The Romancing Saga Guide Version .5 Written by Arche Klein Table of Contents ----------------------- Updates General Gameplay Tips Part 1: Character Selection 1A: Choose your Character 1B: Your Parent's Classes 1C: Character Stat Explanation Part 2: Weapons/Magic 2A: Magic 2B: Weapons Part 3: Q&A Part 4: Items Part 5: Places (Or, where you can go if you have the patience and time.) Updates/Changes ------------------------ v.4 - Original version. ^^; v.5 -Updated the General Tips section a teensy bit (Information courtesy damail@freemail.nl). -Added a list of weapons and their attacks. -Added a Table of Contents! -More miscellaneous little tidbits -Added some story info -Began a "Places" section. -Added "Items" section. Story -------- Long ago, three evil gods waged war against the gods of light. In the end, the eldest, Death, surrendered. The youngest, Sheraha, had her powers taken from her and was banished to the human world. The middle one, Saruin, was sealed away by a warrior named Milza, who possessed ten stones given to him by the God of Light, Erol.The seal on Saruin was successful, but Milza lost his life in the battle. (Interesting but relatively useless tidbit: Erol had Milza ressurrected as a god himself after he died.) Centuries later, the seal on Saruin is weakening, and once again, someone has to fight him. Any hints, suggestions, corrections, etc. should be sent to arche_klein@hotmail. com Also, it should be noted that this guide was written based on playing Aisha's (the 16 year old girl) scenario. (And, now, partially on Claudia's scenario as well.) General Tips ------------ 1. SAVE OFTEN. There are monsters that can (and most defenitely WILL) kill your entire party with one spell. If you only save every so often, you may get screwed. 2. You can only have a maximum of 9999 coins at ANY TIME. (Note: You may have up to 99 Jewels; Jewels may either be acquired by finding them in treasure chests or by selling an item in a shop that is priced high enough to shoot your number of coins above 9999.) So, if you have that much, go buy some good armor, weapons, items, spells, or whatnot! If you have 9999 gold and continue fighting, you won't really get any of the gold that the game tells you that you've received. (Thanks to damail@freemail.nl for pointing this out to me.) 3. Remember: If you use magic, you'll earn more magic points. If you use weapons, your weapon levels will go up and you'll be able to use new special attacks, and perform older ones more times. Most weapons tend to get their first special attacks at around level 3, the next somewhere around 6-8, then around 11-12, and at 15 (maximum weapon level). Also, it should be noted that unlike magic, if you use a special attack for one weapon and then switch to another, both weapons' number of special attacks that you have remaining will have gone down. So, there's no point in keeping more than one weapon on a character so that after using up the attacks on one, you'll be able to use the next. You won't. 4. Speaking of weapons, we can't forget the row feature present. There are three rows; Front, Middle, and Back. Row-weapon coordination is important in this game because some weapons cannot be used from certain rows. I would advise that you put your magic users in the back (equipped with bows, and the Mage Staffs once you find them), at least one person in the middle (give them both a bow and a spear...bows can hit anyone anywhere from any row, and spears work from both the second and first rows), and your swordsmen in front, as swords only work if the character is in the first row. Now, why are rows so important? Well, a lot of monsters have spells that will hit only one row. Now, if you've got two rows with three people in them each, you're going to have less to work with after a monster nails you with Fire Wall or other such one-row spells. However, if for example you have two in the front, two in the middle, and two in the back, you have an extra person with which to kill the monsters. The way that you place your characters in their rows can mean life or death in RS. 5. In this game, inns don't cost anything to stay at! Take advantage of this nice little benefit often, if you want to survive. 