Subj : C64 Yahtzee client To : All From : Daniel England Date : Mon Oct 21 2019 06:23 am Heyas! Its been a while since I've had anything to post about but I think I've finally got something... I've been working on a client/server version of the game Yahtzee! and building a C64 client for it. The C64 client can now play the game! Its a touch "glitchy" and it doesn't do everything yet but you can play through a game. You can find it on GitHub at https://github.com/M3wP/M3wPYahtzee I have provided a GUI server for Win32 and a CLI version for Linux64 although you could compile a CLI version for Windows, too. The Windows versions run fine under WINE, it seems. Currently, the C64 client requires an ETH64 or RR-Net (or compatible) device to play. You are able to emulate the RR-Net in VICE. There is mouse support and using the mouse makes the game very nice to play. Please consult the readme.md document for a brief run-down on how to play. You should be aware that there seems to be a bug in VICE where if you exit VICE while connected, a zombie connection is left behind. I'll try to communicate this to the VICE team. I'd love to hear from anyone trying this on a real machine or the TurboChameleon. I haven't been able to test these, as yet. Also, I'd love to hear from anyone with Delphi Enterprise 10.1 or 10.2 who can compile a native Linux FMX client and server or someone with cross development tools for iOS/Mac. If you can give me those binaries, I'd love you long time. Hehe! There is going to be a "permanent" server hosted for play too but I'll hold off on posting about this for now. There are a couple of things I want to do before I make that public and want to confirm with the host provider that its okay to do so. Please enjoy! Daniel. --- SoupGate-Win32 v1.05 * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3) .