Subj : Changing SyncTerm Display speed, and... To : Android8675 From : Digital Man Date : Thu Mar 29 2018 05:51 pm Re: Changing SyncTerm Display speed, and... By: Android8675 to All on Thu Mar 29 2018 09:24 am > So, trying to slow down my BBS from spitting out ANSI screens too quickly. The simplest thing would be to convert it to a Ctrl-A/.ASC file using ans2asc and use the -delay option: -delay insert a 1/10th second delay code at output byte interval (lower interval values result in more delays, slower display) > I > noticed eChicken has it setup to slow down SyncTerm during long draws and > reset for menus. So I guess I'm wondering how he did it. I read that > SyncTerm uses a VT500 ansi code to change speeds, but where do you insert > that code? You could put them in the .ans or .asc files, but you'd have to be sure to reset/revert the speed setting too. > Tried adding the code to .asc (Ctrl-a) files, no go. > Tried using console.putmsg('\e[0;8*r');, no luck. > Maybe "9600b.ans and put the rate code in an ansi file? Seems > redundant > > Code is [0;8*r where first number is 0, 1 or blank, and second number > is speed 0 for unlimited through 9 I think for 115200 > > So is my thinking correct, or is my execution wrong? See exec/load/ansiterm_lib.js for a reference. > Second Question... > > I want to make it so when players exit a door game it will ask the user if > they want to display a high-score file. > > Wondering how I should build this so it can be easily added to any doorgame > with a score file? > > I figured I'd want to use one of the .ini config files and have a > [doorscores] section where you had: > > = > > If a line exists for the door being played, upon exit the user would be > asked if they want to view the file. > > I'd also like to be able to see the score file on the website using > something like ansilove.js. If the door has a score file, link it next to > the game. > > So, help me out here. Should I just drop some new lines into xtrn_sec.js, or > write my own addon and have it called after the door runs? > > bonus points if you help me get started. Modding xtrn_sec.js seems to make the most sense there. digital man Synchronet "Real Fact" #63: "Baja" (name of Synchronet PCMS compiler/languege) is pronounced "ba-ha". Norco, CA WX: 75.5øF, 29.0% humidity, 12 mph ENE wind, 0.00 inches rain/24hrs .