######### #### ########## #### #### #### #### ########## #### #### #### #### #### #### #### #### #### #### #### #### #### #### ########## #### #### #### #### ########## #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### ######## #### ########## #### ####### #### ########## ########### #### ############# ########## ############ ########### #### ############# ########## ############ #### ### #### ### #### ##### #### ### #### ### #### ##### #### ### #### ### #### ##### ########### #### ### #### ##### ########### #### ### #### ##### #### ### #### ### #### ##### #### ### #### ### #### ##### #### ### #### ### #### ##### ########### ########## ############# #### ############# ########### ########## ############# #### ############# 222222222222 000000000000 000000000000 000000000000 222222222222 000000000000 000000000000 000000000000 222222222222 000 000 000 000 000 000 222222222222 000 000 000 000 000 000 222222222222 000 000 000 000 000 000 22222 000 000 000 000 000 000 22222 000 000 000 000 000 000 22222 000 000 000 000 000 000 22222 000 000 000 000 000 000 22222 000 000 000 000 000 000 22222 000 000 000 000 000 000 22222 000 000 000 000 000 000 22222 000 000 000 000 000 000 222222222222 000000000000 000000000000 000000000000 222222222222 000000000000 000000000000 000000000000 NO REFS, NO RULES, NO MERCY! ****************** NFL BLITZ 2000 FAQ ****************** Version 1.3 ****************** 1/07/00 ****************** For Nintendo 64 ****************************** ****************************** *** Written By: *** *** Outkast *** *** outkast325@hotmail.com *** ****************************** ****************************** ----------------- table of contents ----------------- 1) Intro 2) Updates 3) Beginning 4) Controls 5) Offense 6) Defense 7) Special Teams 8) Teams 9) Secrets 10) Credits 11) Legal Info ----------------- table of contents ----------------- ----------------- 1) Intro ----------------- Welcome to this NFl Blitz 2000 FAQ for Nintendo 64. I wrote it because it is by far the best football game for any console I've ever played (I've never played NFL2K for Dreamcast, though). It's fun, unique and original yet very much like the pro's. So on we go. Be sure to mail me and let me know what you think of this FAQ or tell me anything I missed. outkast325@hotmail.com Outkast ----------------- 2) Updates ----------------- Version 1.7 (1/7/00) No actual update or changes to the FAQ... I just changed my alias and e-mail address and replaced it everywhere in this FAQ. Please note that cripplerx@hotmail.com is no longer my e-mail address! Outkast outkast325@hotmail.com P.S. - If you want the reason for the name change, mail me and let me know and I'll tell you (this isn't the place to explain). Version 1.2 (12/18/99) What an update... I've completely re-done the offense and defense sections by adding play guides that should help you out quite a bit. I also updated the teams section by adding their ratings according to the game. Version 1.1 (11/23/99) I updated the secrets section, the credits and the copyright info. I accidentally put in the copyright info that the game was copyright Nintendo and Acclaim where it actually is Nintendo and Midway. Special thanks to Bypogizer for letting me know. Version 1.0 (10/22/99) This is the first version of the FAQ and obviously, everything has been added. Please send feedback and let me know what you think, or tell me anything I missed. Thanks. ----------------- 3) Beginning ----------------- Here are your game options for when you begin: 1. Game Type - Arcade (Arcade-type play) - Tournament (Set up your own tournament) - Season (Start your own 16-game season; memory pak required) 2. Options - Difficulty (Easy, medium, or hard for your upcoming game) - Quarter Length (How long each of the four quarters will be) - Help Boxes (Gives you tips during the game) - Play Timer (Limits the time you have to call your plays) - Basic Sound Options - Basic Screen Options - Basic Controller Options 3. Games - New (Start a new file) - Load (Load a saved file) - Save Save a file) ----------------- 4) Controls ----------------- Analog Stick: - Set your