G E X For 3DO Cemetery Map FAQ/Walkthrough Version 1.00 By Adam Cooper Email: adam3k3[at]gmail[dot]com Website: http://adamcooper.me This FAQ is Copyright (c) 2013 Adam Cooper Last Revision August 20th, 2013 Table of Contents 1. About this Guide......................................[100] 1-1. Availability...................................[110] 2-1. Copyright and License..........................[120] 3-1. Searching the Guide............................[130] 4-1. Version History................................[140] 2. Introduction..........................................[200] 3. Basic Controls........................................[300] 4. Walkthrough...........................................[400] 1-4. Frankie and Heli...............................[410] 2-4. Grave Danger...................................[420] 3-4. Tomato soup....................................[430] 4-4. Disco Inferno..................................[430] 5-4. Spin -n- pike..................................[420] 5. Powerups..............................................[500] 6. Enemy List............................................[600] 7. Remote Controls.......................................[700] 8. Closing...............................................[800] 1-8. Contacts.......................................[810] 2-8. Special Thanks.................................[820] =============================================================================== 100: About this Guide =============================================================================== _______________________________________________________________________________ '-- 110: Availability --------------------------------------------------------' The Latest version of this FAQ and all of my work is always available on my website [1], GameFaqs [2] and IGN [3]. [1] http://adam3k3.tumblr.com/faqs [2] http://www.gamefaqs.com/users/Adam3k3/contributions/faqs [3] http://www.ign.com/blogs/adam3k3 _______________________________________________________________________________ '-- 120: Copyright and License -----------------------------------------------' This FAQ is Copyright (c) 2013 Adam Cooper, and released under the terms of the Creative Commons Attribution NonCommercial, No Derivatives License. This License enables you to distribute this FAQ provided it remains in its full form, unchanged and full credit is given. Publishing it under your name on websites or otherwise is prohibiting. You may not use this work for commercial purposes. For any reuse or distribution, you must make clear to others the license terms of this work along with the notice in the availability section. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. [3] http://creativecommons.org/licenses/by-nc-nd/3.0 _______________________________________________________________________________ '-- 130: Searching the Guide -------------------------------------------------' Press "CTRL+F" to Search the FAQ. Copy, paste the code to the desired section from the tables of content into the search bar and click Find. _______________________________________________________________________________ '-- 140: Version History -----------------------------------------------------' Version 1.00 August 20th, 2013 .Finished the FAQ. =============================================================================== 200: Introduction =============================================================================== This FAQ covers the entire Cemetery Map with its stages plus the final boss. The walkthrough focuses more on completing and finding the necessary remote in each stage rather than exploring. The Cemetery map, just like the name suggests is set in a comical cemetery with a total of five stages including the boss. =============================================================================== 300: Basic Controls =============================================================================== D-pad: Moving around the world. C button: Jumping. B button: Tail Whip. A button: Tongue hurl, eats power ups and use power ups on enemies. C + D-pad down: Tail bounce, can be used to kill enemies. Left Shift + D-pad: Run, use it to avoid enemies. Start button: pause the game, and access remotes on map screen. These are the default controls; change them if you want in options screen. Tail Whip: Trash’s his enemies with his tail; you can use it in many ways: =============================================================================== 400: Walkthrough =============================================================================== You will start in the dome, a general map with entrances to all the worlds. Enter the cemetery map as you will already be standing near its entrance TV by default. Once inside, enter the first and the only unlocked stage. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= 410: Stage Name: Frankie and Heli - Remote(s): 1 - VCR Tape: Non | =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= You start the stage with a question mark next to you; hit it for information on progressing through the game. Hit the walking zombie ahead and continue to the breakable wall. Break the wall and continue moving forward swallowing the power up. Another zombie walks by, hit him and continue up sticking yourself to the wall. Watch out for the cutter, time your movement and continue. Slide down tail whipping the walking zombie. Stick yourself to the wall and make your way to the top grabbing the power up on your way. Once on top, move bellow the cutter tail whipping the zombie ahead. Dropdown to the right side of the flies landing on a walkway. Move forward jumping over the flying tv to the cutter. Wait for the moving platform to arrive then carefully jump on it. Jump off to the other side and continue walking passed the cutter swallowing the power up. Break wall ahead then stick yourself and go beneath it. Keep moving upside down breaking another wall ahead. Keep moving passed the flaying tv until you come an end with spikes above. Drop down watching out for the walking zombies and continue to the checkpoint. Continue moving forward passed the breakable ground taking care of the zombie at the end with another movable platform. Carefully jump to the other moving platform and into the ground. Not far ahead is a breakable ground with a stage remote. Grab it and bounce on the breakable ground to break it falling down. Tail whipe the flying remote and stick up to the background wall. Navigate across taking care of the flying tv and moving forward till you reach the end ground with a moving platform. Keep jumping across the platforms reaching a solid ground with the exit tv ahead. Exit to complete the stage. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= 420: Stage Name: Grave Danger - Remote(s): 1 - VCR Tape: Non | =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Move forward tail whipping t he zombie and jumping off the skull throwing tree with another zombie ahead. Move forward jumping another tree until a running man appears, tail whip him and continue to the tree with a zombie walking on the upper ground. Tail whip the skull once it’s thrown and on the same level as the zombie pushing it toward him. Move forward jumping on the bottom casket if you like to get thrown in the air. Navigate around the flying tvs and the zombie until reaching the walkway. Ahead are two power ups, swallow them and continue forward heaving the burning power up in mind. Burn or tail wipe the enemies ahead and keep walking. You will reach a mini wall, climb it reaching a floating ground. Move forward reaching a casket that will throw you up to the next section. Take care of the enemy ahead and keep walking forward toward the flying tvs and a zombie on the other side. Use the checkpoint and continue moving forward watching out for the falling ground with zombies bellow. Continue moving across the tree with fling tvs and a pit bellow. Continue moving taking care of the enemy reaching another tree with a casket and flying tvs ahead. Use the casket to get air and whip the tvs. Continue forward to another tree with a moving platform and a flying tv above it. Use the tree skull to bring down the tv then ride the platform after the tv explodes. Should the platform move, you can always bring it back by walking backwards till the screen moves a bit then move back forward bringing the platform back. Ride it jumping off or whipping another tv ahead. Swallow the fire power up and burn the upcoming enemies while jumping obstacles. A stage remote will be on one of the grounds ahead so make sure to grab it and continue riding your platform. Once on the other side, move forward burring or using the tree skull to take care of the enemies ahead. Move forward to another casket and a wall but before you throw yourself up use the floating platform on the left to take care of the flying tvs above. Launch yourself up hitting the zombie walking on another platform. Take his place and jump up to the exit tv. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= 430: Stage Name: Tomato soup - Remote(s): 1 - VCR Tape: Yes | =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= From the start, slide down moving forward hitting the bouncing head. Continue forward passed the cutter swallowing the power up. Hit the flying demon and continue up the hill toward the two cutters. Slide down and continue watching out for the flying tv and the tree. Move forward taking care of the bouncing head and passed the tree. Move up the hill and taking care of the flying demon on top and swallowing the fire power up. Move forward passed the falling ground with spikes and another one with a pit bellow. Jump across the pit sticking yourself to the wall ahead and make your way up. Once on top, deal with the flying demon and slide down. Be careful of the bouncing head as you slide down. Run across the falling ground and continue making your way forward. Carefully navigate bellow the three cutters sticking yourself to the wall ahead. Take care of the flying demon upon reaching the top and continue. Watch out dropping bellow as you will land on a falling ground with a pit bellow, instead jump forward whipping the checkpoint ahead. Keep moving tail whipping all bouncing heads as you slide watching for the falling ground and passed the casket. Run across the falling ground reaching a tree with a wall ahead. Stick yourself and move up. Kill the flying demon and stick yourself to the background wall. Navigate forward dealing with the flying demons; be careful not to fall to the pit bellow. Once on the other side, move up to toward the cutter. Slide down followed up a jump to the other side as you will land on a falling ground with a pit bellow. Swallow the invisibility power up and continue moving forward dealing with bouncing heads ahead. Continue moving reaching the higher ground with a tree, a bouncing head and a flying demon. Use the tree to takedown the flying demon and stick to the wall moving up toward the stage remote killing the dropping bouncing heads on the way. Grab the remote and slide down. As soon as you reach the bottom, run across the falling ground or wait for the ground to fall then jump on the concrete status to reach the other side. Repeat again. Move forward passed the two cutters and the tress ahead sticking to the end wall and going up. Grab the VCR tape and exit through the TV. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= 440: Stage Name: Disco Inferno - Remote(s): 2 - VCR Tape: Non | =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Move forward and kill the fire demon above. Jump up and move forward. Kill the flaying demon moving forward to a fire one. Kill it and continue on your way. Kill the enemy ahead and move forward toward the caskets. Keep moving and jumping to avoid being thrown to the upper level. Stick to the wall and continue bellow to the other side. Keep moving dealing with the fire demons until reaching a dead end with a casket. Throw yourself into the upper level and continue to the right dealing with the demons ahead. Stick yourself to the wall moving up and jumping to the upper right with two power ups and a running enemy. Continue moving killing fire demons and jumping off the pit. Jump to the upper walkway and continue. Kill the enemy ahead and make your way up to the checkpoint. Jump up again killing the