Subj : Totally Confused... To : Martin Kazmaier From : Digital Man Date : Fri Dec 19 2025 06:46 pm Re: Totally Confused... By: Martin Kazmaier to Digital Man on Fri Dec 19 2025 05:37 pm > > * In a message originally to Martin Kazmaier, Digital Man said: > > > Re: Totally Confused... By: Martin Kazmaier to All on Fri Dec 19 2025 > > 08:00 am > > > > I simply want to start doors from rlogin connections. They're all > > > .js. > > > .js written for Synchronet specifically? > > > > I can't figure out any of this. > > > Did you read https://wiki.synchro.net/howto:game_server ? > > > Yes. > > > > The whole logon sequence appears even though I disabled most of it. > > > Where? > > In the ctrl file. What file is that? > > > The games don't start, I get an error that it's not found due to the > > > way I've got the path and door game name separate. > > > What's the error message? > > I got around that. Still, I think we'd like to know what the error message was. > > > Do I need to start them with jsexec? > > > No. > > > > I've got tons of questions and couldn't find any answers on the wiki > > > searching for my questions... I've got > > 3.20d I > > > think. > > > > Sorry, I'm in over my head... I really thought this would be self > > > explanatory and a piece of cake. I just want to have my users be able > > to > > > access .js arcade games locally. I just need one working example for > > > startrek, gooble gooble, chicken delivery or Lemons. > > > If you want an rlogin client to go *directly* to a specific door game, > > then the rlogin *client* needs to specify the internal code of that door > > (xtrn) in the Rlogin terminal string, as documented in the above wiki > > page. > > > Yes, the door is starting after the bulletins and other things appear, right > before the menu would. I'm using xtrn=GOOBLE as an example. Then it sounds like you just need to set [logon] rlogin_xtrn_logon = false in your modopts. -- digital man (rob) Synchronet "Real Fact" #122: Synchronet v2.30a (DOS & OS/2) was released on 5-30-97, 20 months after v2.20b Norco, CA WX: 61.9øF, 72.0% humidity, 0 mph N wind, 0.00 inches rain/24hrs .