---------------------------------------------------------------------------- Road Rash FAQ for the 3DO, Sega Saturn, Sony Playstation, and PC Copyright Sam Skinner 2005-2018 Version 0.60 Finished: 11-10-2005 Version 0.70 Finished: 11-12-2005 Version 1.00 Finished: 11-20-2005 Version 1.05 Finished: 11-26-2005 Version 1.10 Finished: 12-28-2005 Version 1.15 Finished: 01-07-2006 Version 1.20 Finished: 02-25-2006 Version 1.25 Finished: 03-01-2006 Version 1.30 Finished: 03-09-2006 Version 1.35 Finished: 08-18-2006 Version 1.40 Finished: 06-03-2007 Version 2.00 Finished: 02-10-2008 Version 2.01 Finished: 09-25-2018 My E-mail = Arguro AT hotmail.com Please direct any questions, comments or corrections to my e-mail. Thanks. ---------------------------------------------------------------------------- ---------------------------------------------------------------------------- Table of Contents ---------------------------------------------------------------------------- To quickly jump to any desired section, press Ctrl + F and enter the letters found in the parenthesis ( ) in the box that pops up. Why I made this guide (RRINT) Controls (RRCON) Game modes (RRMOD) Racer's Profiles (RRPRO) Bikes (RRBIK) Rat Bikes (RRRAT) Sport Bikes (RRSPT) Super Bikes (RRSUP) Courses (RRCOU) -Level 1 (RRL-1) -Level 2 (RRL-2) -Level 3 (RRL-3) -Level 4 (RRL-4) -Level 5 (RRL-5) Schmooze (RRTLK) Music (RROST) General tips (RRTIP) Multiplayer tips on Windows XP (thanks to Jeff Howard) (RRWXP) Differences amongst versions (RRDIF) Version History (RRHIS) Copyright Information (RRCPY) ---------------------------------------------------------------------------- Why I made this guide ---------------------------------------------------------------------------- The 32 bit CD versions of Road Rash are said, to be the best of the series and the best overall motorcycle games. I couldn't agree more. While I have absolutely no interest in motorcycles, I love Road Rash. I own the original CD version for four different platforms. It is one of my favorite games of all time. That being said, I realized there was no real guide made for any of the systems. I decided that since I finally acquired the 3DO version to make my collection complete, that I needed to make a FAQ/Walkthrough for them. This is only my second actual guide ever. While I have written several small guides and other generic FAQS for systems and games, I have only written one true guide. Being that this is my second endeavor I expect it to be better but I also know I have a lot to learn about the process. That being said, I would appreciate any and all feed back that you, the reader, have. E-mail it to Arguro AT hotmail.com. Also, feel free to e-mail me any questions you may have about Road Rash, or with any typos or errors you may notice in this guide (I guarantee there will be typos, hopefully no errors). With that, I leave you the guide. ---------------------------------------------------------------------------- Controls (RRCON) ---------------------------------------------------------------------------- Sega Saturn: B = Accelerate A = Brakes C = Fight (Press while holding down to kick, up to backhand) L = Lean Left R = Lean Right 3DO: B = Accelerate (tap once for nitro) A = Brakes C = Fight (Press while holding down to kick, up to backhand) L = Lean Left R = Lean Right PC: UP = Accelerate Down = Brakes Insert = Punch Enter = Kick Pg up = Lean Right Home = Lean Left Playstation: X = Accelerate Square = Breaks O = Fight (Press while holding down to kick, up to backhand) L1 = Lean Left L2 = Lean Right Big Thanks go out to Sephy999 for providing me with the Playstation controls. ---------------------------------------------------------------------------- Game Modes (RRMOD) ---------------------------------------------------------------------------- There are two basic modes of play in Road Rash. You have "Thrash Mode" and "Big Game Mode" The following is a break down of each mode and what you can do with it. Thrash Mode Thrash Mode is basically a quick and dirty mode of the game. In Thrash Mode you just hop on a bike and go. You don't get to race for money nor pick a player. What you can do is decide what level you want to play on, what course to play on and play a rather poorly designed 2 player mode in which you each race at different times trying to beat the other's time. You cannot race against a friend at the same time. Everything else about the game is present in Thrash Mode. You can still beat cops and other players. Big Game Mode This is where all the fun lies. In Big Game Mode You get to pick a character and race as that character throughout all 5 levels. Each character starts with a different bike and different amount of money. Each character also has different alliances with the other bikers. After each race, you win money based on how you finished. With this money you can upgrade your bike. During the game who you choose to attack will make a difference. If you attack your allies they will no longer watch your back in the game. You can save your game in this mode as well. The rest of this guide concerns Big Game Mode play. ---------------------------------------------------------------------------- Racer's Profiles (RRPRO) ---------------------------------------------------------------------------- This section is dedicated to the racers. For the time being it is just their profiles as listed in the game. I have also included if they have a weapon at the start of the game. If no weapon is listed it either means they do not have a weapon or I have not yet discovered if they do. For right now, I have only