game up - Choose your play - Run in the direction you choos - Tapping twice does spin move A Button: - Passes the ball - Tapping twice stiff arms opponent B Button: - Dives - Tackles Z Button: - Uses turbo - Shows new plays Start: - Pauses Game ----------------- 5) Offense ----------------- You are allowed 27 plays on offense; press Z if you want to see a new page of nine plays. Passing plays are more common but risk interceptions, while fumbling happens every once in awhile on a running play or QB sneak. Here is the offensive play guide I have written up. - The Play name is the name of the play (duh) - Pass/Run tells if it's a pass play, a run play, or both - Turnover Rate tells if the play is risky or not to run in case of turnovers - Description is my description of how the play is executed - Use it tells how often you should use it /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Switch Up Pass/Run: Pass Turnover Rate: Fairly Risky Description: It's a short pass to either the left or right wide receiver, depending on which way you make your quarterback roll. A catch will guarantee 5 yards, give or take 3, and then add on however far you can run with it depending on how the defense was set up. Use It: Yes, when you need 10-20 yards /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Hurricane Pass/Run: Both Turnover Rate: Not Very Risky Description: A nice little play that is great for a QB sneak if the defense doesn't send a lot of men to the left. If there are a lot of men to the left, roll right when you have it and throw it to hit a receiver about 20 yards up for, hopefully, a completion. In addition to this, if you roll left and throw quick the halfback will get it and have the option to throw it to a receiver; quite a trick but it's not very successful. Use It: Yes, QB sneak it for short distance, pass when you need 15-20 yards /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Zig Zag Pass/Run: Pass Turnover Rate: Very Risky Description: A simple play where the tight end goes straight out about 10 yards for a pass, or the right wide receiver goes toward the sidelines for 5 yards, not including a run. Interceptions often occur with this play. Use It: Only if you're desperate to throw the ball for short yardage. /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Spider Legs Pass/Run: Both Turnover Rate: Fairly Risky Description: This can be used as a running play to the halfback which usually results in a loss of a few yards, or a short pass to the halfback if you make the QB roll to the right. Crossing the line of scrimmage as the halfback with the ball (the yellow line) will force a run; otherwise the halfback can toss it to a receiver though barely successful. Use It: Yes, when you need about 10-20 yards. /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Monkey Pass/Run: Pass Turnover Rate: Extremely Low Description: A great play for short yardage, whether you're five yards away from a first down, or on the opposing team's 5-yard line. Have your QB roll right and throw it quickly to hit the wide receiver for a short, yet well-earned 5-30 yards (depending on how the defense is, a big run can occur after a catch). If you're receiver is well covered or falls down, hold the ball and hope that you have good pass protection, then wait and throw it when you find an open man. Use It: Yes, on first downs and for short yardage. /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Slip Slide Pass/Run: Pass Turnover Rate: Very Risky Description: A nice play that sends a pass to either receiver depending on which way your QB rolls, or a pass over the middle if you stay still. It works for anywhere from 10-50 yards depending on how long your QB waits to throw it. However, interceptions are frequent with this play so don't over-use it. Use It: Yes, when you need big yardage, but only use it a few times per game. /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: QB Post Pass/Run: Both Turnover Rate: Fairly Risky Description: A crappy little play; sometimes a hole opens up the middle for the QB to sneak for 10 yards, but it doesn't happen that often. Otherwise