_ _ |/ | | ___ ______ | | _ .° _ °. _______ \ _ °. ___ | |/ / | |_//_ .° _ _ °. ___ | |_| | .° _ °. | < °._____| | / | | \ | .° _ °. ___ | __.° | |_| | |_|\_\ ___ |_| |_| |_| | |_| | | °. | | °.___.° .° °. °.___.° | |°. | |_| / _ \ |_| |_| |---( )---| \ ¨ / °.___.° _____ _____ _____ 22222 |_ _| | ___| | ___| 2 2 | | | | | | __ 22 | | | | | ||_ | 2222 | | | |___ | |_| | 22 |_| |_____| |_____| 22222222 ******************************************* * * * jalt's "Pokémon Card GB2" FAQ/Walkthrough * * * ******************************************* Copyright (C) 2001 by jalt All right reserved. Version 2.0 - Last Updated 08/Feb/2002 Latest version can always be found on Gamefaqs.com!! Welcome to my "POKÉMON TRADING CARD GAME 2" for Color Gameboy FAQ/Walkthrough. This was entire and exclusively written by me, jalt, and it's supposed to help you to beat the game in the best way possible, hopefully collecting all the cards and discovering every single feature. -*NEW*- OK, THIS FAQ WASN'T GOING TO BE UPDATED UNTIL THE RELEASE OF THE ENGLISH VERSION, BUT I FOUND OUT SOME NEW STUFF, AND BESIDES, I DECIDED THAT MY FAQ WAS INDEED VERY LOUSY, SO, I DECIDED TO RECREATE THIS FAQ/WALKTROUGH IN ORDER TO PROVE MYSELF THAT I CAN ALWAYS DO IT BETTER! THERE WERE SEVERAL (AND I MEAN MORE THAN 10) VERSIONS THAY STAYED IN MY HARD-DRIVE UNTIL NOW THAT WEREN'T UPLOADED BECAUSE WHENEVER I DECIDED TO POST THEM, SOMEONE SENT IN INFO THAT MADE THE PREVIOUS VERSION OF THE FAQ OBSOLETE. THEREFORE I DECIDED TO WAIT UNTIL NOW FOR THE PUBLIC RELEASE OF THE FAQ. DURING THIS TIME I DISCOVERED LOTS OF NEW THINGS AND UPDATED SEVERAL OTHERS, WHILE RECEIVING FEEDBACK THAT CONFIRMED SOME INFO. I BELIEVE THAT THIS FAQ IS NOW QUITE GOOD AND WON'T PROBABLY BE UPDATED IN A WHILE. FOR ANY QUESTION JUST MAIL ME. WARNING: I DECLINE ANY DAMAGE (MORAL, PHYSICAL OR ECONOMICAL) DONE TO YOU OR ANY OF YOUR POSSESIONS DUE TO THE USE OF THIS FAQ/WALKTHROUGH. THIS FILE MAY CONTAIN SPOILERS AND CAUSE HARM TO YOU OR YOUR GAMEBOY (yeah right...) PROCEED AT YOUR OWN RISK. By the way, I'd just like to mention that I don't like Pokémon, indeed, I hate Pokémon. But what I like in this game is its interesting way of battling. Another thing: Pokémon is not ANIME (although it is made in Japan), cuz ANIME rulez and Pokémon sucks! HERE'S THE NEW STUFF: -NEW DESIGN! -EVERYTHING WAS REVIEWED! -NEW MAP (GAMECORNER) RELEASED! -SEVERAL IMPROVEMENTS, CORRECTIONS AND FIXES -MORE GAMESHARK CODES o____________________________________________o |** **| |* *| | III NN NN DDD EEEEE XX XX | | III NNN NN DD DD EE XXXX | | III NNNNNN DD DD EEEE XX | | III NN NNN DD DD EE XXXX | | III NN NN DDD EEEEE XX XX | | | | aka Table of Contents | | | |¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨| | 1--> Version History | | 2--> Introduction | | 3--> Understanding (kinda) Japanese | | 3.1--> MENUS | | 3.2--> Gameplay | | 4--> F.A.Q. (Frequently Asked Questions) | | 5--> Walkthrough | | 6--> Coins | | 7--> Decks | | 8--> Rocket Game Corner (Casino) | | 9--> Trading | | 9.1--> With your friends | | 9.2--> Within your own game | |10--> Misc. Stuff | | 10.1--> Trainer Requirements | | 10.2--> Characters | | 10.3--> IMAKUNI? | | 10.4--> Challenge Cup | | 10.5--> Computers | | 10.6--> Mail | |11--> Gameshark Codes | |12--> Conclusion | | 12.1--> Credits | | 12.2--> Contacting me | | 12.3--> LEGAL INFORMATION | o____________________________________________o 1--> Version History Version 2.0 - 08-Feb-2002 -NEW DESIGN! -EVERYTHING WAS REVIEWED! -NEW MAP (GAMECORNER) RELEASED! -SEVERAL IMPROVEMENTS, CORRECTIONS AND FIXES -MORE GAMESHARK CODES Version 1.1 - 23-Oct-2001 -Added info on casino slots and dugtrio/gengar coin -Added GAMESHARK section -Corrected the name of the "EVOLVER" trainer card to "Bill's Computer" -Minor fixes Version 1.0 - 01-Aug-2001 First release. 2--> Introduction Hi, I'm jalt, the creator of this FAQ/Walkthrough. The purpose of this file is to help everyone who, like me, experienced difficulties in this extremely addicting game. I'm currently playing the Japanese version of the game because I don't have the english version yet (and I don't know when it's going to be released). This file is about PTCG2 for Gameboy Color, so if you're looking for info on REAL PTCG cards, just forget about it. I don't have ANY real PTCG cards (because they're a big waste of money), so don't ask me anything about it. Now here comes an important warning: I CAN'T READ A THING OF JAPANESE, I DON'T UNDERSTAND ANYTHING OF WHAT'S WRITTEN IN THE GAME and if you have any questions about it, just forget it. Anyway, I've completely finished the english version of "PTCG" for GBC and collected every single card, and both games are very similar (obviously...), so, I've managed to ALMOST beat P. CARD GB2. As there wasn't any other FAQ for the game, I decided to write my own and post it in the best place for FAQs/Walkthroughs, www.gamefaqs.com!! I will not cover the basic aspects of the game. If you are a beginner in this type of game, please check the existing FAQs on "POKÉMON TRADING CARD GAME" for Color Gameboy in Gamefaqs.com, as they've helped me a lot in the previous game. If you already know what's the game all about keep on reading, if not, go get yourself informed!! 3--> Understanding (kinda) Japanese As I've already wrote, I CAN'T READ JAPANESE, but if you think a little, you'll be able to complete most tasks in the game. 3.1--> MENUS These are the menus you'll find in the game. The translation I used is based in the previous game (PTCG for GBC), but it may be inaccurate!! * - Items with sub-menus are indicated with the use of this symbol (obviously, the asterisk isn't shown in the real game's menus) IN THE BEGINNING... --------------------- | NEW GAME | When you first start the game, your only option is NEW --------------------- GAME. From there on, you'll have 3 or 4 options depending if you finished your last duel. If so, you'll have 3 choices, if not, there'll be a fourth option allowing you to resume the duel at the point where you left it. --------------------- | CARD POP!* | -(Check out below) | CONTINUE GAME | -Continues game from your last saved point in diary | RESTART NEW GAME | -Erases the saved game (confirmation is asked) | RESUME DUEL | -Resumes duel --------------------- Note: If you quitted the game in the middle of a duel but want to continue from your last saved point in diary, choose CONTINUE GAME (confirmation is asked). CARD POP! MENU --------------------- | CARD POP! | -CARD POP! with someone | VIEW RECENT | -View info on recent CARD POP!'s | END | -Go back to the previous menu --------------------- CARD POP! is an option given to you before beginning a saved game. Using the Game Boy Color's IR (InfraRed) port, you and a friend will each receive a random free card chosen from the other cards. The CARD POP! allows you to do this only once with each person. The game records the other person's ID # and if you CARD POP! with the same person you will get an error saying that you've already CARD POP!ed with that person. The only way to overwrite the ID # is to CARD POP! with so many people, that the game overwrites the ID # allowing you to CARD POP! with them again. There were in the previous game two promo cards that could ONLY be obtained this way (Pxx or Phantom Cards, now obtained in the Rocket Game Corner, aka Casino), so CARD POP! with everyone that has this cartridge, as it is very likely that this game also has new Phantom Cards. VIEW RECENT allows you to see the last 7 CARD POP!'s that you've made, including the other trainer's name as well and the cards that each of you got. DURING THE GAME... When you're in a building (but not during battles), pressing Start brings a Main menu: MAIN MENU --------------------- | STATUS | -Displays your playing time and number of cards | DIARY | -Allows you to save your game (confirmation is asked) | DECK* | -(Check below) | ??POKEGEAR??