-=============================================================================- ************ ******** ************ ************ ******** ************ * * * * * * * * * * * * * * * * * * * * * * * * _________ * * ________ * ** * / ___ / * * / __ / * * * / / \/ * * / / \/ * * / `/___ _ __ ____ *__ * / `/ ____* _ __ *____ ____ ___ __ __ / /\/ / // |/ // __ \*/ / * / /\/ / __ \ / |/ // // __ \ / /\ \/ / / / / // // /-/ // / * / / / /-/ // /*¯/ /¯/ /-/ / \ \¯ \ / / / / // /| // /¯/ // ¯¯/* / / / /¯/ // /| / */ / / /¯/ //¯ / / / ¯¯¯¯¯ ¯¯¯ ¯¯ ¯ ¯¯ ¯* ¯¯¯¯¯* ¯¯¯¯¯ ¯¯ ¯* ¯¯ ¯ *¯¯ ¯¯ ¯¯ ¯¯¯¯ ¯¯¯ * * * * * * * * * * * * ** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * ************* ************* ******** ************* ************ ******** -=============================================================================- -= BLANK, MARCUS & CINNA GUIDE =- Version 1.1 June 2006 Written by: Majutsuko zealot_04 @ hotmail.com -=============================================================================- "No Cloud or Squall can hinder us." = Marcus = -=============================================================================- _____________________________________ | T A B L E O F C O N T E N T S | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ CHAPTER ONE: NOTICES i - Version History ii - Disclaimer iii - E-mail Policy iv - Introduction CHAPTER TWO: GAMESHARK CODES i - System Requirements ii - Hacking Blank, Marcus And Cinna Into The Active Party iii - Cinnas's Weapon Modifier Codes iv - Name Modifier Codes v - Stat Modifier Codes CHAPTER THREE: ABOUT THE TANTALUS THIEVES i - Background ii - Pros iii - Cons CHAPTER FOUR: STATUS i - Starting Stats And Equipment ii - Stat Maximization Equipment iii - Maxed End-Stats CHAPTER FIVE: FULL IN-GAME UTILIZATION WALKTHROUGH i - Normal Character Game + Blank, Marcus And Cinna ii - Miscellaneous Places That Concern The Thief Trio CHAPTER SIX: END NOTICES i - Conclusion ii - Credits -=============================================================================- CHAPTER ONE: NOTICES -=============================================================================- ------------------------------------------------------------------------------- i - Version History ------------------------------------------------------------------------------- Version 1.1 (06/01/2006) I've noted that all my codes also work for the PAL version FFIX, apparently. I've removed the "Trance Bar Never Fills" codes since they restrict BMC's equipment flags (unlike the original "No Trance Bar" codes), making them unable to equip their proper weapons and armor. I know, my bad, >_< but it's fixed now (thanks to Avila137 for making me aware of the problem). Some small corrections made too. Oh, and I can't forget to mention the new ascii art I pulled from my Beatrix Guide ^^ Version 1.0 (01/12/2006) Added a new alternative set of Trance Codes that don't require "Restorations." I also corrected a typo and listed forks for Quina/Cinna's weapon mod code. Version 0.9 (07/11/2005) Somehow the last version of this guide didn't upload right. So here's how it should've been. Version 0.8 (07/10/2005) Wrote the bulk of this FAQ. ------------------------------------------------------------------------------- ii - Disclaimer ------------------------------------------------------------------------------- This FAQ is Copyright 2005 by me. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This FAQ may be not be reproduced under any circumstances except for personal, private use. Putting this FAQ on any web site other than Neoseeker.com and Gamefaqs.com (and all sites under the direct affiliation of the latter only) without my advance written permission is prohibited and is a violation of copyright. Public distribution of this FAQ without my permission is also prohibited and is another violation of copyright. If you want to post my guide on your site, all you have to do is ask me POLITELY, as I'm quite prone to saying "yes" to good-mannered people. (If I've already given you permission to post my guide but forgot to write you into my safelist, then please e-mail me and I'll make the correction in my next