you can roll either way and hope for a wide out to be open. Use It: Never /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Da Bomb Pass/Run: Pass Turnover Rate: Very Low Description: The best pass play in the game, right here! Snap the ball and have your quarterback continuously back-peddle until you're about to be sacked, and then throw. There should be a man cutting across the field about 50 yards up, or a man on the right running straight about 40 yards up. It works a lot, and barely ever results in an interception. Use It: Yes, definetely /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Hail Mary Pass/Run: Pass Turnover Rate: Very Risky Description: Basically it's where 4 wide receivers go out and your QB tosses it up for any of them. In real life, it's used when desperate, but in this game, it should never be used. "Da Bomb," is a much more reliable pass play. Use It: Never /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Turmoil Pass/Run: Pass Turnover Rate: Very Low Description: A nice short yardage play; your halfback will roll to the right and then continue up the right sideline. Throw it to him whenever you desire. Use It: Yes, for 5-15 yards. /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Dawg Hook Pass/Run: Both Turnover Rate: Very Risky Description: This would be a great play if it weren't for the turnovers; your running back goes behind you for a pitch off. Then he'll throw it to whoever is open or he can run it if there's a hole. Use It: Yes, but use it sparingly /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: UTB Deep Pass/Run: Pass Turnover Rate: Somewhat Risky Description: This is a great passing play; very reliable. The tight end and the wide receiver from the right cross each other and then the QB hits which ever one is open with a pass. Use It: Yes /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: X Slant Pass/Run: Pass Turnover Rate: Very Risky Description: This will make the halfback run behind the QB for a pass. After that, it is the halfback's option to run it or pass it for a trick play. This play seldom works and often results in a turnover. Use It: Never /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Blizzard Pass/Run: Pass Turnover Rate: Not Risky Description: The wide receiver go out pretty shallow; anywhere between 5 and 25 yards, and sometimes get open for a short pass and a short gain because the defense is tight. Use It: Sometimes /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Criss X Pass/Run: Both Turnover Rate: Fairly Risky Description: This is yet another trick play; nothing real special. The running back will be available for a pass and then he can run it or throw it to an open receiver. Interceptions aren't that great of a threat but incomplete passes usually occur. Use It: Once or twice a game /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Super Fly Pass/Run: Pass Turnover Rate: Risky Description: This is a nice little play for short yardage when you're desperate for that 1-5 yards on fourth down... The wide out goes to the right and is open for a pass 95% of the time, but he'll be nailed by the cornerback or safety before he makes it 10 yards. The longer your Qb holds the ball, the deeper your men will go for passes, but the chances of catching one on this play for a good gain are slim. Use It: Only for short yardage /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Reverse Zip Pass/Run: Pass Turnover Rate: Very Risky Description: This is a good play despite the turnover chances. Your wide receiver lined up at the right totally comes across to the other side of the field for a pass. After that, it's the QB's option to hit that man or the tight end who is in the middle of the field which is where the interceptions usually come from. Use It: Yes, but use it sparingly /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Leg Break Pass/Run: Pass Turnover Rate: Not Very Risky Description: This is a great play where the right wide receiver and tight end both go to the same spot for a pass - and there's only one man covering that area! A catch and a first down (gain