Okami Enemy FAQ Table of Contents For the convenience of the reader, I have put a shortcut code for each section. Simply use the key code Ctrl+F, copy the code into the find box, then click Find, and you’ll be whisked away to that section of the guide. This guide will contain spoilers, so proceed at your own risk. Version History [1000] Introduction [2000] Enemies [3000] Bosses [4000] Legal [5000] Contact Information [6000] Credits [7000] Version History 1.0 - January 4, 2007 - Started and completed the majority of the guide. I still have to go back to the bosses to do some research on the attacks and make sure I got everything. 1.1 - January 6, 2007 - Corrected found mistakes, added an authorized site list, added stategies for the optional bosses. Introduction [2000] Welcome to the Okami Enemy FAQ. This document contains a strategy for each enemy and boss. The locations of the bosses will be listed as well, as will the first encounter point of each enemy. If people want me to, I will also list which Floral Finishers yield Demon Fangs from which enemies, and how many. Enemies Green Imp These monkey-like enemies attack you with an extending pole. They have nothing to protect them, however, so just pummel them to death. First appearance: Cave of Nagi Red Imp These imps have a lute that they can throw like a boomerang. After attacking them a few times, they will use their lute to defend. Power Slash the lute, then kill them. First Appearance: Kamiki Village Yellow Imp These imps can burrow underground to avoid damage. They also have a drum that they play a bit after surfacing. The playing of the drum is a warning that they are about to submerge. When they surface, get behind them and attack to get them out of the ground. Then keep attacking them. If they are left alone for too long after they come fully out of the ground, they will hold their drum like a rocket launcher, and use it like one too. First Appearance: Hana Valley Blue Imp These imps seem to have an obsession with kite flying. In other words, they fly using a kite. Power Slash them to ground them, then finish them off. First Appearance: Kusa Village Black Imp These imps have skulls floating around them that shoot lasers at you. Power Slash the skulls to break them, then finish off the imp. It can kick you if you destroy the skulls, but it should be too busy getting pounded to actually do it. First Appearance: Calcified Cavern Headless Guardian These are basically a stronger version of the Red Imp. Fight them the same way. First Appearance: Ryoshima Coast Bell Guardian These are basically a stronger version of the Yellow Imp. Fight them in the same way. First Appearance: Ryoshima Coast Halo Guardian These are basically a stronger version of the Blue Imp. Fight them in the same way. First Appearance: Ryoshima Coast Executioner Guardian These are basically a stronger version of the Black Imp. Fight it in the same way. First Appearance: Oni Island Namahage These are basically a stronger version of the Green Imp. Fight it in the same way. First Appearance: Kamui Blade Namahage These are basically stronger version of the Headless Guardian. Fight it in the same way. First Appearance: Kamui Bucket Namahage These are basically a stronger version of the Bell Guardian. Fight it in the same way. First Appearance: Kamui Umbrella Namahage These are basically a stronger version of the Halo Guardian. Fight it in the same way. First Appearance: Kamui Cannon Namahage This is basically a stronger version of the Executioner Guardian. Fight it in the same way. First Appearance: Kamui Clay Soldier This is basically a stronger version of the Namahage. Fight it in the same way. First Appearance: Shinshu Field (Through Spirit Gate) Clay Samurai This is basically a stronger version of the Blade Namahage. Fight it in the same way. First Appearance: Shinshu Field (Through Spirit Gate) Clay Drummer This is basically a stronger version of the Bucket Namahage. Fight it in the same way. First Appearance: Shinshu Field (Through Spirit Gate) Clay Flyer This is basically a stronger version of the Umbrella Namahage. Fight it in the same way. First Appearance: Shinshu Field (Through Spirit Gate) Clay Shogun This is basically a stronger version of the Cannon Namahage. Fight it in the same way. First Appearance: Shinshu Field (Through Spirit Gate) Bud Ogre You can’t hurt them at first. Instead, attack them until they become stunned, then use Bloom on the bud when prompted to do so. This will expose their weak points, which you must attack. If they get up, repeat the process. First Appearance: Tsuta Ruins Chimera This is basically a stronger version of the Bud Ogre. However, once it’s stunned, just attack it. Long-range