FINAL FANTASY VII: NO MATERIA WALKTHROUGH By Maxx Power E-mail: maxxpower@planetdiablo.com =======================COPYRIGHT======================= This FAQ was solely intended for the public use on the www. It cannot be reproduced, retransmitted, or re-written in any other form except by the notice of the author. Any violation of this code will result in strict penalty and high fines susceptible by law. If this legal document is portrayed in any commercial use, you are therefore stricten under the code of law and will be punished. In full contrast, this document portrayed in the website found (www.gamefaqs.com) is to be used and only used by the public itself and cannot be sold. Revisions of this FAQ are only to be done with notice of the author before hand and may be done so as long as the name of the author of the document appears in due credit. You may juxatpose this document with other documents as well without notice of the author but it must not be used for sales and broadcasting or commercial use. This FAQ may not be included in a promotional CD, magazine, or any other use of monetary product. This FAQ may not be used in a password prote =======================CONTENTS======================= *Updates* 1: FOREWORD 2: BEGINNERS GUIDE TO NO-MATERIA a - Bluffer''s Guide b - Understanding and explaining the task c - Character breakdown 3: GAME STRAGEDIES 4: BOSS STRAGEDIES 4a: EMERALD WEAPON STRAGEDY 5: MISCELLANEOUS INFO 6: CREDITS *UPDATES* v1.0 09/23/02: *Initial version ----------------------------- v1.1 09/26/02: *Corrected a few mistakes pointed out by people. Thanks to Anya for that. Specifically, added the "no-materia swamp crossing trick", changed the rating of Yuffie, and a quick typo for Cloud''s initial equipement *Corrected a few grammatical errors which were lost during formatting *Corrected Cait Sith''s Ultimate weapon description *Corrected bad information in the quick tips section ----------------------------- v1.2 09/29/02: *Corrected Tifa and Cait Sith ultimate weapon information * Added a little information into the limit break section ----------------------------- v1.3 20/10/02: *Correct rocket code. Turns out it was backwards :) Thanks to harharhar@hotmail.com *Added how to defeat Emerald Weapon. (Tactic used without permission, although their name has been credited) =======================FOREWORD======================= A long time ago, god knows when, me and a friend were sitting discussing the huge world that is Final Fantasy. Our attention turned to Final Fantasy VII. At the time we were discussing the different challenges and so on that we had done on Final Fantasy. I myself had create a party in Final Fantasy VII with max stats, as had my friend in Final Fantasy VIII. I then mentioned to him one of the challenges of FF8, which was the low-level game. Asking me if there was a similar task for FF7. At the time, I didn''t know of any, until I remembered the central theme to FF7. Materia. Calling his bluff, I stated that a no-materia game could be done. Then the old arguement started. My friend on one side, convinced that it couldn''t be done, and me on the otherside, trying to prove him wrong. Needless to say we never resolved this arguement, deciding on a stalemate and going on to discuss the finer points of woman''s breasts. However, after this incident, it got me thinking if it could be done. The game would certainly be harder without those little, multi-colored balls. So, as a test, I tried playing through the game as I usually would, minus the use of materia. On the first attempt, I got my ass kicked on more than one occasion. The second attempt, after a bit of preparation and careful thinking about how I should go about it, the task became all the more easier, getting to the point where I actually completed the game quicker than if I was using materia (this is most likely due to the fact that I never spent time sorting out materia, nor did I have to sit through any lengthy battle effects and so on). The no-materia game is certainly one of those challenges which, if done properly, can either be extremely hard or extremely easy. After completing the game, minus hacks of any kind, without the use of materia except on a few select occasions where it was A) unavoidable or B) necessary. This was only done a few times at most, and considering I went the whole game without using a single piece of magic, summon or special attack such as Deathblow, I did pretty well for myself. This guide will, hopefully, help you fathom your way through FF7 without materia, and without too much of a headache. Glad to help. Maxx Power =======================BEGINNERS GUIDE TO NO-MATERIA======================= a - Bluffer''s Guide (or a quick FAQ to the game) Q: What is a no-materia game? A: A no-materia game is as it sounds. Its playing through the normal FF7 without using materia once. The game counts as complete