from anywhere from 15-50 yards) is often the result, and a good one at that. Use It: Definetely /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Dog Day Pass/Run: Pass Turnover Rate: Risky Description: The QB is in the shtogun position which buys some time for the wide outs to get open, and a short pass to either side is usually the result. One of the receivers is always double-teamed on this play, so try to hit the other one that's being played man-to-man. The result is usually 5-10 yards and sometimes an interception (if you throw it into double coverage). Use It: No /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Split Ends Pass/Run: Pass Turnover Rate: Not Risky At All Description: The tight end will be lined up at the right and he'll come across to the other side when the ball is snapped. The QB will be in the shotgun position giving the tight end plenty of time. When you see him open and heading up the sideline, go ahead and fire that ball to him... This is a very effective play if the tight end doesn't fumble. Use It: Definetely /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Juke Box Pass/Run: Pass Turnover Rate: Not Risky Description: In other terms, this is a screen play to the tight end. He'll stand on the left side and wait for the pass to come. If you get it off quickly enough, he'll be able to run with it for some good yardage, but if you wait, he'll be creamed by opponents for a loss of yardage. Use It: Yes /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Zone Bane Pass/Run: Pass Turnover Rate: Very Risky Description: The wide outs go; if you're going to be sacked, go ahead and get rid of it to them for either 10-20 yards or an interception. But if you have time, roll to the right and throw it to the cutting tight end. Hit that turbo button as soon as he gets it for some great yardage. Use It: Yes, if you're winning the game (otherwise it's too risky) /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: What The... Pass/Run: Pass Turnover Rate: Risky Description: A play in which the two receivers, who are lined up at the same place, go out to the same spot and cross. It's ok to run when you are leading, but too risky to run when you are losing. It usually gets you anywhere from 5-35 yards depending on how long your Qb waits to throw it. Use It: Yes, if you're winning the game (otherwise it's too risky) /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Clubbin Pass/Run: Pass Turnover Rate: Not Very Risky Description: The running back will run in front of you, then to the right, and up the right sideline for a pass. Depending on how well your coverage is, you'll either be sacked or you'll end up with a 5-50 yard gain. Good to run if you're not near your own endzone in fear of a safety. Use It: Yes, but use it sparingly. /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Shot Taker Pass/Run: Pass Turnover Rate: Risky Description: A great tight end play to run that often results on in a great amount of yardage. Your two receivers (one on the right side and one on the left side) both go fairly deep and draw the safeties and cornerbacks to them, while the tight end goes to the side line with nobody near him to make a good run. Use It: Yes, if you're losing /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Can Opener Pass/Run: Both Turnover Rate: Risky Description: A good trick play which consists of the right end cutting right for a pass, then the option to run with it or throw it to the wide out if the line of scrimmage hasn't already been passed. Running it is usually the best bet. Use It: Yes /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Play Name: Pin Wheel Pass/Run: Pass Turnover Rate: Risky Description: One of the games great passing plays - all three wide receivers and the tight end cross each other about ten yards out and one of them is bound to be open. But be careful with this play; over-using it results in turnovers. Use It: Yes, but use it sparingly ----------------- 6) Defense ----------------- You are allowed nine plays on defense, not including special teams. Here are the names of them, how good they are (rated out of five *'s) and how you should use them. Play Name: Safe Cover Rating: **** Description: This is goos to use when defending a pass play if you anticipate a deep one. Use the safety for this play because you'll get the most action. Play Name: Med. Zone Rating: **** Description: This is a good play to use if you anticipate a medium range pass such as 15-30 yards. Use the safety or cornerback to make the stops. Play Name: Suicide Rating: *** Description: This is only a good play if you anticipate a pass and need a sack. Be one of the lineman or a linebacker so that you can dive and get a sack. Play Name: 1 Man Blitz Rating: ***** Description: This is the best defensive play in the game because your coverage going deep or medium is protected by the cornerbacks and safeties, and the blitz often results in a sack. Be the left linebacker and line up between the two linemen on the left to get in quick. Play Name: Zone Blitz Rating: ** Description: Not a very good play because your safeties and cornerbacks don't commit to the receivers in case of a pass play. Play Name: G Stance Rating: *** Description: A good play to choose if you anticipate a running play; be one of the linemen or linebackers and line up in the slot to either the left or right (whichever way the run is coming). If it is a trick play, however, you will get burned. Play Name: Cover 3 Rating: **** Description: Another good play if you anticipate a deep pass because the safety and two linebackers commit to going deep and taking out an open man if he's going to catch it. Play Name: Dog Cover Rating: * Description: I'm not sure what to say here besides this play never works for me... Most of the time you get burned no matter what type of play it is. Play Name: Cover Deep Rating: **** Description: This is the third great play that does it against the deep pass; pretty much all of your defense besides the linemen cover somebody who is going out deep for a pass. Play Name: Goal Line Rating: *** Description: Only use this if you anticipate a QB sneak or a short run; all of your linemen and both linebackers will bunch together to prevent a short yardage carry. Play Name: 2 Man Blitz Rating: **** Description: The same thing as the 1 Man Blitz only both linebackers blitz at once. I don't like it as much because it opens up another receiver and the QB usually hits him before you get to him and take him down for a sack. Here are three defensive tips I've come up of on my own: - If you're going for a sack, be one of the linebackers and set him up anywhere between two linemen. He will usually break through and go in for a sack. - Press the B button to dive and tackle... This is especially helpful when you're going in for a sack or trying to catch a guy headed toward the endzone for a touchdown. - Pass Interference doesn't exist in this game, so if there's an opponent about to catch a ball, press the B Button to dive and take him out causing an incomplete pass. ----------------- 7) Special Teams ----------------- Offensively ----------- Punting Pick the punt, then wait until the meter reaches the top to snap the ball. Try to aim the punt long but out of bounds. Fake Punting (Pass) Only try this if you're 20 yards or less from a first, and you're past your own 40 yard line. Hopefully a receiver on the right will open up and you'll hit him for a first. Fake Punting (Run) Only do this if you need 5 or more yards and you're past your own 40 yard line. The punter should get it and have the option to run it to the right, left, or right up the gut; whatever looks open. Field Goals Pick it as your play, then wait until the ball is right in the middle of the accuracy meter to snap it. Your timing must be good; takes a while to get used to but easy after that. Fake Field Goals (Pass) Same thing as the fake punt; look for an open man running a route down the right sideline. Fake Field Goals (Run) Same thing as fake punt run, only the place kicker will get the ball and be forced to run it. This is very risky and barely ever works. Defense ------- Returning Kicks Very basic, get the ball (you'll catch it automatically) hit the