update) ------------------------------------------------------------------------------- iii - E-mail Policy ------------------------------------------------------------------------------- Any questions regarding any information that can be found in this FAQ will be ignored completely. Also note that I will not respond to any requests for any codes apart from the ones mentioned in this guide. I do not want to be asked about where you can find all the necessary system accessories/devices to hack this game, nor do I want any inquisitions about material that is irrelevant to this guide. If you are having trouble understanding a particular section of the walkthrough and have a valid question, that is fine, but I do not want to be pestered for additional support on how to play Final Fantasy IX. Also, if any material in this guide is incorrect, then please let me know so that I can make the proper corrections. However, if anyone simply wants to send me their thanks and compliments regarding my guide, I will be more than happy to receive them, as you will make my day. Feedback and constructive criticisms are always appreciated. In any case, be sure to provide an appropriate title as well so that I don't overlook your letter as junkmail and delete it. ------------------------------------------------------------------------------- iv - Introduction ------------------------------------------------------------------------------- This is my second walkthrough, and it contains what you need to know for Blank, Marcus, and Cinna. They're sub-characters like Beatrix, but with programming differences. These three characters share their codes with Amarant, Eiko, and Quina, which is why hacking these characters in is slightly more complicated. But like anything, it can be done just the same. Basically though, I'm writing this guide because I love making full use of temporary characters, like Beatrix especially (check out my Beatrix guide too if you have the chance). Anyway, enjoy the walkthrough! -=============================================================================- CHAPTER TWO: GAMESHARK CODES -=============================================================================- ------------------------------------------------------------------------------- i - System Requirements ------------------------------------------------------------------------------- In order to make use of the codes in this guide throughout the game, you must be able to meet *either requirement A or B. REQUIREMENT A ``````````````````````````````````````````````````````````````````````````````` * Gameshark Pro (Version 2.3 or higher). * An older PlayStation (1998 model or earlier). (It must have a rear port for the Gameshark Pro to plug into.) * Final Fantasy IX (NTSC/PAL). ``````````````````````````````````````````````````````````````````````````````` REQUIREMENT B ``````````````````````````````````````````````````````````````````````````````` * Gameshark CDX. * A PlayStation (newer than the 1998 model), OR a PlayStation 2. * Final Fantasy IX (NTSC/PAL). ``````````````````````````````````````````````````````````````````````````````` ------------------------------------------------------------------------------- ii - Hacking Blank, Marcus And Cinna Into The Active Party ------------------------------------------------------------------------------- The code below allows for any character to be inserted into the game. Note that the character who is initially in Slot 1 simply gets sent to the Roster where he/she can be retrieved later. (Warning, do NOT activate this code if there is no one in Slot 1, or else the game will crash! Also, avoid making doubles. After using this code, enter a battle, then exit and everything should appear normal.) -= Character Modifier Codes =- Switch Character (Slot 1) (R1 + ? BUTTON) ``````````````````````````````````````````````````````````````````````````````` D0073930 0810 8008B79C B28C |----------------------------| D0073930 0830 | CHARACTER | BUTTON | 8008B79C B31C |---------------+------------| D0073930 0820 | Zidane | Up | 8008B79C B3AC | Vivi | Up-Right | D0073930 0860 | Dagger | Right | 