- Magi Nation Creature Ability Guide - This document copyright 2002 jeebes. *I allow you to print this file out and use it as a guide for your game as long as no $$$ are being made. PLAGIARISM IS EVIL!!!!!! ------------------------------------------------------------------------ Table Of Contents "A boy with PANTS as SAGGY as yours should change his DIAPER more often." -Gia, to Tony I. Introduction II. Version History III. Ability Guide (a.k.a. the whole point of this guide) IV. FAQ (coming once I get questions!!!) V. Credits ------------------------------------------------------------------------ I. Introduction "Possibly a complex instrument for mining. Or a bed." -Tony Hi and welcome to my first-ever guide to something! Yes, I'll admit, I'm kind of a newbie to this guide-writing stuff. (Kind of?) Well, anyway, I started this because I've always been frustrated at not knowing whether an attack was an instant KO, or if it caused Plague, or if it was something I didn't need to worry about. So, I decided to make this guide, partially to help myself remember! I hope someone else out there finds this the least bit helpful. Oh, and feel free to contribute to this guide/correct me/ask a question by e-mailing me at jeeblet@hotmail.com. No viruses or junk mail please. But enough of my blather. On with the guide thingy!!! ------------------------------------------------------------------------ II. Version History "I guess even a MONKEY can get lucky every ONCE in a while." -Gia, to Tony April 1, 2002 - Version 1 - Started out. As I already said, this is my first game guide, so go easy on me. ------------------------------------------------------------------------ III. Ability Guide "ZET!! I have a plan so cunning, you could brush your teeth with it!!" "YOU! Cunning!?" -Korg, to Zet Key - For the time being, I'll just list the ability name, and follow up with a brief description. Abilities are rated under AE (Adverse Effect- P=Plague, H=Hiccups, C=Confuse, D=Diversion, T=Terminate -- note that all AEs have a CHANCE of ocurring unless noted otherwise), SC (Stat Change- St=Strength, Sk=Skill, Sp=Speed, D=Defense, R=Resist, L=Luck), ELE(ment) (N=Naroom, U=Underneath, Cd=Cald, O=Orothe, A=Arderial, Cr=Core), R(a)NG(e)(1C=1 creature, AE=All Enemies, AA=All Allies, AC=All creatures, U=User), and MISC, in case the ability has an effect that can't be described with the other ratings. A simple dash [-] indicates the ability cannot be rated under the given heading. One more thing-if a creature learns an attack after another that does basically the same thing, the new one is always more powerful. *gasp* Ok, I'm done. * * * * * * * * * * * Barrage: Beam: Bite: AE=- AE=- SC=R- SC=- ELE=- ELE=- RNG=1C RNG=1C MISC=no damage MISC=nrm atk Blast: Boost: Bramble: Burrow: Carnage: Charge: Choke: Claw: Coil: AE=- AE=- AE=- SC=Sk- SC=- SC=Sp- ELE=- ELE=- ELE=- RNG=1C RNG=1C RNG=1C MISC=nrm atk MISC=nrm atk MISC=no damage Consume: Crack: Cremate: AE=T AE=- AE=T SC=- SC=- SC=- ELE=- ELE=U ELE=Cd RNG=1C RNG=1C RNG=1C MISC=get foe NRG MISC=nrm atk MISC=nrm atk Crumble: Crush: Cute: AE=- AE=T SC=- SC=- ELE=U ELE=- RNG=1C RNG=1C MISC=nrm atk MISC=nrm atk Cyclone: Devour: Dream: AE=- AE=T AE=- SC=- SC=- SC=- ELE=A ELE=- ELE=- RNG=AE RNG=1C RNG=U MISC=nrm atk MISC=get foe NRG MISC=no damage Drown: Fang: Flame: AE=T AE=- AE=- SC=- SC=- SC=- ELE=O ELE=- ELE=Cd RNG=1C RNG=1C RNG=1C MISC=nrm atk MISC=nrm atk MISC=nrm atk Flash: Flock: Fortune: Frenzy: Gale: Goo: AE=- AE=- SC=- SC=Sp- ELE=A ELE=- RNG=1C RNG=- MISC=nrm atk MISC=no damage Gravity: Gust: Haunt: AE=- AE=- AE=- SC=- SC=- SC=- ELE=Cr ELE=A ELE=Cr RNG=AE RNG=1C RNG=1C MISC=nrm atk MISC=nrm atk MISC=nrm atk Heal: Ignite: Impale: AE=- AE=- SC=- SC=- ELE=- ELE=- RNG=1C RNG=1C* MISC=Heals(DUH) MISC=*can atk magi w/creatures Inferno: Ink: Jiggle: AE=- SC=- ELE=Cd RNG=AE MISC=nrm atk Jolt: Lamp: Leaf: AE=- AE=- AE=- SC=- SC=R- SC=- ELE=A ELE=- ELE=N RNG=1C RNG=1C RNG=1C MISC=nrm atk MISC=no damage MISC=nrm atk Magma: Maul: Melody: AE=- AE=- SC=- SC=- ELE=Cd ELE=- RNG=1C RNG=1C MISC=nrm atk MISC=nrm atk Mend: Munch: Pack: AE=- SC=- ELE=- RNG=AA MISC=rmv bad stat Pinch: Pollen: Prism: AE=- AE=- SC=- SC=- ELE=- ELE=- RNG=1C RNG=1C MISC=nrm atk MISC=atk back to U(not AC atks) Pummel: Punch: Quake: AE=- AE=- AE=- SC=- SC=- SC=- ELE=- ELE=- ELE=U RNG=1C RNG=1C RNG=AC MISC=nrm atk MISC=nrm atk MISC=nrm atk Roar: Roots: Scratch: AE=- AE=- SC=- SC=- ELE=N ELE=- RNG=1C RNG=1C MISC=nrm atk MISC=nrm atk Shade: Shake: Shield: AE=- AE=- SC=- SC=- ELE=Cr ELE=U RNG=1C RNG=1C MISC=nrm atk MISC=nrm atk Shock: Shred: Slide: AE=D SC=- ELE=- RNG=1C MISC=no dmg Soar: Spark: Sponge: Squirt: Sting: Storm: AE=- AE=P SC=- SC=- ELE=O ELE=- RNG=1C RNG=1C MISC=nrm atk MISC=nrm atk Swing: Swarm: Syphon: Tackle: Tangle: Tempest: AE=- SC=- ELE=N RNG=AE MISC=nrm atk Terror: Tic Toc: Tide: AE=T SC=- ELE=Cr RNG=1C MISC=nrm atk Timber: Thrust: Thunder: AE=- AE=- SC=- SC=- ELE=N ELE=- RNG=AE RNG=1C MISC=nrm atk MISC=nrm atk Tsunami: Turtle: Vampire: AE=- SC=- ELE=O RNG=1C MISC=nrm atk Vortex: Whirl: Wreck: AE=C AE=T SC=Sp- SC=- ELE=O ELE=- RNG=AE RNG=AE MISC=nrm atk MISC=nrm atk ------------------------------------------------------------------------ IV. FAQ "Exploding sock puppet! Taxi apple sponge! Skunks playing poker, basketball cheesesteak! Dirigible fork!" -Eidon, to Tony --Coming Soon-- ------------------------------------------------------------------------ V. Credits "You are almost as SMART as these SHRUBS!" -Gia, to Tony --Coming Soon--