* | -(Check below) | COIN ALBUM | -Choose the coin you which to toss | CONFIG* | -(Check below) | EXIT | -Closes menu --------------------- DECK MENU ---------------------------------------- | MODIFY DECK* SELECT DECK | | CHANGE NAME CANCEL | ---------------------------------------- MODIFY DECK MENU ---------------------------------------- | CONFIRM MODIFY NAME | | SAVE DISMANTLE CANCEL | ---------------------------------------- The DECK MENU allows you to: -MODIFY DECK (will open the respective menu) -CHANGE NAME (rename that deck) -SELECT DECK (choose your active deck) -CANCEL (go back to the main menu) The MODIFY DECK MENU lets you: -CONFIRM the cards in your deck -SAVE your deck (confirmation is asked and then it is also asked if you want to save the deck in the DECK SAVING MACHINE) -MODIFY the cards that are part of that deck -DISMANTLE that deck -NAME that deck (or rename it) -CANCEL (goes back to the previous menu) ??POKEGEAR?? MENU ----------------------- | DECK SAVING MACHINE* | -(Check below) | MAIL* | -(Check below) | CARD LIST | -Lists all of your cards | CANCEL | -Returns to main menu ----------------------- DECK SAVING MACHINE MENU ------------------------------------------ | SAVE A DECK IN SLOT DELETE FROM SLOT | | RESTORE DECK END | ------------------------------------------ In order to SAVE A DECK IN SLOT, you first select the target slot in the machine and then you choose the deck you want to save from your hand. If you want to RESTORE A DECK, make your selection from the ones available at the machine and then select the target slot in your hand. In order to DELETE FROM SLOT, you must confirm your choice. MAIL MENU ----------------------------------------- | READ MESSAGE DELETE MESSAGE END | ----------------------------------------- If you select DELETE MESSAGE, it's asked for confirmation. END sends you to the previous menu. CONFIG MENU ----------------------------------------- | MESSAGE SPEED: | -MESSAGE SPEED (duh!) | SLOW 1 2 3 4 5 FAST | | | | DUEL ANIMATION: | -DUEL ANIMATION (duh!) | SHOW ALL SKIP SOME NONE | | | | ?????????: | -???????? (whada heck?!) | ????????? ????????? | | | | BORDER COLOUR: | -BORDER COLOUR (duh!) | RED BLUE GREEN WHITE | ----------------------------------------- DUEL MENU When you duel, this is how the menu looks like: ------------------------------------------ | HAND CHECK RETREAT | | FIGHT PKMN POWER DONE | ------------------------------------------ -HAND lets you browse through your current hand of cards -FIGHT lets you choose the attack (when you attack, your turn ends) -CHECK lets you check the play area (all, only yours, only your opponent's) -PKMN POWER lets you activate PKMN POWERs -RETRERAT lets you retreat to the bench your active pokémon -DONE lets you pass your turn 3.2--> Gameplay During gameplay there will be only 2 main situations where you need to "read" Japanese: when you have to answer YES or NO (either to other trainers/traders/slot machines, etc.) where YES would be the leftmost two-lettered option and NO would be the default rightmost three-lettered option. Extremely easy!! The other situation would be when certain trainers require you to have or not to have certain cards in your active deck. (Some trainers will only battle if you have certain cards while others will only battle if you don' t have certain cards). This is the tricky part: -Most of these trainers will require you to have specific POKÉMON (usually 4) in your active deck: If you talk to a trainer and say YES to battle him but he still doesn't battle you, pay attention to the characters displayed in brackets (not REAL brackets but two small symbols in the beginning and the end of some words) and write them down in a piece of paper. Write them as carefully as possible. They are normally preceded or forwarded by a number (the amount of the specific card). After writing the name of the card in the paper browse through your card list and try to find a perfect match, if you are unable to do this most likely you don't have the needed cards, but keep trying combinations of cards until you get it. Example: The 1st trainer in the Rocket Lightning Club (Rocket Island) will only battle you if you have 4 pikachus in your deck. It doesn't matter the level or their type (GB, Jungle, Fossil, etc.) all it matters is that the card is named exactly the same as it is written in the piece of paper. -Other trainers will only battle you if you have EXCLUSIVELY one type of energy cards. This means that you can only have a specific type of energy cards in your deck. Example: 3rd Girl in Rocket Grass Club requires you to have only grass energy cards, so build a deck with grass pokémon and grass energy cards. Remember that you cannot even use colourless energy - only grass energy is allowed. -A few trainers don't want you to use Trainer cards such as Full Heal, Potion, Energy Removal, etc. Just replace them from your deck with other cards (full heal energy and potion energy are good options if you are allowed to use them). These trainers will be specified in the Walkthrough (as well as their requirements), but keep in mind that I cannot be absolutely sure about it. There may be some situations where the information I collected isn't very accurate (Example: If my active deck contained only Grass Energy and I engaged battle with a trainer whose requirements would be the exclusive use of grass energy, I could not realise that the trainer had any requirements at all). Other quite unusual situation is the requirements to battle the Rocket Colourless Club Trainers. Thomas Lei ( )sent me the explanation, which was proven correct by Dirk ( ). =============== | 3 | | 2 | | 1 | | | The person standing in no.1 needs 4 "Double-Colourless Energy" OR 4 "Pidgey" The person standing in no.2 needs 4 "Jigglypuff" OR 4 "Mysterious Fossil" The person standing in no.3 needs 4 "Meowth" OR 4 "dark pokémons" 4--> F.A.Q. Here are some important questions and answers... 1. Why do some trainers refuse to battle me? A: Read the above section. 2. What are the requirements for this "trainer" in this "club"? A: Read the Walkthrough. 3. How do I travel from one island to another? A: You must have GR coin. Talk to GR-5 in Rocket base. 4. How do I get GR coin? A: You must defeat all 4 GR members (grass, colourless, electric and psychic). Read the Walkthrough. 