____ _ _ _ _ / ___| | | | \ | | | | _| | | | \| | | |_| | |_| | |\ | \____|\___/|_| \_| ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Game : Gun Platform : Play Station 2 Author : a_heavenly_body Version : 1.0 FAQ Type : FAQ/Walkthrough E-Mail : a.heavenly.body@gmail.com Copyright 2006 a_heavenly_body ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 1-Introduction 2-Copyright Notice 3-Version History 4-Controls 5-Walkthrough 6-Side-Missions 7-Weapons 8-Shopkeepers 9-Gold Hunting 10-FAQ 11-Contact 12-Credit ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 1-Introduction Hello and welcome to my FAQ/Walkthrough for Gun. I have tried to make the guide as informative as possible, i hope you find it useful. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 2-Copyright Notice This document is copyright 2006 a_heavenly_body. It cant be altered reproduced or published under any circumstances without my permission. The only websites currently allowed to host it are http://www.gameFAQs.com/ http://faqs.ign.com/ That's it. If I find it on any other website without my permission then the web master will be in a lot of a trouble, as I will take legal action. action. If you spot it on an un-authorized website inform me via e-mail as soon as you can (see contacts section). If you want it on your website then me an e-mail asking permission(see contacts section). ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 3-Version History 04 July 2006 --- Made the basic layout of the FAQ. (0.1) 06 July 2006 --- Started the missions. (0.2) 07 July 2006 --- More work done on the main missions. (0.3) 08 July 2006 --- Did more work on the main missions. Only the last couple of missions are left. (0.4) 09 July 2006 --- The walkthrough is complete. (1.0) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 4-Controls ON-FOOT Controls: Left Analog Stick ----- Navigation Right Analog Stick ----- Camera X Button ----- Jump O Button ----- Switch Weapon SQUARE Button ----- Knife Slash TRIANGLE Button ----- Pick Up Objects/Action L1 Button ----- Charge Throw (Whiskey Bomb) R1 Button ----- Draw Your Weapon/Fire L2 Button ----- Crouch R2 Button ----- Quickdraw Mode R3 Button ----- Zoom Aim (Rifle/bow) Up D-Pad ----- Drink From Flask (Regain Health) Down D-Pad ----- Hide Weapon Left D-Pad ----- Aim Left Right D-Pad ----- Aim Right START Button ----- Pause Menu SELECT Button ----- NO USE Horse Controls: Left Analog Stick ----- Navigation Right Analog Stick ----- Camera X Button ----- Jump O Button ----- Switch Weapon SQUARE Button ----- Brake TRIANGLE Button ----- Mount/Dismount L1 Button ----- Throw Whiskey Bomb R1 Button ----- Draw Your Weapon/Fire L2 Button ----- Sprint R2 Button ----- Quickdraw Mode Up D-Pad ----- Drink From Flask (Regain Health) Down D-Pad ----- Hide Weapon L2 + SQUARE ----- Skid Attack START Button ----- Pause Menu SELECT Button ----- NO USE ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 5-Walkthrough 1-Save after every mission, save after every achievement. 2-Remember to spend your money buying useful upgrades like extra gulp from you jar, more quickdraw time, faster horseshoes, faster roload etc. 3-During the guide, when ever i say "Quickdraw kill the enemy", by that i mean you should activate quickdraw mode and kill the enemy and after that turn off the quickdraw mode. 4-The pickaxe should be your first purchase as without it you cannot dig gold. 5-Make sure you do plenty of side-missions as they increase your stats, if you don't increase your stats, then the enemies in the later stages can be very difficult. 6-Hunting gold is an easy way of making money as you get 10$ for each piece of gold you dig and they are relatively easy to find. 7-Make sure you collect the ammo dropped by enemies. 8-While other guns will run out of ammo, your revolvers have infinite ammo from the start of the game. Keep that in mind. 9-Your in-game map (in the lower right corner) shows you your next destination marked by an X mark and your enemies marked by orange dots. Use the map to your advantage. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- I.The Hunt This is a tutorial mission. You have to follow Ned. Use the left analog stick for movement. Adjust the camera according to you rliking using the right analog stick. Cut-scene. Now drop down and follow Ned. You will told to draw your weapon, press R1 to do so. You have to aim manually with the right analog stick. Fire by pressing the R1 button again. You have to shoot three Quails. Aim roughly for the bird and when the marker goes red, shoot. Kill three Quails one by one. Now you have to kill 3 Quails in a group. Press R2 to start quickdraw mode. The yellow metre indicates the time left for the quickdraw mode. It's basically a slow motion mode where you are fast while the rest are slow. After you kill the 3 Quails, you are told to kill 5 Quails in a group, start quickdraw mode and take out the required five. You can flick the left analog stick to quickly to switch targets. You will now be attacked by wolves. Change targets using the left analog flick. Kill them and press up on the d-pad to regain health if required. Follow Ned. When he crouches, you crouch as well by pressing the L2 button. Go to the edge of the cliff. You have to kill two Elk's. Switch to your rifle by pressing the O button and press R3 to zoom. Look towards the right and kill any two you see. Press R3 again and then L2 to get up. Follow Ned down. You will be attacked by 7-8 wolves. Go into quickdraw mode and flick between them until all of them are dead for a cut-scene. Go forward and press TRIANGLE when near the rifle to pick it up. You now have to kill Grizzly (the bear). Keep firing at it and strafe left or right with the left analog stick when it charges at you. Press up to drink from your flask if your health gets low. Grizzly's health metre is in the top left corner. Empty it completely for a cut-scene. You have completed the mission. Save your progress. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- II.Steamboat Massacre You have to repel the attackers. Kill all the attackers. Use quickdraw mode where necessary and then turn it off so that you don't waste it. Follow Ned, crouch and lean left or right with the d-pad. Take cover behind the crates and kill all enemies. Follow Ned. Get up from your crouched position and kill the man holding the wmoan hostage. Don't care about her. Kill any enemy nearby. Drink from your flask when needed. There is a log blocking the wheel. Go near it and press TRIANGLE to remove it. Now go to where Ned is. On his left will be a boat and inside it will be a cannon. Go near it and press TRIANGLE to mount it. Aim with the right analog stick and fire with the R1 button. You have unlimited ammo. Just roughly aim for the enemy boats and keep firing until a cut-scene starts. You steamboat's health is represented by a metre in the top left corner. Keep an eye on it. You have to meet Ned on the top deck. There are some Whiskey bottles (health) on a crate on your right. Take it if you need it. Kill all the enemies behind the crate and go forward. Use crouch and lean to kill more enemies. Go near the stairs and two enemies will come down. Go into quickdraw mode and take them out. Turn it off and head up the stairs. Go forward and go near Ned. Look left and enter quickdraw mode. Flick between the targets and kill all three of them. The next wave of attackers will come from the stairs you just climbed, face in that direction and kill all of them. Another three attackers will come a little on your right, kill them all. Another 4-5 enemies will come from your left, kill all of them to end this mission. Cut-scene. SAVE! ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- III.Honest Tom You have to beat Honest Tom in a race, go near the horse on the right and press TRIANGLE to mount it. Follow Honest Tom and stand near him next to the water flow for your horse riding training. Use the left analog stick to navigate the horse. Press L2 to gallop your horse. Whole galloping, release and hold L2 again to sprint for a short distance. Remember that repeated sprinting can injure your horse, slowing down will heal it. Practise sprinting and then Tom tells you to jump. Press X to jump, jump around a little and then return to Tom. The race does not start yet, go to the X mark on your in-game map (in the bottom right corner). Wait for Tom to come and the race will begin. This is three lap race and is pretty easy. Keep sprinting giving the horse a rest when you are little ahead of tom. Jump over the logs. Tom is represented by a moving X on your in-game map. Keep an eye on him. Don't go off-course otherwise you will lose. Win the race and then follow Tom (the X mark), stand next to him. You have to kill 5 buffalo's. The buffalo's are nearby. Sprint towards them and then press SQUARE near them for the skid attack. Kill 5 via this method. Now go near Tom, you will plenty of bottles on the rock. Go into quick draw mode and destroy more them Tom can. Now for the last wager. You have to kill the wolves. Use the skid attack on all of them (marked by orange dots on your map) to kill them. Now go near Tom for a cut-scene. You have to kill all three horse men. Go into quickdraw mode and flick between targets. 3-4 bullets should do the trick. Kill all of them to end this mission. SAVE! REWARD: New Pony Express, Bounty, Poker Missions Available. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- If you have played any game from the Grand Theft Auto series, you already know about the free roaming atmosphere between missions and the ability to start most missions when you want. If not, then the above line pretty much summed it. You can explore any area, hunt for gold, do side-missions, look for secrets etc. These are optional and are not required to complete the story-line missions of the game, however, doing them has some nice rewards, so i would suggest that you do some of them. You have to go to Dodge city right now, so follow the X mark on your map. Go near the boat for a cut-scene. Now go the X mark again and press TRIANGLE to talk to the bartender for a cut-scene. