Tony Hawk's Pro Skater Demo - Sony PlayStation FAQ/Tricks Guide Author: MF (lynch1@mail.com) Version: 1.6c Last Updated: 10/03/99 Hosted: GameFaq's (www.gamefaqs.com) T O N Y H A W K S |||||| |||||| |||| ||||| || || |||||| |||||| |||||| |||||| || // || // || || || || || || || || || || // ||||/ || // || || |||| |||| |||||| || |||| || // || || \\ || || || || || || || || || || \\ || || \\ |||| ||||| || || || || || |||||| || \\ D E M O =============== C O N T E N T S =============== I. - Introduction II. - Updates III. - Skaters IV. - Tricks List V. - Special Tricks VI. - Points VII. - Extra IX. - Credits/Thanks/Links X. - Copyright Info ======================= I N T R O D U C T I O N ======================= This faq/tricks guide is based on the demo of Tony Hawk's Pro Skater. You can find the demo in the PlayStation Underground Jampack Summer '99 edition (got mine at Target, a friend got his at Wal-Mart). You can also find it in the demo of a recent issue of the Official PlayStation Magazine and PlayStation Underground. For the record I figured out most of these tricks on my own (since none of the tricks are listed in the demo) after hours of playing. I hope you enjoy this little guide. Yes, I do Skateboard. Thanks...enjoy. Demo: PlayStation Underground Jampack Summer '99 Edition Official U.S. PlayStation Magazine July '99 PlayStation Underground 3.2 E-mail me with your comments, suggestions, additions - lynch1@mail.com I'll give credit for any help I recieve The 1st and original Tony Hawk Pro Skater Demo faq! ============= U P D A T E S ============= Version 1.6c: This is now a complete demo guide/faq. I will work on a new guide/faq for the full game as soon as I purchase it. Until then please be patient. Sorry for the inconveniance. MF - lynch1@mail.com ============= S K A T E R S ============= Here is a list of the skaters in Tony Hawk's Pro Skater Demo. Vert: The skating style that consists of mainly half-pipes, bowls, and transisitions. Tony Hawk is well known for his vert skating. Street: This skating style is like the name says. It's on the street and is basically skating curbs, rails, and doing regular flat ground tricks. *Tony Hawk: =========== Style= Vert Age= 31 Born= USA Hometown= Carlsbad Years Pro= 16 Stance= Goofy Height= 6'2 *Bob Burnquist: =============== Style= Vert/Street Age= 22 Born= Brazil Hometown= Encinitas Years Pro= 7 Stance= Regular Height= 5'11 **Chad Muska: ============= Style= Street Age= 22 Born= USA Hometown= Los Angeles Years Pro= 5 Stance= Regular Height= 5'10 **Kareem Campbell: ================== Style= Street Age= 25 Born= USA Hometown= Los Angeles Years Pro= 6 Stance= Regular Height= 6' *only Tony Hawk and Bob Burnquist are available in demo version **playable characters that are not meant to be used in the demo ==================== T R I C K S L I S T ==================== Buttons: ======== X= X button Sqaure= Square button Circle= Circle button Triangle= Triangle button Up= up directional arrow Down= down directional arrow Left= left directional arrow Right= right directional arrow X= Use this button to perform an ollie. While holding it you will go into the crouch position and upon releasing it you will jump, or better yet, ollie. Square= The basic trick. Mainly flip tricks like kickflips and heelflips. Holding the arrows while doing the tricks is similar to real skateboarding. For example, holding left while using the square button will do a kickflip, much like how you kickflip by kicking out towards the left side of your board. Holding right while using the square button will do a heelflip, much like how you heelflip by kicking out towards the right side of your board (example is based on skating regular, goofy would be the opposite, but you dont need to worry about that). Circle= A grab trick. A grab is a trick that's done while in the air. You use your hands to grab a part of the board. Triangle= A grind or board slide trick. A grind is when one or both of your trucks (thingies that hold your wheels) are grinding against a surface like a rail or the coping of a half-pipe. A board slide is when the bottom of your board is sliding against a rail or coping. Ollie at an angle (about 90 degrees) against a rail or coping while holding triangle to do a board slide. L1= turn left while in air R1= turn right while in air note - you must ollie before you do these tricks (X button) Launching and wall rides: ========================= up+x= do this against a wall for a wall ride, also used to launch out of the bowl or half-pipe Basic Tricks (square button): ============================= left+square= Kickflip right+square= Heelflip up+square= 360 Shove