5. How do I get all coins? A: I don't have a clue, but I'm working on it. Meanwhile, check the coins section. 6. Who's that strange looking guy that appears in clubs? How do I find him? A: He's IMAKUNI?. He appears randomly in clubs, so try your luck. 7. How do I exit from GAME CORNER? A: You must deposit your credits before leaving. Don't worry, they'll be there when you come back. In order to deposit them, talk to the girl on the left (say YES). Do the same to withdraw them. 8. What's the Challenge Cup? A: It's the competition in both Challenge Hall and Rocket Challenge Hall. 9. How do I enter Challenge Cup? What are the prizes? A: It opens randomly. You can see it's happening if the stairs are being blocked by girls. Talk to them and you're in. The prize is a promo card (random). Check the respective section. 10. How do I enter the "TEMPLE" ? A: I'm not sure, but I think that you must defeat the Rocket King twice. 11. How can I get lots of booster packs? A: Battle every single trainer at least twice... And remember to check your mail... 12. How do I beat the Dr. Mason's assistant at the table? A: You must follow his instructions. They're at the Walkthrough section. Thanx to webheadwiz@hotmail.com! 13. What happened to the Elite 4? A: Who knows? Perhaps they've just disappeared in thin air! You'll find out during the game (or in the Walkthrough section). 5--> Walkthrough I've battled EVERY single trainer in the game (at least twice),anyway, I might have forgotten some aspects of the game. If you find an error or bug in this FAQ or you have some NEW information, send it to me and I'll give you credit for it. If you are stuck and can't find the solution DON'T E-MAIL ME. I WON'T BE ABLE TO HELP YOU, AS EVERYTHING I KNOW IS WRITTEN IN THIS FAQ. I WILL NOT ANSWER TO ANY QUESTION EITHER NEW ONES OR ESPECIALLY ONES ALREADY ANSWERED IN THIS WALKTHROUGH. Anyway, here it goes. (Don't expect me to play the game for you, so EXPLORE...) ------------------ | NEW GAME | When you first start the game, choose NEW GAME ------------------ Now, select your character. Confirm your selection by choosing YES (the leftmost, two-lettered option) or cancel it by selecting NO (the rightmost, three-lettered option). Name your character (you can use occidental language - alphabet) and then select END (the downrightmost, three-lettered option). Once again, confirm (leftmost, two-lettered option) your selection or cancel it. Watch the intro until you end up in DR. Mason's Lab. Talk to DR. MASON. He'll ask you something (just say yes) and eventually give you a deck (Fire + Fighting). Now let's get used to the battle menu and win some booster packs: head left to the next room and talk to the upper scientist. Battle him 3 times (once for each level) and get a glance at the game's structure. Get familiar with controls and menus: ------------------------------------------ | HAND CHECK RETREAT | | FIGHT PKMN POWER DONE | ------------------------------------------ -HAND lets you browse through your current hand of cards -FIGHT lets you choose the attack (when you attack, your turn ends) -CHECK lets you check the play area (all, only yours, only your opponent's) -PKMN POWER lets you activate PKMN POWERs -RETRERAT lets you retreat to the bench your active pokémon -DONE lets you pass your turn (I can't give any further help - check existing FAQs on "POKÉMON CARD GB") I do not advise you to battle the guy standing next to the game table (left of DR. MASON) because if you play a practice match with him you MUST follow his instructions (and they're in Japanese)...However, webheadwiz was able to get through this section and provide the needed information: ================================webheadwiz@hotmail.com======================== INITIAL DRAW: Put down DIGLETT and then PIDGEY FIRST TURN: Attach FIGHTING ENERGY to DIGLETT and attack with "DIG 10" SECOND TURN: Attach FIGHTING ENERGY to DIGLETT and attack with "MUD SLAP 30" THIRD TURN: Attack FIGHTING ENERGY to DIGLETT and play DUGTRIO on DIGLETT, and attack with "SLASH 40", and pick up a PRIZE FOURTH TURN: Put NIDORAN(M) on BENCH, and attach GRASS ENERGY on NIDORAN(M), and attack with "SLASH 40" BETWEEN FOURTH AND FIFTH TURN: SELECT NIDORAN(M) and make ACTIVE Pokémon FIFTH TURN: Put MACHOP on BENCH, and attach GRASS ENERGY on NIDORAN(M), and attack with "HORN ATTACK 30" SIXTH TURN: Attach GRASS ENERGY on NIDORAN(M), and play NIDORINO on NIDORAN(M), and attack with "DOUBLE KICK 30X", and pick up FINAL PRIZE ============================================================================== Exit the lab and head for the Lightning Club (see my map at Gamefaqs.com). Rival (that guy will show up often) will appear and CARD POP! with you. Head up and battle the bottom trainer, then the middle one and you'll receive a PIKACHU coin. GR-4 (Psychic) will leave. Head to Rock Club. Head up. GR-1 (Grass) will leave. Battle Club leader and receive KABUTO coin, as well as GR-1 deck. Exit Club. Head to Fighting Club and battle GR-1. Receive a part of GR coin. Exit. Go to Water Club and fight GR-3 (Lightning). Receive STARMIE coin and GR-3 deck. Exit down and rival will give you a booster pack. Exit. Go to Grass Club and head left. Talk to the girls standing and get some boosters. Battle the girl sitting near the table (she's wearing blue). She will tell you to go to Mr. Ishiara's House. Do so. In there, talk to girl (she's Grass Club leader) and you'll receive the ODDISH coin as well as GR-2 deck (you must have an empty slot to receive the deck). Exit. Go to Fire Club and defeat GR-3. Win a part of GR coin and CHARMANDER coin. Head down and fight RIVAL. Win a promo SUPER ENERGY RETRIEVAL P43. Go to Psychic Club and beat the leader to receive the KADABRA coin and GR-4 deck (remember to have one free slot for this). Now battle GR-4 (Psychic) and receive part of GR coin. Go to Science Club and defeat GR-2 (Colourless). Win last part of GR coin. Head down and receive booster from RIVAL. Go to Rocket Base and talk to the guy blocking your path (GR-5). Congratulations, you've beaten about 40% of the game and you're ready to meet a new world: ROCKET ISLAND Yay!! An entirely new island! Here you must collect coins to open the doors. Let's not waste time and proceed to R. Grass Club. Fight GR-X (RIVAL) and win a booster. Head up, beat the trainer and rescue Science Club leader. He'll give you a SNORLAXLv50 P38. Go up and beat another trainer (GR-1). Head up. Now let's face the first trainer that has requirements: That girl will only battle you if all of your deck's energy cards are grass energy cards. There cannot be a single energy card other than grass energy in your deck (you can't even use colourless energy, only grass energy is allowed). Now beat her and head up. Defeat club leader (uses special rules) and win ZUBAT coin. Now it's a good time to take a small break and head for GAME CORNER. RIVAL then gives you P45 Bill's Computer card. (You should now skip to GAME CORNER section and find a way of getting more than 500 credits. Then buy the JIGGLYPUFF coin (costs 500 credits) from the rightmost girl in the entrance). After you get the coin and had a bit of fun, let's get back to the action. Head to R. Lighting Club and prepare for the 1st trainer: he requires you to have 4 pikachus in your deck (any level). Defeat him. 2nd trainer (GR-3) requires a lightning energy only deck. Build a good electric deck and defeat him. He'll free Grandmaster Steve who will award you with ELECTABUZZLv20 P17. Now face the leader (uses special rules) and win MAGNEMITE coin. Go to R. Fire Club and beat 1st trainer. 