6. In this game, you can save anywhere. Yes, -ANYWHERE-. This can be both a very good thing, or a very bad thing. Be careful about saving: If you save in a dungeon where ten monsters are lined up to get you, and you're just about out of potions and healing magic, well, you're screwed. Part 1: The Character Selection Screen -------------------------------------- 1A: Choosing your Character You will be presented with two choices, both in kanji. The upper one is 男 (male) ; the lower one is 女 (female). Pick the one that you want. Assuming that you chose Male, you will come to a screen with four characters. Note: "Default Name" indicates the name that the game gives the character if you add them to your party in a different character's scenario. 1. きぞく の むすこ (Aristocrat's Son) Age: 18 Default Name: アルベルト(Albert) Starting Place: Ismus Castle 2. とかい の とうぞく (City Thief) Age: 22 Default Name: ジャミール (Jamil) Starting Place: South Estameel 3. ぼうけんしゃ (Adventurer) Age: 28 Default Name: グレイ (Gray) Starting Place: Rigau Island 4. かいぞく (Pirate) Age: 30 Default Name: ホーク(Hawk) Starting Place: Coral Coast Now, assuming that you chose the Female, you are presented with another four choices. 1. ゆうぼくみん (Nomad) Age: 16 Default Name: アイシャ (Aisha) Starting Place: Tararl Village 2. もり の ばんにん (Forest Guardian) Age: 22 Default Name: クローディア (Claudia) Starting Place: Confusing Forest 3. おどりこ (Dancer) Age: 26 Default Name: バーバラ (Barbara) Starting Place: West End 4. ばんぞく(Savage) Age: 28 Default Name: シフ (Shif, Sif) Starting Place: Valhalland Note: Of the eight characters that you can choose, only three have transportation devices avaliable to them (that I know of). These are: Aisha: Horse Hawk: Ship Barbara: Car After choosing your character, you will be presented with the name screen. Those of you who can't read hiragana or katakana, just pick out a few symbols that you can easily recognize. The rest of you know what to do. Having input a name, go to the topmost row on the screen, which has three choices, the rightmost of which is おわる (end). Choose it if you're done with naming. 1B: Parent's Classes The next screen you face gives you several choices, of which designate your father's class. After choosing your father's class, you have to choose your mother's. Father: 1. 戦士 (Soldier) 2. せいせんし (Paladin) 3. ぶどうか (Martial Artist) 4.魔戦士 (Magic Knight) 5. そうりょ(Monk) 6. シーフ (Thief) 7. しじん (Poet) 8.魔術士 (Magician) Mother: 1. 女戦士 (Female Soldier; Amazon) 2. せいせんし (Paladin) 3. ぶどうか (Martial Artist) 4.魔戦士 (Magic Knight) 5. そうりょ(Monk) 6. シーフ (Thief) 7. 魔術士 (Magician) 8. うらないし (Fortune Teller) Now, of what significance is your father and mother's class? Basically, your parents' classes affect your character's starting stats. For example, let's say that you start Sif's scenario, and you want her to be a front-row fighter. You don't choose Magician+Magician or Poet+Fortune Teller for her parents' classes; you choose Soldier+Amazon. If you want her to have good strength and start with magic, you give her Magic Knight+Magic Knight. And if you want magic, it's Magician+Magician. I'm not really sure on the others; perhaps I'll figure it out by the next update. 1C: Character Stat Explanation Most of the stats in Romancing Saga are self explanatory, but a few, such as Love, may leave you wondering just what the heck they're about. The translations are simplified...(for instance, 腕力 literally translates to "arm skill power", but I simplified it to the basic Strength category). In other words, don't whine to me about it. Most of these are self-explanatory, but for the occasional idiot that may stumble upon this guide, I'll include explanations anyway. 腕力 (Strength) The higher, the more powerful your attacks are. 休力 (Defense Power) The higher, the less damage you'll take from physical attacks. きょうさ (Skill) The higher, the faster you gain weapon level ups. (I -think-...) すばやさ (Speed) The higher, the faster you are. 知力 (Wisdom) The higher, the more damage your magics will do. 精神 (Willpower) The higher, the less susceptible you are to magic attacks. (I think..) 愛 (Love) May have something to do with how much healing magic heals you. (*) 魅力 (Charm) (Not sure. Perhaps your resistance to status attacks?) * I'm not sure where I saw this..I take no credit for the idea. ^^;; Part 2: Weapons/Magic --------------------- 2A: Magic Magic, especially early on (if you have Miriam), can be extremely effective. Different magics have different uses, of course. There are eight types of magic that the player can buy for their characters (Water, Fire, Wind, Earth, Light, Illusion, Demon, Ki); all shops sell the basic seven spells for each element, only certain shops sell the final, and usually most powerful 8th spell. The two other magic classes, Dark and Evil, I haven't been able to find shops for, so you can only get them via game genie or PAR codes. Still, they will be in the future listed here. 