attacks are suggests, because when it’s damaged, it shoots boiling water out of the kettle that is it’s main body. First Appearance: Gale Shrine Igloo Turtle This is basically a stronger version of the Chimera. However, when it’s stunned, a flame is ignited on it’s tail, which you must use Inferno with to melt it’s shell. Then attack the weak spot, which looks like a bundle of dried straw. First Appearance: Kamui Dead Fish This strange flying goldfish attacks you with fin-shaped projectiles. Knock it out of the sky with a Power Slash, then attack it until it runs at you. It will try to latch onto you. When or before it does, Power Slash it to end it. Otherwise, it will detonate on you. First Appearance: Shinshu Field Crow Tengu These enemies are basically flying Red Imps. The main difference is that Power Slash only forces their sword out of the way of your attack. The sword cannot be destroyed. First Appearance: Taka Pass Ubume These are basically a stronger version of the Crow Tengu. The main difference is that they have both a sword and an umbrella. Use Galestorm when they defend with the umbrella to make it snap back and leave them vulnerable. First Appearance: Ryoshima Coast Fire Eye These enemies shroud themselves in flame. Use Galestorm to dispel the fire, then attack them. Repeat as necessary. First Appearance: Moon Cave Ice Mouth These enemies can be a pain if you don’t know what to do. They shroud themselves in a shield of ice crystals. If you have Inferno and a source of fire, great! Use the fire to your advantage as it does major damage and dispels the ice shield. If not, fear not. You can use a Cherry Bomb to dispel the ice shield as well, and damage it almost as much, if not as much. Attack them at that point to finish them off. First Appearance: Moon Cave Thunder Ear These enemies shroud themselves in electricity. Use wind to dispel the electricity, then attack them to finish them off. First Appearance: Ryoshima Coast Earth Nose These things are fast! Plant a Cherry Bomb in its path to dispel its shield upon detonation and damage it as well, or use mist to slow it down and dispel its shield. Then proceed by attacking to finish it off. First Appearance: North Ryoshima Coast Fire Doom Mirror Exactly like the Fire Eye, at least, at the size you fight them as they are. Fight it like you would a Fire Eye. First Appearance: Emperor’s Palace (Microscopic View) Ice Doom Mirror Fight it like you would an Ice Mouth. First Appearance: Emperor’s Palace (Microscopic View) Thunder Doom Mirror Fight it like you would a Thunder Ear. First Appearance: Emperor’s Palace (Microscopic View) Wind Doom Mirror Fight it like you would an Earth Nose. First Appearance: Emperor’s Palace (Microscopic View) Poltergeist This is the final enemy in the wheel group. It can call on all 4 of the wheel class elements. I suggest against using Cherry Bombs, however, as that will separate it’s three parts. When that happens, the parts will create a whirlwind. Avoid this whirlwind, as well as the wind coming from each part to make the whirlwind. Getting caught in the wind will cause you to get thrown toward one of the parts. It will then bat you to another of the parts, which will bat you to the last, which will bat you to the ground. This is a three hit combo, so max godhood would be completely eliminated, and any hits after the elimination of an incomplete godhood would take off 1 piece of health. That makes for a possible total of 3 health pieces taken off. Ouch! Anyway, fight it like you would a wheel, but try not to use Cherry Bombs. First Appearance: Catcall Tower Ichiro This is an armored shark that is created by the combination of Jiro and Saburo. Power Slash off it’s armor, then finish it with ranged attacks. Rosaries seem to work well. First Appearance: Sunken Ship Jiro This is a hermit crab that launches mines at you. Break his shell while avoiding his projectiles, and then finish him off. He’ll be pushing up daisies before long. First Appearance: Sunken Ship Saburo This is a hermit crab that digs holes. This is bad, because he’s looking for water. If you let him dig deep enough, the arena will flood. Fight him like you would Jiro. First Appearance: Sunken Ship Blue Cyclops This enemy has an attack that I will refer to as Fury Mode. Simply attack him, while watching out for his attacks. If the fire in his pipe goes out, quickly ignite it or he will start his Fury Mode. He will be temporarily invincible at that point, and will be trying to give you an extreme dose of pain. After his little fit, continue fighting him. He will eventually bite the dust. First Appearance: North Ryoshima Coast Great Tengu Great…A flying version of the Blue Cyclops, Fury