looked at Teflon Mike, Axel and Bose. The rest I am unsure of. Eventually I will add information on how to play as each player and what the benefits/downfalls of each player are. Axel Height = 6 foot 1 Weight = 183 pounds Money = $200 Bike = Corsair Swallow Starts with a chain as a weapon "A model bad bow, cruel and ruthless. Don't try to get on Axel's good side - he doesn't have one." Bose Jefferson Height = 6 foot 3 Weight = 210 pounds Money = $500 Bike = Kamikaze ZXY 250 "Don't be fooled by Bose's casual demeanor - his punch feels like a ten-car pile up on your head." Cydney Bass Height = 5 foot 3 Weight = 108 pounds Money = $1,000 Bike = Lamikaze ZXY 250 "A spoiled rich girl living on the edge. Treat Cyd right or she'll throw a tantrum in your face." Milwaukee Jon Height = 5 foot 11 Weight = 160 pounds Money = $400 Bike = Corsair Swallow "An Ex-con with a death wish. Jon's dare devilish style strikes fear in the hears of seasoned riders." Pearl McKurdy Height = 5 foot 7 Weight = 118 pounds Money = 750 Bike = Perro Pico Starts with a chain as a weapon "A competitive and reckless retro-punk. Pearl lives for anarchy on the open road." Rhonda the Rash Height = 5 foot 10 Weight = 145 pounds Money = $800 Bike = Corsair Swallow "A psychotic with rabies. This ex-New Yorker is as hard as asphalt and twice as rough." Slim Jim Height = 6 foot 2 Weight = 142 pounds Money = $600 Bike = Perro Pico "Would've been the class clown if he hadn't dropped out. Voted 'Most Likely To Die Young' by classmates." Teflon Mike Height = 6 foot 4 Weight = 215 pounds Money = $500 Bike = Corsair Swallow Starts with a crowbar as a weapon "Dropped on his head at an early age, Mike is a gonzo wild man: fearless, unpredictable, brain damaged." ---------------------------------------------------------------------------- Bikes (RRBIK) ---------------------------------------------------------------------------- There are three categories of bikes in the game" Rat Bikes, Sport Bikes, and Super Bikes. The game gives a description of each bike before you purchase it. In the description it talks about handling, acceleration and top speed. Since they seem to never use the same word twice in any description, I have broken them down to five words that correspond to numbers: Bad = 1 Poor = 2 Average = 3 Good = 4 Excellent = 5 I use these five words to describe the handling and the acceleration. Bad is the worst and Excellent is the best (obviously). For top speed, I actually use the top speed of the bike in miles per hour. I have included what the game said about it as well. The format is Acceleration = (GAMES RATING) = (MY RATING). The description that comes after the name of the bike is that which the game gives it. They are poorly written but I felt that they needed to be included. One thing should be noted about the price of the bikes. You trade in your current bike as well as some cash to get your new bike. You do not need all of the money the bike costs because of your trade in. Also, when I give an overall rating about a bike, that is my opinion only. They are also independent of each category. What I mean by that is an Excellent rating in the Super Bike category is much better than an Excellent rating in the Rat Bike category. The ratings are only comparable amongst the categories themselves as each level of bikes is better than the one that came before it. ---------------------------------------------------------------------------- Rat Bikes (RRRAT) ---------------------------------------------------------------------------- Rat Bikes are the worst bikes in the game, also making them the cheapest. Every biker starts with a Rat Bike. These bikes are abused, old, and made from parts of other bikes. However, there are a couple of decent bikes that will get you through the first two levels. The following is a break down of each Rat Bike. 450 cc Banzai Sport 450 "Abused on tracks for six years, the 'sport' still handles well and can roar out of corners faster than some bikes twice it's size" Price = $4,495 Horse Power = 60 Weight = 340 pounds Handling = Silky = Bad Acceleration = Smooth = Good Top Speed = Respectable = 114 mph Overall Rating = Poor 400 cc Corsair Swallow "Other than admiring your reflection in the sparkling gas tank, don't expect to get much satisfaction out of this pussycat" Price = $3,249 Horse Power = 45 Weight = 310 pounds Handling = Sluggish = Average Acceleration = Imperceptible = Bad Top Speed = Non-Negotiable = 109 mph Overall Rating = Poor 125 cc Perro Pico "Quick Spanish-built two-stroke turns almost too fast. It has all the power of a leaf blower." Price = $2,999 Horse Power = 35 Weight = 200 pounds Handling = superb = Excellent Acceleration = A Bad Joke = bad Top Speed = Another Bad Joke = 99 mph Overall Rating = Average 250 cc Kamikaze ZXY 250 "This little two-stroker has smoked some bigger bikes in its time. Now it just smokes." Price = $3,497 Horse Power = 50 Weight = 290 pounds Handling = Crisp = Good Acceleration - Moderate = Poor Top Speed = Sub-Standard = 109 Overall Rating = Average 500 cc Killer Rat "The Frankenstein's Monster of the Rat Bike set, the Killer Rat is a composite of the remains of several wrecked cycles." Price = $5,489 Horse Power = 65 Weight = 390 pounds Handling = Average = Poor Acceleration = Ramping = Good Top Speed = Killer = 125 mph Overall Rating = Good ---------------------------------------------------------------------------- Sport Bikes (RRSPT) ---------------------------------------------------------------------------- 750 cc Diablo Vampiro "The Italian-made Vampiro combines blazing speed and sharp handling