水 (Water Magic) There are really only two reasons to invest in the Water magic category: Healing Water and Purifying Water. Healing Water heals a character greatly, and is only one magic point. Hell Oil could probably be of some use, but I never really bothered with stat-lowering spells, so... いやし の水 (Healing Water) -Very useful. In battle, heals ALL HP. 力 の 水 (Power Water) -Never used it, raises target's strength? Booster spell. レイン コール (Rain Call) -Hits all enemies(?). どくけつし の水 (Purifying Water) -Great for curing status ailments. ウオータ ガン (Water Gun) - Offensive spell that shoots water at an enemy. あぶらじごく (Hell Oil) -Slows enemies down. エレメンタル (Elemental) -Summons water elemental to fight in place of caster. うずしお (Maelstrom) -Big ocean wave. 火(Fire Magic) The main benefit to fire magic rests in Miriam, a character whom you can pick up who has it. With high intelligence and a high magic point gaining rate, Miriam can help make some of the early bosses much easier with Hellfire. Once you begin fighting stronger enemies, though, you may find the spells to be much less useful, as they don't do as much damage as weapon special attacks (This is true of all the offensive magic classes, though, it seems). Fire Ball and Bird of Fire are useful against groups of enemies, and Hellfire is just fine against one. Self Burning, if you ever use it, can actually be a great asset. ヘルファイア (Hellfire) -Useful in the beginning and against single enemies. ファイア ウエポン (Fire Weapon) -Never used it. Gives weapon fire power. セルフ バーニング (Self Burning) -Potentially VERY useful, if you remember it's there. Once cast, if an enemy attacks you, they'll be burned in excess of 300-500 HP. ファイアボール (Fire Ball) -Medium usefulness, hits all three enemy rows. ファイア ウオール (Fire Wall) -Good damage to one row. エレメンタル (Elemental) -Summons fire elemental to replace caster. 火の鳥 (Bird of Fire) -Creates a pillar of fire that fire birds (Suzaku!!!) fly out of. Useful. やきつくす (Yakitsukusu) -Big damage on one enemy. 風 (Wind Magic) アイス ジャベリン (Ice Javelin) -This spell oftentimes does a critical (death hit) on the monster on which it's cast (either that, or I'm just chancedly hitting the right beasties). コールド ウエポン (Cold Weapon) -Gives weapon the wind element; never used it. ウインド バリア (Wind Barrier) -Never used it. Makes a wind barrier. エレメンタル (Elemental) -Summons elemental. ライトニング (Lightning) -A bolt of lightning strikes the enemy. Useful. ブラード フローズ (Blood Froze) -It seems to do critical damage to a number of enemies. ふぶき (Fubuki) -Quite useful; powerful, and hits all enemies. シムラクラム (Simulacram) -Summons a cute snowman in place of caster.. 土 (Earth Magic) All in all, I found the Earth magics to be rather useless, and that's all I really have to say about them. The last one (Stone Statue) is quite good, though, seeing as turning an enemy to stone just kills it. ダイヤモンド スピア (Diamond Spear) -Single enemy offensive spell. カモフラージュ (Camoflage) -Hides one ally. アース ハンド (Earth Hand) -Slows enemy down, I believe. ダイヤモンド ウエポン (Diamond Weapon) -Gives weapon earth element. ダイヤモンド アーマー (Diamond Armor) -Ups defensive strength. アース ヒール (Earth Heal) -I didn't use this one. Restores your own HP. More costly than Healing Water. エレメンタル (Elemental) -Summons earth elemental. ストーン スタチュー (Stone Statue) -Turns enemy to stone. 幻 (Illusion Magic) This magic category seems to work on less enemies than any of the other categories. Most of the time, you'll cast a spell and nothing will happen. Even one of the offensive ones, like Fire Illusion Technique. Very strange. 火幻術 (Fire Illusion Technique) -Burns enemy with illusionary fire. 破幻術 (Dispel Illusion Technique) -Destroys enemy mirage techniques. 睡夢術 (Sleepy Dream Technique) -Causes enemies to fall asleep. 幻?術 (Dream Illusion Technique -Causes dark status. 幻 影 魅力術 (Illusion Shadow Fascination Power Technique) -Charms one row of enemies. 幻体 戦士術 (Phantom Protector Technique) -Creates a phantom human form shield? 