2nd one requires you to have exclusively fire energy cards in the deck, so build a good fire+colourless deck. Next trainer requires you to have 4 Eaves. Grandmaster Courtney will be set free and you'll win an ARCANINELv34 P03. Now beat the leader (uses special rules) and receive MAGMAR coin. Before leaving the club you must fight your rival and receive a promo Trainer Card P44 (I don't know it's name). Head for R. Water Club and defeat the 1st trainer that requires a deck with water energy only. You know what to do, right? Build a good water deck and kick his ass!! The next trainer requires 4 Magikarp (thanx to Alp Özçelik and Thomas Lei). Grandmaster Jack will come out and award you with MAGIKARPLv10 P06. The next trainer uses special rules (you can only use 4 pokémon at a time, NOT the usual 6 - thanx to Thomas Lei), but requires no special deck. Next beat the leader (special rules) and collect PSYDUCK coin. Go to R. Fighting Club. A trainer will say something and then the others will run away. You must find the other island's fighting club leader who is kept captive in here. It's better to use my map (www.gamefaqs.com), as this club is a maze. First make your way to the rightmost trainer collecting chests and avoiding holes (if you fall you'll end up in the basement by some stairs and a chest that contains a single fighting energy card. Just climb up the stairs). Beat the trainer (requires fighting energy card only deck) and collect the DUGTRIOLv40 P20 in the chest. Now be sure to collect the remaining chests (including the one with DIGLETTLv16 P19) and head for the top-left trainer (wants your deck NOT to have "Energy Removal" and "Super Energy Removal" - thanx to Thomas Lei). After you beat him, the Fighting Club leader will be set free and award you with PORYGONLv15 P37. Return to the entrance and fight the remaining trainer (uses special rules) and win the MACHOKE coin. Go through the door. Head to R. Colourless Club. Rival says something (I wonder what...) and then leaves. Thomas Lei ( )sent me this explanation: =============== | 3 | | 2 | | 1 | | | The person standing in no.1 needs 4 "Double-Colourless Energy" OR 4 "Pidgey" The person standing in no.2 needs 4 "Jigglypuff" OR 4 "Mysterious Fossil" The person standing in no.3 needs 4 "Meowth" OR 4 "dark pokémons" These requirements will allow you to defeat'em all to win SNORLAX coin. Go to R. Psychic Club. Head up. Hey, this club's empty! Exit down. What? Where did they come from? What do they want? Here's what they want: Psychic Club - =============== | (~) | | | | 1 2 | | 3 4 | | | 1 - no requirements (but there are some special rules...) 2 - no Trainer cards are allowed 3 - GR-4 (Psychic) only psychic energy is allowed 4 - 6 GASTLY/HAUNTER (any combination will do) Beat any 3 trainers and the leader will come out allowing you to follow him. Defeat him and free Grandmaster Rod. Receive DRAGONITELv43 P40 and MEW coin. It's time to enter the castle. Open the door and RIVAL will come out to battle you. Win and receive SUPER ENERGY RETRIEVAL P43. Head up and talk to the people inside and you'll know that you need the legendary cards, so you must return to the first island and head for the Pokémon Dome. Now head up and talk to Rod. Battle the 4 grandmasters (they're not very hard) and receive the 4 legendary cards: MOLTRESLV40 GB P04, ZAPDOSLv68 GB P18, ARTICUNOLv37 GB P08 and DRAGONITELv41 GB P39. Now return to Rocket Castle. Build a deck with all 4 legendary cards and defeat the trainers. Head to the Rocket King. He'll play a double match, which means that you must defeat him twice to receive the TOGEPI coin and MEWTWOLv35 GB P30. You finished the game. Congratulations!! But is this the End? Now you should trade with all the people, play the games at GAME CORNER, search for IMAKUNI?, go to the TEMPLE (I think you need to beat Rocket King twice) and win some Challenge Cups. Try to get all the cards! more (probably) coming (not that) soon... 6--> COINS There are 24 coins. 1-16 are obtained through normal gameplay (look in the walkthrough). Jigglypuff is bought in Game Corner (500 credits). sent me an email telling that he obtained DUGTRIO coin by winning 50 times in a row in Dr. Mason's PC in his lab (1st island). THIS IS CONFIRMED BY ME. I guessed that probably you get another coin by winning 50 times in Rocket PC in GR CHALLENGE HALL in Rocket Island - and I was absolutely correct!! Beat 50 times in a row the Rocket PC and you get GENGAR coin. I've read in Gamefaqs.com Message Board that PONYTA and HORSEA and obtained by winning Challenge Cup and Rocket Challenge Cup 10 times each (UNCONFIRMED). The other coins are LUGIA (TEMPLE), RAICHU (RIVAL) and ARBOK (guardian of Rocket Castle). But I don't know how to get them. I just KNOW that they exist and that there aren't any other coins. 7--> Decks Deck management isn't very hard: In the DECK menu select MODIFY DECK. Now just select 60 cards. Here's the menu: ---------------------------------------- | CONFIRM MODIFY NAME | | SAVE DISMANTLE CANCEL | ---------------------------------------- If you select save, you'll be asked for confirmation and then you'll be asked if you want to save that deck in the DECK SAVING MACHINE. I won't post any information on KILLER DECKS, so don't mind sending them to me, as they'll be ignored. My advice is to always have different decks and to choose a deck with advantages over the opponent (if possible). Anyway, I have two decks that I like a lot and are quite good against any type of deck. One, only has water pokémon and is based in Gyarados and Blastoise (some of my pokémon have weakness to grass, while others have weakness to lightning, so it's well balanced). I use Magikarps which have one attack that allows me to search my deck for Gyarados and then evolve! The other deck is based in Wigglytuff's DO THE WAVE attack (causes 10+ 10 for each benched pokémon). It has only colourless pokémon (some with fighting weakness, others with fighting resistance). GR DECKS In the first part of game you'll receive 4 decks concerning GR members. Remember to have a free slot in your hand for each (refer to walkthrough). 