in a bike that devastates the competition" Price = $13,796 Horse Power = 90 Weight = 440 pounds Handling = Fluid Acceleration = Racy Top Speed = Blurring 600 cc Stiletto Aggressor "Perhaps the best buy in the shop, the Aggressor is a superbly-balanced machine" Price = $6,994 Horse Power = 75 Weight = 410 pounds Handling = Predictable = Good Acceleration = Strong = Average Top Speed = Competitive = 119 miles per hour Overall Rating = Good 250 cc Perro Grande "Socket-popping acceleration and surgical flickability" one of the slickest bikes in the world" Price = $9,199 Horse Power = 75 Weight = 280 pounds Handling = Fidgety = 2 Acceleration = Socket-popping = 2 Top Speed = Blazing = 125 Overall rating = Poor 1000 cc DMG M10 "An extremely reliable heavyweight, the German-made DMW is a good mount for the Rasher who likes to brawl" Price = $16,875 Horse Power = 120 Weight = 515 pounds Handling = Stable Acceleration = Moderate Top Speed = Hair-raising 750 cc Kamikaze ZXY 750 "The ZYX 750 is much smoother and more stable than any competitive 750 on the road" Price = $11,988 Horse Power = 100 Weight = 510 pounds Handling = Slow and Steady Acceleration = Hard Top Speed = Hara-Kiri ---------------------------------------------------------------------------- Super Bikes (RRSUP) ---------------------------------------------------------------------------- Super Bikes are the best in the game and you will need them in order to have any chance in the final level. They all come with nitrous boosts that can be used by quickly letting go and tapping the accelerate button. The Corsair Raven can be purchased by the beginning of level 3. It handles poorly but will get you through the level no with no problems. 750/1100 cc Banzai Super Sport “Middleweight on steroids, the Super Sport is Banzai’s 1100 power plant stuffer into a 750 chassis. Price = $29,998 Horse Power = 140 Weight = 450 pounds Handling = Twitchy Acceleration = Explosive Top Speed = Fast 600 cc Corsair Raven N “Quick Steering, nitro and an unforgiving frame make it hard to hold a line at speed. Price = $18,999 Horse Power = 100 Weight = 430 pounds Handling = Lightning = Bad Acceleration = Tissue-tearing = Good Top Speed = Daunting = 141 mph (up to 146 with nitro boosts) Overall Rating – Average (good bike for early racing but do not use it past level 3) 1000 cc Diablo Vampera N “King of the Supers, the nitro Vampera is the most monstrous production bike ever to rule the road. Price = $40,000 Horse Power = 160 Weight = 490 pounds Handling = Orgasmic Acceleration = Lethal Top Speed = Blinding 750 cc Kamikaze ZXY 750N “The Nitro Kami ZXY is everything the Raven is, but its frame is more dynamic and provides a more stable ride than the 600. Price = $21,789 Horse Power = 120 Weight = 520 pounds Handling = Tight-turning Acceleration = Tendon-wrenching Top Speed = Hairy 900 cc Stiletto Assassino N “Ultra light 900 with nitrous muscle, the Assassino takes a steady hand to keep it aimed at the finish line. Price = $34,888 Horse Power = 140 Weight = 490 pounds Handling = Touchy Acceleration = Stomping Top Speed = Alien ---------------------------------------------------------------------------- Courses (RRCOU) ---------------------------------------------------------------------------- There are five courses in the game, spanning over 5 levels for a total of 25 courses. The courses are the same in each level, but as you progress, the levels become longer (by about 3-4 miles per level). Basically, in Level 5, you will go through the course as it was in levels 1, 2, 3 and 4 with the addition of a few miles at the end. The easiest course, in my opinion, is Sierra Nevada. This course is pretty much open road the whole way without many cars and only one small town if you take a left at the first turn. The hardest is Pacific Highway. I think this is the hardest because if you crash and fall off of the cliff, you will automatically lose and do not have a chance to get back on your bike and continue. The courses should be raced in this fashion, from easiest to hardest 1 = Sierra Nevada 2 = Napa Valley 3 = Peninsula 4 = The City 5 = Pacific Highway I have broken down all the races in each level, tell you which fork to take, some basic strategies to implement, and some over all tips that will help you out. For each level, I start where the previous one left odd. So for Level 2, most of the courses end at 5.3 miles in level 1. For level 2 descriptions, I start at the finish line of the previous level. ---------------------------------------------------------------------------- Level 1 (RRL-1) ---------------------------------------------------------------------------- First Place = $1,000 Second place = $750 Third Place = $500 Sierra Nevada: 5.3 miles Difficulty: 0 "Thunder through what's left of the great northwestern timberland." This is the easiest course in the whole game. It is open, with very few cars and only a few pedestrians. For the first mile, you will only meet 3 total cars and only experience gentle curves. At 2.3 miles you will start to notice construction signs and at 2.5 miles, you will come to the first fork in the road. I prefer to go right but left is easier for the beginner. Right will take you on a one way highway through a valley. There is little traffic over all, but if you go off the road, you will hit a bush and crash. Left will put you on a narrow two way high way. At mile 3.2 you will enter a town and have to deal with pedestrians and some minor traffic. The town only lasts until mile 3.8. At 4.4 you will rejoin with the other fork. From here it is clear sailing with only a few on coming