雷 幻術 (Lightning Illusion Technique) -Hits one row with lightning. 竜幻術 (Dragon Illusion Technique) -Summons a huge dragon...? 気 (Spirit Magic) I don't have much to say about this category. 腕力法 (Power Method) -Power up. 夢想法 (Dream Method) -No clue as to what this one does. Resistance to sleep, maybe? 精神法 (Vitality Method) -Vitality up. 防御法 (Defense Method) -Defense up. 破邪法 (Destroy Evil Method) -Damages undead/demon monsters. 精神波 (Spirit Wave) -Confuses all enemies? 生命波 (Life Wave) -Restores own HP. 生?気??法 (Life Energy Fight Method) -Damages all enemies. 光 (Light Magic) スターファイア (Star Fire) -Damages enemy with starlight fire. ライト (Light) -Gives battlefield light property? (Maybe stops undead enemy HP egeneration?) フラシュ(Flash) -Causes blindness? インビジ (Invisi) -Turns caster invisible? ヒール ライト(Heal Light) -Restores HP. スターライト ウオール (Starlight Wall) -Damages one line of enemies. スターライト ウエーブ (Star Light Web) -Damages enemies with starlight webs. スターソード (Star Sword) -Gives caster a Star Sword. 魔 (Demon Magic) Of all the spells in this category, I found Quick to be the most useful, since I had other magics to take care of my offensive and support type of magic. エナジー ボルト (Energy Bolt) -Fires an energy bolt at the enemy. スロウ (Slow) -Slows down one enemy. マジック ヒール (Magic Heal) -Heals one ally. スペール エンハンス (Spell Enhance)-Ups effectiveness of magic? ウエポンブレス (Weapon Bless) -Ups weapon strength. アーマーブレス (Armor Bless) -Ups armor strength. クイック (Quick) -Ups the speed of allies. エナジーストーム (Energy Storm) -Damages all enemies. 2B. Weapons Basic Weapon Rundown Bows hit from all rows. Spears hit from both second and first row. Swords hit from only the first. Flails/Hammers hit from the first row (I think). Staffs...don't seem to hit at all ^^; It's a good idea to keep several weapons on each character, since rows are shifted around in battle often. If you keep a bow on one of your swordsman characters, you'll still have something to attack with even if they're in the back. Basically, if you have the money, keep a bow on your spear and sword characters. It can be a lifesaver. Small Swords (Thrust Attacks) Rapier (レイピア) Estoc (エストック) 睡魔剣 (Sleep Demon Sword) 睡魔剣 (Sleep Demon Sword) 円舞剣 (Crescent Dancing Sword) 円舞剣 (Crescent Dancing Sword) 幻夢剣 (Illusion Dream Sword) 麻痺突き (Paralyzing Stab) 乱れ突き (Random Thrust) 透明剣 (Daybreak Sword) Velny Rapier (ヴェルニーレイピア) Earth Sword (大地の剣) 睡魔剣 (Sleep Demon Sword) 睡魔剣 (Sleep Demon Sword) 円舞剣 (Crescent Dancing Sword) 石化剣 (Petrification Sword) 幻夢剣 (Illusionary Dream Sword) 大地生気法 (Earth Life Breath Method) 三星衝 (Three Star Pierce) 大震剣 (Earthquake Sword) Medium Swords Iron Sword (アイアンソード) Steel Sword (ステイールソード) 隼斬り (Falcon Chop) 隼斬り (Falcon Chop) 鎌いたち (Sickle Flair) 鎌いたち (Sickle Flair) 流星剣 (Shooting Star Sword) 流星剣 (Shooting Star Sword) 竜破剣 Dragon Break Sword 一文字斬り (Line Chop) Garral Sword (ガーラルソード) Left Hand Sword (レフトハンドソード) 隼斬り (Falcon Chop) 隼斬り (Falcon Chop) 鎌いたち (Sickle Flair) 王者の剣 (Royal Sword) 炸裂剣 (Ripping Explosion Sword) 光明剣 (Light Flash Sword) 彗星剣 (Comet Sword) 不動剣 (Unmoving Sword) Large Swords Bastard Sword (バスタードソード) Great Sword (グレートソード) ボーンクラッシュ (Bone Crush) ボーンクラッシュ (Bone Crush) 二段斬り (Double Chop) 二段斬り (Double Chop) 撫で斬り(Mow Down Chop) 撫で斬り (Mow Down Chop) 三段斬り (Triple Chop) 地擦り残月 (Earth Scrape Crescent Moon) Velny Sword (ヴェルニー ソード) Ice Sword (アイス ソード) ボーンクラッシュ (Bone Crush) ボーンクラッシュ (Bone Crush) 二段斬り (Double Chop) 冷たい風 (Cold Wind) 地走り (Earth Run) 冬の嵐 (Winter Storm) 燕返し (Swallow Kill) 冷凍剣 (Freezing Sword) Cursed Swords(?) Obsidian Sword (オブシダンソード) Death Sword (死の剣) 邪剣波 (Evil Sword Wave) 邪剣波 (Evil Sword Wave) 邪剣波 (Evil Sword Wave) 邪剣波 (Evil Sword Wave) 邪剣波 (Evil Sword Wave) 邪剣波 (Evil Sword Wave) 邪剣波 (Evil Sword Wave) 邪剣波 (Evil Sword Wave) Spears Spear (スピア) Halberd (ハルベルト) 足払い (Leg Sweep) 足払い (Leg Sweep) 二段突き (Double Thrust) 二段突き (Double Thrust) 必殺衝 (Final Attack Thrust) 必殺衝 (Final Attack Thrust) 三段突き (Triple Thrust) 狂乱撃 (Lunatic Random Attack) Garral Spear (ガーラル スピア) Ukom's Halberd (ウコムの ) 足払い (Leg Sweep) 足払い (Leg Sweep) 二段突き (Double Thrust) 串刺し (Skewer) 風? (Wind Vehicle) 稲妻 (Lightning Flash) 一文字突き (1 Letter Thrust) 雷撃衝 (Lightning Prick) Axes Axe (アクス) Battle Axe (バトル アクス) トマホーク (Tomahawk) トマホーク (Tomahawk) 円月斬 (Circle Moon Slice) 円月斬 (Circle Moon Slice) 狂乱斬 (Lunatic Random Slice) 狂乱斬 (Lunatic Random Slice) 撃魔斬 (Attack Demon Slice) 大文字斬 (Big Letter Slice) Garral Axe (ガーラル アクス) Zircon Axe (ジルコン の おの) トマホーク (Tomahawk) トマホーク (Tomahawk) 円月斬 (Circle Moon Slice 唐竹割り (Toutakewari/Bamboo Split?) 