Mode included. Stronger too. Attack him until he starts getting steamed, quite literally. At that point, you have to cool him off with water or ice. If you wait too long, he will enter Fury Mode. If it comes to that, you must endure until he calms down. After that, continue fighting him until he falls. First Appearance: Wawku Shrine Red Oni These things have a protective face mask. Attack them from the side or back, and if you stun them, you can Power Slash the mask to cut it in half. Proceed with the fight however you choose to. It breathes fire. First Appearance: Oni Island Blue Oni Same as Red Oni, except they breathe ice. First Appearance: Oni Island Bull Charger This is basically a stronger version of a Blue Oni. Fight it the same way. First Appearance: Kamui Dogu Dogus are stone warriors. They are as fast as Blight when attacking, but they are always vulnerable. They also have an advanced sword throw where swords come at you several times. Watch for a purple glow around the Dogu similar to the green glow Blight gets for his sword throw. Tons of Health, so you could be in for a long battle. First Appearance: Moon Cave Entrance (Through Spirit Gate) Tube Fox These things are annoying! They throw foxfire at you quite a bit, so watch out for that. The worst part, however, is that they can steal your ink! If you see a trail of ink coming from you, follow it to the fox that’s responsible for it and whack it to make it stop. First Appearance: Inside the Dragon Bosses [4000] Waka Difficulty: 1/5 This guy is the first boss, so what can you expect him to be other than easy. Attack him however you prefer. If you keep your distance, wait until he throws a sword, then Power Slash it to knock it back, which will stun him. You can then attack him. If you attack him at close range, watch out for his sword attacks. Continue until his health runs out. Attacks: Sword Combo, Sword Throw Location: Agata Forest Spider Queen Difficulty: 1/5 This one’s a pushover. Use Vine to hook two of the hooks on its thorax to Konohana Blossoms. This will cause its thorax to open up like a blossoming bud. Its weakness, the six eyes, will be revealed. Attack them, preferably with Power Slash, as much as possible, then repeat until it falls. It sometimes throws balls of demonic energy, trying to hit you. It will also spit silk at you. Finally, if it spits silk at the ceiling, cut it down or it will jump from the maximum height, which if I recall causes a shockwave. Attacks: Demonic Energy Shot, Web, Shockwave Location: Tsuta Ruins Waka Difficulty: 2/5 You fight Waka again now. The only real difference is that he has more HP now then before. Use the same basic methods as before. Attacks: Sword Combo, Sword Throw Location: Taka Pass Canine Warrior Tei Difficulty: 2/5 His attacks are easy to avoid, because he glows before he attacks. If he jumps when he glows, he’ll dash. If he howls, he’ll use a 5 hit combo similar to the Reflector combo that Amaterasu has. If he howls, then backs up a bit, he’ll use a more forceful 3 hit combo. He’s invincible when he’s glowing or attacking. Just pummel him with your strongest attacks. If you attack him enough, he’ll become fatigued and lose his color while he’s recovering from fatigue. Power Slash him then for major damage considering what you normally do to him. That’s basically all there is to tell. Attacks: Combo, Dash Location: Kusa Village Canine Warrior Gi Difficulty: 2/5 He’s the same as Tei, except he has two new attacks. He doesn’t howl for these new ones. Periodically he’ll lay down a yellow bomb, or dig a hole. Don’t fall in those holes or he’ll pee on you! Not good considering it empties your ink supply. Anyway, fight him like you did Tei, but keep in mind those new attacks. Attacks: Combo, Dash, Hole Dig, Bomb Location: Sasa Sanctuary Canine Warrior Jin Difficulty: 2/5 He fights the same as Gi, so refer to his strategy. Attacks: Combo, Dash, Hole Dig, Bomb Location: Agata Forest Canine Warrior Chu Difficulty: 2/5 He fights the same as Gi, so refer to his strategy. Attacks: Combo, Dash, Hole Dig, Bomb Location: Kamiki Village Crimson Helm Difficulty: 1/5 The Power Orbs come to protect you, and each hit you take destroys one. Anyway, attack the armor until it comes off, then use your new wind power to extinguish the flames. Attack it for a bit, and he’ll put his armor back on when he regains consciousness. Repeat this process. Attacks: Sword Sweep, Stomp, Flame Trail, Flame Ring Location: Gale Shrine Orochi Difficulty: 2/5 Orochi can be difficult if you’re not prepared, and it can be a long battle. First attack him. After the cut-scene that follows, the real battle begins. His fire head breathes fire, his earth head