cars until mile 5.3 when the race ends. Just stay in the right lane the whole time and you will do fine. Napa Valley: 5.0 miles Difficulty: 0 "Avoid mindless tourists as you sail over the rolling slopes of the wine country" Napa Valley is the second easiest course in the game. At the very beginning of the race, you can travel .2 miles without having to use the directional buttons at all. Just a side note that I found interesting. After .2 miles you come to a narrow two way road. Because traffic is moving in both directions and this is where most other racers bottle up, I recommend trying to drive along the center line, that way you can avoid cars easily by swerving into the lane they aren't in. At .6 miles you come to a 4 lane highway which makes maneuvering much easier and you can pass many other racers here. Traffic is light. The 4 lane highway ends at 1.1 miles and goes back to a two lane highway until 1.9 miles. This is where the first fork occurs. Do not go right. Right leads you down a pedestrian path and you can only achieve about 60% of your top speed. Go left. At 2.8 miles you join back with the other fork. From there, it is open road until the end at 5.0 miles. There will be some cars, and a few of them will be passing each other going in opposite directions as you reach them. Aim to go in the middle of them. There is enough clearance to make it through without hitting either car. The Peninsula: 5.3 miles Difficulty: 1.5 "Blast through the traffic congested suburban wasteland" This is where it starts to get difficult. There is a lot of traffic and pedestrians. You start out inside of a city on a 6 lane road. By .4 miles, you are on a 3 lane road. Racing in towns is the toughest because you do not have room on the sides of the road to drive on. You have to stay on the road and not hit cars at the same time. It is a good place to dispose of other racers though. When they are up next to you, kick them to the side and try to make them go off the road. They will most likely crash. There is a cop at 1.2 miles. There is a second cop at 2.8 miles. At 3.0 miles you will come to the first fork in the road. Going right puts you on a three lane road, with two lanes going the same way you are. There are some sharp curves and a good amount of traffic, but you are out in the open and able to avoid them more easily. Left is an even larger road but filled with traffic. At 4.1 miles you will rejoin with the other fork on a 5 lane road. 4.4 miles finds you back in town, on a narrow 3 lane road. You will have a lot of cars to avoid but you are less than a mile from the 5.3 finish line. The City: 5.3 miles Difficulty: 2 "Dodge nasty traffic and zombie pedestrians in the urban jungle." The City is very hard simply because you will crash, and crash a lot. The start puts you in a 4 lane road in the middle of a city. By .2 miles you will have already seen at least 10 cars. There is a cop at .7 miles. At 1.9 miles you will come up on a hill that gives you a little bit of air. The faster you are going, the more air you will get. You need to be careful here because if you are traveling over 130 mph when you hit this hill, you will lose sight of the ground and can land on top of cars or just lose control all together. There is another such hill at 2.7 miles as well as a cop. It isn't as big though. There is a third cop at 4.5 miles. You need to keep your eyes ahead of you at all times, look for cars and avoid them. It is better to come to a full stop and stay on your bike than to crash. Pacific Highway: 5.2 miles Difficulty 2 The hardest race in the game, simply because if you crash and go over the ledge, you instantly lose. There is no getting back on your bike. You start out with water to your right until mile 1.0 where there is a small tunnel. Inside the tunnel, you have to avoid cars because there is no way to go off road. The tunnel ends at 1.1 miles and you have water to your right again. There is a second tunnel at 1.2 miles and ends at 1.3. There will be more water to your right. A third tunnel shows up at 1.7 miles and ends at 1.8. This time you will be in some open road with no water around to crash into. There are some sharp curves along this stretch of road. At 2.7 miles you will come into a small town and there will be a cop at 2.8 miles. The town ends at 2.9 miles but restarts at 3.1 miles and ends again at 3.3 miles. At 4.0 miles, you will come to a fork. Right will lead you on a two lane highway going the same way you are. Left leads you on a 3 lane highway that is wide open and has almost no traffic. You rejoin the other fork at 5.0 miles. The finish is just a short distance away. You'll be treated to a small video and a "New Level" Screen. ---------------------------------------------------------------------------- Level 2 (RRL-2) ---------------------------------------------------------------------------- First Place = $2000 Second Place = $1500 Third Place = $1000 Fifth Place = $600 Sixth Place = $500 Eleventh Place = $140 I recommend buying a new bike at the beginning of each level. If you can't afford a good one, you can always do races over and over again. Stick with the easiest two races, even if you don't finish in the top 3, you still earn some cash. With each level, the other racers get faster and more aggressive, so you must do the same. Sierra Nevada: 7.9 miles Difficulty: 1 Starting with mile 5.3, traffic starts to pick up just a little bit. There are a lot of curves and even more hills. This continues until mile 6.6 where you come to a valley. There is a cop at 6.8 miles. The valley ends at 6.9 miles. From there it is