十文字斬 (Juumonji Slice) 真空斬 (Shinkuuzan/Pure Sky Slaughter?) 全滅斬 (Destruction Slice) 飛翔脳天撃 (Hishounoutengeki/Soaring Memory Heaven Attack) Bows Bow (弓) Great Bow (大弓) 影縫い (Shadow Sew) 影縫い (Shadow Sew) 二本射ち (Double Shot) 二本射ち (Double Shot) 目潰しの矢 (Eye Crushing Arrow) 目潰しの矢 (Eye Crushing Arrow) 三本射ち (Triple Shot) 鳥殺弓 (Bird-Killing Arrow) Velny Bow (ヴェルニーの弓) Elis' Bow (エリス の 弓) 影縫い (Shadow Sew) 影縫い (Shadow Sew) 二本射ち (Double Shot) 必殺の矢 (Final Attack Arrow) 皆死ね矢 (Mass Killing Arrow) 乱れ射ち (Random Shot) 貫きの矢 (Piercing Arrow) 夢想弓 (Dream Bow) Maces Mace (メイス) Flail (フレイル) スタンニングブブロウ (Stunning Blow) スタンニングブブロウ (Stunning Blow) ダブルヒット (Double Hit) ダブルヒット (Double Hit) 円舞麻痺撃(Circle Dancing Paralyze Hit) 円舞麻痺撃 (Circle Dancing Paralyze Hit) トリプルヒット (Triple Hit) 円舞必殺撃 (Circle Dance Final Attack) Garral Flail (ガーラル フレイル) Amber Hammer (アンバのつち) スタンニングブブロウ (Stunning Blow) スタンニングブブロウ (Stunning Blow) ダブルヒット (Double Hit) スカルクラッシュ (Skull Crush) 三力破 (Triple Strength Break) 飛翔乱舞 (Flying Wild Dance) 亀甲羅割り(Tortoise Shell Cracker) 叩き潰す (Thrash Break) Martial Arts Punch (パンチ) Kick (キック) ワンツーパンチ (One-Two Punch) 飛び蹴り (Jump Kick) クロスカウンター (Cross Counter) 旋風脚 (Whirlwind Kick) ソニックブーム (Sonic Boom) 延随斬り (Raising Cut) ローリングサンダー (Rolling Thunder) 三角蹴り (Triple Horn Kick) Other Magestaff (メイジスタッフ) Holy Grail/Holy Water (せいはい) スペルエンハンス (Spell Enhance) やさしいの水 (Water of Kindness) ウエポンブレス (Weapon Bless) 毒消しの水 (Purity Water) 幻影魅力術 (Geneiryoryokujutsu) 力の水 (Water of Power) ファイナルストライク (Final Strike) きせき の 水 (Miracle Water) Part 3: Q&A ------------- Q: What am I supposed to do in the Kakram Desert? I've been all over the place and found nothing! A: You have to find a group of trees (signified by *) that are positioned as so: * * * * * * & * Enter the spot ( signified by &) inside closest to the bottom most tree, and then walk up. You should proceed to do the "non-voluntary-walking" thing which you find also in some other places in the desert. It should lead you straight to an underground sandy dungeon. At the very end, you'll even find the place where Aisha's tribe dissappeared to (safe and sound, thankfully.) Go up to the altar there and choose one of the options; one gives you a cutscene type thing talking about the "Champion of All Things". (This event may be unique to Aisha's scenario, but I'm not totally sure.) Anyway, two of the options will give you the stone, so I'm not sure if it matters which one you pick. Q: Where are all of the Destiny Stones located? A:1. Amethyst (幻) Barbara (the dancer) has it. If you're playing as her, talk to the bard in the pub and dance for him; he'll give you the stone. 2. Topaz (土) In the sand city where you later find Aisha's missing tribe. 3. Opal (闇) In the chest behind the left dragon in the Jungle dungeon. 4. Aquamarine (水) Crystal Lake (Lake by Crystal City) 5. Emerald (魔) Devil's Island (Though I don't know you you aquire it..) 6. Moonstone (気) Temple of the Two Moons (The Jungle pyramid...?) 7. Obsidian (邪) Frozen Castle (South of Valhalland) 8. Ruby (火) Flama (The lady in the tower at Baizelheim) has it. 9. Diamond (光) Unaquirable 10. Black Diamond (闇) Black Sea (Unaquirable?) Q. Why can't I get the Diamond? A. According to the Japanese web pages having to do with the game, the diamond is in the possession of a person by the name of Sheril. Where do you find Sheril? I don't know for sure, as of right now. (She has the same sprites as the girl behind the counters at the various pubs, though, and the Japanese pages would seem to indicate that this is in fact her.) At any rate, Sheril is really Sheraha, the youngest of the evil gods (and the one that had her powers taken from her). The diamond has sealed her power and memory away. Okay, you're saying, so why can't I get it when I find her? Well, that's the second part of the equation. Apparently, she doesn't say anything when you talk to her. (Just like the girl behind the bar...) She stops, as most people do when you try to speak to them, but no conversation takes place. In fact, according to one of the pages, you would only know that she was actually in the game by reading the hint books. She's only mentioned once in the game, to my knowledge (and that's in the opening). Oddly enough, in the ROM in the space where all of the characters that can join you