slams the ground to create a shockwave, his poison head breathes poison gas, his light head creates orbs that shoot lasers, his lightning head spits orbs of lightning and then strangely and suddenly loses track of your location, even if you‘re right in front of it, his wind head conjures up a twister, his water head floods the arena and then decides to take a bath, and his dark head spits dark buds. Keep all this in mind. Phase 1 First we need to get rid of that shield. Avoid his attacks, and when one of his heads roars, use Waterspout to pour some sake into the gaping mouth. This will daze it a bit. Repeat that process to get the head drunk. Do that for two other heads and the eight heads will all fall, drunk. Climb one of the heads to get to the main body, and attack the bell that is the source of the barrier. When Orochi becomes sober again, the barrier around the bell comes back if the bell isn’t destroyed by then. Repeat as necessary. Phase 2 Jump off the structure that had the bell on it. Then select a head to start with. Avoid its attacks, and when it roars, pour some sake into its mouth with Waterspout, and it will fall to the ground drunk. Attack it and repeat as necessary to kill the head. Repeat for the other 7 heads. After all 8 are down, you’ll have to help Susano cut off the heads using Power Slash. That will end the battle. Attacks: Lunge, Fire Breath, Shockwave, Poison Gas, Laser Orb, Lightning Orb, Twister, Flood, Dark Bud Location: Moon Cave Canine Warriors Chi, Ko, Rei, and Shin (Optional) Difficulty: 4/5 They all fight the same way Tei did at Kusa Village. The thing is, they're all coming at you at once! Fight them all like you did Tei, but watch out for all incoming attacks. Attacks: Dash, Combo Location: Gale Shrine Canine Warriors Gi, Jin, and Chu (Optional) Difficulty: 4/5 These guys again, but all at once! You fight them right after you defeat the first four. Keep this in mind if you plan to challenge them. Fight them like you fought them the first time, but watch out for all incoming attacks. Attacks: Dash, Combo, Hold Dig, Bomb Location: Gale Shrine Canine Warrior Tei (Optional) Difficulty: 5/5 Ok, I'll warn you now. This dog obviously got on a sugar high. It's a very fast-paced battle, so keep on your toes. You don't have as much time to react to his attacks as you normally do, so prepare to do a lot of jumping around. If you've fought Oki by the time you fight the Canine Warriors, you'll recognize the aerial attack. Anyway, he doesn't like to leave himself open for very long, it seems. He jumps around and attacks a lot. If you find yourself having trouble against him, use Vengeance Slips (if you have any) to help you. For those who don't know, Vengeance Slips damage the Enemy whenever they attack you. Very useful here. Anyway, give it all you've got. Attacks: Dash, Combo, Aerial Rush Bandit Spider (Optional) Difficulty: 1/5 This fight is basically the same as the one with the Spider Queen. The only difference is that you have to connect 3 hooks to Konohana Blossoms. Other than that, same fight. Attacks: Demonic Energy Shot, Web, Shockwave Blight Difficulty: 3/5 This boss can be annoying if you don’t know what you’re doing. When he shakes or reaches for his sword, he’s about to dash. If he reaches for his sword to dash, you can’t dodge it by running away, so double jump to avoid it. If he shakes, he doesn’t follow your location, so it’s easier to dodge. If you want, you can use mist when he’s about to dash, since he lowers his defenses at that time. After attacking his for a while in that manner, his sword will be sent flying. Use that time to go after the sword, since it’s more vulnerable to attack than Blight, and the sword, Goldnail, is your true enemy anyway. You can do it that way, or you can wait for his other attack. If you see a sudden, more intense surge of green color rise around Blight’s body, he’s about to conjure up a ring or swords to chase you. Look for the sword colored blue, and Power Slash it (or just Power Slash them all in one fell swoop), and the blue sword will lose its blue color and be sent flying. It’s Goldnail, and Blight will then be stunned. Go after the sword then, as usual, and attack it. No matter what, because of the sheer amount of HP Blight has, attacking with a Glaive is recommended. Still, do what suits you. Just keep hammering away until Blight runs out of HP. Attacks: Dash, Sword Throw Evil Rao Difficulty: 1/5 This boss is pretty easy. She’s basically a remake of the Waka fights. However, she conjures 5 swords for the sword throw, not just 1. Also, the swords knocked back at her don’t stun her. Finally, she has a down thrust attack, and upon landing, she becomes stunned