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- IV.The Red Hand Gang You have to rescue Jenny. Stay crouched and kill the two enemies in front of you. Now get up and kill the enemy taking cover behind the table. No need for quickdraw here. There is a whiskey jar in this saloon, near the snooker tables if you need it. Now go upstairs and quickly kill the two enemies via quickdraw and then turn it off. Take cover behind the barrels and look left/right via the d-pad. Kill the enemy taking cover behind the door. Go through the door and look right, kill atleast two enemies before they find cover. Kill the last one as well and then kill the two that drop out of the window via quickdraw mode. Head inside and kill another one. Follow the corridor and peek right in crouch mode, behind the barrels. Kill any enemy you can target and go up and kill the one taking cover. Head into the first room on your left near the barrel you took cover behind. Kill the enemy and start quickdraw mode. Kill another two in the room on your right. Drink whiskey if you need the health. Exit this room and take cover behind the barrels you see. Kill the three enemies here. There is a whiskey jar in the room on your right, take it. Enter the rooom in front of you, the enemy has Jenny hostage, start quickdraw mode and carefully aim for the enemy's head. Shoot him for a cut-scene. REWARD: SCHOFIELD (Ned's old Schofield has break-apart action which allows for faster reloads. It also has good close-range stopping power) Equip the schofield and head towards the stairs. Kill the enemy and head down the stairs. Head townstairs and start quickdraw mode. Quickly kill the enemy with the whiskey bomb, this will kill the enemy beside him as well. Go forward and enter through the door. Kill the enemies with the torches first. Jenny will help you as well with a shotgun (i love chicks with guns). Kill the enemies as they keep coming, also note of the enemies behind the bar-table. Use quickdraw mode effectively. When all the enemies inside are taken care of, head outside and shoot the enemy on the horse. Head behind the salloon (on the right) and take out the attackers here. Now get on the horse infront of the saloon. Keep an eye on the health metre of the saloon. Don't worry about Jenny. Just use your skid attack on any attacker you see marked on your map (orange dot). Once you have skid attacked and killed all attacker, enter the Alhambra Saloon for a cut-scene. You now have to kill Crude and the remaining members of the gang, focus your attention on Crude first. Start quickdraw mode and pepper him with bullets until he is dead. Then kill the remaining members on the street and the roofs to end this mission. Cut-scene and SAVE! Reward: SHOTGUN Model 1887 (Rude's Winchester 1887 single barrel shotgun - it's slow to reload but great for ripping enemies to shreds in close quarters combat) Reward: WHISKEY BOMB (Light enemies on fire and watch them burn) (In order to throw the whiskey bomb, press and hold L1 to charge your throw, then release L1 to throw the bomb). ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- You have to talk to Patrick Denton, get a horse and go to the person marked Patrick Denton (obviously), talk to him for a cut-scene. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- V.Quick Killer At The Bridge Equip your Schofield and go down, kill the two red indians that come to attack. Go forward and a TNT box will explode. Follow the path towards the orange dots and kill the two red indians here. They will shoot fire arrows at you so be vary. Head forward and four red indians will climb up, quickdraw and kill them. You will now be attacked from all sides with fire arrows. Quickdraw and quickly kill as many red indians as you can before taking cover. After that carefully kill the remaining. When you reach the end, go down via the slope on your right. Start quickdraw and kill all enemies here. They have guns as well. Continue down and take the whiskey jay. A transport will be on it's way on your left. Get on it and press TRIANGLE to start it. You will reach a lower platform, get on and quickdraw kill the enemies here. Pick the TNT barrels one by one here and press L1 to throw them into the water. Kill the red indians as they come until all TNT barrels are in the water. Be vary, as a single TNT barrel exploding will fail the mission. After all TNT's and red indians are taken care of, get on the transport and start it again. You will be attacked by many red indians when the transport stops. Start quickdraw and kill all of them. There is a whiskey jar behind there cover if you really need it. Head up and talk with Patrick for a cut- scene. Switch to the rifle and follow the workers down. Stay ahead of them. The red indians will start another attack. Quickdraw and kill this wave of attackers before they get a chance to do any damage. Another wave of enemies will come from the same path as the previous one, kill all of them as well. Keep an eye on your in-game map to see where the orange dots next come from. One last wave will come from behind, quickdraw kill it for a cut-scene. Man, they sure are stubborn. Take cover behind the TNT barrels and start qucikdraw mode immediately when you see a fire arrow coming. Shoot it down before it manages to reach the TNT barrels, keep an eye on the TNT barrel's health. It dies, you die. Try to shoot the fire arrows when they are at the sky, this will give you more time to aim rather then waiting for them to come in your line of vision. After their arrows fail, three red indians will try to come and attack the TNT with torches. Quickdraw kill them before they get a chance. Another four will come down, quickdraw kill them as well. Finally, Quick Killer will come himself. Quick Killer has a health metre, keep an eye on it. Use whatever quickdraw you have left and then keep strafing while shooting him. Kill him to end this mission. Cut-scene. Save! Reward: New Deputy Missions Available Reward: QUICK KILLER'S TOMAHAWK (Quick Killer's Tomahawk has good range and does a lot of damage) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- You know have to talk to Jenny, she is marked with her name, go to her and press TRIANGLE to talk. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- VI.Whore Coach On on the top left corner will be the stage coach health metre, keep an eye on. You will already be mounted on a horse. Cross the bridge and take out the red indians that attck. I suggest that you use the skid attack on them, but use the gun if you are more comfortable. Follow the path, don't go off-road. Trample over another wave of red indians, it's better if you stay ahead of the coach. Your path will be blocked and you have to find TNT barrels. Dismount your horse, there is an opening to the right side of the blockade, go through it. You will be attacked by two red indians taking cover behind the rock on your left. Take them out. There will be a red indian on a cliff on top firing fire arrows. Quickdraw kill him. Continue forward towards the bridge, here another 3-4 indians await you, kill them from a distance. They will fire normal arrows at you, rather then using quickdraw mode, i suggest strafing and killing them. Go to where they were sitting and climb the slope, head left and you will see a couple of TNT barrels here, push one down the ledge, it won't explode as long as you were running into it with the left analog stick. Before going down and collecting it, scout this area for any remaining red indians and kill them. Now go down, pick up the TNT barrel and take it to the blockade. Set the TNT barrel right next to the blockade and back-off some distance. Aim at it and fire to set off the barrel. Mount the horse next to the coach and step on it. Follow the path around the bridge. Cross the bridge and trample over any red indian you see. Trampling is the best attack here. Shoot any out of range red india, cross the bridge and head right and down the slope. Trample/shoot any red indians here, concentrate on the one mounted on the horse first. Follow the coach and and cut-scene will play after 2-3 seconds. You have to protect the coach (man, i sure do love chicks with guns). In addition to the coach's health bar, you also have to watch for Jenny's health bar. If either reaches zero, you fail. Take out your weapon and kill the 3 red indians in front of you without using quick draw. Then aim above and kill the two red indians on top of the cliff. You will get a message saying the coach is under attack, go near it and activate quickdraw and kill any nearby red indian, turn off quick draw. Keep an eye on the in-game map to see where the next red indian is coming from. Kill the ones below the ledge, a horse mounted red indian followed by two fire arrow weilding red indians will come, quickdraw kill them. The red indians will keep coming one after the other, some times on horses. The will also attack from under the ledge. Just keep an eye on the map so see where the next one is coming from. Use quickdraw mode to kill the horse mounted red indians but try to strafe and kill the on-foot ones. Don't be shy to use the quickdraw mode on the on-foot red indians if the going gets too tough to handle. Cut-scene. You are now on top of the coach. Shoot the TNT barrels infront of you. You will now be attacked from all sides after every few seconds by on-foot red indians with fire arrows as well as horse mounted ones. Just do you best, this part depends on your aiming ability as there is nothing else you can do. Use the quickdraw effectively and drink whiskey whenever low on health although in this part, it's the coach's health you should be worried about. Cut-scene when you reach you destination and the mission is complete as well. SAVE! Reward: Health Upgrade: +25 Reward: New federal Marshal, Bounty, Ranch Hand, Hunting missions available. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- You now have to find Hoodoo at his casino, follow the X and enter. Talk to his deputy for a cutscene. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- VII.Law and Order Mount the horse right next to you and follow Webb and Rudabaugh who are also on horses. You have to go to the X mark on your map. When you reach there, get of the horse and enter the saloon. Talk to the bartender. You will now be attacked by 6-7 enemies, activate quickdraw mode and kill all of them for a cut-scene. Mount the horse right next to you and sprint after the horse. Don't care too much about your horse's health right now and just keep sprinting until you get attacked by a couple of horsemen. Kill them with the rifle and continue towards the X mark. Here you will be attacked by more enemies. Trample them all for a cut-scene. You now have to fight both your former allies. First Rudabaugh will come after you. Stay inside the barn and fire at him with your rifle. 12-15 shots should do him but he has a shotgun so stay clear of his shots and drink whiskey when your health is critically low. Use a little quickdraw as well if the going gets too tough. Keep an eye on his health metre, when it gets to around 15 % left, forget dodging and pepper him with bueelts till he goes down. Now come out of the barn. Webb will be riding around on his horse firing at. Take cover behind same hay and when he comes, activate quickdraw mode and keep flicking (to maintain aim) and firing until quickdraw mode ends. With luck you should have taken down atleast 30-40% of his health bar. Now keep taking cover and when ever he shows his face, fire at him with your rifle until his health bar ends completely. 6-7 shots from the rifle should do him. Cutscene. You have ended this mission. Rewards: New Federal Marshal, Pony Express, Ranch Hand missions available. Reward: COLT DOUBLE BARREL (Rudabaugh's Double-Barrel Colt Shotgun has twice the fire rate and amazing stopping power at close range) Reward: VOLCANIC 10(Webb's Volcanic 10 has a quick reload and holds 10 bullets) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- You now have to find Hoodoo, so head to the X mark on your map and enter the building for a cut-scene. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- VIII.Escape The Jail Face right and talk to Port. The deputy will walk around, stay in the yellow circle that forms in the jail and press TRIANGLE to grab the deputy when he comes infront of your cell. Now go the lock on your right and tap TRIANGLE a couple of times to open the lock. Go to the deputy's table and grab your stuff including a new weapon. New Weapon: APACHE BOW (The silent but deadly Bow. Kill enemies silently from a distance) (In order to use it, press and hold R1 to charge your shot. Release R1 to fire the arrow for a silent kill. You can also zoom with the R3 button). Go to where Port is standing and go through the door. You have to stash three horses under the stone bridge. The horses are marked by orange X's on your map. Head to any mark first, i suggest using a gun instead of the arrows. Just go towards the mark and quickdraw kill any enemy you see. Mount the horse nearby and go to the stone bridge near the Empire Union Bank. Port is waiting under the bridge, go near him and get off the horse. Repeat two more times so that you have three horses. Now you have to create a distraction. Try to avoid the orange dots on the map and head towards the X mark. If the orange dot is unavoidable, then just kill him with the rifle and proceed to the X mark. Throw a whiskey bomb from some distance into the yellow circle and head towards the new X mark on the map. Kill any enemy in your way and grab the TNT barrel, carefully take it to the jail marked by the X. If you see any enemy, place down the barrel and kill it first. Place the barrel in the yellow circle behind the jail and shoot it from some distance. Now go down to where you stashed the horses, mount one and get the hell out of here. You have to stay with Port, just keep behind him until you see a yellow circle near the tracks. Stop in it for a cut-scene. It's only you and Port now, keep following him util you reach a camp. This is the end of the mission. Reward: Health Upgrade: +25 Reward: New Pony Express, Bounty, Poker missions available. Reward: DYNAMITE (Can be lit and thrown for a timed explosion or doused and thrown and then shot as a trap) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- You have to talk to Clay at the hideout. Head to the X mark on the map and talk with the guy near the horses for a cut-scene. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- IX.Ambush The Train Mount the horse right next to you and follow clay, marked by a moving orange X. Keep up with him until you see a cut-scene. Pick up the TNT barrel infront of you and to the X on your map. Place the barrel in the yellow circle and head to Port, pick up another TNT barrel and place it in the same yellow circle for a cut-scene. Mount the horse nearby and follow Clay. You will soon reach the train, there will be a couple of enemies on it, kill them and then take out all the gunmen on horses. The train will start to move. Follow Clay and keep an eye on the metre. Sprint where necessary but keep an eye on your horse's health as well. Yous should reach the ambush area in time, there should be then a quater of the distance metre left. Place the last barrel in the yellow circle and climb up the ledge to the place where you can see the barrels. Keep aiming at them and shoot when Clay gives you the command for a cut-scene. You now have to kill the train guards, stay on this ledge and keep killing the guards. Change your position if needed to get a better aim, the guards have dynamite so be careful. Keep an eye on Port and Clay's health bars. Use quick- draw mode when you have a clear aim. Just keep killing until the mission ends. Reward: New Federal Marshal, Deputy Missions available. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- You have to go to the hideout, go there and talk to guards for a cut-scene. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- X.Defend The Hideout New Weapon: SHARPS 1874 (The Sharps 1874 has great range and firepower-perfect for sniping enemies at a safe distance) Follow Chavo to the bridge. You can zoom with the R3 button and fire with the R1 button. You have to keep Clay alive, so keep an eye on his health bar. Stop near the bridge and zoom down, take down all enemies, FAST. Get used to the sharps 1874 quickly otherwise Clay will die even quicker. Get on the bridge and aim from the gap in the railing while crouched. Enemies will be taking cover behind rocks, just wait for them to show their face and blast it off. While it's better to zoom in for accuracy, if the enemy is in-line of your aim, blast it without the zoom. Drink whiskey where needed. Clay will something about gun jamming, be extra quick and deadly during that time. Use your in-game map to see where the orange dots are, kill them and Clay will call you down. Navigate down, jumping where necessary and go near Clay. He tells you to hold the front. Press TRIANGLE to get control of the Gattling Gun. Aim with the right analog stick and fire with R1. You have unlimited ammo so don't stop firing until every enemy is dead and you are told to find Port. Port is behind the Gattling gun, go near him to get information about the cannon....BOOM! Take cover behind a rock and get your rifle out. The cannon is the blue coloured thing you can see in the distance. Zoom in on the person controling it and fire, two shots should do him. You now have to go to that cannon and take control of it, before you go, there will be two enemies on the left of the cannon. Zoom in and kill both, one shot each should do the trick. Now go towards the cannon and you will be shot by a couple of enemies behind the rocks, quickdraw kill them. Press TRIANGLE near the cannon to take control, enemies will come from the right and from behind you. You have unlimited ammo, just keep firing on both sides until you complete the mission. Reward: New Federal Marshal, bounty, Pony Express Missions available. Reward: SHARPS 1874 (The Sharps 1874 has great range and firepower-perfect for sniping enemies at a safe distance) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- You have to talk to Port, head to the X and talk to him for a cut-scene. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XI.Take Down Hoodoo Mount the horse nearby and follow Port, marked by an X on your map. Keep following him until you reach the cannon. Now Port will move the cannon while you have to watch his back...or front for that matter. Stay ahead of him with your weapon drawn, as soon as you take the right turn, you will be attacked by 6-7 enemies. Kill them fast, some are hiding in the building. Don't depend on your comrades for help, they have terrible aim and guns and you will have to take out the enemies yourself. After you take out the first batch of enemies, another will attack from the road on your right. Deal with, remember to use quickdraw mode when your aim is clear as some enemies are taking cover. I'd say that you take out the ground enemies with your rifle and quickdraw kill the enemies on the roofs. Take out the roof enemeis quickly because they have whiskey bombs and their target is Port. Port's path will is blocked by two TNT barrels, shoot them before Port gets near them. More enemies will come from the end of the road, kill them. You will have a couple of seconds of peace as Port slowly moves the cannon to the end of the road. More enemies will come as Port takes the left turn. Quickdraw kill half of them and use the rifle on the remaining. Make sure you check the map to see that all orange dots are dead. More enemies will come,this time on horses as you make a right towards Hoodoo's casino. Kill them and then kill the enemies taking cover. You will now be told to repel Hoodoo's counter attack, go to where the cannon is and interact with it. You can aim with the right analog stick and you have unlimited ammo. Just keep firing cannons at the enemies until you hear Port say the enemies are pinned down. Leave the cannon and go to the X mark behind you. Enter the shop and kill the three enemies behind the couneter. Jump over it. Enter the room here and another room. Look down the stairs and you can target and kill an enemy from here. Head down and kill another enemy. Head down the stairs again and go through this room towards the X mark. Kill the enemies you see here. You will see a yellow circle, ignore it and enter the room in front f you. Kill the enemies here and take the whiskey jar as well. There will be two TNT barrels herem pick one take it to the X mark. Place it the yellow circle and shoot it from some distance. Follow the path towards the X mark for a cut-scene. Go into the troture room and kill the two enemies here. Go near Clay and untie him. He will tell you that Hoodoo is upstairs. Head up and open the door. You will see Hoodoo surrounded by his many guards. Quickdraw kill as many of them as you can. Wipe the remaining out with your shotgun/rifle. More enemie will come from upstairs, take them out as well. When you have cleaned out the lower floor, head upstairs towards the X mark. Kill any enemy you see here as well. Go up the stairs in this room for a cut-scene. You will have to fight Hoodoo, i am sure he took some of your bullets when you cleaned out the snooker room. Most of his health will be down anyway, just quickdraw kill him for a cutscene. End of mission. SAVE! Reward: Health Upgrade: +25 Reward: New Poker Missions Available Reward: DUAL PEACEMAKERS (The Revolver that rules the west. Hoodoo's decorative dual-Colt 45's are high-power, fast shooting and fast reloading) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- You have to talk to Soapy. Head to the X mark towards Dodge city, when you reach the bridge, you will see Denton laying flat on the bridge, talk to him for a cut-scene. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XII.Save Soapy Follow Denton towards the water tower.You meet 4-5 enemies, kill them. The water tower is marked by X, as you enter the fence, you will be attacked by 3 more enemies. Quickdraw kill them. Climb the ladder in the corner, near the fence. Head left and climb another ladderfor a cut-scene. New Weapon: REMINGTON (The Remington-Creedmore Sharpshooter not only has fantastic range and firepower - it also has a faster reload rate) Equip and zoom with the R3 button. You should see soapy held by the rope, take careful aim and shoot the rope twice to make Soapy fall down. Kill the enemies nearby as well. Soapy will crawl his way to safety but you have to keep watch. Stay zoomed and kill any enemy that approaches him. If you run out of sharp- shooter ammo, there is an ammo box right next to you. Soapy will take cover behind a cart, there will be three enemies that will be taking cover behind some boxes right beneath you, snipe the TNT barrel next to them. There will be three enemies on the room infront of you, snipe them as well. Horses coming from the east. Get own quickly and quickdraw kill them before they get a chance to harm soapy. Now go near soapy and then grab a nearby horse. Head towards the X mark. Talk to the Ferry operator once you get to the river. This part can be a little tricky. There are snipers on top of the cliff, whip out your sharpshooter and kill them first. Drink whiskey where necessary. Once the enemy ferry reaches yours, quickdraw kill all of them to end this mission. Reward: Now Ranch Hand Missions Available. Reward: REMINGTON (The Remington-Creedmore Sharpshooter not only has fantastic range and firepower - it also has a faster reload rate) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Follow soapy all the way to the X mark for a cut-scene. