses her power to hunt Sett's enemies. ~*Special Moves*~ Eagle Claw - Back, Down, Towards, B Voodoo raises her hand, then summons her eagle. A moment later, the eagle lunges towards the opponent. Earthquake - Toward, Down, Toward, A Voodoo jumps into the air and lands hard on the ground, shaking it. This attack will damage any opponent who is on the ground at the same time Voodoo lands Voodoo Doll - Down, Back, C This attack causes Voodoo to take out a voodoo doll of the opponent and a Knife. Then you must press any attack button to make Voodoo stab the knife into the doll. Doing this damages your opponent. =============================================================================== III. Final Words, Credits and Additional Information I would just like to thank-you for reading and hopefully using my FAQ on this wonderful game. I hope you didn't find any problems or mistakes in my guide, if so please e-mail me. My e-mails will be located at the bottom of this guide, in the legal section. Credits William "Games Bill" Reynolds - This man has pretty much been the source of most of my games and game knowledge. He was the person who sold me the Shaq-Fu game which was used in the writing of this Guide. Andrew Howell (Ah the 2nd) - He was the man who introduced me to GameFAQs, which ended up being my favorite website. I have to thank him because if it wasn't for him, I wouldn't be writing this right now. Andrew also proof reads all of my work before submitting it. He is the master proof-reader. ShaqFu.org - This website was used to get some information on this game. Lastly, the genius who came up with Shaq-fu - All I have to ask is, what were you on when you came up with this idea? Good work! =============================================================================== IV. Legal Stuff This is the section I have to write so people don't steal my work. But if anyone actually would like to use my work on anything, like a website, just get in contact with me. Most likely, I will let you use it. ironicaiden@gmail.com adunne@personainternet.com Copyright 2004 Aiden Dunne