pretty smooth sailing until the 7.9 mile finish. Napa Valley: 7.6 miles Difficulty: 1 Starting at 5.0 miles there isn't much of anything. Traffic is very light and the roads are wide. Try to stay out in front and stay on the road and you will do fine. The Peninsula: 8.0 miles Difficulty: 2 Starting at mile 5.3, you will still be in the city and it will be tough. Traffic picks up. At 6.0 miles, you will enter into a narrow two lane road. At 6.2 you will be completely out of the city but traffic will be heavy. There is also a cop here. Traffic will be heavy but the road will widen a bit through the end at 8.0 The City: 8.1 miles Difficulty 3 Starting at 5.3 miles, you will be on a 4 lane road. At 5.5 miles you will leave the city and enter the country side. There will still be plenty of cars. You will come back to the city at 5.9 miles. Shortly after that you will come to a narrow three lane road. This lasts for almost the rest of the race. It will be heavily polluted with traffic. It is best to weave in between cars and lanes. Don’t worry about being on the wrong side of the road. Shortly before the end you will leave the city but come back to it at the 8.1 mile finish line. Pacific Highway: 8.1 miles Difficulty 3.5 Starting with mile 5.2, you’ll be on a 2 lane highway. At mile 5.6 the dreaded water on the right comes back. At 6.0 you hit a small tunnel. There is a cop at 6.5 miles. This is where it gets really hard because there is no guard rail on the right. A crash here is almost certain death. There is debris in the road and a lot of cars. The cop also tries to push you off the road. The water ends at 7.1 miles and you go into a narrow valley. There isn’t too much traffic but other racers will be a big problem here, especially if you are in the middle of the pack. Try to stay on the road and be aggressive. ---------------------------------------------------------------------------- Level 3 (RRL-3) ---------------------------------------------------------------------------- First Place = $3000 Second Place = $2250 Third Place = $1500 Ninth Place = $390 Sierra Nevada: 9.8 miles Difficulty: 2 Starting at Mile 7.9 you’ll be on a narrow two lane highway with no shoulder. There will be a few cars but not enough to cause any major concern. They will mostly be in the oncoming lane. The track stays like this up to the very end, when you end at the entrance to a town. Napa Valley: 10.6 miles Difficulty: 1 Starting at mile marker 7.6, you’ll be on a three lane highway. At 8.4 there is a fork in the road. Taking the left fork will lead you directly to a cop. However, left fork has less traffic. Continuing down the left side, you’ll quickly go to a two lane highway and then a four lane highway within a tenth of a mile. Mile 9.0 is going to lead you into a town. There is a considerable amount of traffic, but nothing like city courses. At 9.7 you will be out of the town. At 10.3 the forks join together and it is smooth sailing to the finish. The Peninsula: 11.0 miles Difficulty: Starting at mile 8.0 you’ll be coming into a city. At 9.0 there is a fork in the road. Take the right side because the left side is one way going the wrong way. It is cluttered with cars, pedestrians and many other things to knock you off your bike. You will rejoin at 10.0 and leave the town. At 10.6 you will go into town again and the finish is just a few tenths of a mile away. Dodge cars and be aggressive and you will make it. The City: 11.5 miles Pacific Highway: 11.0 miles ---------------------------------------------------------------------------- Schmooze (RRTLK) ---------------------------------------------------------------------------- The Schmooze is an important part of the game, even though it seems like it isn't. Basically, what it is, is a way to find out who your friends and enemies are amongst your fellow racers. Your friends will give you tips about races, bikes, and some other general information. Your enemies don't say much but threats in the Schmooze section, but they will attack you when racing. It is good to know who is who on the course so you can prepare for a fight when a racer gets close to you. I have broken down the racers again and figured out who are each racer's friends, enemies, and who is neutral. One thing that needs to be said is that these can change. If you attack your friends, or friends of a neutral person, they will become your enemy. Bose is neutral to almost everyone except for Axel and Jim and Jon, (whom he hates, likes and likes respectively) and as such will not attack unless you attack him (and he will beat you into the ground, too). Axel Friends Enemies Neutral Pearl Bose Cydney Mike Rhonda Jim Jon Bose Friends Enemies Neutral Jon Mike Pearl Axel Jim Cydney Rhonda Pearl Friends Enemies Neutral Jon Mike Jim Bose Cydney Rhonda Axle Slim Jim Friends Enemies Neutral Cydney Rhonda Axel Bose Jon Pearl Mike ---------------------------------------------------------------------------- Music (RROST) ---------------------------------------------------------------------------- I recently got a request for a list of the music that appears in Road Rash. I figured this information was readily available, but I guess it is harder to find than I had thought. Anyway, I decided to add a list of the music that appears in the game. As far as I know, the sound track is the exact same for all versions of the game. The music is what is known as Grunge music that was popularized in the very late 1980s and early 1990s in the Pacific Northwest of the United States by a band called Nirvana amongst others. Long hair, flannel shirts and depressing lyrics