It down+square= Impossible diagonal up,left +square= Kickflip to Indy diagonal up,right +square= Fingerflip diagonal down,left +square= Varial diagonal down,right +square= 360 Flip Grabs (Circle button): ====================== left+circle= Method right+circle= Indy Nosebone up+circle= Japan Air down+circle= Tail Grab diagonal up,left +circle= Madonna diagonal up,right +circle= Rocket air diagonal down,left +circle= Stalefish diagonal down,right +circle= Benihana Grinds, Board Slide (triangle button): ====================================== triangle= 50-50 up+triangle= Nose Grind down+triangle= 5-0 Grind note - use left and right directional buttons to balance your skater while grinding or sliding ========================== S P E C I A L T R I C K S ========================== Below is a list of some special tricks availabe for the skaters: Tony Hawk: ========== left, left+square= 540 Board Varial left, right+circle= Christ Air Bob Burnquist: ============== left, left+square= Fingerflip Airwalk up, down+circle= Backflip Thanks to Mike Brooks for the info on some of the special tricks. =========== P O I N T S =========== In this section you will find a list of how many points each trick is worth. Each trick decreases in points with each execution, for example, a kickflip is worth 100 points the first time you do it, 50 the second, 25 the third, and 10 every other time you do it. When doing grab tricks they vary in points depending on how long you hold the grab, i've listed the basic amount of points for the grabs (a couple of the grabs may have an approximate amount of points listed). Spin: With each spin (L1 or R1) added to a trick you multiply the amout of points: 180 turn= x1.5 360 turn= x2.0 540 turn= x2.5 720 turn= x3.0 900 turn= x3.5 1080 turn= x4.0 Trick: Points: 1st 2nd 3rd final ================================================================================ Kickflip: 100 50 25 10 Heelflip: 100 50 25 10 Kickflip to Indy: 320 160 80 32 360 Shove it: 400 200 100 40 Varial: 500 250 125 50 Fingerflip: 620 310 155 62 Tail Grab: 220 110 55 22 Method: 220 110 55 22 Indy Nosebone: 220 110 55 22 Stalefish: 270 135 67 27 Japan Air: 320 160 80 32 Rocket Air: 370 185 92 37 Madonna: 420 210 105 42 Benihana: 620 310 145 58 Tony Hawk- 540 Board Varial: 1200 600 300 120 Christ Air: 1020 510 235 102 Bob Burnquist- Fingerflip Airwalk: 1200 600 300 120 Backflip: 3620 1810 905 362 ========= E X T R A ========= Play as Kareem Campbell Glitch= Start a 1 or 2 player game and play 1 or 2 full games (not necessary but it helps to stop the game from freezing. Afterwards, exit 2 player mode and go to single player mode. Try and select Jamie Thomas and then hit the triangle button. Select 2 player mode again and the 1st player will be Kareem Campbell. It is possible that the game will freeze, that is why you should play 1 or 2 full games when first attempting this. Thanks a lot to Neversoft for the basic info and Bryan Woeber for confirming this glitch with extensive instructions. I've tested this and it works, but it tends to freeze. Note: You can't use special moves with Kareem Campbell. Chad Muska/Kareem Campbel GameShark Code= 8009CAC8 0002 READ: To do this in one player, you must turn off the code, then highlight Tony and the instant you select him, turn the code on. To use this in two player, leave the code on from the start. Do not press up+square when playing as Chad or the game will freeze. This code was tested on version 3.0 of GameShark. I cannot test this because I dont have a GameShark. Much thank's to Mike Harrison for this information. Note: i've been told this code allows you to play as Kareem Campbell, and not Chad Muska (thanks to Slateman for that tidbit). 1080 Half-Pipe Glitch= Get a lot of air and speed and ollie out of the half-pipe near the quarter-pipe and the big pole, if done correctly the game will glitch and you can get a little extra time to 1080. Hope that makes sense. Thanks to line316@aol.com 1080 spin= Use Bob Burnquist and head for the first rail/platform you see in the middle section of the course. Do a flip trick into a grind, and then do a flip trick out. Keep your speed up and head for the middle section of the bowl, where the pillar is, do down that section and do any type of regular grab, then a finger airwalk, come back down, go back up and do a 180 backflip, after the back flip you should have enough speed to try a 1080. Note: try and stay as straight as possible so you can keep good speed. I've tried this and the best I can get is a 900, but I think i'm doing it wrong. Thanks to Rick Archer for that one! Dual Shock Controller Fix= Sometimes when first