are listed, the name "Sheril" is included. By doing a little creative hex editing, I was able to get her sprites. She has her own unique fallen-down- dead pose, and magic-casting pose as well, indicating that she was intended to be in the game, if nothing else. (They should've kept her in, she's so cool!) Of course, some of the things in this game are absolutely impossible to figure out, I've been told, so maybe it's just that no one's found a way to get her yet. Q. Why can't I get the Black Diamond? A. Well, I'm not sure as to whether or not you can get this. The Black Diamond was lost in the Black Sea, north of the Frontier. Q: How do I get the Ruby? How do I get the Obsidian? A. Well, start by going to Devil's Island. At some point in the game, the old man by the docks will give you the option to go there if you talk to him. (Note: From what I know, you can only get this option once, if you leave the island once there without completing what needs to be completed, you can't go back.) Make your way to the top floor of the dungeon, where there'll be a...monster thing who will give you several choices. I'm not sure what each one of them does; I picked one, exited the room to the south, went back, picked another, and repeated until I had picked all three. At any rate, he'll dissappear after you speak to him, and you can leave the island now. (Where the hell is my damn Emerald, though?!?! ;_; ) After you get back, go to an inn. Then, go to either Melville or Gold Mine. I'm not sure what happens if you go do whatever needs to be done at the Gold Mine; I skipped directly to Melville. Music will be playing that signifies that something bad is going on ^-^;. Go to the castle, and make your way through that. It's not that hard. Beat the monster in the king's room. The king and his assistant will say something to you. Now, go to the temple on the left side of town. On the upper left hand alcove, there is a secret passage. Take it, and go to the altar. You'll get into a fight with a monster and one of Saruin's priests. After this, your work in Melville (as far as I know) is done. Now head back to the Knights Domain. First, go to Baizelheim. Theodore is attacking Flama's tower? That's very strange..(well, it's strange if you thought that they were allies, like I do.) You can't talk to him, though; he has four knights around him. Go back to Milzabel. There, you will find Milzabel's castle blocked off. Head on down to Oygen Chateau, and speak to everyone in the castle. When you speak to the girl (I believe her name is Constance, and Theodore's daughter) and choosethe first option. She will give you a key to a secret passage so that you can get into Milzabel's castle. Return to Milzabel. Make your way through the trees on the left side of town until you get to a doorway. You may have explored this before, but this time, at the end, the door will unlock and you can get in! Go into the castle, fighting monsters on your way to the left-hand side stairway. Go into the bedroom, and read all the bookshelves there. One of them will have a map. Save before going downstairs; you're about to face a boss and you may or may not be prepared for it, though I found it easy with 400-500 HP. Once you're out of the castle and town, there should be a new dungeon that shows up on the screen. If not, go talk to everyone in the Oygen Chateau again; it should appear. At the end of the dungeon, after a Red Dragon boss, you'll find the real Theodore. He's been held captive here. Exit through the doorway that you didn't take upon entering this particular room area. Now, return to Baizelheim. Here, you will fight the fake Theodore. After winning, you will be in the Milzabel throne room, where the characters will talk quite a bit, and Flama will give you the Ruby! Also, now the ice of the Frozen Lake (in the southern portion of Valhalland) will have receeded, and you can enter the palace! At the very end is the Obsidian Sword (I believe it's the Obsidian destiny stone too, which would make sense) and a fight with one of Saruin's minions, Hate. Q. Depending on what character I choose, will I get a different storyline? (Like in Saga Frontier) A. Yes and no. There are some dungeons that you can only go to in certain character's scenarios (like the Roban mission to rescue Jan from prison in Claudia's scenario, or the harem place in