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XIII.Hollister's Fort You have to find a way out of the fort. Go forward a little you will see a red- indian being beaten up. Crouch and go near the renegade beating him up, get up and grab him with the TRIANGLE button, execute him with the SQUARE button for a cut-scene. You have to find the rest of the red-indians. Be careful that you don't cause trouble near of group of renegades because you don't have any weapon and they have plenty. There will be an opening near Soapy, enter it to see anothe red-indian being beaten by a renegade. Graba and execute the renegade. Soapy and the red-indian will join come inside, follow them. They will stop near the well. You have to find the last red-indian. From where these three are sitting, look left and you will see stairs, go past them and enter the room nearby. Execute the renegade for a cut-scene. Do exactly as the red-indian says. Guards are coming so stay crouched under the stairs. Stay crouched all this time. When the huge guard turns away, sneak up on the guard near the gate and execute him. Follow the indian and wait behind the cart. When the red indian tells you to kill the sleeping guard, go to the crate on which he is leaning and execute him. Follow the red-indian into a room. You have to kill the guard, so get behind him and execute. The rest will now enter the room. You now have to kill the enemy guarding the exit, he is facing away, so just get behind him and execute. Follow the red-indians again. You will see a guard peeing, execute him as well (poor fella). The red-indians will now tell you to make sure the path is clear. Head forward a little and execute the lone enemy here. Wait for soapy to pick the lock, then drop down. Follow the red-indian out of this cave, you will see a dead red-indian. Take his Apache Bow. You have to avoind being seen. There will be two guys talking on the cliff, wait for one of them to leave and then kill the other one with an arrow to the head. You can zoom with the R3 button. Climb up and you will get your weapons back after walking over the body of the dead guard. You will have no ammo except for your revolvers. Keep your bow equipped and sneak up on the guard near the rock. An arrow to the head will do him. Follow the red-indians. They will take cover behind another rock which means you have to kill another enemy. There will be an enemy standing still holding a torch a little ahead of you, zoom into him and fire the arrow at his head to kill him. Move a little forward, you now have to find horses. You can snipe two enemies from this position. One is standing still some distance in front of you and the other a patrolling a little lower. Zoom in and kill both of them. From your current position, head forward and take cover behind one of the many broken boxes in the ground. From here, aim left and you will see an enemy patrolling up a cliff, he only stops for like one second, so make sure your arrow counts. From here go forward and take cover behind another box, aim and snipe the patrolling enemy. Go forward a little and snipe the last enemy near the horses. Now wait for Soapy. Follow him to the horses, grab the ammo nearby and mount a horse. Go to the red-indians for a cut-scene. Follow the road to the X mark, your path will be blocked by a gate, skid attack through and go to the X mark to see that Indian group is under attack. Keep an eye on the tribe's health bar. Whip out your rifle kill the 4-5 enemies on the ground. Horsemen will follow after them, quickdraw kill all of them until you complete the mission for a cut-scene. SAVE! Reward: New Pony Express, Bounty, Poker Missions Available. Reward: BLACKFOOT FIRE BOW (With more damage then the standard bow,the fire-bow can kill easily and also ignite explosives) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- No side-mission time, you start the next mission immediately. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XIV.Attack The Fort Take your rifle out and follow the red-indians. Just as you are taking the turn, quickdraw kill any enemies you can. After that ignore the rest and follow the path to the river. There will be a canoe here, get on it. You have to get to the cave. Keep your rifle ready, as you take the left turn and go under the bridge, zoom in on the small island infront of you. Kill any enemy you see, as more enemies arrive, fire at the TNT barrel to blast all enemies. You will now head right, there will be an enemy above you, kill him. Keep an eye on the map for any enemies. You will reach the cave in a couple of seconds. Enter it and quickdraw kill the three enemies. More enemies will come from behind the rocks, take cover and blast them with your rifle. Follow the path and you will see a slope. Above it are two enemies, kill them before they get a chance to react. Go up the slope and climb the ladder at the end. Kill the two enemies facing away from you before they know what hit them. Kill the one that comes out of the door as well. You now have to capture the first cannon, but first enter the room through which the last enemy came for and take the ammo. Now as soon as you exit this room, activate quickdraw mode and kill all four enemies. Go to where they were standing, you will be attacked from enemies inside the room, kill them as well. Enter and take the ammo and whiskey jar placed here. Exit through the other end and quickly kill the enemy on your right as he has a gattling gun. Quickly take control of the gattling gun and aim left. Kill the 6-7 enemies that come to attack. Exit the gattling gun and go up the slope leading inside the warehouse. Kill the enemy nearby and take cover behind the crates. Kill the enemies inside the warehouse. Enter and take control of the cannon. You have unlimited ammo, aim with the right analog stick and fire with R1. You have to blow up the four bunkers. The bunkers are the four platforms with enemies. All four are right next to each other, one shell each does the trick. After all four bunkers are dealth with, exit the cannon and enter the room on your left. Kill all enemies you see, take control of the cannon in this room and use it to destroy all the enemy boats. The enemy boats are on your left. You now have to get to the third cannon. Head down the stairs and kill the enemies at the end of the stairs. You will now recieve back-up (red-indians) but you also be attacked from all sides. Activate quickdraw mode and kill all enemies. More enemies will come out of the room, quickdraw kill them and head up the slope. Take control of the cannon and aim right below the ammo dump, at it's base. One shell will do the job. Leave the cannon and go through the hole in the wall you created. Kill the three enemies here. Enter the room-type area on you right and quickdraw kill all enemies here. Take the whiskey jar on the desk as well. There will be another thing on this desk as well, inspect the desk and you will see and interact-able object. Press TRAINGLE to read the note. Go through the door at the end and go up the slopes. You have to destroy the last cannon with a dynamite. First, kill enemies here and then go up the slope and take cover behind the small barricades. Kill the enemies on the other side. Equip your dynamite and go to the edge of the roof, aim at the cannon, press and hold L1 to charge the metre until it is full and then release L1. The dynamite should take out a chunk of the cannons health bar. 4-5 dynamites should do the trick. If you run out of dynamites, go downstairs into the room with the table and get more ammo from here. You complete the mission after the cannon is destroyed. Reward: New Deputy, Federal Marshal, Ranch Hand Missions available. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Start the next missions by talking to Fights At Dawn standing right next to you. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XV.Battle At The Steamboat You now have to fight Hollister. He is very easy. Just go towards the rock he is hiding behind while avoiding the dynamites. Confront him with quickdraw mode and pepper him with bullets until quickdraw finishes. You have taken down at- least 40-50% of his health bar. Now take out your rifle and keep firing at it him. He try to dodge and attack you but i suppose by now it should be very easy to target him. A cut-scene starts when his health bar is left to 15-20%. You now have to finish off Hollister. Go towards him, don't be surpised to see his health bar full. As soon as he sees you, a 6 second timer starts. Get as far away from him as possible before the time ends, after which he explodes. Cut-scene. New Weapon: FERGUSON (Ned's .69 Calibre Ferguson has excellent range, a fast reload rate, and unbelievable stopping power) You now have to find the safe, approach the X mark and you will be attacked by Magruder's riders. You have to dispose of them. This part can be a little tricky as the riders are more faster and deadlier then the previous ones you have enountered. Nonetheless, there will be a whiskey jar nearby. Use quickdraw mode to kill all the riders and then head towards the X. The X mark lead to a safe, open it for a cut-scene. You now have to fight Reed. Mount the horse nearby. Reed is also on a horse and he is circling around the ship. You now have a very powerful rifle, you gun-hand statistics should also be high at this point of the game. Chase after Reed but don't lose sight of him. Keep firing at him with your rifle. Don't lose aim on a straight path ESPECIALLY, as this is a perfect oppurtunity to fire 6-7 bullets into him before he takes a turn. The reason it is necessary that you don't lose aim is because Reed also has a whiskey jar and he regenerates health anytime you lose track of him. Use quickdraw mode if you manage to corner him. Defeat him to end this mission. Save! Reward: Health Upgrade: +25 Reward: New Bounty, Poker Missions available. Reward: CAVALRY SWORD (Stolen from the body of Magruder's Men, this has excellent range as well as damage potential) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- This is your last chance to do side-missions before the final mission ends. The last three missions are tough, so i suggest you increase you stats by doing the side-missions. Buy the necessary upgrades, save and meet Soapy at the Apache camp by following the X mark. Talk to him for a cut-scene. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XVI.Across The Badlands Collect all ammo nearby, go to the edge of the cliff and carefully drop down on the ledge below. Follow the path down where Many Wounds is waiting for you on his horse. Mount the horse next to him and keep following him until you reach his warriors. You will now be attacked by horsemen. Either use the rifle or quikdraw kill all of them. Keep an eye on the health bars of your comrades. Go near Many Wounds and Soapy after all enemies are dealt with. Many Wounds will tell you that he can no longer accompany you, so follow Soapy. Dismount you horse when you get the message after reaching Piper Lake. Keep following Soapy all the way up and you will complete the mission. Reward: LOCO DYNAMITE BOW (The Dynamite Bow is one of the most powerful weapons around) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- No roaming time, you start with the next mission as soon as the cut-scene ends. I hope you did plenty of side-missions and upgraded your weapons and stats. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XVII.Escape The Ambush You have to get to the bottom of the mountain, equip your rifle. Head foward
and turn towards the right. Kill the enemy you can target. Right now, try to
ignore targeting the enemies and blow up the TNT barrels which you can see.
The explosions will take down a good couple of enemies with them. Continue
down the slope and you will meet more enemies, take them out as well.