are just a few of the staples of grunge music. If you like this style of music, I suggest you check out Nirvana, Mud Honey, and Sound Garden as they are a couple of the famous Grunge bands. All the music from the game was produced by A&M records. The following is a list of the artist and titles, with artist being first and titles being second. Hammer Box - Trip Hammer Box - Simple Passing Monster Magnet - Dinosaur Vacume [sic] Paw - The Bridge Paw - Jessie (if you leave the game alone for 30 seconds, the music video for this song will play) Paw - Pansy Sound Garden - Rusty Cage Sound Garden - Outshined Sound Garden - Kickstand Sound Garden - Super Unknown SwerveDriver - Last Train to Satansville SwerveDriver - Duel (this video will also play if the game is left alone for 30 seconds) Therapy? - Teethgrinder Therapy? - Auto Surgery ---------------------------------------------------------------------------- General Tips (RRTIP) ---------------------------------------------------------------------------- -Always go left at the first fork in the road on Napa Valley. -In every race, always try and stay in the center of the road by following the yellow line lane divider (if you are on a two way road). You want to do this so that you can avoid cars coming directly at you as well as cars going the same direction from you with as little swerving as possible. -Don't buy a new bike once you have the money, wait to get more incase you get arrested. -If you have to avoid cars by going off road in the Pacific Highway, do so on the left side. Going to the right will cause you to crash into the ocean and you will not be able to get back to your bike. -To gain some extra speed, try to situate your self in front of another racer who has a higher top speed than you do. If you are going at your top speed when he/she hits you, you will gain up to 7 miles per hour in your speed. The speeds have to be similar or else the other biker will crash. ---------------------------------------------------------------------------- Multiplayer Tips in Windows XP (RRWXP) ---------------------------------------------------------------------------- While I am still living in the Stone Age and running the PC version on Windows 2000, Jeff Howard (jhoward8 AT cox DOT net) sent me the following tips on how to run the game in multiplayer mode if you are using Windows XP: "In order to fix crashing when launching a multiplayer game in Windows XP, go to the directory where Road Rash is installed and right click on the 'Rashme.exe', select 'Properties', go to the 'Compatibility Mode' section, check the box for 'run this program in compatibility mode', and select "Windows 95" in the drop down menu. If you are having trouble using a joystick with Road Rash in Windows XP, go to the Control Panel, select 'Game Controllers' Icon, Highlight your Controller in the list (its best to have only one connected with Road Rash), click the 'Advanced' button, and choose you controller in the drop down list." Thanks to Jeff Howard for that information. ***Update!!!*** I don't think anyone uses XP anymore. Even I, reluctantly, eventually upgraded to Windows 10. I would like to know if this trick still works on current windows systems. I don't have an optical drive anymore, so let me know! ---------------------------------------------------------------------------- Differences amongst versions (RRDIF) ---------------------------------------------------------------------------- -In the 3DO version, it is hard to actually get arrested. -The Saturn version sometimes experiences graphical glitches during the Schmooze menu and causes the music to stop. -The videos in the 3DO version look better than the Playstation or Saturn versions of the game. ---------------------------------------------------------------------------- Frequently Asked Question (RRFAQ) ---------------------------------------------------------------------------- Q: What is this game? A: Road Rash is an arcade style racer for many 32 bit systems. It is the sequel of the popular series that started on the Sega Genesis, updated for the modern (well, in the mid 90s anyway) system abilities. Q: Where Can I buy this game? A: Online is your best bet! It depends on what system you wish to own it. The Playstation version will be the easiest and probably cheapest to acquire. The Saturn version should be fairly common relative to that system. The 3DO version is a little rarer, but not at all difficult to find when compared to some other games on the system. The PC version is the hardest to find of the four versions. My Playstation copy was purchased at retail, at Comp USA, back when that was still a thing. I can't remember how I got the Saturn version, but the other two were found at thrift stores in the early 2000s. Q: How do I use the nitro boost? I push the button, but nothing happens! A: This is one that perplexed me for some years. Only certain bikes have the Nitro Boost available, all the high tier ones, listed in the shop under Nitro Bikes. Q: I just cannot beat the Pacific Highway on level 5. What do I need to do? A: Don't worry, I never have either. At least, not quick enough to qualify. I have made it all the way through, finishing 8th place. Practice makes perfect here. Going too fast is always an issue, especially when you are driving along the coast. If you go into the ocean, it is instant wrecked bike, even if you crashed for the first time, and even if you came up on the road when you were done sliding. This level is brutal. Q: I am stuck on X in level Y. Can you help me? A: It should already be covered in the step by step walkthrough