Subj : Sea Battle To : MCMLXXIX From : Uatu13 Date : Mon Aug 24 2015 12:24 am Re: Chess... By: MCMLXXIX to Bill McGarrity on Thu Jan 09 2014 19:58:01 MC> Re: Chess... MC> By: Bill McGarrity to All on Thu Jan 09 2014 15:43:03 >> Was trying to get Chess loaded as a door. Keep getting: "Error >> connection t Hub" fault. I peeked into the chess.js and saw it was >> loading commclient.js which I thought was replaced by json-client.js. >> I've setup my server.ini in the chess directory for localhost and port 10088. >> Any ideas or is a chess upgrade in the works somewhere down the pike? MC> commclient.js hasnt existed for a few years now. chess isnt in any working MC> condition at the moment. deuce did some work on a new library for it, but MC> it's actually not linked to the old commservice-driven game. MC> also, just to avoid any future confusion, tank battle and sea battle are MC> in a similar state, and I will get to them soon-ish. MC> so yes, commclient was replaced by json-client, but the modifications to MC> the code to make these games work again will be extensive. I was just looking for info to make Sea Battle work when I found the above message. Bummer, but at least I can stop trying to get it working for now. I have another Battleship game running now, but it's old and has some screen bugs, although it *is* playable. If I knew how to JavaSript I'd try to fix it myself lol -=U13=- --- þ Synchronet þ The DarkSide of the Moon - telnet://darkside.synchro.net .