Keep an eye on your in-game map to check where the next enemies are. Continue
forward and take down any remaining enemy for a cut-scene. Follow the path and
you will meet a couple of enemies as the path curves. Quickdraw kill all of
them. Coleect the ammo nearby if you need it. Ignore the Gattling gun and
follow the path towards the orange dots. Kill them and continue.

When you reach another curve in the path, there will be many TNT barrels near
you. Enemies will come from infront of your path, use the TNT barrels to kill
them all. Another batch of enemies will come after this one, use any remaining
TNT barrel to your advantage, otherwise quickdraw kill them. Exit out of this
cave and you will be told to find Soapy, an X mark will pop up on your map.

Head towards the X mark by mounting the horse right next to you. Go near Soapy
for a cut-scene. You now be told to defeat Butchie and the riders. First ignore
everyone and kill the enemy controlling the cannon, that's Butchie, he not only
has a health bar but will fire shells at you that do the most damage. Luckily,
you have a very powerful rifle and your stats should be pretty high by now
(i hope).Four-five rifle shots will take him down. After that, activate
quickdraw mode and kill as many enemies as you can. Mop up the remaining with
your rifle for a cut-scene. Mission completed.

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No playtime here either, next missions start immediately after cut-scene.

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XVIII.Magruder's Mine

Crouch and follow Clay. You take cover behind the crates, take out the two
enemies infront of you if you can. You will now be told to get to the Cannon.
You will have to eliminate the gunners. Aim towards the X marks and fire shells
at them. Two of the guuners and firing from the windows above you. Take both of
them down and the cannon starts moving. Look infront of you fire shells at
the mine to blast it. The cannon stops and two enemies come, blast them to hell
before getting off the cannon.

You have to turn the junction switch, the switch is right infront of you, use
it and get on the cannon again. You have to take out Magruders defenses. Aim up
as the cannon turns right and you should see his guards. Blast all of them.
Go forward a little and enemies will attack you from the windows above you, on
your right. Either blast them away, if you can't manage to make contact then
get off the cannon and kill them with your rifle, sit on the cannon again.

A couple of enemies will come on a cart, blast it with a couple of shells.
Drink from your whiskey jar where necessary. You will make another turn right.
Aim up and kill the enemies controlling th gattling guns. Take out the cannon
on top of the shed as well. Blast the entrance of the shed with a couple of
shells and either cannon kill or quickdraw kill the enemies that come to
attack. I suggest using quickdraw mode on them. Use the switch nearby and get
on the cannon again.

Blast through the obstacle as the cannon makes a left, more enemies will come
to attack. Aim for the TNT barrel and all the enemies will be taken out in the
blast. Another couple of enemies will come from the right, blast the TNT barrel
to take care of them. The path of the cannon is obstruced by some wooden
blockade, blast them out of the way. Now TNT barrels will come rolling down
your way followed by enemies, blast the TNT barrels with accuracy before they
get too close, keep firing mindlessly and there will be so much smoke that
you would'nt be able to see the next TNT barrel coming.

Don't aim for the enemies up ahead, instead aim for a TNT barrel and all of
them will go down. The cannon will move forward, you have to use the junction
switch, get off the cannon and go to the switch. Use it and get on the cannon
again. The cannon will take a right turn. You should see two enemies a little
ahead of you. Try to take them out quickly as they are controling gattling
guns. More enemies will come from the front, blast them as well.

After that another wave will come from the same direction, keep firing until
all are dead. The cannon will take a left, fire a couple of shells at the
blockade infront of you and the enemies as well the blockade will go down.
The cannon will take another left, be extra quick this time as there are three
enemies controlling gattling guns on your left. Take them out and then the
enemies infront of you. Blast the TNT barrel out of your way and then another
one.

The cannon stops here. Quickdraw kill the enemies that come to attack you.
After you take them out, there will be a small cave infront of the cannon. Head
inside it for ammo and two whiskey jars. Exit cave and go towards the X mark.
This is another junction switch, before you use it. There are four whiskey
bottles in this area. Take them and then use the switch. You now have to watch
the back of your allies. Keep an eye on their health bar. Use the in-game map
to see where the next attack is coming from and kill the enemies before they
get to do any damage.