up above, but if for some reason it isn't, please send me an e-mail and I will attempt to answer your question. Q: You screwed up in a section/strategy/area/itsprobablyjustatypo! Don't you spell check everything? A: No, I don't. There are bound to be mistakes throughout this guide. The only way they can be corrected is if you e-mail me and nicely explain to me where and how I messed up. Credit will be given where credit is due. My e- mail is at the beginning of this guide. Q: Where can I get this game? A: This game is not an easy one to find, but it is by no means rare. It can be had for as little as $5 US. Online websites that specialize in the sales of old video games such as eBay, Amazon, and Gamegravel are your best bets. Also, most cities have at least one retail store that specializes in older games. Pawn shops are also known to carry older games. Please respect these different retail outlets and purchase the game if you desire to own it. Just because Nintendo doesn't make money on the sale of old games doesn't mean other peoples' livelihood isn't invested in such sales. I cannot and will not endorse or support emulation of this or any other title and I will not relay any information pertaining to such practices. I personally bought my copy for $4.99 from a store in Boise, Idaho called VIP Game Store (best place in the Treasure Valley to buy video games) on May 6th, 2012. Q: Can I host this guide on my site? A: No. I do not allow anyone to use my guides without expressed, written permission. I do not give permission unless I am asked, specifically, about this guide. I do not like automated e-mails. I will most likely only allow my guide to be hosted on a small website, usually one centered around the game or system my guide is for. For more information, see the Copyright section of this guide, at the bottom. Use of this guide without my permission is considered theft and will be reported to the proper authorities. Q: How do I contact you about this guide? A: E-mail is the best way to do so. My e-mail can be found at the beginning or the end of this guide, just remember to take the numbers 123 out of it because they do not belong. I keep them there to prevent auto scanning websites from obtaining my e-mail address. I am not big on the instant messenger services any more, so it is unlikely that you can contact me that way. If e-mail is not an option, you can send me a private message through Gamefaqs message system. Q: What other guides have you done? A: Just simply click on the name Arguro at the very top or the very bottom (orange text in a black box) of this guide and it will take you to my contributor page. From there you can see all the different things I have contributed to Gamefaqs. Q: I really like your guides. Can I donate money to you in support? A: If you really want to, you can send a Pay Pal payment to my e-mail address which is at the top or bottom of this guide. Please understand that any donated money does not mean I will name you in my guide. It also does not mean I will do any special work for you and it certainly does not give you any rights to host this guide or publish it anywhere. I do not want the user to feel obligated to pay me in any means. This is a free guide for personal, private home use. I will not reject your offer to pay me, but I do not want you to feel it is necessary. If you do decide to donate to me, please only donate what amount you are comfortable with, even if it is a single penny. Once a donation is made, it is final and there will be no refunds. This is an odd question and I debated about adding it for a long time, but when I saw other FAQ authors had a similar question, I felt it would be a valid addition. ---------------------------------------------------------------------------- Version History (RRHIS) ---------------------------------------------------------------------------- Version 0.60 completed November 10th, 2005 at 9:59 pm Pacific Time. Version included the start of the guide, as well as the inclusion of sections 1-4, and 9-10. Expect the guide to be completed by the end of the month and then several new additions after that. Right now I just want to have something posted so I can get some feedback as to where to take this guide. Four total pages when printed. Version 0.70 completed November 12th, 2005 at 12:33 pm Pacific Time. Version included the addition of the Bikes section as well as the Rat Bike stats and all of the Rat bikes. I also added some information concerning the controls for the Play Station version of this game. Six total pages when printed. Version 1.00 completed November 20th, 2005 at 1:57 pm Pacific Time. Version included the addition of every section in the guide, even if I didn't have anything to put under it for the time, the addition of the "differences between versions" section and included the first two entries, I added Axel, Bose, and Slim Jim's Schmooze list, wrote the text for the general Schmooze, wrote the general text for the courses and I ranked them according to difficulty, added the first two tips to the General tips section, Fixed some minor grammatical things where I forgot to include commas. 8 total pages when printed. Version 1.05 completed November 26th, 2005 Version included the addition of all the Sport Bikes to the bikes list. I also included my ratings for Perro Grande and Stiletto Aggressor in the Sports bike section. I also added the weight to the Killer Rat in the Rat Bikes section. Also, to accord with my other guides, I moved the left margin in two characters so I would no longer have random trailing spaces when I uploaded my guide to Gamefaqs. This did not change the length of the guide at all. 9 total pages when printed. Version 1.10 completed December 28th, 2005 at 7:50 pm Pacific Time Version included the addition of the Playstation controls. Thanks to Sephy999 for providing me with those. 