for a bit. Power Slash her then. That’s basically all there is to tell here. Attacks: Sword Combo, Sword Throw, Down Thrust Location: Himiko’s Palace Ninetails Difficulty: 4/5 To start off, I should warn you about something. Ninetails can use your brush pad when you have it out for her own brush powers. The ones I have seen are Cherry Bomb, Galestorm, and Blizzard. If anyone has seen her use any others, please e-mail me explaining them. Galestorm is the strength of Shiranui’s Galestorm, Cherry Bomb is the strength of your own Cherry Bomb, and her version of Blizzard is something that seems to me to be her own design. Anyway, now for the strategy. Take great care in dodging her attacks, especially her dash. It is very fast and quite strong. If you get to close to her, she will do a stab combo with her sword. Another attack she has is burrowing her tails into the ground and having them emerge when they’re under you. Keep running to avoid that one. I’m not sure if Inferno does anything to her tails, but you can try it, since there’s a lit furnace thing somewhere in the arena. Anyway, when a blood red glow comes from her face, she’ll raise her sword into the air. The first time it happens, the camera zooms in on it to indicate that it’s important. Draw lightning from the clouds above to her sword when it’s raised, and it will zap her. This will split her into 9 different entities, one for each tail. There will be 4 entities running after you with swords, 3 floating around shooting harmful purple energy at you, an old, crippled looking and acting one, and Ninetails’ soul, which will be floating around. Go after the entities chasing you with their swords, and whittle away at them one by one. If you can spare the ink, like if you have the Golden Ink Pot or a good supply of Inkfinity Stones, then use Power Slash on the entities to do some good damage. Every one of the sword wielding entities you destroy will be replaced by one of the floating entities other than Ninetails herself. Eventually, the remaining entities will form together again, and you’ll have to evade her attacks again. You can’t harm Ninetails herself yet, so don’t try. Repeat the process of dodging her attacks and zapping her when she raises her sword. When you destroy all the entities, including the crippled one, Ninetails will lose her invincibility and become just an overgrown brown fox. At this point, she will be exhausted after she dashes, and she will sometimes lose her coloring. Power Slash her then for decent damage. Attack her with your weapon when she isn’t attacking as well. Finally, when she raises her sword, zap it to damage her quite a bit. She’ll fall eventually. Attacks: Sword Combo, Dash, Tail, Cherry Bomb, Galestorm, Blizzard Location: Oni Island Oki Difficulty: 2/5 It’s Evil Rao all over again, for the 1st Phase anyway. The second one is very similar to Tei, but with stronger and more numerous attacks. His sword combo also reaches farther. Anyway, strategy time. Phase 1 This part of the fight is very similar to the fight with Evil Rao. Attack whenever you get the chance, and when he conjures up icicles, use Power Slash on them to knock them back at him. If he gets stunned, use Power Slash. When he runs out of health, he turns into his canine form, and the battle continues, with him getting a new life bar. Attacks: Icicle Throw, Sword Combo Phase 2 This fight is very similar to the fight with Tei, but he has more attacks than Tei did. He still has the dash and combo, but he also has an aerial slash where he spins in the air and then zooms down at you. He can also conjure up a load of icicles, which are all aimed at your location at the time he conjures them. Easy to avoid. If he gets stunned, Power Slash him for massive damage. This part of the fight shouldn’t take too long. Attacks: Icicle Barrage, Dash, Sword Combo, Aerial Rush Location: Kamui Nagi Difficulty: 1/5 He can use a sword combo, and throw swords in groups of 5. Both of those attacks you’ve seen before, and this should remind you of the 1st Phase of the battle with Oki. Attack him whenever you get the chance, and as usual, if he gets stunned, use Power Slash. This battle shouldn’t last long. Attacks: Sword Combo, Sword Throw Location: Kamiki Village (Through Spirit Gate) True Orochi Difficulty: 2/5 This fight is basically the same as the fight with Orochi. The only differences are that his attacks are faster and he and the bell have more HP. The larger amount of HP shouldn‘t make much of a difference since you have stronger weapons. Fight him like you did the first time. Yes, you also have to help Nagi to finish him off. Attacks: Lunge, Fire Breath, Shockwave, Poison Gas, Laser Orb, Lightning