After 4-5 waves of enemies, the track will be set. Take any ammo nearby and
join Clay on the cannon, keep sharp. The cannon will continue forward, there
will be another blockade, destroy it for a cut-scene. It's you alone now and
you have to find Magruder. Continue forward towards the X mark and you will
exit the cave. Go a little ahead and enemies will come down from the slope on
your left. Target and blast the TNT barrel to kill most of them. Quickdraw kill
any remaining enemy and head up the slope.

As you take the turn, another couple of enemies will attack you. Stay clear of
the TNT barrels and avoid the whiskey bombs. Quickdraw kill all the enemies.
Another wave will come from the front, rifle kill them if you ran out of quick-
draw mode. Collect all ammo and whiskey jars in this area and go into the cave
through which this last batch of enemies came. Follow the path and go up the
stairs for a cut-scene.

This is you last story-line battle of the game and it's against Magruder. Like
every game, this battle will be the most difficult one of the game. Magruder is
very heavily protected, so firing bullets at him will be of no use. He is armed
with Nock Gun, a VERY deadly weapon and an infinite supply of dynamites. The
battle is split into two parts. In the first part Magruder will charge at you
randomly throwing a couple of dynamites at you. Shoot them in mid-air or dodge
them to avoid damage. Try to stay away from him most of the time. In order to
deal with him, take a look at your surroundings, you should see grey patches on
the ground. You have to lure Magruder onto the grey patch and just as he is
about to reach the patch, use dynamite bow or a dynamite on it so that it
explodes on him damaging him. Repeat that until only 20-30% of his health is
left and the battle shifts to the platform.

Note that there are plenty of ammo/whiskey jars around, use them to your
advantage. This is the second part of the battle and is pretty easy if you know
what to do. Magruder is on a platform high above you. First of all, don't stray
too far from him otherwise two of his thugs will jump in the battle and they
can be a major pain as you not only have to deal with them, but also with the
nock gun. Now, look around you, you should see plenty of rocks which can act as
a cover. What you should do is take cover behind the rock very near to the
platform on which Magruder is standing. The ideal rock would be the one, almost
directly underneath Magruder, a little to the left (on the left of the rock are
two whiskey jars).

Now take out your sharpshooter, zoom but maintain cover. When you are sure that
Magruder is in sight, drop you cover and shoot him in the HEAD once. Turn off
zoom and activate quickdraw mode. Watch as he slowly throws a couple of dynam-
ites and shoot the dynamite when it is very near to the ceiling. After that
avoid the next batch of dynamites he throws and take cover. Repeat the above
strategy a couple of times and eventually a rock will fall on him for the
ending cut-scene of the game. You have also completed the last mission of the
game.


Reward: NOCK GUN(Magruders Seven Barrel Siege Gun. Powerful, fast and extremely
deadly. Loaded into your Shotgun Slot)

100% COMPLETION REWARDS:

If you completed the game 100% with this mission, you should get two extra
rewards.

1.Cannon Nock Gun
2.Reverend Reed's Horse, it will spawn at Magruder Mine.

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Now that you have completed the game, you can either stop playing it or you
can do the side-missions that are left. Refer to the section below for more
details.

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6-Side-Missions

This section is dedicated to the various side-missions in the game. These are
not necessary for completing the story of the game but they are fun and have
some nice rewards, so i suggest that you do them.

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I.Bounty

These missions are started by reading the wanted poster at any area. You will
then see the criminal's detail and accepting the mission will mark his location
on your map. Head there to see him, a couple of times accompanied by his gang.
The general reward for a successful mission is:

Gunhand: +2
Quickdraw: +3
Melee: +4

The cash reward varies depending on whether you catch the criminal alive or
kill him. Killing has a lesser reward then catching. In order to subdue a
criminal, shoot him in the leg and then grab him with the TRIANGLE button and
then subdue him with the SQUARE button. You can also slash at the enemy with
the SQUARE button before grabbing and subduing him.

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I.A)George "Whiskers" Mahonee

UNLOCKED: After Entering Dodge City

George is in the Saloon right behind you, enter and catch him by shooting in
the leg first.

Rewards:

Dead: 10$

Alive: 15$

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I.B)Butch Mainard

UNLOCKED: After "Whore Coach"

Get a horse and follow the X mark to get to him. He is mounted on a horse and
armed with a rifle. If you want to kill him, then just use quickdraw mode. If
you want to make a little extra cash, shoot his horse until it dies, then shoot
him in the leg, grab and subdue.

Rewards:

Dead: 10$

Alive: 15$

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I.C)Johnny Greed

UNLOCKED: After "Whore Coach"

Grab a horse and get to the X to locate him. He is mounted on a horse, chase
after him while firing at his horse. He will get back-up once he reaches the
camp, kill his men and then subdue him.

Rewards:

Dead: 10$

Alive: 15$

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I.D)Shifty Scholz

UNLOCKED: After "Whore Coach"

In this mission, you MUST kill Shifty Scholz but his horse must remain out of
harm's way. Get to his location and his allies will attack you, first take them
out and then kill Shifty Scholz via quickdraw mode. Mount the prized horse and
take it to it's owner in Dodge City to complete the mission.

Rewards:

Alive: 15$

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I.E)Lee Hop Dong

UNLOCKED: After "Escape The Jail"

This one can be a little difficult. Head to X mark and take cover behind some
rock. Lee has a couple of body guards and one is controlling a gattling gun.
Lee himself is harmless, quickdraw kill the bodyguards and then head up to Lee.
He won't put up a fight, so just grab and subdue him.

Rewards:

Dead: 10$

Alive: 15$

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I.F)Bloody Belle

UNLOCKED: After "Escape The Jail"

She is wanted dead. Head to the X mark and you will find her in the Badlands
with her gang. Since you want her dead, don't be trigger shy and quickdraw kill
all of them.

Rewards:

Dead: 15$

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I.G)Toby The Torch

UNLOCKED: After "Defend The Hideout"

Head to dodge city and talk to Toby. You will now be attacked by his gang
members. Stay away from Toby for now and quickdraw kill all other enemies. Once
they are down, shoot Toby in the leg and grab him. Subdue him for the extra
cash.

Rewards:

Dead: 15$

Alive: 20$

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I.H)Mad Dog McGrady

UNLOCKED: After "Defend The Hideout"

You have to keep him ALIVE. Head to the X mark and you will see him with his
gang. Quickdraw kill his gang and then shoot Mad Dog's horse till it dies.
Now slash, grab and subdue him.

Rewards:

Alive: 15$

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I.I)Wayland Payne

UNLOCKED: After "Hollister's Fort"

This missions takes place at night time, although the time has no significance.
Just get neat him, quickdraw kill his gang, slash, grab and subdue him.

Rewards:

Dead: 20$

Alive: 30$

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I.J)The Bandit Brothers

UNLOCKED: AFter "Hollister's Fort"

In this mission you have to kill James Booth and subdue Bob Booth. Head to the
Devil's Canyon where you can find them. There names will be visible on-screen.
Quickdraw kill James and kill Bob's horse. Subdue him to complete this mission.

Rewards:

Dead & Alive: 20$

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I.K)The Blackbird Boys

UNLOCKED: After "Battle At The Steamboat"

You need all fifteen of them dead. Despite the number, this is pretty easy.
Just head to the location and quickdraw kill all of them.

Rewards:

Dead: 30$

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I.L)Bob The Blade

UNLOCKED: After "Battle At The Steamboat"

Head to the X mark. Blade is on top of a cliff, ignore him for now and quick-
draw kill all his gang members for a cut-scene. Ignore what Blade says and
slash, grab and subdue him to complete the last bounty mission.

Rewards:

Dead: 30$

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II.Deputy

The deputy missions take place inside Dodge City,you have to talk to Pat Denton
to start a mission. Each succesfully completed missions will award you cash,
and the following:

Rewards:

Gunhand: +4
Quickdraw: +5
Melee: +2

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Mission: One

a)There will be three horsemen coming from the east.Head to the X and quickdraw
kill them.
b)There will be fight between gangsters, head to the X mark and quickdraw kill
them. Use ammo/whiskey jar if you need. Alternatively, try trampling them.
c)There is an opium pusher in town and a bartender know his location. Head to
the X mark and talk to the bartender, he will give you their location. Head to
them and trample/quickdraw kill them.