when you kill Safer-Sephiroth, the final boss. Q: What do you need to play it? A: Firstly, I strongly recommend you play through FF7 at least once. This isn''t a walkthrough, and its full of spoilers as well, so don''t bother unless you''ve been through the game. If you follow the guide lines in this FAQ, you should have no problems with the no-materia game. Q: How hard is it? A: If you have a good understanding of FF7 and what you have to do then it isn''t as hard as you may think. The biggest problem most people have is adjusting to lack of materia. You will have to get out of the habit of holding onto Double and Triple armors, looking after sockets etc. All of this will be explained later on. Q: Is there anything special you get? A: From the game itself, no. You don''t revive Aeris, or get to play as Sephiroth, or whatever rubbish they want to spread on the internet. The only reason to play through the no-materia game is because it''s a challenge, broadening the length of the gameplay, as well as giving some of us FF nuts an excuse to play through again! Q: What about X Y Z part of the game where...... A: There are a few exceptions to the hard and fast rule of no-materia. These are explained in the rules below. Q: How do I kill Emerald/Ruby weapon, you haven''t said in your guide! A: The no-materia party has NO CHANCE EVER of defeating of Emerald or Ruby weapon in a million years, unless you physically hack the game code to freeze your HP, or something stupid like that. If you do manage to legitimately kill all four weapons, all power to you. I''d love to hear how you managed it. b - Understanding and Explaining the task (i.e. the rules) The no-materia game isn''t something which is well documented as a task. It isn''t as easy as something as a low-level game, where you just say "stay as low a level as possible until the end" etc. There are a few moments in the game where this is not possible. I thought out every eventuality below, as well as a few hard and fast rules. CORE RULES: A: MATERIA CANNOT BE USED, BE IT COMMAND, SUMMON, MAGIC, SUPPORT OR INDEPENDANT B: MATERIA CANNOT BE EQUIPED ON ANY PARTY MEMBER AT ANY TIME C: WHEN A NEW CHARACTER JOINS A PARTY, HE/SHE MUST HAVE ALL THEIR MATERIA DE-EQUIPED D: ANY MATERIA YOU PICK UP OR HAVE AS DEFAULT MAY BE SOLD OR TRASHED AS REQUIRED E: A CHARACTER MAY NOT EQUIP A SUPPORT MATERIA AND LATER SELL IT OFF FOR A HIGH PROFIT F: MATERIA THAT GAINS AP VIA UN-AVIODABLE MEANS CANNOT BE SOLD AND MUST BE TRASHED (ANY MATERIA WORTH 0 OR 1 GIL IS OK TO BE SOLD) EXCEPTION''S TO THE RULES - At the start of the game, Cloud is equiped with an Ice and Bolt materia. These cannot be de-equiped until after the rector explosion. Be sure to un-equip them ASAP, and trash them (do not sell them). DO NOT use these commands whilst battling in this section of the game - Red XIII has a fire with an all and a sense equiped on him on the raid on the Shin-Ra building. These must be de-equiped after the battle and trashed. DO NOT use these comands whilst battling in this section of the game - Cait Sith and Yuffie both have materia equiped on them when you find them. Trash them both - In the flashback sequence of Cloud''s Past, the materia equiped on those characters cannot be removed, and do not affect your main game, so these can be overlooked - If you visit Wutai, remember that any materia you have in your materia box will be equiped on your current characters. Don''t forget to de-equip them - The ONLY materia you can use, for the sake of ease, is the chocobo lure materia. This is based on the grounds that the materia is only used whilst trying to catch Chocobo''s, and MUST NOT be equiped at any other time. However, if you want a true no-materia game, then you are welcome not to use it - The key items, Black Materia and the four Huge Materia, don''t count as equiped - You are more than welcome to carry materia with you, as long as it isn''t equiped on your characters c - Character breakdown In this section, we will look at the main playable characters in the game, giving them a detail desciption as to how well they do as a no-materia pundit. For reason''s that should be obvious, Cloud is not included on this list, as he is the main party leader 99% of the time. BARRET Pros - High HP - High Attack - Long Range attacker Cons - Poor low-level limit breaks - Poor ultimate weapon Barret is one of the first characters you get, and will be with you until the end, so you may want to consider using him. He gains HP faster than most of the other characters, as well as having a lot of strength. His weapons are also mainly long range, so you can safely put him on the back row, reducing damage done to him. However, he has rather poor limit breaks until his level four limit, catastrophe. This isn''t the most powerful of the level four limits however. Also, his ultimate weapon, the Missing Score, needs high AP materia