Subj : help with swapping To : Dennis Collins From : mark lewis Date : Thu Mar 02 2006 04:11 pm DC> I am currently re-writing a BBS door game that was originally coded DC> circa 1987. I am looking into adding IGM's to this old game but DC> have run into a small code block. I have completed writing the unit DC> to handle all i/o when the Igm is running, BUT I want to swap the DC> main calling program out of memory to the hard drive when the Igm DC> is run. ok... that should be easy enough... DC> I have got it working using the 'Swapvectors' and the 'Exec' DC> commands but as the main program is slowly growing in size and the DC> called Igm's can also be rather large as well, I need to Swap To DC> hard disk and back again. my first question, since i've never played with IGMs, is are they simply another EXE?? DC> Swag has been no help at all. Can anyone assist with a unit that DC> will do what I want. if the answer to the above is yes, then the name Ralf Brown should recall some memories for you... then i'll also say that i have a copy of his 1991 SPAWNO package that i have used (with TP6) in the past with great success... google and ye shall find :) )\/(ark * Origin: (1:3634/12) .