Orb, Whirlwind, Flood, Dark Bud Location: Moon Cave (Through Spirit Gate) Nechku Difficulty: 1/5 This boss is possibly the easiest in the game, and that’s because you’re not alone. Shiranui teams up with you to take him out. If he shoots cannonballs at you, use a Power Slash to knock them back. Shiranui will probably use some kind of brush technique as well, and boy are they powerful! Anyway, I’m not sure, but I think he can also throw a bud or a bomb at you. If anyone has had it happen here, please e-mail me with a confirmation. He may also try to grab you in his talons. It shouldn’t take too long to defeat him. Attacks: Cannonball Barrage, Bud Throw (unconfirmed), Bomb Throw (unconfirmed) Location: Wawku Shrine Lechku and Nechku Difficulty: 3/5 This fight is decently harder because it’s 2 against 2, and your partner this time is Oki. Anyway, When Lechku shoots cannonballs at you, Power Slash them back. When he makes a bud appear, Bloom it for some health. When he makes a bomb appear, draw fire from a torch or the Solar Flare to the bomb to make it explode in his face. When Nechku raises a sword, draw lightning from a cloud or the Thunder Edge to zap him. When he makes an egg thing, Power Slash it to make it break and splatter in his face. When he stops time…Well there’s not much you can do there. If you thwart an attack soon enough, it will daze the corresponding demon. Do that twice to stun them, and Oki will get on a bow like an arrow. The first time, he tells you to pull him back and fire him at the demon. Hold the Triangle button for a little while to pull the string back, then fire Oki at the demon by releasing the button. Oki will be flung onto the demon, and you can then Power Slash them to knock them out of the sky. Use that time to attack the demon. Lightning also knocks them to the ground, and it seems to do it for a longer time. I haven’t confirmed this, however, so if anyone has found out about this, please e-mail me to let me know. Both of them will sometimes try to grab you in their talons. Anyway, repeat the process of stunning, grounding, and attacking until the HP bar of both demons are gone, and the battle will end. Attacks: Cannonball Barrage, Bud Throw, Bomb Throw, Time Freeze, Egg Throw Location: Wawku Shrine Ninetails Difficulty: 2/5 You have to fight her again inside the Ark of Yamato. Same strategy, only easier since you have better stuff. Don’t hold back. Take her out and move on. Location: Ark of Yamato Crimson Helm Difficulty: 1/5 You have to fight it again inside the Ark of Yamato. Same strategy, but you don’t have the power orbs. Still, you have better stuff, so it’s very easy. Don’t hold back. Take it out and move on. Location: Ark of Yamato Spider Queen Difficulty: 1/5 You have to fight it again inside the Ark of Yamato. Same strategy, but you have to hook 3 hooks to Konohana Blossoms instead of just 2. Still, you have better stuff, so it’s very easy. Don’t hold back. Take it out and move on. True Orochi Difficulty: 3/5 You have to fight him again inside the Ark of Yamato. It’s about the same difficulty as it was when you fought him in the past, since you don’t have many new weapons since you fought him then. Still, he shouldn’t give you too much of a problem. Don’t hold back. Take him out and move on. Location: Ark of Yamato Blight Difficulty: 1/5 You have to fight it again inside the Ark of Yamato. Same strategy, but you have better stuff, so it’s easier. Don’t hold back. Take it out and move on. Location: Ark of Yamato Yami Difficulty: 5/5 Here he is, the Dark Lord himself. A force to be reckoned with. Great, you start out without a weapon or your brush techniques. That’s all we need. Oh well. Time to get serious! Phase 1 Attack him whenever you get the chance. When he brings out a hammer, he will pound the arena. 2 strikes to certain parts of the arena take them out. He will also jump sometimes, and if he lands forcefully enough, it will be the same as the section of the arena being hit with the hammer. Anyway, after you attack him enough, he will be forced to give up Rejuvenation, which you can use to fill in the sections of the arena that are taken out by Yami. You also get your weapon back. Attack him a bit more to make him give up Power Slash. He will then be stunned. Power Slash him, then attack him until he gives up Bloom. He will then be stunned again. Use Bloom to open his shell and expose the core. Attack the core until the shell closes up, and then continue the process until he runs out of HP. He will then transform. Attacks: Hammer, Stomp Phase 2 Again, attack him whenever you get the chance. Try not to get hit by him when he’s covered with fire. Attack him for a bit and you will eventually