Aisha's), and the character' s openings are different, but beyond that, it seems that any character can complete any "regular" quest. Each character follows the basic storyline beyond openings; they all fight the same final boss. Q. Is there any set way to play through this game? A. No. This is Romancing Saga. And with this Saga in particular, there are a million different ways to get to certain events and open up new ones. Some events won't open up until you've done certain other ones, and some events won't be avaliable after you've completed others. It's all a matter of figuring out how the system works and timing your visits to places so that you can get to a certain dungeon or place. Q: What characters can join me? Where can I find them? A. Here's the list. Note that all the other seven main characters will either encounter you at some point on the quest (as with Claudia, Aisha, Sif, and Albert; I don't know about the others), or will later be found in the Crystal City and other assorted pubs. アイシャ (Aisha) -Member of the Tararl Tribe of the Steppe. クローディア (Claudia) -A girl who was raised by the protector of the forest, Owl. バーバラ (Barbara) -A dancer. シフ (Sif) -Woman of Valhalland, a savage country. アルベルト (Albert) -Son of the Lord of Isthmus castle. ジャミル (Jamil) -Thief. Has a friend named Daud. グレイ (Gray) -An adventurer. ホーク (Hawk) -Pirate. His ship is named Lady Luck. ダウド (Daud) -Only joins in Jamil's scenario. He tried to kill me later on. シルベン (Sylvan) -Wolf with a bit of a plot twist. Only joins in Claudia's scenario. ブラウ (Brau) -Bear. Only joins in Claudia's scenario. ディアナ (Diana) -Albert's sister. Is only with you for the beginning of his game. ジャン (Jan) -Only with you for one battle in Claudia's scenario. They refer to him in an honorific manner, so I guess he's more than just a regular soldier. ナイト ハート(Knight Heart)-Only with you for one battle in Aisha's scenario. Prince of Rosalia? (Interesting but useless fact: Aisha calls Knight Heart "Kayakis" the first time she meets him. In the language of her tribe (the stuff you see in all katakana followed by stuff in parentheses in her first conversation with Knight Heart) this means "Black Demon". ガラハド (Galahad) -This is the guy who you kill to get the ice sword. Once you find Death in the underworld, you can ask to have him brought back. ミリアム (Miriam) -Can be found in the N. Estameel pub. Fire magic. ゲラハ (Geraha) -Starts with Hawk, seems to be his best friend of sorts.Found in a pub in the northernmost Rosalia town. Lizard man. エルマン (Elman) -Starts with Barbara. I don't know how long he stays. Her manager? ラファエル (Raphael) -One of Heinrich's soldiers; has a thing for Constance. Found in Oygenschtadt. テオドール (Theodore) -Head Knight of Milzabel? It would seem so...he joins you for the first dungeon in the Domain of the Knights; I don't think you can get him back after that. Now, there's one strange part to this...while I was fiddling around with a Saga ROM (and having made my own table for the Japanese and all that), I happened upon the list of names...that is, names of the characters you can get in your party. There are two names in that list which don't quite fit, or at least, that I've never been able to find or get in my party. 1. シェリル (Sheril) -The human Sheraha. Her sprites are in the game, but it would seem that you can't get her normally. 2. ハオラーン (Haoran) - The bard guy. He's in the character list as well, but the Japanese pages list him as an NPC. You can get him in your party too, through a little hacking-type stuff. However, unlike Sheril, he doesn't have unique battle sprites...he uses the same picture as Daud. Walking around town, though, he uses the familiar yellow-topped bard picture we all know him by. Q. How do I get to the Old Castle? A. You have to talk to the people in Uro at the right time. What the right time is, I'm not too sure about. Q. How do I get into that blasted pyramid in the Jungle? A. I'm not too sure on this one. I do know that you need a certain book (which can be obtained by buying it from Hawk for 15000 gold or having him join your party AFTER you have talked to the people in the Lizard Village. If you are playing as Hawk, you can buy it from one of the lizard people for 10000 gold.) There must be other conditions, though, as even with the book in my inventory I'm still unable to enter the hole at the