turbo, and run! Blocking Punts Pick the block punt, make your guys rush in while holding nothing back, and dive if you get close to the punter. ----------------- 8) Teams ----------------- All 31 NFL teams are included in the game, and the game rates them by themselves in several different categories out of 5. Here are their ratings according_to_the_game; not_me: ------------------------------ Team Name: Arizona Cardinals Passing: 4 Rushing: 2 Linemen: 3 Defense: 2 SP. Teams: 0 ------------------------------ Team Name: Atlanta Falcons Passing: 4 Rushing: 4 Linemen: 5 Defense: 4 SP. Teams: 3 ------------------------------ Team Name: Baltimore Ravens Passing: 2 Rushing: 2 Linemen: 1 Defense: 2 SP. Teams: 3 ------------------------------ Team Name: Buffalo Bills Passing: 3 Rushing: 4 Linemen: 4 Defense: 4 SP. Teams: 2 ------------------------------ Team Name: Carolina Panthers Passing: 3 Rushing: 0 Linemen: 3 Defense: 0 SP. Teams: 1 ------------------------------ Team Name: Chicago Bears Passing: 3 Rushing: 2 Linemen: 2 Defense: 3 SP. Teams: 3 ------------------------------ Team Name: Cincinnati Bengals Passing: 4 Rushing: 2 Linemen: 3 Defense: 1 SP. Teams: 2 ------------------------------ Team Name: Cleveland Browns Passing: 4 Rushing: 3 Linemen: 3 Defense: 4 SP. Teams: 3 ------------------------------ Team Name: Dallas Cowboys Passing: 4 Rushing: 4 Linemen: 4 Defense: 3 SP. Teams: 4 ------------------------------ Team Name: Denver Broncos Passing: 5 Rushing: 5 Linemen: 5 Defense: 3 SP. Teams: 5 ------------------------------ Team Name: Detroit Lions Passing: 3 Rushing: 4 Linemen: 3 Defense: 3 SP. Teams: 5 ------------------------------ Team Name: Green Bay Packers Passing: 4 Rushing: 1 Linemen: 4 Defense: 4 SP. Teams: 4 ------------------------------ Team Name: Indianapolis Colts Passing: 2 Rushing: 1 Linemen: 3 Defense: 0 SP. Teams: 4 ------------------------------ Team Name: Jacksonville Jaguars Passing: 4 Rushing: 4 Linemen: 3 Defense: 3 SP. Teams: 4 ------------------------------ Team Name: Kansas City Chiefs Passing: 2 Rushing: 2 Linemen: 2 Defense: 4 SP. Teams: 3 ------------------------------ Team Name: Miami Dolphins Passing: 4 Rushing: 3 Linemen: 3 Defense: 5 SP. Teams: 3 ------------------------------ Team Name: Minnesota Vikings Passing: 5 Rushing: 3 Linemen: 5 Defense: 3 SP. Teams: 5 ------------------------------ Team Name: New England Patriots Passing: 3 Rushing: 1 Linemen: 4 Defense: 3 SP. Teams: 4 ------------------------------ Team Name: New Orleans Saints Passing: 2 Rushing: 0 Linemen: 1 Defense: 1 SP. Teams: 4 ------------------------------ Team Name: New York Giants Passing: 1 Rushing: 3 Linemen: 0 Defense: 2 SP. Teams: 1 ------------------------------ Team Name: New York Jets Passing: 5 Rushing: 3 Linemen: 5 Defense: 4 SP. Teams: 2 ------------------------------ Team Name: Oakland Raiders Passing: 1 Rushing: 3 Linemen: 3 Defense: 5 SP. Teams: 1 ------------------------------ Team Name: Philadelphia Eagles Passing: 0 Rushing: 3 Linemen: 0 Defense: 2 SP. Teams: 0 ------------------------------ Team Name: Pittsburgh Steelers Passing: 0 Rushing: 4 Linemen: 1 Defense: 4 SP. Teams: 2 ------------------------------ Team Name: San Diego Chargers Passing: 0 Rushing: 3 Linemen: 1 Defense: 5 SP. Teams: 3 ------------------------------ Team Name: San Francisco 49ers Passing: 5 Rushing: 5 Linemen: 5 Defense: 2 SP. Teams: 3 ------------------------------ Team Name: Seattle Seahawks Passing: 3 Rushing: 2 Linemen: 2 Defense: 0 SP. Teams: 3 ------------------------------ Team Name: St. Louis Rams Passing: 1 Rushing: 0 Linemen: 0 Defense: 3 SP. Teams: 2 ------------------------------ Team Name: Tampa Bay Buccaneers Passing: 2 Rushing: 5 Linemen: 2 Defense: 5 SP. Teams: 2 ------------------------------ Team Name: Tennessee Titans Passing: 2 Rushing: 4 Linemen: 3 Defense: 3 SP. Teams: 4 ------------------------------ Team Name: Wahsington Redskins Passing: 3 Rushing: 3 Linemen: 3 Defense: 2 SP. Teams: 2 ------------------------------ ----------------- 9) Secrets ----------------- Special thanks to Cheat Code Central for these (also see credits). Extra blocker While hiking the