8--> Rocket Game Corner (Casino) | Here you can play loads of mini-games. Check out my new map of this building (available at www.gamefaqs.com) More will be added when possible. Try these: When you enter the building talk to the girl in front. She'll give you 10 free credits. The girl with purple hair in the Big-Computers Room will give you a promo MEW Lv8 (P31) if you can flip 10 heads in a row (if you get a tail, you loose). Each try costs 1 credit, but if you flip 3 or more heads you'll receive a prize money (from 20 to 3000 credits, depending on the number of heads). It's hard, not impossible. I do have 2 MEW's P31. The left computer in the Big-Computers Room can evolve some of your stage 1 pokémon cards. Just talk to it and select the pokémon you want to evolve. Later on you'll receive by mail an evolved stage 2 version of the card you desired. In order to do this you must have a P45 Trainer card (Bill's Computer) and 20 credits for each pokémon. The available pokémon are OMASTARLv36 P07, MACHAMPLv40 P22, GOLEMLv54 P23, GENGARLv37 P26 and ALAKAZAMLv45 P24. In the slot machine room, talk to the upper girl. Now you have to battle some CHESS trainers in order to get some credits. You can get about 200 credits this way. Repeat the necessary amount of times to win lots of cash. The slot machines work in the following way: Rightmost ones->you bet 1 credit Leftmost ones ->you bet 5 credits I advise you to play the leftmost ones in order to win more cash. It's very simple to play, you should be able to figure it out how to operate the machine. As far as I can say, the machines look equal - they have the same odds of winning. In order to win you must line 3 equal symbols in the middle line. The payoffs vary according to it. If you line up 3 RAINBOW ENERGIES you go to a BONUS stage. BONUS STAGE - you have 10 attempts to line up either 3 ZAPDOS, ARTICUNO, MOLTRES, DRAGONITE or BAG OF MONEY. If you line up a pokémon, you'll receive two boosters that only contain energy cards. If you line up the BAG OF MONEY you receive 500 credits (can't remember in which machine- right (1 credit) or left (5 credits), probably left). PRIZES You can buy them from the girl at the entrance: Pxx VENUSSAUR Lv64 (Phantom Card) 2000 Pxx MEW LV15 (Phantom Card) 2000 P45 Bill's Computer 1000 3 boosters 500 1 booster 200 more to come... 9--> Trading You can trade within your game or with friends. 9.1--> Within your own game Here's my current list. "location of trader" "card you loose" - "card you get" Fire FLAREONLv28 JUNGLE B15 - MEOWTHLv14 P33 Psychic ALAKAZAMLv42 C40 - KANGASKHANLv38 P36 Fighting HITMONLEELv23 (O) B38 - MEWTWOLv60 P29 (O) - PKBALL SYMBOL Electric 4xVOLTORBsLv10 C32 - PIKACHULv16 P12 Rock SNORLAXL20 JUNGLE A50 - JIGGLYPUFFLv12 P32 Rocket Grass DARK VENUSSAURLv37 GB H03 - VENUSSAURLv67 P01 Rocket Lightning DARK RAICHULv31 GB H19 - PIKACHULv16 P12 Rocket Fire DARK CHARIZARDLv38 R G08 - CHARIZARDLv76 P02 Rocket Water DARK BLASTOISELv28 R G15 - BLASTOISELv52 P05 Rocket Psychic DARK HYPNOLv26 R H28 - MEWTWOLv60 P28 Rocket Challenge Cup CHANSEYLv55 A47 - BILL'S COMPUTER P45 Challenge Cup GRAVELERLv29 FOSSIL B35 - WIGGLYTUFFLv36 JUNGLE B47 OMANYTELv19 FOSSIL C27 - LAPRASLv37 FOSSIL F19 HAUNTERLv17 FOSSIL D34 - BILL'S COMPUTER P45 Mr. ISHIARA (probably at both houses...) CLEFAIRYLv45 (O) B45 - FLYINGPIKCHULv15 P14 (O) - PKBALL SYMBOL CLEFABLELv34 JUNGLE C48 - TOGEPILv8 P41 DRAGONITELv45 FOSSIL B52 - MARRILLv17 P09 MOLTRESLv37 (O) H14 - SURFINGPIKACHULv13 P16 (O) - PKBALL SYMBOL ARTICUNOLv34 (O) H18 - SURFING PIKACHULv13 P15 (O) - PKBALL SYMBOL 9.2--> With your friends This section will come (not so) soon... 10--> Misc. Stuff Here's a lot of organised information... 10.1--> Trainer Requirements Rocket Island Trainer requirements: Grass Club - 3rd Trainer - only grass energy is allowed Lightning Club - 1st Trainer - 4 Pikachus (any level) 2nd Trainer - only lightning energy is allowed Fire Club - 2nd Trainer - only fire energy is allowed 3rd Trainer - 4 Eeves Water Club - 1st Trainer - only water energy is allowed - 2nd Trainer - 4 Magikarp Fighting Club - Check my map at Gamefaqs.com!!! One wants fighting energy only deck Other wants your deck NOT to have "Energy Removal" and "Super Energy Removal" Colourless Club - =============== | 3 | | 2 | | 1 | | | The person standing in no.1 needs 4 "Double-Colourless Energy" OR 4 "Pidgey" The person standing in no.2 needs 4 "Jigglypuff" OR 4 "Mysterious Fossil" The person standing in no.3 needs 4 "Meowth" OR 4 "dark pokémons" Psychic Club - =============== | (~) | | | | 1 2 | | 3 4 | | | 1 - no requirements (but there are some special rules...) 2 - no Trainer cards are allowed 3 - GR-4 (Psychic) only psychic energy is allowed 4 - 6 GASTLY/HAUNTER (any combination will do) Rocket Castle guardian Requires the legendary cards obtained from the Grandmasters (Elite 4) in pokémon dome (island 1), so go there, defeat all four trainers and make a deck using all 4 legendary cards. Then defeat this guy. Rocket King He will play a double match, which means that you must battle him twice to receive the TOGEPI coin. 10.2--> Characters There are some interesting characters in the game... YOU - You can choose your character and name it whatever you like. You're trying to beat Team Rocket. RIVAL - In the previous game he was named RONALD. He will give you tips through the game (and annoy you) and battle you a few times. You can get some promos from him. GR-X - He's RIVAL in disguise. GR-1, GR-2, GR-3, GR-4 - These are Team Rocket members. You'll battle'em in the first island and then find them in their respective gyms in Rocket Island (Grass, Colourless, Lightning, Psychic). GR-5 - He'll move you across islands (if you have the GR coin). IMAKUNI? - (see in proper section - below) MR. ISHIARA - He's the main Trader. He'll trade a lot of cards. See him often in both houses. 10.3--> IMAKUNI? (yes, the ? is a part of the character's name) This guy is an import from the previous POKÉMON CARD GB. Now it comes in two versions: regular and new red version (Rocket Island). He appears randomly in Clubs. Battle him to receive boosters and promos. I still can't figure out what's the difference between the red IMAKUNI? and IMAKUNI? (black). The outfits are similar (except the colour), and I believe that so are the prizes. more to come ... 10.4--> Challenge Cup It's a tournament in which you battle 3 trainers to win one random promo card. It opens randomly and is available in both islands. more to come... 10.5--> Computers COMPUTER AVAILABLE AT EVERY CLUB: --------------------- | CARD ALBUM | -Displays the cards you own (sorted by boosters) | CHAT* | -(Check below) | GLOSSARY | -Instructions (they're in Japanese, therefore useless) | PRINT | -Lets you print some cards | SHUTDOWN | -Close menu --------------------- ==============This section was taken from webheadwiz@hotmail.com FAQ========== If you select CHAT, you can talk to Dr. Mason... ------------------ | Room 1* | Chat in Room 1 | Room 2* | Chat in Room 2 | Room 3* | Chat in Room 3 | Room 4* | Chat in Room 4 | Back | Back to MAIN computer screen ------------------ If you select Room 1... ------------------ | Deck Check | Analyses you deck | Tip #1.1 | Gives you a TIP | Tip #1.2 | Gives you a TIP | Tip #1.3 | Gives you a TIP | Back | Back to CHAT screen ------------------ If you select Room 2... ------------------ | Tip #2.1 | Gives you a TIP | Tip #2.2 | Gives you a TIP | Tip #2.3 | Gives you a TIP | Back | Back to CHAT screen ------------------ If you select Room 3... ------------------ | Tip #3.1 | Gives you a TIP | Tip #3.2 | Gives you a TIP | Tip #3.3 | Gives you a TIP | Back | Back to CHAT screen ------------------ If you select Room 4... ------------------ | Tip #4.1 | Gives you a TIP | Tip #4.2 | Gives you a TIP | Tip #4.3 | Gives you a TIP | Tip #4.4 | Gives you a TIP | Back | Back to CHAT screen ------------------ ============================================================================== DR. MASON PC or ROCKET PC ----------------------- Here you must fight random opponents in order to get a coin (DUGTRIO or GENGAR). Talk to the machine and it will ask you if you wanna play. Say YES. Now it will ask if you wanna face your next opponent. Say YES. Win the battle and repeat the previous step until you defeat all 5 opponents. The game will now end. Repeat 10 times to get the coin. BEWARE THAT YOU CANNOT LOOSE OR CHANGE YOUR DECK (if you do it so, you'll have to restart). For info on the Game Corner Computers, check the respective section. 10.6--> Mail During your game you'll receive LOTS of mail. Check it often. Most of times it's just junk, but some messages have attached booster packs. If you use the evolving machine in GAME CORNER you'll eventually receive the stage 2 card by mail. 11--> Gameshark Codes Here's some Gameshark codes sent by "Leonardo Martinez" Infinite credits - 01FF9ADA 01FF99DA Windman sent some Gameshark Codes (labelled as 1) Webheadwiz sent some Gameshark Codes (labelled as 2) ======For any question on the following info, ask the respective authors====== -*(1)*- Gameshark codes (Japanese Version) version 1.0 (first release) 11/13/2001 * Some pokémon names may be written wrong. ** I'm not american, sorry about the mistakes in writing. writer: Windman (windman@ositemail.com.br) Send me a e-mail if you have any questions, suggestions, comments, anything. --------------------------------------------- Next slot 1 booster pack card modifier codes: --------------------------------------------- 01??00C4 -------------------------------------------------------------------------- Quantity digits to accompany next slot 1 booster pack card modifier codes: -------------------------------------------------------------------------- 00 nothing 01 leaf energy 02 fire energy 03 water energy 04 lightning energy 05 fighting energy 06 psychic energy 07 double colourless energy 08 ??? (don't know name) 09 ??? (don't know name) 0A ??? (don't know name) 0B ??? (don't know name) 0C bulbasaur lv12 0D bulbasaur lv13 0E bulbasaur lv15 0F ivysaur lv20 10 ivysaur lv26 11 ivysaur lv16 12 venusaur lv64 13 venusaur lv67 14 venusaur lv67 (different from above) 15 venusaur lv37 16 caterpie lv13 17 metapod lv20 18 metapod lv21 19 butterfree lv28 1A weedle lv12 1B weedle lv15 1C kakuna lv20 1D kakuna lv23 1E beedrill lv32 1F ekans lv10 20 ekans lv15 21 arbok lv27 22 ekans lv30 23 ekans lv25 24 female nidoran lv12 25 female nidoran lv13 26 nidorina lv22 27 nidorina lv24 28 nidoqueen lv43 29 male nidoran lv20 2A male nidoran lv20 (different from above) 2B nidorino lv23 2C nidorino lv25 2D nidoking lv48 2E zubat lv9 2F zubat lv10 30 zubat lv12 31 golbat lv25 32 golbat lv29 33 golbat lv25 34 oddish lv8 35 oddish lv21 36 gloom lv22 37 vileplume lv21 38 vileplume lv35 39 vilrplume lv29 3A paras lv8 3B paras lv15 3C parasect lv28 3D parasect lv29 3E venonat lv12 3F venonat lv15 40 venomoth lv22 41 venomoth lv28 42 bellsprout lv10 43 bellsprout lv11 44 weepinbell lv23 45 weepinbell lv28 46 victreebell lv42 47 grimer lv10 48 grimer lv17 49 muk lv34 4A muk lv25 4B exeggcute lv14 4C exeggutor lv35 4D koffing lv12 4E koffing lv13 4F koffing lv14 50 weezing lv26 51 weezing lv27 52 weezing lv24 53 tangela lv8 54 tangela lv12 55 scyther lv23 56 scyther lv25 57 pinsir lv15 58 pinsir lv24 59 charmander lv9 5A charmander lv10 5B charmander lv12 5C charmelion lv32 5D charmelion lv23 5E charizard lv76 5F charizard lv76 (different from above) 60 charizard lv38 61 vulpix lv11 62 vulpix lv13 63 ninetales lv32 64 ninetales lv35 65 ninetales lv28 66 growlithe lv12 67 growlithe lv16 68 growlithe lv18 69 arcanine lv34 6A arcanine lv35 6B arcanine lv45 6C ponyta lv8 6D ponyta lv10 6E ponyta lv15 6F rapidash lv30 70 rapidash lv33 71 rapidash lv24 72 magmar lv18 73 magmar lv24 74 magmar lv27 75 magmar lv31 76 flareon lv 22 77 flareon lv28 78 flareon lv23 79 moltres lv35 7A moltres lv37 7B moltres lv40 7C squirtle lv8 7D squirtle lv14 7E squirtle lv15 7F squirtle lv16 80 wartortle lv22 81 wartortle lv24 82 wartortle lv21 83 blastoise lv52 84 blastoise lv52 (different from above) 85 blastoise lv28 86 psyduck lv15 87 psyduck lv16 88 golduck lv27 89 golduck lv28 8A golduck lv23 8B poliwag lv13 8C poliwag lv15 8D poliwhirl lv28 8E poliwhirl lv30 8F poliwrath lv40 90 poliwrath lv48 91 tentacool lv10 92 tentacruel lv21 93 seel lv10 94 seel lv12 95 dewgong lv24 96 dewgong lv42 97 shellder lv8 98 shellder lv16 99 cloyster lv25 9A krabby lv17 9B krabby lv20 9C kingler lv27 9D kingler lv33 9E horsea lv19 9F horsea lv20 A0 seadra lv23 A1 seadra lv26 A2 goldeen lv12 A3 seaking lv28 A4 staryu lv15 A5 staryu lv17 A6 starmie lv28 A7 starmie lv27 A8 magikarp lv6 A9 magikarp lv8 AA magikarp lv10 AB gyarados lv41 AC gyarados lv31 AD lapras lv24 AE lapras lv31 AF vaporeon lv29 B0 vaporeon lv42 B1 vaporeon lv28 B2 omanyte lv19 B3 omanyte lv20 B4 omanyte lv22 B5 omastar lv32 B6 omastar lv36 B7 articuno lv34 B8 articuno lv35 B9 articuno lv37 BA maryll lv17 BB pikachu lv5 BC pikachu lv12 BD pikachu lv13 BE pikachu lv14 BF pikachu lv16 C0 pikachu lv16 (different from above) C1 flying pikachu lv12 C2 flying pikachu lv12 (different from above) C3 surfing pikachu lv13 C4 surfing pikachu lv13 C5 raichu lv32 C6 raichu lv33 C7 raichu lv33 (different from above) C8 raichu lv45 C9 raichu lv31 CA magnemite lv12 CB magnemite lv13 CC magnemite lv14 CD magnemite lv15 CE magneton lv28 CF magneton lv30 D0 magneton lv35 D1 magneton lv26 D2 voltorb lv8 D3 voltorb lv10 D4 voltorb lv13 D5 electrode lv35 D6 electrode lv42 D7 electrode lv24 D8 electabuzz lv20 D9 electabuzz lv30 DA electabuzz lv35 DB jolteon lv34 DC jolteon lv29 DD jolteon lv23 DE zapdos lv28 DF zapdos lv40 E0 zapdos lv64 E1 zapdos lv68 E2 sandshrew lv12 E3 sandshrew lv15 E4 sandslash lv33 E5 sandslash lv35 E6 diglett lv8 E7 diglett lv15 E8 diglett lv16 E9 dugtrio lv36 EA dugtrio lv40 EB dugtrio lv18 EC mankey lv7 ED mankey lv7 (different from above) EE mankey lv14 EF primeape lv35 F0 primeape lv23 F1 machop lv18 F2 machop lv20 F3 machop lv24 F4 machoke lv24 F5 machoke lv28 F6 machoke lv40 F7 machoke lv28 F8 machamp lv54 F9 machamp lv67 FA machamp lv30 FB geodude lv15 FC geodude lv16 FD graveler lv27 FE graveler lv28 FF graveler lv29 --------------------------------------------- Next slot 2 booster pack card modifier codes: --------------------------------------------- 01??02C4 -------------------------------------------------------------------------- Quantity digits to accompany next slot 2 booster pack card modifier codes: -------------------------------------------------------------------------- 00 golem lv36 01 golem lv37 02 onix lv12 03 onix lv25 04 cubone lv13 05 cubone lv14 06 marowak lv26 07 marowak lv32 08 marowak lv27 09 hitmonlee lv23 0A hitmonlee lv30 0B hitmonchan lv23 0C hitmonchan lv33 0D rhyhorn lv18 0E rhydon lv37 0F rhydon lv48 10 kabuto lv9 11 kabuto lv22 12 kabutops lv30 13 aerodactyl lv28 14 aerodactyl lv30 15 abra lv8 16 abra lv10 17 abra lv14 18 kadabra lv38 19 kadabra lv39 1A kadabra lv24 1B alakazam lv42 1C alakazam lv45 1D alakazam lv30 1E slowpoke lv9 1F slowpoke lv16 20 slowpoke lv18 21 slowbro lv26 22 slowbro lv35 23 slowbro lv27 24 gastly lv8 25 gastly lv13 26 gastly lv17 27 haunter lv17 28 haunter lv22 29 haunter lv25 2A haunter lv26 2B haunter lv23 2C gengar lv38 2D gengar lv40 2E gengar lv33 2F drowzee lv10 30 drowzee lv12 31 hypno lv30 32 hypno lv36 33 hypno lv26 34 mr. mime lv20 35 mr. mime lv28 36 jynx lv18 37 jynx lv23 38 jynx lv27 39 mewtwo lv30 3A mewtwo lv53 3B mewtwo lv54 3C mewtwo lv60 3D mewtwo lv60 (different from above) 3E mewtwo lv67 3F mewtwo lv35 40 mew lv8 41 mew lv15 42 mew lv23 43 pidgey lv8 44 pidgey lv10 45 pidgeotto lv36 46 pidgeotto lv38 47 pidgeot lv38 48 pidgeot lv40 49 rattata lv9 4A rattata lv12 4B rattata lv15 4C raticate lv41 4D raticate lv25 4E spearow lv9 4F spearow lv12 50 spearow lv13 51 fearow lv24 52 fearow lv27 53 fearow lv25 54 clefairy lv14 55 clefairy lv15 56 clefable lv34 57 clefable lv33 58 jigglypuff lv12 59 jigglypuff lv13 5A jigglypuff lv14 5B wigglytuff lv36 5C wigglytuff lv40 5D meowth lv10 5E meowth lv13 5F meowth lv14 60 meowth lv15 61 meowth lv17 62 persian lv25 63 persian lv28 64 persian lv28 (different from above) 65 farfetch'd lv20 66 farfetch'd lv20 (different from above) 67 doduo lv8 68 doduo lv10 69 dodrio lv25 6A dodrio lv28 6B lickitung lv20 6C lickitung lv26 6D chansey lv40 6E chansey lv55 6F kangaskhan lv36 70 kangaskhan lv38 71 kangaskhan lv40 72 tauros lv32 73 tauros lv35 74 ditto lv19 75 eevee lv5 76 eevee lv9 77 eevee lv12 78 porygon lv12 79 porygon lv18 7A porygon lv20 7B porygon lv15 7C snorlax lv20 7D snorlax lv35 7E snorlax lv50 7F dratini lv10 80 dratini lv12 81 dragonair lv33 82 dragonair lv28 83 dragonite lv41 84 dragonite lv43 85 dragonite lv45 86 dragonite lv33 87 togepi lv8 88 lugia lv55 89 super potion 8A imakuni? 8B energy removal 8C energy retrieval 8D energy search 8E professor oak 8F ??? 90 potion 91 gambler 92 ??? 93 ??? 94 ??? 95 devolution spray 96 ??? 97 ??? 98 ??? 99 ??? 9A ??? 9B defender 9C gust of wind 9D mysterious fossil 9E full heal 9F ??? A0 imposter professor oak A1 ??? A2 ??? A3 computer search A4 ??? A5 clefairy doll A6 mr. fuji A7 pluspower A8 switch A9 scoop up AA pokemon trader AB ??? AC ??? AD pokecenter AE ??? AF pokemon flute B0 ??? B1 ??? B2 bill B3 ??? B4 ??? B5 ??? B6 lass B7 ??? B8 ??? B9 ??? BA recycle BB ??? BC ??? BD ??? --------------------------- Infinite HP active pokemon: --------------------------- 01FFC8C2 --------------------------------- Infinite HP bench pokemon slot 1: --------------------------------- 01FFC9C2 --------------------------------- Infinite HP bench pokemon slot 2: --------------------------------- 01FFCAC2 --------------------------------- Infinite HP bench pokemon slot 3: --------------------------------- 01FFCBC2 --------------------------------- Infinite HP bench pokemon slot 4: --------------------------------- 01FFCCC2 --------------------------------- Infinite HP bench pokemon slot 5: --------------------------------- 01FFCDC2 --------------------------------------------------------- No HP active enemy pokemon (quick win if he attacks you): --------------------------------------------------------- 0100C8C3 --------------------------------- No HP bench enemy pokemon Slot 1: --------------------------------- 0100C9C3 --------------------------------- No HP bench enemy pokemon Slot 2: --------------------------------- 0100CAC3 --------------------------------- No HP bench enemy pokemon Slot 3: --------------------------------- 0100CBC3 --------------------------------- No HP bench enemy pokemon Slot 4: --------------------------------- 0100CCC3 --------------------------------- No HP bench enemy pokemon Slot 5: --------------------------------- 0100CDC3 ----------------- Infinite credits: ----------------- 01FF9ADA 01FF99DA ============================================================================= -*(2)*- Made by: webheadwiz@hotmail.com These Gameshark codes are made by myself, and you MUST have my permission before publishing these codes out. I have tried these codes with the Japanese version of Pokemon Trading Card Game 2, but I am very sure that they will work with the official version as well. Get 99 of any card! 0163xxA1 {From Grass Energy [01] to Graveller Lv29 [FF]} 0163xxA2 {From Golem Lv36 [00] to The Rocket's Trap [BD]} Replace "xx" with the card you want from the list below For code 01yyxxA1 01 Grass Energy 02 Fire Energy 03 Water Energy 04 Lightning Energy 05 Fighting Energy 06 Psychic Energy 07 Double Colorless Energy 08 Potion Energy 09 Full Heal Energy 0A Rainbow Energy 0B Recycle Energy 0C Bulbasaur Lv12 0D Bulbasaur Lv13 0E Bulbasaur Lv15 0F Ivysaur Lv20 10 Ivysaur Lv26 11 Dark Ivysaur 12 Venusaur Lv64 13 Venusaur Lv67 14 Venusaur Lv67 15 Dark Venusaur 16 Caterpie 17 Metapod Lv20 18 Metapod Lv21 19 Butterfree 1A Weedle Lv12 1B Weedle Lv15 1C Kakuna Lv20 1D Kakuna Lv23 1E Beedrill 1F Ekans Lv10 20 Ekans Lv15 21 Arbok Lv27 22 Arbok Lv30 23 Dark Arbok 24 Nidoran(F) Lv12 25 Nidoran(F) Lv13 26 Nidorina Lv22 27 Nidorina Lv24 28 Nidoqueen Lv43 29 Nidoran(M) Lv20 2A Nidoran(M) Lv23 2B Nidorino Lv23 2C Nidorino Lv25 2D Nidoking Lv48 2E Zubat Lv9 2F Zubat Lv10 30 Zubat Lv12 31 Golbat Lv25 32 Golbat Lv29 33 Dark Golbat 34 Oddish Lv8 35 Oddish Lv21 36 Gloom 37 Dark Gloom 38 Vileplume 39 Dark Vileplume 3A Paras Lv8 3B Paras Lv15 3C Parasect Lv28 3D Parasect Lv29 3E Venonat Lv12 3F Venonat Lv15 40 Venomoth Lv22 41 Venomoth Lv28 42 Bellsprout Lv10 43 Bellsprout Lv11 44 Weepinbell Lv23 45 Weepinbell Lv28 46 Victreebel 47 Grimer Lv10 48 Grimer Lv17 49 Muk 4A Dark Muk 4B Exeggcute 4C Exeggutor 4D Koffing Lv12 4E Koffing Lv13 4F Koffing Lv14 50 Weezing Lv26 51 Weezing Lv27 52 Dark Weezing 53 Tangela Lv8 54 Tangela Lv12 55 Scyther Lv23 56 Scyther Lv25 57 Pinsir Lv15 58 Pinsir Lv24 59 Charmander Lv9 5A Charmander Lv10 5B Charmander Lv12 5C Charmeleon 5D Dark Charmeleon 5E Charizard 5F Charizard 60 Dark Charizard 61 Vulpix Lv11 62 Vulpix Lv13 63 Ninetails Lv32 64 Ninetails Lv35 65 Dark Ninetails 66 Growlithe Lv12 67 Growlithe Lv16 68 Growlithe Lv18 69 Arcanine Lv34 6A Arcanine Lv35 6B Arcanine Lv45 6C Ponyta Lv8 6D Ponyta Lv10 6E Ponyta Lv15 6F Rapidash Lv30 70 Rapidash Lv33 71 Dark Rapidash 72 Magmar Lv18 73 Magmar Lv24 74 Magmar Lv27 75 Magmar Lv31 76 Flareon Lv22 77 Flareon Lv28 78 Dark Flareon 79 Moltres Lv35 7A Moltres Lv37 7B Moltres Lv40 7C Squirtle Lv8 7D Squirtle Lv14 7E Squirtle Lv15 7F Squirtle Lv16 80 Wartortle Lv22 81 Wartortle Lv24 82 Dark Wartortle 83 Blastoise Lv52 84 Blastoise Lv52 85 Dark Blastoise 86 Psyduck Lv15 87 Psyduck Lv16 88 Golduck Lv27 