9 total pages when printed. Version 1.15 completed January 7th, 2006 at 1:52 am Pacific Time Version is just a minor update to update the copyright year for 2006. 9 total pages when printed. Version 1.20 completed February 25th, 2006 at 3:44 pm Pacific Time Version included The addition of course walkthroughs for all 5 races for level 1, I added Pearl to the Schmooze list, I added weapon information for Pearl, added Pacific Highway information to the General Tips section. First major update in 3 months. 11 total pages when printed. Version 1.25 completed March 1st, 2006 at 9:21 pm Pacific Time Version included the first three races of level 2, some additional information regarding Pearl's Schmooze, added prizes for level 2, changed ratings slightly for some tracks in level 1, fixed a typo in Highway (was Highyway), fixed a typo of "fidgety". 12 total pages when printed. Version 1.30 completed March 9th, 2006 at 9:00 pm Pacific Time Instead of studying for my Economics midterm, I decided to update. This version included the addition of all the sport bikes stats (except for my own). I also finished out level two walk through, added length for Pacific Highway in level 1, changed some difficulty ratings again, completed Pearl’s schmooze list, added commas in the pricing of all bikes, and fixed some general typos that are too numerous to mention. 13 total pages when printed. Version 1.35 completed August 18th, 2006 at 10:24 pm Pacific Time Version included the addition of section 8: Music. Let me know if I missed any songs. 14 total pages when printed. Version 1.40 completed June 3rd, 2007 at 1:27 pm Pacific Time Version included the addition of the first three courses for level 3, added prize money for level 3, added my interpretation of the Corsair Raven N Super Bike and I added a general description for the Super Bikes. Version 2.00 completed February 10th, 2008 at 11:15 am Mountain Time Version included a revamping of the guide to make it look easier on the eyes and to hopefully make browsing easier too. Gone are the individual section numbers and in their place are Ctrl + F codes to make it easy to jump to any section in the guide. I also placed dashes around each section name to help make them jump out as you quickly scroll through the guide. In addition to these major changes, I also added a section on tips for getting multiplayer to work when running the PC version on Windows XP. Big thanks go out to Jeff Howard (jhoward8 AT cox DOT net)for sending me the tips. I also corrected an error in the music section where I erroneously called the band SwerveDriver "Screw Driver." I also changed my e-mail address to stop auto scanners from e-mailing me spam. I also changed the entire copyright section to conform to my standard that I use on all my guides now. Seventeen total pages when printed. (41 KB) Version 2.01 completed September 25th, 2018 at 6:42 PM Mountain Time Version included the resubmittal of my second ever guide! I can't believe I started this back in 2005! I still remember doing this guide rather than college homework. No wonder I flunked out! I corrected a few small typos and updated my e-mail, name, and copyright. I also added a FAQ section, since somehow this guide didn't have one. Nineteen total pages when printed. (48.0 KB) ---------------------------------------------------------------------------- Copyright info (RRCPY) ---------------------------------------------------------------------------- This guide is the copyright of Sam Skinner 2005-2008-2018. This guide may not be reproduced on any website without my expressed, handwritten consent. The user is hereby granted permission to store this guide on his or her hard drive under the following conditions: 1. The hard drive may only be accessed by the user and his or her immediate family; 2. The guide is kept fully intact, i.e. no section, paragraph, word, letter or punctuation mark is missing from the guide; 3. This section is kept stored with the guide and is read before any other section is read when the individual accesses the guide for the first time. The user is also hereby allowed to print this guide in any fashion as he or she sees fit, provided that this section in its entirety is included with the printed version. The printed version must not be sold or given away under any circumstance. This guide may only be hosted on www.gamefaqs.com. If you want to use this guide on your website, you must send me an e-mail to Arguro AT Hotmail.com and please specify which guide you want to host. I ask that you specify so that I know you actually are interested in my work and that I am not reading an automated e-mail that scans FAQS for email addresses. If you do not specify the guide and include specific reasons why you would like to host it, I will NOT allow to host it at any time now or in the future. I reserve the right to determine what sites may and may not host this guide as well as the right to as for monetary compensation for the hosting of this guide as I see fit. Failure to abide by these rules set forth is a violation of US copyright law and is subject to persecution. Road Rash is copyright of Electronic Arts 1993. I am in no way associated with this company and this guide is purely my own, independent work. Any association, employment, or representation is purely accidental and unintended.