8008B79C B43C | Steiner | Down-Right | D0073930 0840 | Freya | Down | 8008B79C B4CC | Cinna/Quina* | Down-Left | D0073930 08C0 | Marcus/Eiko* | Left | 8008B79C B55C | Blank/Amarant*| Left-Up | D0073930 0880 | Beatrix | Select | 8008B79C B5EC |----------------------------| D0073930 0890 8008B79C B67C *The character that appears depends on your D0073930 0801 current progress in the game as well as whether 8008B79C B70C you've already customized Blank/Marcus/Cinna. ``````````````````````````````````````````````````````````````````````````````` Here are a couple important notes to read before getting to the next set of codes. Note 1: Regarding the Trance Codes; you must use them, as BMC don't have Trance Mode Sprites, and will therefore hang the game when they enter a Trance. Using the "No Trance Bar" codes makes the Trance Gauges disappear, along with a side effect which gives Amarant/Eiko/Quina and BMC all abilities in their command-sets (even if they're given a new one). These also lock out manual Magic Stone allocation for Support Abilities. However, these codes make it possible for BMC to equip their proper weapons and armor. (Don't worry though, I have restoration codes further down if you so wish to undo any changes you've made to your characters) Note 2: Make sure Amarant/Eiko/Quina have no Support Abilities allocated prior to changing them, or their Abilities may cross over in a somewhat undesireable way, and can be glitchy with the way it offsets the number of Magic Stones. The following codes will transform Amarant, Eiko and Quina into Blank, Marcus and Cinna: CHANGING AMARANT -> BLANK ``````````````````````````````````````````````````````````````````````````````` No Trance Bar Code: 3008B686 00FF Customizer Code A: 8008B6B0 ?F07 (Normal) \ (OR) > Set ? to "C" for Blank's Menu Cmd. Customizer Code B: 8008B6B0 ?F17 (Soldier)/ ``````````````````````````````````````````````````````````````````````````````` CHANGING EIKO -> MARCUS ``````````````````````````````````````````````````````````````````````````````` No Trance Code: 3008B5F6 00FF Customizer Code: 8008B620 ?EF6 ------------> Set ? to "A" for Marcus' Menu Cmd. ``````````````````````````````````````````````````````````````````````````````` CHANGING QUINA -> CINNA ``````````````````````````````````````````````````````````````````````````````` No Trance Code: 3008B566 00FF Customizer Code: 8008B590 ?EE5 ------------> Set ? to "8" for Cinna's Menu Cmd. ``````````````````````````````````````````````````````````````````````````````` Use the following codes to modify menu command skill-sets. These are used to give some variety to BMC, (just imagine Blank using Seiken to cast Shock!) Digits to substitute for "?" ``````````````````````````````````````````````````````````````````````````````` 0 Zidane's Skill-set (Steal, Skill) 1 Vivi's Skill-set (Blk Mag, Focus) 2 Garnet's Skill-set (Summon, Wht Mag) 3 Steiner's Skill-set (Swd Art, Swd Mag) 4 Freya's Skill-set (Jump, Dragon) 5 Quina's Skill-set (Eat, Blu Mag) 6 Eiko's Skill-set (Wht Mag, Summon) 7 Amarant's Skill-set (Flair, Throw) 8 Cinna's Skill-set (Steal) A Marcus' Skill-set (Steal) C Blank's Skill-set (Steal) F Beatrix's Skill-set (Seiken, Wht Mag) ``````````````````````````````````````````````````````````````````````````````` The following codes will transform Blank, Marcus and Cinna back into Amarant, Eiko and Quina, effectively restoring them (regardless of whether you've made any mistakes in entering the initial codes). Note: The Trance Restoration Code resets Amarant/Eiko/Quina's abilities, and gives them their equipment capabilities back if you used the "No Trance Bar" codes. CHANGING BLANK -> AMARANT ``````````````````````````````````````````````````````````````````````````````` Trance Restoration Code: 3008B686 0005 Customizer Restoration Code: 8008B6B0 7ED7 ``````````````````````````````````````````````````````````````````````````````` CHANGING MARCUS -> EIKO ``````````````````````````````````````````````````````````````````````````````` Trance Restoration Code: 3008B5F6 0006 Customizer Restoration Code: 8008B620 6CB6 ``````````````````````````````````````````````````````````````````````````````` CHANGING