89 Golduck Lv28 8A Dark Golduck 8B Poliwag Lv13 8C Poliwag Lv15 8D Poliwhirl Lv28 8E Poliwhirl Lv30 8F Poliwrath Lv40 90 Poliwrath Lv48 91 Tentacool 92 Tentacruel 93 Seel Lv10 94 Seel Lv12 95 Dewgong Lv24 96 Dewgong Lv42 97 Shellder Lv8 98 Shellder Lv16 99 Cloyster Lv25 9A Krabby Lv17 9B Krabby Lv20 9C Kinglar Lv27 9D Kinglar Lv33 9E Horsea Lv19 9F Horsea Lv20 A0 Seadra Lv23 A1 Seadra Lv26 A2 Goldeen A3 Seaking A4 Staryu Lv15 A5 Staryu Lv17 A6 Starmie A7 Dark Starmie A8 Magikarp Lv6 A9 Magikarp Lv8 AA Magikarp Lv10 AB Gyarados AC Dark Gyarados AD Lapras Lv24 AE Lapras Lv31 AF Vaproeon Lv29 B0 Vaporeon Lv42 B1 Dark Vaporeon B2 Omanyte Lv19 B3 Omanyte Lv20 B4 Omanyte Lv22 B5 Omastar Lv32 B6 Omastar Lv36 B7 Articuno Lv34 B8 Articuno Lv35 B9 Articuno Lv37 BA Marill BB Pikachu Lv5 BC Pikachu Lv12 BD Pikachu Lv13 BE Pikachu Lv14 BF Pikachu Lv16 C0 Pikachu Lv16 C1 Flying Pikachu C2 Flying Pikachu C3 Surfing Pikachu C4 Sirfing Pikachu C5 Raichu Lv32 C6 Raichu Lv33 C7 Raichu Lv40 C8 Raichu Lv45 C9 Dark Raichu CA Magnemite Lv12 CB Magnemite Lv13 CC Magnemite Lv14 CD Magnemite Lv15 CE Magneton Lv28 CF Magneton Lv30 D0 Magneton Lv35 D1 Dark Magneton D2 Voltorb Lv8 D3 Voltrob Lv10 D4 Voltorb Lv13 D5 Electrode Lv35 D6 Electrode Lv42 D7 Dark Electrode D8 Electabuzz Lv20 D9 Electabuzz Lv30 DA Electabuzz Lv35 DB Jolteon Lv24 DC Jolteon Lv29 DD Dark Jolteon DE Zapdos Lv28 DF Zapdos Lv40 E0 Zapdos Lv64 E1 Zapdos Lv68 E2 Sandshrew Lv12 E3 Sandshrew Lv15 E4 Sandslash Lv33 E5 Sandslash Lv35 E6 Diglett Lv8 E7 Diglett Lv15 E8 Diglett Lv16 E9 Dugtrio Lv36 EA Dugtrio Lv40 EB Dark Dugtrio EC Mankey Lv7 ED Mankey Lv7 EE Mankey Lv14 EF Primape F0 Dark Primape F1 Machop Lv18 F2 Machop Lv20 F3 Machop Lv24 F4 Machoke Lv24 F5 Machoke Lv28 F6 Machoke Lv40 F7 Dark Machoke F8 Machamp Lv54 F9 Machamp Lv67 FA Dark Machamp FB Geodude Lv15 FC Geodude Lv16 FD Graveller Lv27 FE Graveller Lv28 FF Graveller Lv29 For code 01yyxxa2 00 Golem Lv36 01 Golem Lv37 02 Onix Lv12 03 Onix Lv25 04 Cubone Lv13 05 Cubone Lv14 06 Marowak Lv26 07 Marowak Lv32 08 Dark Marowak 09 Hitmonlee Lv23 0A Hitmonlee Lv30 0B Hitmonchan Lv23 0C Hitmonchan Lv33 0D Rhyhorn Lv18 0E Rhydon Lv37 0F Rhydon Lv48 10 Kabuto Lv9 11 Kabuto Lv22 12 Kabutops 13 Aerodyctal Lv28 14 Aerodyctal Lv30 15 Abra Lv8 16 Abra Lv10 17 Abra Lv14 18 Kadabra Lv38 19 Kadabra Lv39 1A Dark Kadabra 1B Alakazam Lv42 1C Alakazam Lv45 1D Dark Alakazam 1E Slowpoke Lv9 1F Slowpoke Lv16 20 Slowpoke Lv18 21 Slowbro Lv26 22 Slowbro Lv35 23 Dark Slowbro 24 Gastly Lv8 25 Gastly Lv13 26 Gastly Lv17 27 Haunter Lv17 28 Haunter Lv22 29 Haunter Lv25 2A Haunter Lv26 2B Dark Haunter 2C Gengar Lv38 2D Gengar Lv40 2E Dark Gengar 2F Drowzee Lv10 30 Drowzee Lv12 31 Hypno Lv30 32 Hypno Lv36 33 Dark Hypno 34 Mr. Mime Lv20 35 Mr. Mime Lv28 36 Jynx Lv18 37 Jynx Lv23 38 Jynx Lv27 39 Mewtwo Lv30 3A Mewtwo Lv53 3B Mewtwo Lv54 3C Mewtwo Lv60 3D Mewtwo Lv60 3E Mewtwo Lv67 3F GR Mewtwo 40 Mew Lv8 41 Mew Lv15 42 Mew Lv23 43 Pidgey Lv8 44 Pidgey Lv10 45 Pidgeotto Lv36 46 Pidgeotto Lv38 47 Pidgeot Lv38 48 Pidgeot Lv40 49 Rattata Lv9 4A Rattata Lv12 4B Rattata Lv15 4C Raticate 4D Dark Raticate 4E Spearow Lv9 4F Spearow Lv12 50 Spearow Lv13 51 Fearow Lv24 52 Fearow Lv27 53 Fearow Lv25 54 Clefairy Lv14 55 Clefairy Lv15 56 Clefable Lv34 57 Clefable Lv35 58 Jigglypuff Lv12 59 Jigglypuff Lv13 5A Jigglypuff Lv14 5B Wigglytuff Lv40 5C Wigglytuff Lv40 5D Meowth Lv10 5E Meowth Lv13 5F Meowth Lv14 60 Meowth Lv15 61 Meowth Lv17 62 Persian 63 Dark Persian 64 Dark Persian 65 Farfetch'd 66 Farfetch'd 67 Doduo Lv8 68 Doduo Lv10 69 Dodrio Lv25 6A Dodrio Lv28 6B Lickitung Lv20 6C Lickitung Lv26 6D Chansey Lv40 6E Chansey Lv55 6F Kangaskhan Lv36 70 Kangaskhan Lv38 71 Kangaskhan Lv40 72 Tauros Lv32 73 Tauros Lv35 74 Ditto 75 Eevee Lv5 76 Eevee Lv9 77 Eevee Lv12 78 Porygon Lv12 79 Porygon Lv18 7A Porygon Lv20 7B 3D Porygon 7C Snorlax Lv20 7D Snorlax Lv35 7E Snorlax Lv50 7F Dratini Lv10 80 Dratini Lv12 81 Dragonair 82 Dark Dragonair 83 Dragonite Lv41 84 Dragonite Lv43 85 Dragonite Lv45 86 Dark Dragonite 87 Togepi 88 Lugia 89 Super Potion 8A Imakuni??? 8B Energy Removal 8C Energy Retrieval 8D Energy Search 8E Professor Oak 8F Excavation 90 Potion 91 Gambler 92 Revive 93 Max-Revive 94 Super Scoop-Up 95 Devolution Spray 96 Item Finder 97 Challenge! 98 Super Energy Retrieval 99 Super Energy Removal 9A Moonstone 9B Defender 9C Gust of Wind 9D Mysterious Fossil 9E Full Heal 9F Imposter Oak's Revenge A0 Imposter Oak A1 Sleep! A2 Onix Trial A3 Computer Search A4 Digger A5 Clefairy Doll A6 Mr. Fuji A7 Plus Power A8 Switch A9 Scoop Up AA Pokemon Trader AB Evil Recycle AC Pokédex AD Pokemon Center AE Pokemon Breeder AF Poké Flute B0 The Boss's Way B1 Goop Gas Attaack B2 Bill B3 Bill's Teleporter B4 Evolution Machine B5 Master Ball B6 Lass B7 Maintance B8 Pokéball B9 Nightly Garbage Run BA Recycle BB Rocket Sneak Attack BC Here comes Team Rocket BD The Rocket's Trap NOTE: SMALL GLITCH: If you use GameShark to generate 99 of every card, and then recieve a promo card from various people, your collection would increase by one, having 446/445 cards. This can only happen once, unless you find a code/ some codes to bring it back to normal. NOTE: ERROR: When you code in 99 of a card when you already have a few of, just code in 0100xxA? [xx for the card number, ? for the section of the card], and then type in the difference of that number [the number that appears to the right of the card] and 99, and convert it into Hexadecimal, and place it in this code: 01yyxxA?, [xx for the card number, yy for the Hexadecimal digit, and ? for the section of the card] =========================================================================================== 12--> Conclusion OK, the Walkthrough is fine, but there are still lots of unanswered questions, so I'll try to improve it (as always). If you know something more about the game that isn't posted here, just send me an e-mail! 12.1--> Credits Thanks to: "hei fung" - Casino slot machines - Dugtrio coin "Leonardo Martinez" - Gameshark codes "Tycho" - Corrected the name of "EVOLVER" to "Bill's Computer" "Windman" - Gameshark Codes "Webheadwiz" - Gameshark Codes and for creating his own FAQ (also quite good) from where I took some info (dr. mason's assistant and part of COMPUTERS section) "Thomas Lei" - Several Trainer requirements corrections/additions. "Dirk" - Trainer requirements "Alp Özçelik" - Trainer requirements 12.2--> Contacting me I'm at jalt@myself.com ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ If your question isn't too important, wait some more time for a more complete version of this FAQ/Walkthrough. If I loose my time reading unimportant messages, I won't be able to update this FAQ so often. Anyway, send me some new info that is not already posted and I'll give you credit for it. 12.3--> LEGAL INFORMATION DISCLAIMER I AM NOT HELD RESPONSIBLE FOR WHAT HAPPENS TO YOU, YOUR GAMEBOY, YOUR CARTRIDGE OR YOUR SAVED GAME. USE THIS FAQ AT YOUR OWN RISK. All referred trademarks are owned by the respective company. This file cannot be edited, sold or claimed to be your own. Copyright (C) 2002 by jalt