top. (The Japanese text that pops up when you touch the hole reads "This pyramid seems to be like an ancient temple. The hole is too small to go in. There are two depressions. Something should go into them.) Now, what should go in to them, I don't know. If anyone does though, please tell me. Part 4: Items ------------- Store-Bought きずぐすり (Ointment) -Heals a low amount of HP こうきゅうきずぐすり (High-Grade Ointment) - Heals a medium amount of HP さいごのきずぐすり (Supreme Ointment) -Heals all HP 気のもと (Ki Source) -Restores about 50 Ki magic points 光のもと (Light Source) -Restores about 50 Light magic points 魔のもと (Demon Source) -Restores about 50 Demon magic points 水のもと (Water Source) -Restores about 50 Water magic points 火のもと (Fire Source) -Restores about 50 Fire magic points 風のもと (Wind Source) -Restores about 50 Wind magic points 土のもと (Earth Source) -Restores about 50 Earth magic points 幻のもと (Illusion Source) -Restores about 50 Illusion magic points せきかをとく(Sekika o toku) -Cures the "Stone" condition リフレッシュドリンク -Restores all HP, Technique, and MP to one character (?) マジカルシェルター (Magical Shelter) -Restores all HP, Tenchique, and MP to all characters ばんのうやく (Cure-All) -Cures all status Special Items *風のささやき (Whisper of the Wind) -Summons Tiny Feather. *火のゆらめき (Flicker of Fire ) -Summons the Flame Tyrant. *土のぬくもり (Warmth of the Earth) -Summons the Earth Dragon, Adelis. *水のながれ (Flowing Water) -Summons the Water Dragon. たまご (Egg) -Summons one of those big Triceratops things. * Tiny Feather, Flame Tyrant, Adelis, and the Water Dragon are the Four Heavenly Kings. Part 5: The Map --------------- The overworld map system is relatively simple in RS. The names of cities and dungeons that you've visited are marked on it, and new locations open up after you complete certain events/speak to certain people. This is an in-the-works listing of all of the dungeons that you can go to in any area (that I know of). 4A. Frontier (フロンテイア) a. どうくつ (Cave) b. ムラ (Left Village) c. ムラ (Right Village) d. ダンジョン (Dungeon) e. ヴァンパイア (Vampire) f. ウエストエンド(West End) g. ニュウロード (New Road) 4B. Kujarat (クジャラト) a. エスタミル (S. Estameel) b.タルミッタ (Talmitta) c.マラル (Maral Lake) d.アッサシンギルド (Assassin Guild) e.(ニュウロード) New Road f. ?? 4C. Rosalia (ローサリア) a. クリスタルシーテイ (Crystal City) b. クリスタルレイク (Crystal Lake) c. アルシール (Allucia) d. オービル (Obiru) e. エスタミル (N. Estameel) f. スカブ (Sukabu Mtn.) g. イスマス(Isthmus) h. ガレサステップ (Glacier Steppe) 4E. Rigau Island (リガウ) a.ジェルトン (Jeriton) b.?? (Field with the big Triceratops dinosaurs in it) c.トマエ火山 (Tomae Volcano) 4F. Alon Island (アロン) a. ウエイプ (Weipu) b.ジャングル (Jungle. Tokage, which is the village of the lizards, can be found here, as can the Temple of the Two Moons (二つの月の神殿). c. ゴドンゴ (Godongo) 4G. Bafal (バファル) a. ブルエーレ(Blue Ele) b. ベイル 高原 (Veil Plateau) c. イスマス (Isthmus) d. ロバーン (Roban) 4E. Bafal(バファル) a. メルビル (Melville b. ゴールドマイン (Gold Mine) c. 迷いの森 (Confusing Forest) 4H. Knight's Domain (?士団領) a. ミルザブール (Milzabel) b. モンスター (Monster) c. バイゼルハイム (Baizelheim) d. コンスタンツ (Constance) e. オイゲンシュタット (Oygenschtadt) f. テオドール (Theodore) g. ヴァルハランド (Valhalland) 4I. Northern Rosalia a. ウロ(Uro) b. カクラムさばく (Kakram Desert) c. ガレサステップ (Glacier Steppe) 4J. Far Northern Rosalia a. ノースポイント(North Point) b. カクラムさばく(Kakram Desert) 4K. Pirate Area a. パイレツコースト (Pirate's Coast) b. サンゴ海 (Coral Sea) 4L. Valhalland (バルハランド) (Has a map screen, but nothing seems to appear here ^^;) Unsolved Mysteries ------------------- If anyone knows the answer to these, please, -please- let me know! -How can you aquire the Emerald? -Does anyone have detailed instructions on how to get to the Giant's Village? -How do you get into the pyramid in the jungle? What's the other item(s) that you need? -At what point is it possible to go into the place the worker is blocking off in the Gold Mine? -Is the event with Jan in Claudia's scenario the only thing that you can accomplish inside Roban Castle? More to come. (I hope.) ^-^; If you'd like to use this FAQ on your page or whatnot, please contact me first. ^^; The email is at the top of the document. Credits -------- Nuku-Nuku (atsuko-natsume@geocities.com), for help with translation, gameplay, and everything else that I've forgotten to mention but really do appreciate. ^-^ E. Cha, for letting me use some of the spell and weapon attack translations from his page (http://www.geocities.com/Tokyo/Towers/2851/gamesindex.html). Arigatou! ^-^