Reward: 10$

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Mission: Two

a)There is whore being beaten up in the saloon. Grab a horse and get there fast
because the whore loses health very quickly. Quickdraw kill the enemies.
b)Some gangsters have taken a hostage. Head to water tower and quickdraw kill
all of them while avoiding the hostage.
c)Some thugs are beating some people in the alley. Head there and quickdraw
kill all of them.

Reward: 10$

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Mission: Three

a)Some gang members have been spotted. Head there and trample over them if you
find that easy. Otherwise quickdraw kill them.
b)You have to deliver a TNT barrel. Head to the ferry and pick up the barrel.
You have to take it to the building outside which Pat gives you missions. There
will be two waves of enemies. Check the map to see where they are and put the
barrel down. Attack them before they attack you. Once all enemies are down,
place the barrel in the yellow circle inside the building.
c)Horsemen coming from the east. Head towards them and quickdraw kill them.

Reward: 10$

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Mission: Four

a)You have to protect a wealthy women while she takes a stroll. The enemies
are marked on your map, just quickdraw kill them whenever they show their face.
b)There is a robbery taking place at the Saloon, head there and quickdraw kill
the enemies upstairs.
c)A street fight has broken out. Jump down and quickdraw kill all enemies.

Reward: 10$

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Mission: Five

a)Two TNT barrels have been stolen. Both are marked on your map. Head to one,
pick up the barrel and then place it down at the exact same location. Kill all
enemies that have arrived and then take the barrel to it's destination. Repeat
for the second barrel.
b)You have to rescue a family, head there and quickdraw kill the enemies.
c)Gangsters are attacking from top of the water tower. Head there, no need to
climb the tower, just quickdraw kill the enemies.

Reward: 10$

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Mission: Six

a)Multiple hostage situations. First one is in the saloon. Enter and quickdraw
kill the enemy. The next one is a fake hostage situation, kill both the hostage
and the attacker. The last one is on the west side of town. Quickdraw kill him
as well.
b)You have to protect a snitch. head to the ferry and talk to him. He will be
attacked from all sides, including from above the cliffs. Take down the
attackers and protect him, he will tell you to check out the saloon.
c)Head inside the saloon and head upstairs. Quickdraw kill every enemy present
here including the two ladies at the end to complete the last deputy mission.

Reward: 20$

Since this was the last deputy mission, you get a little extra bonus:

Gunhand: +11
Quickdraw: +5
Melee: +7

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III.Federal Marshal

These missions are somehwat similar to the deputy missions except that you have
to rescue people in most of these missions. They can started by talking to the
Marshal outside Hoodoo's casino. Each successfully completed mission will award
you cash and the following upgrade in your stats:

Gunhand: +3
Quickdraw: +5
Melee: +5

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Mission: One

Head to the X mark. Climb the roof via the stairs behind it. There will be a
couple of TNT barrels here. Pick them up and throw them at the intersection in
the road. 3-4 barrels will be enough. The gang members will be coming from the
left side of the road. Try to kill 2-3 before they reach the intersection, when
they do, shoot one of the barrels and that should kill almost all of them. If
anyone survives, quickly kill him before he runs away.

Reward: 10$

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Mission: Two

Some gangsters have stolen a vaccine and are hiding on the rooftops. Head to
the required area and find, target and kill all the enemis, including a one
controlling a gattling gun. There is a ladder on one of the buildings, use it
to get up and then go across the planks and take the vaccine to end this
mission.

Reward: 10$

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Mission: Three

Some chinese need help, they have been taken hostage. Head to the Badlands
and enter the mine, there is plenty of TNT here so put away your shotguns and
rifles. Instead quickdraw kill all the enemies you see here to end the mission.

Reward: 10$

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Mission: Four

Head to the canyons and talk with the drivers. It turns out to be an ambush,
quickdraw kill the enemies as well as the horsemen that arrive. Talk to the
real driver, you need a TNT barrel to blow up the blockade, there should be
grassy slope somewhere nearby, a little to the east if i remember correctly.
Head there and you should spot some TNT barrels on a stoney ledge, use that to
blow up the blockade and end this mission.

Reward: 10$

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Mission: Five

Head to your destination in the Badlands, you will notice that the train is
being attacked. Activate quickdraw and kill everyone, whip out your rifle if
you run out of quickdraw.

Reward: 10$

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Mission: Six

Head to the Livery, it's inside Empire City (duh!) if you did'nt know already.
The opium dealer will get marked on your map. Escort him to the jail and he
will change his mind. His friends will come to attack, quickdraw kill them and
then grab the dealer. Force him inside a cell in the jail and let go. Now go
outside and wipe out more of his friends that decide to help him out.

Reward: 20$

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Mission: Seven

A family is stranded near Dodge city. Head there and wolves will attack. Quick-
draw kill all of them. Once all the wolves are put to sleep, you have to burn
the hay piles lying around. There is PLENTY of whiskey bomb ammo nearby and
all hay piles are marked on your map. Just throw one whiskey bomb at them and
repeat for all of them until you complete the mission.

Reward: 20$

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IV.Pony Express

These are the courier express missions of their time. These missions involve
you delivering messages and other stuff to the needy client in a very strict
time limit. The missions are given in both Dodge City and Empire City. The
client will have his own horse, no need to worry about that. The first couple
of missions would be just about delivering in time, the later missions also
require you to shoot your way through hordes of enemies in an even strict time
limit. The following hints should prove useful:

1.Start galloping the horse as soon as you press the TRIANGLE button to mount,
this will give you an extra second to gain speed and some times an extra second
is all you need.
2-Make sure you buy quality horse-shoes from the shopkeeper in Empire City.
They increase your speed.
3-Also buy the premium horse chow from the same shopkeeper, they increase your
horse's health which means less damage when spurring.
4-Don't worry about killing your horse due to spurring, just keep spurring till
it's almost dead and then find yourself a new horse if you have'nt already
finished the mission.
5-You will have to fight your way through enemies in the later missions, don't
stop to fight, only shoot those enemies who get in your way with a powerful
weapon like a shotgun or a rifle.
6-You need a high gunhand stat level for the later missions.
7-Try to buy power upgrades for your rifle/shotgun if you plan on doing the
last 2-3 missions without the Ferguson rifle.

The general reward for all missions is:

Horse Stat: +5

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V.Hunting

Hunting can be started by talking to the Indian Hunter near the Piper lake.
You can do the hunting missions anytime once started, you don't have to end
them specifically in order to start another mission. Hunting requires a bow
and arrows, so wait till you get one. You will be told to hunt a variety of
animals, each appearing in a particular area. Once you are near an animal, the
game will tell you. Get off you horse and crouch sneak towards it. The game
will tell you when you are in range, an arrow to the head will kill almost
all animals. Killing the animal will complete the hunt and you can then return
to the indian hunter for the next animal. While you can use guns instead of
arrows, arrows are much easier and should be your choice of weapon while doing
this mission. Each successful hunting mission increases the following stat:

Reward:

Gunhand: +4

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V.A)Grey Wolf

Location: Near Dodge City Bridge

Reward: 10$

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V.B)Great White Buffalo

Location: Easily spotted in the Badlands

Reward: 10$

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V.C)White Wolf

Location: West Side of Piper Lake

Reward: 15$

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V.D)Great Mountail Lion

Location: Northern Rockies, South-West of The Indian hunter

This one attacks if you get too near, make your arrow count.

Reward: 15$

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V.E)Black Wolf

Location: Behind Badland Mines

This one can be slightly tough to spot. Your best bet will be to approach it
ON-FOOT from the old canyon mine (when going towards the bend).

Reward: 20$

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V.E)Grizzly

Location: North-East Of Empire City

Forget about using the arrows on this one, just quickdraw kill or rifle kill
it.

Reward: 20$

You get to the indian hunter immediately after this mission, you CANNOT use
the shirt he gave you.

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VI.Ranch Hand

These missions are given out at Hecht's Ranch. If you don't know where it is,
go to the barn where you killed Webb in the mission "Law and Order".  You need
a horse for these missions. These are easy most of the time, scare the cows,
bring back stolen animals, kill wolves, protect from Bandits, pretty easy.
All Ranch Hand mission give a general reward:

Horse Stat: +5

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VII.Poker

I am not really good at playing poker, so i'll just give you the basics. Feel
free to correct my mistakes, i am really bad at poker. Every player will be
given two cards that only they can see. The betting will take place in several
rounds and the player with the best combination of pocket and community card
wins. While playing, community cards that have been dealt will be shown. You
can place more bets or withdraw them.