to do serious damage (making it completely useless). RATING: C+ (Good near the start of the game, but get''s weaker as the game progresses) TIFA Pros - High attack power - High hit rate - Useful limit break Cons - Relatively low HP - Poor ultimate weapon Tifa is the next character you get after Barret. She is a hand-to-hand character, so try not to put her in the back row. She rarely misses a hit, and has a relatively high attack power. Her limits also string together in a combo type way to produce quite a hard-hitting effect. Getting seven criticals can be deadly. However, she has rather low HP compared to some of the other characters, and her ultimate weapon, Premium Heart, is rather poor RATING: B- (Good limits and attacks, but weakened by HP) AERIS Pros - Only character with healing ability - Good defense limits Cons - Low HP - Low attack - No ultimate weapon - She is lost after the first disk Aeris, holder as the queen of all game''s spoilers, has caused so much controversy, you would have thought she was a real person. At any rate, it is recommended to have her in your party until the Temple of the Ancients, as she will need the levels to take on the boss there (see stragedies below) RATING: E (It would have been higher, but the little tart just had to die) RED XII Pros - High attack rating - Good HP - Good ultimate weapon Cons - Poor high level limits Red XII is a really good character to use in the no-materia game. He has a high attack, as well as relatively high HP. His ultimate weapon, Limited Moon, is dependant on his MP (useful as you won''t be using magic, so his MP should stay high). The only problem is that his level four limit, Cosmos Memory, is rather poor. His best limit has to be Starlight Dust by far, so use that instead RATING: A- (A bit higher HP and he would be perfect) CAIT SITH Pros - Good HP - Good ultimate weapon Cons - Irregular limits - No higher level limits Cait Sith would be good no-materia character, if he didn''t have so little in the way of limits. His Dice and Slots are unpredictable. They can cause loads of damage, or, in the worse case scenario, kill everyone in the party off! His ultimate weapon, HP Shout, is reliant on MP, so it increases his usefulness. However, he doesn''t have much in the way of attack power RATING: D+ (Recommended if you want a challenge, not good for much else) CID Pros - He''s drunk, always smoking, and swears a blue streak. What more do you want? - Brilliant level four limit - Good ultimate weapon Cons - Medicore HP - Most likely a wife beater Cid is one of my favs on the ''cool'' factor. He''s a breath of fresh air in all the goody-two-shoes-ness of the other characters. As a no-materia character, he''s also not that bad. His level four limit does loads of damage, and his ultimate weapon also works of MP, hence his high attack. However, he doesn''t have as much HP as some of the other characters. RATING: A (Whip your bottles of scotch out!) YUFFIE Pros - Long range attacks - Good Ultimate Weapon - Good limits Cons - Poor HP Yuffie is a suprisingly useful character to use in a no-materia game. Despite her tendency for love of materia, the fact that she has long range attacks, an ultimate weapon which is poweful against anything above her level, and two of her limits, Pure Tranquill (restores half your parties HP) and Bloodfest (high damage attack) can be essential when up against some of the harder enemies. A lack of HP, though, dampens her down a bit. RATING: B+ (Useful to have around in any circumstance) VINCENT Pros - Long range attacks - High hit rate Cons - Uncontrollable limits Vincent is a really good character to have. His ultimate weapon, Death Penalty, get''s more powerful with each kill, in theory making him the most powerful character you can have. He also has two weapons with 255% hit rate. His only problem is with his limits, as they automatically put him in berserk mode, which will only end when the battle ends of if he is killed. RATING: B- (Good attacks , but could be better) Here are a list of parties that you could try to take on the game with RECOMMENDED PARTY Cloud, Cid and Red XII LONG-RANGE PARTY Cloud, Vincent and Yuffie USELESS PARTY Cloud, Cait Sith and Anyone else BIG-EGO PARTY Tifa, Cloud and Yuffie (in that order) :-) =======================GAME STRAGEDIES======================= Here''s the crunch time. Here is a big list of all the tips and tricks that you need to know to get through the game. Follow these guidelines, and you should be just fine - Phoenix Down''s are your greatest ally. Make sure you have enough of them at all times. - Keep hold of all the potions, hi-potions, x-potions, elixirs and megaelixirs that you can. - In the first part of the game, keep Aeris in your party where-ever possible, until she leaves - Tent''s should also be kept in stock at all times. When you reach a save point, make sure you use the tent