ball, hold Jump + Pass. Hide play cursor At the play selection screen, press Up(2) on the top left corner of the screen. Hidden players Select the "Enter Name For Record Keeping" option and enter one of the following player names and PIN numbers: Name PIN Player BETH 7761 BILLZ 0526 BOXER 2111 BRAIN 1111 Brain BRIAN 0818 DANIEL 0604 Dan Thompson DBN 6969 ED 3246 FORDEN 1111 Dan Forden GENE 0310 GENTIL 1111 Jim Gentile GRINCH 0222 GUIDO 6765 JAPPLE 6660 Jeff Johnson JASON 3141 Jason Skiles JENIFR 3333 Jennifer Hedrick JIMK 5651 JOHN 5158 JOSH 4288 JOVE 6644 JULIA 1234 MARKA 1112 MIKE 3333 Mike Lynch MITCH 4393 MONTY 1836 PAULA 0425 PAULO 0517 RAIDEN 3691 Raiden from Mortal Kombat ROG 8148 ROOT 6000 John Root RYAN 1029 SAD 1111 SAL 0201 Sal Divita SHINOK 8337 Shinnok from Mortal Kombat SHUN 0530 SKULL 1111 Skull THUG 1111 TODD 1122 VAN 1234 ZZ 1221 Cheat Codes At the versus screen, press Turbo, Jump, and Pass to change the icons below the helmets. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. If you entered the code correctly, you will see the name of the code and hear a sound. For example, to enter 1-2-3 Left, press Turbo, Jump(2), Pass(3), Left. Note: More then one code may be activated per game. Result Code Infinite turbo 5-1-4 Up Fast turbo running 0-3-2 Left Power-up offense 3-1-2 Up Power-up defense 4-2-1 Up Power-up teammates 2-3-3 Up Power-up blockers 3-1-2 Left Super blitzing 0-4-5 Up Super field goals 1-2-3 Left No interceptions 3-4-4 Up No random fumbles 4-2-3 Down No first downs 2-1-0 Up No punting 1-5-1 Up Allow stepping out of bounds 2-1-1 Left Fast passes 2-5-0 Left Turn off stadium 5-0-0 Left Lights out 5-3-4 Down Late hits 0-1-0 Up Show field goal % 0-0-1 Down Show punt hang meter 0-0-1 Right Use team plays 1-0-0 Up Hide receiver name 1-0-2 Right Invisible receiver highlight 3-3-3 Left Invisible 4-3-3 Up Big football 0-5-0 Right Big head 2-0-0 Right Huge head 0-4-0 Up No head 3-2-1 Left Headless team 1-2-3 Right Team tiny players 3-1-0 Right Team big heads 2-0-3 Right No play selection [Note 1] 1-1-5 Left Show more field [Note 1] 0-2-1 Right No CPU assistance [Note 1] 0-1-2 Down Power-up speed [Note 1] 4-0-4 Left Hyper blitz [Note 1] 5-5-5 Up Smart CPU opponent [Note 2] 3-1-4 Down Tournament mode [Note 3] 1-1-1 Down Always quarterback [Note 4] 2-2-2 Left Always receiver [Note 4] 2-2-2 Right Old day stadium 5-0-1 Up Day stadium 5-0-1 Down City stadium 5-0-1 Left Old night stadium 5-0-2 Up Night stadium 5-0-2 Down Future stadium 5-0-2 Left Old snow stadium 5-0-3 Up Snow stadium 5-0-3 Down Roman stadium 5-0-3 Left Grass field 3-0-0 Up Asphalt field 3-0-1 Up Dirt field 3-0-2 Up Astroturf field 3-0-3 Up Snow field 3-0-4 Up Fog on 0-3-0 Down Thick fog on 0-4-1 Down Weather: clear 2-1-2 Left Weather: snow 5-2-5 Down Weather: rain 5-5-5 Right Night game 0-2-2 Right Note 1: Two player agreement required. Note 2: Only in one-player game. Note 3: Only in two-player game. Note 4: Two human teammates required. -Some codes from: KungFuSurf@aol.com and jason98@ivi.net And special thanks to Joel Gomez for sending this in to me: >> What's up crippler? I have a new code for Blitz 2000. Press 3-0-2 up Field dirt. I couldnt get the future field so I tried to do different directions, and i got field dirt. Well if i get any other codes for any other games i'll e-mail u. PEACE, Joel Gomez << ----------------- 10) Credits ----------------- Cheat Code Central http://www.cheatcc.com For the secrets. Joel Gomez joel976@hotmail.com For a code that's in the secrets section. Bypogizer Bypogizer@aol.com For fixing an error on the copyright info. GameFAQs http://www.gamefaqs.com To CJayC for publishing my work and running this great site. ----------------- 11) Legal Info ----------------- This FAQ is copyright © 1999-2000 Outkast, and NFL Blitz 2000 is copyright © 1999 Midway and Nintendo. This FAQ may not be used on any websites besides GameFAQs and Cheat Code Central. This FAQ may not be sold, or used in anyway to earn a profit, but may be printed out for your benefit. If you have any other questions about the legal limitations, please mail me and ask me (outkast325@hotmail.com).