starting a game the Dual Shock controller will stop functioning, to fix this turn "Analog" on and off. 10,000 Point Opener= To get 10,000 points in the very beginning of the game perform the following: Ride directly straight while holding the X button (ollie) to the first platform in the center of the course that you see. Release the X button right before the platform and execute a 360 flip (down,right+square) and then immediately follow with a nose grind (up+triangle), the platform will get lower, then immediately execute a 5-0 grind (down+triangle), at the end of the platform do a 360 shove off it (up+square) while holding L1 or R1 to do a 180 spin. You will get a little over 10,000 points for that. Grind Combo's= When grinding you can do combos to gain some massive points. For example start out on the coping (top part) of the half-pipe by doing a 50-50 grind, then Ollie (X button) and immediately follow with a 5-0 grind (down+triangle), then ollie again and immediately follow with a nose grind (up+triangle), then follow with another 50-50, 5-0, or nose grind and repeat. You can do this over and over again and get big time points. You must ollie before you transfer to each grind. It's hard to do but well worth it. This can be done on just about anything that grinds except rails. If your doing this and you come up to a wall, ollie before you reach the wall and you will bounce off it and go right back into a grind if you hold triangle. Screen Glitch= With this glitch you can rack up to 300,000 points! All you have to do is skate the section of the bowl nearest the big screen showing skate videos. Get some big air and ollie out of the bowl directly towards the screen while holding triangle (it may take a while). If you've done it correctly you'll get stuck in the screen and you can do a ton of tricks to rack up big points. To get out of the screen try some rapid button pushing. Good luck! - Thanks to Mike Brooks for that. Bowl Gap= All though this doesnt give you any points, I think it's a fun thing to try. At the middle area of the bowl there's is a section that goes in and seperates the left and right sides of the bowl. It has a big metal pillar in the middle of it. Try going around the pillar and ollie the gap between the middle section of the bowl and the other side of the bowl near the screen. It's very hard but is possible. It's actually easier with Bob Burnquist because he skates faster. I recommend trying to go up the quarter pipe near the half-pipe for extra speed then as you come back down head for the middle section of the bowl and dodge the pillar while holding ollie and let her rip. Keep trying this until you eventually get it. Half-Pipe to Quarter Pipe Grind= This is a challenging thing to try, but is well worth it. Go to the right side of the half-pipe (side with the quarter pipe next to it, also has windows behind it) and start grinding, grind off the edge of the half-pipe and try to land onto the quarter pipe while still grinding. It's very hard but can give you around 11,000 points. =========================================== C R E D I T S / T H A N K S / L I N K S =========================================== thanks to GameFAQs for hosting this faq thanks to Sony for the PlayStation thanks to Activision for publishing it thanks to Tony Hawk for inspiring the game (or at least endorsing it) thanks to skateboarding in general, I dont know what i'd do without it much thanks to Neversoft for this great game and their support much thanks to Mike Brooks, Bryan Woeber, Mike Harrison, Rick Archer, line316@aol.com and Slateman for their help Here some general links you may find interesting: Neversoft - http://www.neversoft.com - people who made this excellent game Activision - http://www.activision.com - publishing this excellent game GameFaq's - http://www.gamefaqs.com - hosting this excellent faq Videogames.com - http://videogames.com - my favorite video game page Slateman's Visual THPS faq - http://www.cyberealm.com/~godflesh/tonyhawk - great online faq Austin's Tony Hawk Pro Skater Page - http://auztin.8m.com/thps.html - fan site ========================== C O P Y R I G H T I N F O ========================== Do not plagiarise this guide in any way, shape, or form. This guide is copyright 1999 MF. If you would like to put this faq on your webpage then feel free to do so as long as you e-mail me (mfreitas@c-zone.net) about it (i'll say yes). You may not alter this faq in any way, by adding or changing text. You may not convert to html or any other format besides txt. You may not use the guide to gain any type of profit. "stop bitin' my shit!" -RZA Copyright (c) 1999 MF