before you save - Save regularly. You never know what may happen next - Your levels should be a bit higher than the recommended amount. Many FAQ''s have a ''recommended party level'' before each area. Know that you should be about three or four levels above that throughout the first disk. In the second disk, after you get the highwind, try to be about eight or nine levels above this total. And before you enter the final dungeon, if you''re at level 70 or above, you should have no problems against the final boss. - Search everywhere for sources, by this I mean power sources, guard sources etc. However, be smart with them. There''s no point in raising one person''s strength to 255, and I''ll explain below. Your base stats affect some of your other stats. HP and MP are not affected by your base stats in anyway. However, your other stats, such as attack and so on, are. Here''s how it breaks down Attack power = Strength + Weapon power. If value >255, then attack power = 255 so, a character, with a weapon with a power of 95 with a strength of 160 does the same damage as someone with a strength of 255 does at the same level. If your character''s attack power is already 255 with their best weapon, then they don''t need any more on strength, so give it to someone else Defense Power = Vitality + Armor defense. Again, with the weapon, defense cannot go over 255. So a person with an armor that has 45 as it''s defense, will have the same defense rating with 210 vitality as they would with 255. The same principal goes for spirit with magic defense (NB There is a bug where the magic defense doesn''t show up correctly in the game. Add spirit to your character''s magic defense on the status screen). - Don''t totally phase the magic stat just because you''re not using materia. There are several items in the game which use the magic stat to calculate the damage done by them. Magic will be quite low without sources to increase them, or without materia. - Wutai is heaven for the no-materia gamer. In the mountain area''s of Wutai enemies there drop Phoenix Down''s and X-Potions. Spend a while just fighting here, until you have the maximum amount of X-Potions and Phoenix Down''s. - Also the town Wutai sells some essential stuff as well. In the item shop in town they sell Fire Veil''s and Swift Bolt''s, which cast Fire 3 and Bolt 3 respectively. These are crucial not only for killing off large groups of monsters, but also for attack resistant monsters. - Item''s which restore MP, specifically Ether and Turbo Ether, are near useless to your party, unless you have a character who needs high MP to do high damage. In any case in the first part of the game, any Ether''s you find can be sold for a tidy profit in the game, as Ether''s are worth 750 gil each. - When equiping, totally ignore the solts or the growth in them. You won''t need them. Only go for weapons which increase your stats in some way. Ditto for armor. - One of the best armors you can get is Mystile. It''s high evade rates for both attack''s and magic make it essential. You only get two during the game, so use them wisely. - Keep all of your elixirs you find for the final dungeon. Down there you can find magic pots. Feed them elixirs, then kill them, to recieve a lot of experience points. Use X-Potions, as they fully heal your HP, which is all that matters. - Megalixirs are your bread and butter. Use them sparingly. - Even when you have a really high level party, keep a batch of hi-potions. Inbetween fights, use them to heal your characters, as oppose to X-Potions, which should only be used in battle. - If a party member falls, have one member use Phoenix Down first, and another use an X-Potion to restore them quickly. Always revive party members the second they drop, as it''s much easier to get annahilated in a no-materia game. - Before venturing into the final dungeon, try to have your characters, and their level four limits breaks learnt (in the case of Cait Sith and Red XII, level two). Here''s where the level four limit''s are. Cloud - Gain 32000 BP in the battle square in the Gold Saucer and buy it Tifa - Play the highwind tune on the piano in Nibelheim on disk three after she has learnt her other limits. The tune is Do-Re-Mi-Ti-La-Do-Re-Mi-So-Fa-Do-Re-Do ( That''s OK, SWITCH, CANCEL, PAGE DOWN + CANCEL, PAGEDOWN + SWITCH, OK, SWITCH, CANCEL, PAGEDOWN + OK, MENU, OK, SWITCH, OK) Barret - Save Corel from the Shin-Ra train. Talk to the woman in the house on the hill to recieve it Aeris - Don''t bother :) Cait Sith - Doesn''t have one Cid - Find it on the Sunken Gelinka, underwater near the Gold Saucer dock Vincent - On Disk Two, take the submarine underwater, and follow the cliff-faces near the western continent. You should find a really long tunnel. At the end you can rise up to find a waterfall. Put Vincent in your party, and enter the waterfall. After the short sequence, return