enemy and grabbing the ice power up. Teleport back using the portal and continue. Keep moving while dodging demons, upper spikes and enemies avoiding the caskets. Once down, swallow the power up and continue killing the flying demons. Move up using the wall and break the upper part continuing moving. Avoid the demon on the side and continue to the upper leve, stick yourself to the above wall and continue dodging the demons ahead. Continue going up avoid the spikes. Continue killing the enemies ahead and passed the stickable wall. Continue forward climbing the end wall and into the checkpoint. Continue navigating your way throw the walls reaching other caskets with a walkway above. Avoid being thrown and go under the wall ahead. Keep jumping from platform to platform avoiding the fire demons going under the wall ahead to another power up with a fire demon. Continue forward avoiding the first casket then jumping up to a flying demon and a checkpoint. Above is a world remote, grab it and drop. Continue moving by the wall dealing with fire demons and spikes passing by the exit TV and a stage remote bellow. Continue moving avoiding the casket and dealing with the enemy. Drop all the way to the bottom and continue to a breakable wall above you. Break it climbing up and dealing with the fire demon. Keep going up breaking the walls and avoiding demons to reach the stage remote. Grab it and get down to the middle ground with a flying demon. Continue forward to the casket with two fire demons on the sides. Deal with either one and continue up to the exit TV to end the stage. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= 450: Stage Name: Spin -n- pike - Remote(s): 1 - VCR Tape: Non | =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= This boss fight is simple. The witch will rise up surrounded by skulls. Chase and hit her as the camera will keep moving toward the left and right with the witch. Hit her three times and she will start shooting fire, another three hits and she’s dead. Giving you a new stage remote for use in the next world. There are also three power ups in case you get hit. =============================================================================== 500: Powerups =============================================================================== Power up balls with bugs inside them, each with a different effect. You can pick up more than one at a time but you will always take effect of the last one you swallow. Its power appears near your hit paws so you know what power up you currently have. Some last for limited time and some ends after you get hit. You can use them in two ways; ether by tail whipping it witch will add one hit paw or to swallow it and get its special effect. Here is a complete list of all the power ups in the Cemetery Map world: . Amber Balls: Restores one lost hit paw. . Ladybug: Restores all lost hit paws. . Flea: Restores all lost hit paws and add one more. . Butterfly: Add extra live. . Blue Firefly: Enables you to shot ice balls until you get hit. . Red Firefly: Enables you to shot fire balls until you get hit. . Centipede: Makes you walk and run a lot faster for limited time. . Caterpillar: Makes you invincible for limited time, enemies cant hit you but you will still die if you fall into pits. =============================================================================== 600: Enemy List =============================================================================== Below are the enemies you will encounter in different stages under the Cemetery Map world: . Zombie: A Frankenstein type zombie. He is walking around stages and can easily be taken out by a simple tail whip. . Running Monster Man: A running type man like monster type. No special attacks. . Bouncing Head: A bouncing head demon that bounciness from place to place. No special attacks. . Flying TV: A helicopter like flying TV that explodes once hit. Hit it and it will drop down counting to zero before exploding. . Flying Demon: A bird like flying demon that shots fire. . Fire Demon: A demon that comes out of a torch and can shot fire. . The Witch: The Final boss. There are other environment hazards such as: . Spikes: Instant kill once you touch them. . Pit: A bottomless pit, instant death. . Getting trapped as the camera moves in the boss stage. =============================================================================== 700: Remote Controls =============================================================================== Divided into 3 types: . Stage Remotes: Found on every level, you need them so you can open the next stage in the same map. . Map Remotes: found in some levels, this remote will be the shape of the world that it opens. Bigger than normal so you will know that it’s a map remote. . VCR Tape: Found only in levels that have VCR port under its entrance TV on the Map. When you find it and make it to the end it will ether SAVE your game if you’re playing the 3DO version or gave you the PASSWORD that can be used on the title screen under password on other ports of the game. =============================================================================== 800: Closing =============================================================================== _______________________________________________________________________________ '-- 820: Contacts ------------------------------------------------------------' I may be contacted any time via my email, Twitter or Blog. Just make sure to properly mention the subject. I welcome questions, contributions, corrections, requests or anything else. E-mail: adam3k3[at]gmail[dot]com Twitter: @Adam3k3 Website: http://adamcooper.me _______________________________________________________________________________ '-- 830: Special Thanks ------------------------------------------------------' . All websites that are hosting my FAQs. . You for reading this FAQ. FAQ Created by ___ __ _____ __ _____ / | ____/ /___ _____ ___ |__ // /_|__ / / /| |/ __ / __ `/ __ `__ \ /_ (/ //_//_ \ / ___ / /_/ / /_/ / / / / / /__/ / , \___/ / /_/ |_\__,_/\__,_/_/ /_/ /_/____/_/|_/_____/ _______________________________________________________________________________ -End of Document-