CINNA -> QUINA ``````````````````````````````````````````````````````````````````````````````` Trance Restoration Code: 3008B566 0005 Customizer Restoration Code: 8008B590 5E95 ``````````````````````````````````````````````````````````````````````````````` Basically, all you have to do to successfully work these codes is load your game with the desired codes on, and then save the changes you've made to the game. Note: If you use the codes properly as I've outlined, there will not be any problems with your game. However, if you do something to corrupt it, find help elsewhere because I will not be held responsible. The best I can do is provide you with a Checksum Bypass Code to load corrupted files (that's if you accidently messed something up and saved your game): -= Checksum Bypass =- ``````````````````````````````````````````````````````````````````````````````` D01F982C DEFE 801F9836 2400 ``````````````````````````````````````````````````````````````````````````````` ------------------------------------------------------------------------------- iii - Cinna's Weapon Modifier Codes ------------------------------------------------------------------------------- The following codes modify Quina/Cinna's equipped weapon. Simply replace xx with one of the corresponding hexadecimal values. I've only listed the Hammer, and Quina's forks here since I think they look good in Cinna's hands, being the Bundt Cake hound that he is. Anyway, be sure to equip/unequip a different piece of armament after you've replaced his weapon so that the correct equipment stats can take effect. -= Equipped Weapon Modifier Code =- 3008B595 00xx ``````````````````````````````````````````````````````````````````````````````` 00 Hammer 4F Fork 50 Needle Fork 51 Mythril Fork 52 Silver Fork 53 Bistro Fork 54 Gastro Fork ``````````````````````````````````````````````````````````````````````````````` ------------------------------------------------------------------------------- iv - Name Modifier Codes ------------------------------------------------------------------------------- Here are the necessary codes to change BMC's names as you see fit. -= Name Modifier Codes =- |-----------------------| |-----------------------| |-----------------------| | AMARANT/BLANK'S NAME | | EIKO/MARCUS' NAME | | QUINA/CINNA'S NAME | |-----------------------| |-----------------------| |-----------------------| | Digit | Name Code | | Digit | Name Code | | Digit | Name Code | |-------+---------------| |-------+---------------| |-------+---------------| | 1 | 3008B67C 00xx | | 1 | 3008B5EC 00xx | | 1 | 3008B55C 00xx | | 2 | 3008B67D 00xx | | 2 | 3008B5ED 00xx | | 2 | 3008B55D 00xx | | 3 | 3008B67E 00xx | | 3 | 3008B5EE 00xx | | 3 | 3008B55E 00xx | | 4 | 3008B67F 00xx | | 4 | 3008B5EF 00xx | | 4 | 3008B55F 00xx | | 5 | 3008B680 00xx | | 5 | 3008B5F0 00xx | | 5 | 3008B560 00xx | | 6 | 3008B681 00xx | | 6 | 3008B5F1 00xx | | 6 | 3008B561 00xx | | 7 | 3008B682 00xx | | 7 | 3008B5F2 00xx | | 7 | 3008B562 00xx | | 8 | 3008B683 00xx | | 8 | 3008B5F3 00xx | | 8 | 3008B563 00xx | | 9 | 3008B684 00xx | | 9 | 3008B5F4 00xx | | 9 | 3008B564 00xx | | 10 | 3008B685 00xx | | 10 | 3008B5F5 00xx | | 10 | 3008B565 00xx | |-----------------------| |-----------------------| |-----------------------| Digits for Name Modifer Codes ``````````````````````````````````````````````````````````````````````````````` 00 - 0 01 - 1 02 - 2 03 - 3 04 - 4 05 - 5 06 - 6 07 - 7 08 - 8 09 - 9 0A - + 0B - - 0C - = 0D - * 0E - % 0F - Space 10 - A 11 - B 12 - C 13 - D 14 - E 15 - F 16 - G 17 - H 18 - I 19 - J 1A - K 1B - L 1C - M 1D - N 1E - O 1F - P 20 - Q 21 - R 22 - S 23 - T 24 - U 25 - V 26 - W 27 - X 28 - Y 29 - Z 2A - ( 2B - ! 2C - ? 2D - " 2E - : 2F - . 