here in Disk Three with Vincent. You will automatically recieve it Yuffie - Take her to the five level padago in Wutai town, and defeat all five of the warriors there. You will recieve it at the top of the tower. As a side note, to increase your limit breaks, use your current level limit break a certain number of times to get the other move of that limit. To get the next level limit, kill a certain amount of monsters through any type of attack - Also, before the final dungeon, try to have the following items 99 X-POTIONS 99 PHOENIX DOWNS 99 HYPERS 99 TENTS 99 HI-POTIONS 99 FIRE VEILS 99 SWIFT BOLTS 20+ REMEDIES =======================BOSS STRAGEDIES======================= For the bosses, due to the lack of materia, you would think that the only tactic you would need would be just to keep on hitting them with attacks. And, for the most part, you would be right. Below are bosses which require a few tactics to them. However, if a boss isn''t below, just do the above. Keep hitting them with attacks, and heal when neseccary. Name:Guard Scorpion Location:Rector 1; Midgar When it''s tail goes up, don''t attack. Apart from that just keep attacking it Name:Hundred Gunner and Heligunner Location:Shin-Ra building Barret is the only one who can attack here. Have Aeris and Red XII just defend or heal where neseccary. If Red XIII get''s a limit, then use it, as it will hit. If you have any offensive items, such as grenades, get the other characters besides Barret to use them Name:Bottomswell Location:Junon Harbor Buy as many grenades as you can before this fight. Bottomswell can only be hit by ranged attacks, so unless you have Barret, just get your members to use grenades or their limits. If one of the members gets caught in a bubble, just wait until they die, as you can''t break it open, but be sure to revive them afterwards Name:Gi Spirit Location:Cave of the Gi Keep using Phoenix Downs on him until he dies. Simple Name:Lost Number Location:Nibelheim Mansion NEVER attempt this boss until you have the boat. Then, head for Wutai, going through the Yuffie side-quest. After that, buy as many Fire Veils or Swift Bolts as you can. Then come back to this boss and try him again. Keep using the items on him until he turns into a red tentacle beast. Then attack him normally Name:Jenova-LIFE Location:City of the Ancients Have one member equiped with the water ring found earlier on near the city. This member will take no damage from Jenova at all. Don''t bother trying to revive your fellow team-mates, as they will always get killed straight away Name:Carry Armor Location:Underwater Reactor Don''t use Swift Bolts on this guy, as if his arms are destroyed he will continuosly use Lapis Laser against you, which will kill you in two rounds. Concentrate on the body until he is destroyed Name:Diamond Weapon Location:Midgar Area This will sound weird, but this one of the EASIEST bosses in the game, if you know how to kill him. Basically, keep using Swift Bolt''s on him. They do about 1300 damage each. Have about fifty of them before you enter the fight (they can be bought in Wutai). If you keep using them, he will never use his countdown technique, only stomp on you, which will cause quite a bit of damage, but nothing too threatening Name:Ultima Weapon Location:Everywhere! Have a stock of Swift Bolts and Fire Veils in stock incase you get a fight on the ship, with you on the deck and with him flying beside you. Use these and any limits, unless you have ranged attackers, which should attack normally. If you''re on the ground, just attack him normally. When he flies over cosmo canyon for the final battle, do this trick. Keep letting him use his Ultima beam on you about four or five times, healing your party every time he does. Eventually, when he dies, he will have no MP left to do Shadow Flare, which normally would kill off the person it hits. General Boss Hints - Bosses have MP like you do. If they keep attacking you with magic, some bosses will eventually have a box over their heads that says "##### spell power is used up". If this happens the boss will usually just stand there trying to cast the spell over and over, making them a sitting duck. - Always try to save before a boss. If you get totally hammered, then run around for a while and level up and try again =======================EMERALD WEAPON======================== The following is provided through Mad-Psycho, found on the eyes on final fantasy forums (www.eyesonff.com) Emerald weapon is hard. Very hard. Under normal circumstances, even in a materia game, fighting emerald weapon isn''t recommended by the most sane of people. However, after perusing the internet, it turns out that their is, indeed a way to defeat emerald weapon, sans materia. Unfortunatly, you won''t get anything useful out of it (the experience and ap will be useless, and the Earth Harp will do no good either). However, defeating