get Cherry Bomb. He will then be stunned. Bomb him to split him into sections. Climb the sections until you reach the core, and then attack it as much as you can. He will come back together at some point. Anyway, continue attacking him until you get Waterspout. He will then set himself on fire. Put his flame out to stun him, then Cherry Bomb him. He will split apart again. Reach the core, then attack it until he puts himself back together. Continue attacking him until you get back Crescent. Then he will be stunned. Use Crescent on him to slice him down the middle, exposing the core. Attack it until he puts himself back together, then repeat the process until he runs out of HP. He then transforms again. Attacks: Flame Rush, Smash, Flame Swoop Phase 3 When the slot machine starts up, Power Slash the slots to stop them. Each icon has a nasty effect. Each one except the ink bottle and the one that looks like Yami’s core. You want the latter. Get 3 Yami icons to get a power back. First it’s Galestorm, then Inferno, then Veil of Mist. After you get those three back, getting 3 Yami cores will make the machine spit the core out. Attack it, and when it goes back in, repeat. You can also go for the icon that looks kind of like a face, which will make the machine spit cannonballs. Power Slash them to knock them back, and they will inflict damage upon contact. You can do the same to lightning Orbs. When he runs out of HP, he transforms again. Attacks: Cannonball Barrage, Fireball Barrage, Ice Barrage, Lightning Orb Phase 4 This form is some kind of mech. Anyway, for the most part, avoid its attacks, which include sweeping its appendages across the arena, firing missiles at you, using some kind of exhaust (Gross! You’ll see what I mean), using a laser, and shooting a trail of fire at you. Power Slash the core whenever you see it, and it will eventually give up Catwalk. You don’t need it, but there is treasure to be gotten if you can scale the pillars at the arenas edges. Continue Power Slashing the core whenever you see it, and you’ll get Thunderstorm back next. It will then raise its appendages, which will become shaped like Ninetails’ sword. Zap it and the core will come out of the exhaust hatch (Gross!). Attack it until it goes back in, then if you’re lucky you’ll have attacked it enough to get back Blizzard. If not, oh well. Anyway, keep attacking it when it is vulnerable, and when it runs out of HP, the battle will end…For now. Attacks: Sweep, Missile Barrage, Exhaust, Laser, Fireball, Wide Laser, Vertical Laser, Flame Trail Phase 5 For the final phase of the final battle, it isn’t very hard, as long as you know what you’re doing. First, use Sunrise to make Yami drop its core. Attack it then, and when the hand grabs the core, you can attack it, but only at your own risk. At this point, it will be randomly using attacks like hitting you with a shower of Meteors and a Laser Sweep attack. He can also get rid of the light caused by Sunrise. That will also drain you of all your ink. When you recover your ink, Use Sunrise again, and attack the core when it comes out. Yami will sometimes be stunned and lose his color, which is the indicator for Power Slash. When he raises his hand and the core charges energy for a Laser Sweep, Power Slash the core to interrupt it and make the hand fall over, dazed, with the core still inside it. Attack the core then. Use it to inflict decent damage on Yami. This battle is easy to get involved in, and will be over surprisingly quickly. Attacks: Meteor Shower, Laser Sweep, Overwhelming Darkness Location: Ark of Yamato Legal [5000] This document is (C) 2007 devonm0. All trademarks are property of their respective owners. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any website or otherwise distributed publicly without advance written permission. Use of this guide on any website or as a part of any public display without permission is a violation of copyright laws. CURRENT AUTHORIZED SITES www.gamefaqs.com www.neoseeker.com Contact Info [6000] If anyone has any information or suggestions for this guide, you may contact me at devonm042690@yahoo.com. Insults will not be accepted. Anyone who has something worth telling me for this guide, please include ‘Okami Enemy Guide’, or something to that effect in the subject box of your e-mail so that I may recognize it. Finally, please don’t ask about things that I have included in the guide, or I probably won’t respond. Thank you. Credits [7000] ThatSuperGuy - For creating the guide that I based mine off of. I didn’t copy his, only based the structure off of it. Whoever you are, you helped me a lot with this, even if you don’t know it. Clover Studio - For producing this game.