30 - a 31 - b 32 - c 33 - d 34 - e 35 - f 36 - g 37 - h 38 - i 39 - j 3A - k 3B - l 3C - m 3D - n 3E - o 3F - p 40 - q 41 - r 42 - s 43 - t 44 - u 45 - v 46 - w 47 - x 48 - y 49 - z FF - End of Name ``````````````````````````````````````````````````````````````````````````````` Here are example codes for writing in the respective names for Blank, Marcus and Cinna: 3008B67C 0011 -> B 3008B5EC 001C -> M 3008B55C 0012 -> C 3008B67D 003B -> l 3008B5ED 0030 -> a 3008B55D 0038 -> i 3008B67E 0030 -> a 3008B5EE 0041 -> r 3008B55E 003D -> n 3008B67F 003D -> n 3008B5EF 0032 -> c 3008B55F 003D -> n 3008B680 003A -> k 3008B5F0 0044 -> u 3008B560 0030 -> a 3008B681 00FF 3008B5F1 0042 -> s 3008B561 00FF 3008B5F2 00FF Note: If you input a name that is more than seven characters long, it will be cut off on the battle screen's ATB menu. (For example, a name like "Sephiroth" will be displayed as "Sephiro") ------------------------------------------------------------------------------- v - Stat Modifier Codes ------------------------------------------------------------------------------- I use these codes merely for the purpose of resetting BMC's stats when they naturally get overwritten by their alter-egos. Just plug in a hexadecimal value into xx. (Be sure to record their stats before the overwrite, and check Chapter Four, i, for Cinna's stats as well.) -= Blank's Stat Modifier Codes =- ``````````````````````````````````````````````````````````````````````````````` Level : 3008B687 00xx Max Exp : 8008B688 xxxx 8008B68A 00xx Current HP : 8008B68C xxxx Max HP : 8008B694 xxxx Current MP : 8008B68E xxxx Max MP : 8008B696 xxxx Crnt MgStones : 3008B693 00xx Max MgStones : 3008B69B 00xx Speed : 3008B6A0 00xx Strength : 3008B6A1 00xx Magic : 3008B6A2 00xx Spirit : 3008B6A3 00xx ``````````````````````````````````````````````````````````````````````````````` -= Marcus' Stat Modifier Codes =- ``````````````````````````````````````````````````````````````````````````````` Level : 3008B5F7 00xx Max Exp : 8008B5F8 xxxx 8008B5FA 00xx Current HP : 8008B5FC xxxx Max HP : 8008B604 xxxx Current MP : 8008B5FE xxxx Max MP : 8008B606 xxxx Crnt MgStones : 3008B603 00xx Max MgStones : 3008B60B 00xx Speed : 3008B610 00xx Strength : 3008B611 00xx Magic : 3008B612 00xx ``````````````````````````````````````````````````````````````````````````````` -= Cinna's Stat Modifier Codes =- ``````````````````````````````````````````````````````````````````````````````` Level : 3008B567 00xx Max Exp : 8008B568 xxxx 8008B56A 00xx Current HP : 8008B56C xxxx Max HP : 8008B574 xxxx Current MP : 8008B56E xxxx Max MP : 8008B576 xxxx Crnt MgStones : 3008B573 00xx Max MgStones : 3008B57B 00xx Speed : 3008B580 00xx Strength : 3008B581 00xx Magic : 3008B582 00xx Spirit : 3008B583 00xx ``````````````````````````````````````````````````````````````````````````````` -=============================================================================- CHAPTER THREE: ABOUT THE TANTALUS THIEVES -=============================================================================- ------------------------------------------------------------------------------- i - Background ------------------------------------------------------------------------------- The thief trio belongs to a group of thieves by the name of Tantalus. They're introduced on the Theatre Ship as they plot to capture Princess Garnet. Following several events, Blank joins your group in the Evil Forest temporarily until he is petrified. This is when Marcus, his brother, goes on a quest to cure him. Both are virtuous characters who are loyal to Tantalus. Mysteriously though, they somehow manage to see through their eye-covering bandanas, which is cool nonetheless. As for Cinna, well...he's a fat shirtless, lazy and forgetful bum who has glowing eyes for bundt cake. However, that doesn't change his good intentions in Tantalus. So, all in all, these thieves are a pretty cool bunch of guys. ------------------------------------------------------------------------------- ii - Pros ------------------------------------------------------------------------------- This section points out Blank, Marcus and Cinna's strengths as characters. * They all have the ability to steal, like Zidane. * All three can equip the same armaments as Zidane, barring thief swords/ daggers, plus they can also wear certain female equips (like Lamia's Tiara). * Cinna nets you a buy for the extended ending because of his Hammer. * BMC do not need to collect AP. * Blank and Marcus (especially Blank) have pretty decent stats (except