emerald in itself is a reward, much like Omega Weapon from FF5. REQUIREMENTS - Party: Cloud, Yuffie, Tifa - Limit breaks: Level 4, all limit bars full before battle, hyper status - Weapons: Ultimate - Armor: Mystiles or other high defense armors - Level: 99 for all (see how the experience is useless?) - Items: 99 X-potions (see above), 10 Megalixirs Secondary requirements - Go to the config menu, and set the battle speed to as low as possible, and the ATB to Wait. If you find that the timer runs out before you defeat him, try setting the timer as fast as possible. WARNING, this is dangerous, but it will cut the time taken in battle by one quater. STRAGEDY Start off the battle with an omnislash from Cloud. This should knock off most of Emerald''s HP''s. Attack with your other characters limits. Now, NEVER ATTACK UNLESS YOU HAVE A LIMIT. The rest of the time you should quickly heal any character who are injured, either with an X-potion or an elixir. If the whole party is in critical, use a megalixir. As long as you use a limit the second it appears, you can defeat emerald quite easily. If this doesn''t work the first time round, keep trying. It''ll be down to luck most of the time, but perserverance is the key. =======================MISCELLANEOUS======================= Here are a few bits of info that will come in useful during the game TURTLE''S PARADISE BANNERS 1) In Midgar in the area west of Aeris'' house, in the house in the far right bottom corner, go upstairs and check the wall on the left 2) In the Shin-Ra building, check in the lobby area 3) At the Gold Saucer, it is in the lobby area for the Ghost hotel 4) In Cosmo Canyon, in the Shildra Inn, it is on the wall 5) In Cosmo Canyon, to the left of the weapon shop there is a note on the post. Read it. 6) In Wutai, in Yuffie''s house, on the walls near the trap downstairs is another banner If you read all of these during the game, go to the Turtle''s Paradise in Wutai, to gain one of each of the sources and a megalixir CID''S CODE When you are on the rocket with the huge materia, the code for the Materia is; OK, OK, SWITCH, CANCEL KEY TO SECTOR FIVE At the bone village, dig in the area where you found the Lunar Harp (where the smoke from the chimley rises). With this key you can go back into Sector Five in Midgar ULTIMATE WEAPONS Where you will find everyone''s best weapon (or not as the case may be) Cloud: Ultima Weapon; Defeat Ultima Weapon Increases damage with HP Tifa: Premium Heart Go back to Sector 5 in Disk 3 and visit the item shop (the one with the gun on top) Increases damage as limit break bar fills up Aeris: Venus Gospel Found at Temple of the Ancients in the clock tower Increases damage if allies have low HP Barret: Missing Score On the raid at Midgar on Disk 2, have Barret in your party while going up the stair case to Hojo, after defeating Proud Clod. A green chest has it in Increases damage with AP on materia Red XIII: Limited Moon Go back to Cosmo Canyon with Red XIII in your party and go to the observatory Increases damage with MP Cait Sith: HP Shout On the raid in Midgar, follow the tunnels up until you see a ladder to your left which leads into a shaft. This will bring you in front of the Shin-ra building. Go to the 64th floor and check the lockers in the north Increases damage with HP. The more HP you have, the more damage done Cid: Venus Gospel Talk to the old man in town who always looks up at the rocket after the rocket has exploded Increases damage with MP Yuffie: Conformer Found in Sunken Gelinka Does more damage to enemies of a higher level than Yuffie Vincent: Death Penalty Found in waterfall on disk 3 along with level 4 limit Increases damage with each kill NO-CHOCOBO SWAMP CROSSING TRICK Many of you will want to use absolutely no-materia at all through the game for any reason. So, for you people out there, here''s a way of crossing the Midgar Zolom''s swamp without a chocobo (a bit underhanded, but it works) a) Begin walking across the swamp, and let the snake follow you b) wait until he is just about to pounce on you, and then enter the menu c) save the game and QUIT FROM THE MENU d) reload the game again. You should find that you are where you last saved, but the Midgar Zolom is all the way at the otherside of the desert again. Now you should be able to cross the rest of the way without hastle =======================CREDITS======================= Thanks to Squaresoft for robbing me of hours upon hours of my life with their RPG''s. Keep up the good work lads! Also thanks to anyone who ever helped me with FF7 in anyway. Too many names to mention here. Also, a big thanks to my mate, who will remain anon, who inspired me to write this damn thing in the first place. Thanks to my mum and dad for ''gettin'' down'' in the first place :-) The following is a list of people who have outlined my arrogance and corrected my faq (thanks!); Anya