Subj : Re: Dynamic screen resizing To : Kirkman From : LaRRy LaGoMoRpH Date : Fri Dec 05 2014 01:00 am Re: Re: Dynamic screen resizing By: Kirkman to Nightfox on Wed Dec 03 2014 10:31 pm Kirkman, while my board's going through some changes right now, I just installed a new shell I wrote (probably has some kinks) that is designed to run in a variety of terminal sizes (although some ANSI's get screwed up when you change the terminal size, specifically my login matrix screen). I used the console.screen_rows and .screen_columns properties to set my frame_sizes relative to each other so that larger (and smaller) sizes than 80 x 25 are supported. In fact it looks pretty bad at a 80 x 24. I've got it running in 203 x 69 resolution right now, and it can go as high as memory allows. I don't see any issues launching games or stuff designed for smaller terms within the context of my shell - except maybe an excessive amount of screen real estate when the games run off to the sides. Just finished this new shell (or finished enough to make it live, more features are coming) yesterday - but if you feel like checking it out, it will adapt to the resolution that you use when you connect initially (no live screen resizing for now). I still need to fix some ANSI's so they display properly at larger widths - so ignore that if you visit. cheers ll morph G futureland.grudgemirror.com LaRRy LaGoMoRpH\-/ O =M= 'not your average board check it out' /-\ --- þ Synchronet þ Futureland.Grudgemirror.Com ** LIVE ** Music and .