magic). * Blank has two battle sprites for you to choose from! * BMC can be brought almost everywhere in the game; they're glitch-free in battles, they work on the World Map, in dungeons, towns, shops, menu screens, and will load up every time without fail. * Most cutscenes are glitch-free with these three characters, though I've yet to do more thorough testing. In most cases, their alter-egos take over only for the necessary appearances that cutscenes require them for. ------------------------------------------------------------------------------- iii - Cons ------------------------------------------------------------------------------- This section points out Blank, Marcus and Cinna's faults as characters. * All of them lack the ability to Trance. * Blank and Cinna's portraits are never displayed on Saved Game files. (Irrelevant) * They have no real Skill-sets without the use of a Gameshark. * Blank and Marcus cannot equip Knight Swords, that means no Excalibur II. * Cinna can only equip the Hammer, which is one of the weakest weapons in the game, and it cannot be unequipped without a Gameshark. * Cinna has some of the lowest stats in the game. * All of them do not have, nor are they able to use, Support Abilities without the use of a Gamehark. (I suggest referring to AnothonyAdja's Support Abilities Guide on Gamefaqs for this if you prefer to play the game without keeping a GS active). * Blank and Cinna do not get healed when using Tents on the World Map. (They work at Save Moogles though.) * BMC cause the game to glitch, hang and/or freeze during certain battle events that are story-driven (refer to Chapter Five...when I finish it :P). -=============================================================================- CHAPTER FOUR: STATUS -=============================================================================- ------------------------------------------------------------------------------- i - Starting Stats And Equipment ------------------------------------------------------------------------------- The following are BMC's base stats if they are at level 1. (Note: The stats on the left indicate that nothing is equipped, while the stats on the right account for all the equipment listed.) |-----------------------------------||----------| | Equip Optimize Off || Equip | |-----------------------------------||----------| |-INFO----------------|-EQUIPMENT---------------| ||¯¯¯¯¯| Blank | Wpn: Broadsword | || | LV 1 | Hlm: | || | HP 105/105 | Wst: | ||_____| MP 24/24 | Amr: Silk Shirt | |---------------------| Acs: | | Speed 23 > 23 |-------------------------| | Strength 21 > 21 |-ABILITY-----------------| | Magic 12 > 12 | | | Spirit 21 > 21 | | | |-------------------------| | Attack 0 > 12 | | | Defense 0 > 7 | | | Evade 0 > 0 | | | Magic Def 0 > 0 | | | Magic Eva 0 > 0 | | |-----------------------------------------------| Mst : 12/12 EXP : 0 NextLV: 16 |-----------------------------------||----------| | Equip Optimize Off || Equip | |-----------------------------------||----------| |-INFO----------------|-EQUIPMENT---------------| ||¯¯¯¯¯| Marcus | Wpn: Broadsword | || | LV 1 | Hlm: Leather Hat | || | HP 90/90 | Wst: Wrist | ||_____| MP 22/22 | Amr: Leather Shirt | |---------------------| Acs: | | Speed 20 > 20 |-------------------------| | Strength 18 > 18 |-ABILITY-----------------| | Magic 11 > 11 | | | Spirit 21 > 21 | | | |-------------------------| | Attack 0 > 12 | | | Defense 0 > 6 | | | Evade 0 > 5 | | | Magic Def 0 > 6 | | | Magic Eva 0 > 3 | | |-----------------------------------------------| Mst : 8/8 EXP : 0 NextLV: 16 |-----------------------------------||----------| | Equip Optimize Off || Equip | |-----------------------------------||----------| |-INFO----------------|-EQUIPMENT---------------| ||¯¯¯¯¯| Cinna | Wpn: Hammer | || | LV 1 | Hlm: Leather Hat | || | HP 75/75 | Wst: | ||_____| MP 32/32 | Amr: | |---------------------| Acs: | | Speed 19 > 19 |-------------------------| | Strength 15 > 15 |-ABILITY-----------------| | Magic 16 > 16 | | | Spirit 19 > 19 | | | |-------------------------| | Attack 0 > 12 | | | Defense 0 > 0 | | | Evade 0 > 0 | | | Magic Def 0 > 6 | | | Magic Eva 0 > 0 | | |-----------------------------------------------| Mst : 8/8 EXP : 0 NextLV: 16 ------------------------------------------------------------------------------- ii - Stat Maximization Equipment ------------------------------------------------------------------------------- This section provides all the weapons and armor that will increase BMC's stat growths when equipped after so many levels. For more on this, see KADFC's Stat Maximization Guide for the formulas in calculating stats. -= Stat Increasing Equipment =- |----------------------------------------| | SWORDS | Spd | Str | Mag | Spr | |----------------+-----+-----+-----+-----| | Defender | | | | +3 | |----------------------------------------| |----------------------------------------| | HEADGEAR | Spd | Str | Mag | Spr | |----------------+-----+-----+-----+-----| | Feather Hat | | | | +1 | | Steepled Hat | | +1 | | | | Bandana | +1 | | | +1 | | Ritual Hat | | +1 | | | | Lamia's Tiara | | | +1 | +1 | | Twist Headband | | +1 | | | | Mantra Band | | | +1 | +1 | | Green Beret | +1 | +1 | | | | Golden Hairpin | | | +1 | | | Flash Hat | +1 | | | | | Thief Hat | +2 | | | | |----------------------------------------| |----------------------------------------| | WRIST-WEAR | Spd | Str | Mag | Spr | |----------------+-----+-----+-----+-----| | Leather Wrist | | | | +1 | | Bone Wrist | | +1 | | | | Mythril Armlet | | | | +1 | | N-Kai Armlet | | | | +2 | | Dragon Wrist | | | | +1 | | Thief Gloves | +1 | | | | | Power Wrist | | +2 | | | | Bracer | | +1 | | | |----------------------------------------| |----------------------------------------| | ARMOR | Spd | Str | Mag | Spr | |----------------+-----+-----+-----+-----| | Bronze Vest | | | | +1 | | Chain Plate | | +1 | | | | Survival Vest | | | | +2 | | Brigandine | | +1 | | | | Judo Uniform | | +1 | | +1 | | Power Vest | | +2 | | | | Demon's Vest | | | +1 | | | Ninja Gear | +1 | | | | | Dark Gear | | | | +3 | | Brave Suit | | | | +1 | |----------------------------------------| |----------------------------------------| | ACCESSORIES | Spd | Str | Mag | Spr | |----------------+-----+-----+-----+-----| | Desert Boots | | | +1 | +1 | | Germina's Boots| | +1 | | | | Coral Ring | | | | +2 | | Promist Ring | | +2 | | | | Glass Buckle | | +1 | +1 | +2 | | Magician Shoes | | | +2 | | | Fairy Earrings | | | | +2 | | Running Shoes | +2 | | | | | Black Belt | | +2 | | +2 | | Reflect Ring | | +1 | | +1 | | Pumice Piece | | +2 | +2 | | | Yellow Scarf | | +2 | | | | Gold Choker | | | +2 | | | Power Belt | | +3 | | | | Madain's Ring | | | | +2 | | Rebirth Ring | | | | +4 | | Angel Earrings | | +2 | | | | Ribbon | | +1 | +3 | +1 | | Battle Boots | +1 | | +1 | | | Pumice | +1 | | +1 | | | Rosetta Ring | | | +1 | | | Protect Ring | | | | +1 | |----------------------------------------| -= Most Stat-Beneficial Equipment =- |----------------------------------------| | SWORDS | Spd | Str | Mag | Spr | |----------------+-----+-----+-----+-----| | Defender | | | | +3 | |----------------------------------------| |----------------------------------------| | HEADGEAR | Spd | Str | Mag | Spr | |----------------+-----+-----+-----+-----| | Bandana | +1 | | | +1 | | Lamia's Tiara | | | +1 | +1 | | Mantra Band | | | +1 | +1 | | Green Beret | +1 | +1 | | | | Thief Hat | +2 | | | | |----------------------------------------| |----------------------------------------| | WRIST-WEAR | Spd | Str | Mag | Spr | |----------------+-----+-----+-----+-----| | N-Kai Armlet | | | | +2 | | Thief Gloves | +1 | | | | | Power Wrist | | +2 | | | |----------------------------------------| |----------------------------------------| | ARMOR | Spd | Str | Mag | Spr | |----------------+-----+-----+-----+-----| | Judo Uniform | | +1 | | +1 | | Power Vest | | +2 | | | | Demon's Vest | | | +1 | | | Ninja Gear | +1 | | | | | Dark Gear | | | | +3 | |----------------------------------------| |----------------------------------------| | ACCESSORIES | Spd | Str | Mag | Spr | |----------------+-----+-----+-----+-----| | Glass Buckle | | +1 | +1 | +2 | | Running Shoes | +2 | | | | | Black Belt | | +2 | | +2 | | Pumice Piece | | +2 | +2 | | | Power Belt | | +3 | | | | Rebirth Ring | | | | +4 | | Ribbon | | +1 | +3 | +1 | | Battle Boots | +1 | | +1 | | | Pumice | +1 | | +1 | | |----------------------------------------| My Equipment choices for raising all stats all around, (except for Magic, since BMC don't have any magic-affected skill-sets): |----------------------------------------| | EQUIPMENT | Spd | Str | Mag | Spr | |----------------+-----+-----+-----+-----| | Defender | | | | +3 | | Green Beret | +1 | +1 | | | | Power Wrist | | +2 | | | | Power Vest | | +2 | | | | Black Belt | | +2 | | +2 | |----------------------------------------| | TOTAL BONUS | +1 | +7 | +0 | +5 | |----------------------------------------| ------------------------------------------------------------------------------- iii - Maxed End-Stats ------------------------------------------------------------------------------- The following are the highest values the thief trio could possibly attain for their stats by focusing on each individual stat alone (with the best equipment) from LV 1 to LV 99. Blank Marcus Cinna LV 99 LV 99 LV 99 HP 7509/7509 HP 7238/7238 HP 6966/6966 MP 417/417 MP 410/410 MP 442/442 Speed : 50 Speed : 47 Speed : 46 Strength : 83 Strength : 80 Strength : 77 Magic : 65 Magic : 64 Magic : 69 Spirit : 50 Spirit : 50 Spirit : 50 MagStones: 66 MagStones: 62 MagStones: 62 -=============================================================================- CHAPTER FIVE: FULL IN-GAME UTILIZATION WALKTHROUGH -=============================================================================- ------------------------------------------------------------------------------- i - Normal Character Game + Blank, Marcus And Cinna (UNDER CONSTRUCTION) ------------------------------------------------------------------------------- This section will address all places of note for the thief trio of Tantalus in a full play-through with them. Note: If anyone is interested in doing any testing for me by doing a whole game with all three of these characters, letting me know of any glitches/problems that may arise, please contact me right away because that would be awesome! I ask since I really don't have the time, nor the drive to play FFIX again any time soon, so any help wouldn't go uncredited :) ------------------------------------------------------------------------------- ii - Miscellaneous Places That Concern The Thief Trio (PENDING) ------------------------------------------------------------------------------- -=============================================================================- CHAPTER SIX: END NOTICES -=============================================================================- ------------------------------------------------------------------------------- i - Conclusion ------------------------------------------------------------------------------- I hope you've enjoyed this guide, I certainly put a lot of work into it. One of the major reasons I wrote this is because it's always great to open up new possibilities for things. Well, cheers. ~ Majutsuko ------------------------------------------------------------------------------- ii - Credits ------------------------------------------------------------------------------- - Thanks to KADFC, who inspired me to write this FAQ. - Thanks to Vey for the Character Modifier codes. - Thanks to Ugetab for the Character Customizer codes. - Thanks to CzarDragon for the Checksum Bypass code. - Thanks to the Gameshark Code Creators Club for their Stat and Name Modifier codes. - Thanks to KADFC for information regarding stat maximization. - Thanks to Terence for his stat growth theories. - Special thanks to Squaresoft for creating Final Fantasy IX. - Special thanks to Sony Computer Entertainment America for the PlayStations. - Special thanks to Gamefaqs.com and Neoseeker.com for posting this guide. * Finally, I'd like to extend my sincerest thanks to all of you who've read/ used my FAQ. -=============================================================================- -= BLANK, MARCUS & CINNA GUIDE =- Copyright 2005 Majutsuko -=============================================================================-