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7-Weapons

Listed below are stats of all the weapons in the game.

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I.Pistols

This is the only weapon that can be used in quick-draw mode. All weapons in
this category have unlimited ammo.

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1.Dual Peacemakers

Available: After the mission "Take Down Hoodoo"

Damage: 6
Fire Rate: 9
Reload: 10

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2.Colt Navy Revolver 1851

Available: From the start of the game

Damage: 3
Fire Rate: 4
Reload: 6

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3.Schofield

Available: After the mission "Red Hand Gang"

Damage: 4
Fire Rate: 5
Reload: 7

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4.Volcanic 10

Available: After the mission "Law And Order"

Damage: 6
Fire Rate: 7
Reload: 8

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II.Rifles

This is the weapon you will be using the most in the game, especially the
Ferguson. They weapons have good long range.

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1.Winchester 1866

Available: From the Start.

Damage: 6
Fire Rate: 2
Reload: 4

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2.Ferguson

Available: After the Mission "Battle At The Steamboat"

Damage: 9
Fire Rate: 8
Reload: 6

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III.Shotguns

This weapon is excellent at close range, should be avoided at long ranges.

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1.Colt Double Barrel

Available: After the mission "Law And Order"

Damage: 10
Fire Rate: 6
Reload: 4

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2.Shotgun Model 1887

Available: After the mission "The Red Hand Gang"

Damage: 8
Fire Rate: 5
Reload: 3

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3.Nock Gun

Available: After the mission "Magruder's Mine"

Damage: 10
Fire Rate: 6
Reload: 4

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4.Cannon Nock Gun

Available: After 100% completion of the game.

Damage: 10
Fire Rate: 6
Reload: 4

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IV.Sharpshooters

The sniper rifle's of the Old West.

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1.Sharps 1874

Available: After the mission "Defend The Hideout"

Damage: 8
Fire Rate: 3
Reload: 6

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2.Remington

Available: After the mission "Save Soapy"

Damage: 9
Fire Rate: 5
Reload: 6

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V.Melee

The least used weapons of the game.

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1.Quick Killer's Tomahawk

Available: After the mission "Quick Killer At The Bridge"

Damage: 6
Fire Rate: 10

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2.Bowie Knife

Available: From the start

Damage: 5
Fire Rate: 10

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3.Cavalry Sword

Available: After the mission "Battle At The Steamboat"

Damage: 6
Fire Rate: 10

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VI.Bows

Also one of the less used weapons of the game. Better for stealth.

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1.Apache Bow

Available: After the mission "Escape the Jail"

Damage: 3
Fire Rate: 6
Reload: 6

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2.Blackfoot Fire Bow

Available: After the mission "Hollister's Fort"

Damage: 5
Fire Rate: 6
Reload: 8

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3.Loco Dynamite Bow

Available: After the mission "Across The Badlands"

Damage: 10
Fire Rate: 6
Reload: 8

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VII.Thrown

Good for crowd control, from some distance.

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1.Whiskey Bomb

Available: After the mission "The Red Hand Gang"

Damage: 6
Fire Rate: 9

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2.Dynamite

Available: After the mission "Escape the Jail"

Damage: 10
Fire Rate: 9

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8-Shopkeepers

There are three shopkeepers in this game, one in Dodge City, one in Empire
City and last (Indian Trader) near Piper Lake.

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I.DODGE CITY SHOPKEEPER

1.Pickaxe

Price: $15

This allows you to mine gold, it should be the first purchase of your game.

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2.Scalping Knife

Price: $25

This knife is used for scalping, which is pointless. Only buy this if you have
bought everything else

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3.Extra Health Slot

Price: $25

This upgrade allows you to take an extra gulp of whiskey from your jar before
it ends.

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4.2nd Extra Health Slot

Price: $50

This upgrade allows you to take an extra gulp of whiskey from your jar before
it ends.

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5.Shotgun Speed Loader

Price: $25

This upgrade allows you to reload your shotgun faster.

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6.Shotgun Speed Loader 2

Price: $50

This upgrade allows you to reload your shotgun even faster.

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7.Pistol Speed Loader

Price: $15

This upgrade allows you to reload you revolver faster.

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8.Pistol Speed Loader 2

Price: $50

This upgrade allows you to reload you revolver even faster.

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9.Cylinder Boring Kit

Price: $15

This upgrade increases your revolver bullet power by 33%.

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10.Heavy Cylinder Boring Kit

Price: $50

This upgrade increases your revolver bullet power by 50%.

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II.EMPIRE CITY SHOPKEEPER

1.Extra Dynamite Slot

Price: $35

This upgrade allows you to carry more dynamites.

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2.2nd Extra Dynamite Slot

Price: $55

This upgrade allows you to carry even more dynamites.

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3.Shotgun Ammo Belt

Price: $30

This upgrade allows you to carry more shotgun shells.

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4.Rifle Ammo Belt

Price: $25

This upgrade allows you to carry more rifle bullets.

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5.Rifle Speed Loader

Price: $20

This upgrade allows you to reload your rifle faster.

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5.Rifle Speed Loader 2

Price: $45

This upgrade allows you to reload your rifle even faster.

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6.Barrel Extension

Price: $20

This upgrade allows you to increase rifle bullet damage by 33%.

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7.Long Barrel Extension

Price: $50

This upgrade allows you to increase rifle bullet damage by 50%.

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8.Quality Horseshoes

Price: $30

This upgrade allows your horse will run faster.

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9.Premium Horse Chow

Price: $40

This upgrade increases the health for your horse.

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III.INDIAN TRADER

1.Hatchet Sharpener

Price: $40

This upgrade increases hatchet damage.

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2.Extra Quiver

Price: $50

This upgrade allows you to carry more arrows.

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3.Shotgun Barrel Choke

Price: $30

This upgrade fires buckshot with more power.

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4.Shotgun Barrel Choke 2

Price: $50

This upgrade fires buckshots with even more power.

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5.Premium Arrow Fletching

Price: $30

This upgrade fires arrows faster and farther.

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6.True Flight Bow Talisman
Price: $50

This upgrade allows your arrows to fly extremely fast and far.

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7.Quality Arrowheads

Price: $30

This upgrade increases arrow damage by 33%.

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8.Obsidian Arrowheads

Price: $50

This upgrade increases arrow damage by 50%.

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9.Mild Herb

Price: $30

This upgrade increases quickdraw mode time by 25%.

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10.Powerful Medicine

Price: $50

This upgrade increases quickdraw mode time by 50%.

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9-Gold Hunting

You can only mine gold after you have bought the pickaxe. Gold will be seen in
the form of two-three gold coloured rocks clustered together. The gold will be
in locations that you don't generally look into. The following map does an
excellent job on pin-pointing every gold piece through out the game. Some areas
are inaccessible until later in the game.

http://therajfiles.com/images/GunGoldMapLocations.jpg

NOTE: The above map has not been made by me.

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10-FAQ

1) What's the use of scalping?
Ans) No use at all.

2) How do i wear the shirt the indian hunter gave me?
Ans) You can't wear it.

3)I noticed an error/mistake/have a contribution/appreciation......
Ans) See Contact section.

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11-Contact

Contact me if you

want to ask a question that has not been answered in the FAQ

noticed an error etc I made

Want to make a contribution

Want to appreciate my walkthrough

Want permission to host it on your web site

DONOT contact me If you

want to ask me a question about a section already covered in the FAQ

want to send Hate Mails and viruses

want to just spam my inbox

E-mail Address:  a.heavenly.body@gmail.com 

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12-Credits

Me..For making a great FAQ.
You..For Reading it.
[Your name here]..For sending a great addition in my FAQ.

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          .__                                     .__         
         _____    |  |__   ____ _____ ___  __ ____   ____ |  | ___.__.
         \__  \   |  |  \_/ __ \\__  \\  \/ // __ \ /    \|  |<   |  |
          / __ \_ |   Y  \  ___/ / __ \\   /\  ___/|   |  \  |_\___  |
         (____  / |___|  /\___  >____  /\_/  \___  >___|  /____/ ____|
              \/       \/     \/     \/          \/     \/     \/     
                          ___.              .___      
                          \_ |__   ____   __| _/__.__.
                           | __ \ /  _ \ / __ <   |  |
                           | \_\ (  <_> ) /_/ |\___  |
                           |___  /\____/\____ |/ ____|
                               \/            \/\/